5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Ukraine to Western Ukraine
1 infantry and 2 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 artillery moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
2 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to 41 Sea Zone
2 bombers moved from Shan State to Sumatra
1 bomber moved from French Indo China to Timguska
1 infantry moved from Kansu to Timguska
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2,00 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Shan State
2 bombers moved from Sumatra to Shan State
1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Timguska to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
4 artilleries moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Hunan
2 artilleries moved from French Indo China to Shan State
5 armour moved from Ulaanbaatar to Chahar
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
3 artilleries placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : -0,50
Russians : 0,33
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 16 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 12 carriers, 2 cruisers, 25 destroyers, 20 fighters, 17 submarines and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
3 transports moved from 107 Sea Zone to 106 Sea Zone
6 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to India
Place Units - Americans
1 artillery, 1 bomber, 1 fighter and 6 infantry placed in Eastern United States
Americans undo move 1.
1 artillery, 1 bomber, 1 fighter and 5 infantry placed in Eastern United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Urals to Archangel
2 bombers, 3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 2 infantry moved from India to Burma
1 bomber moved from Caucasus to Burma
Combat - British
Battle in Archangel
British attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Burma to India
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
7 infantry moved from West India to India
3 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Urals to Yenisey
6 mech_infantrys moved from Caucasus to Tambov
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Tambov to Bryansk
2 bombers, 3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
British undo move 3.
3 mech_infantrys placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -1.50
Americans : -2.50
AA fire in Normandy Bordeaux : : -0.50
Japanese : 0.00
Please move the US tank in the Urals to Vologda. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
Non Combat Move - Italians
2 aaGuns moved from Belarus to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,4,5,2,4,6,1
Italians collect 5 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 12 carriers, 2 cruisers, 25 destroyers, 17 fighters, 17 submarines, 3 tactical_bombers and 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 4 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 12 carriers, 2 cruisers, 25 destroyers, 17 fighters, 17 submarines, 3 tactical_bombers and 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 fighters moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 3 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,33 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,17 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 fighters moved from Ukraine to Eastern Poland
2 artilleries moved from Germany to Poland
15 infantry moved from Germany to Poland
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
1 artillery moved from Western Germany to France
2 aaGuns and 8 artilleries moved from Belarus to Eastern Poland
18 armour and 10 mech_infantrys moved from Belarus to Novgorod
1 aaGun and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,1,4,3,2,6,6
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50
Americans : 1,83
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Vologda to Archangel
1 aaGun, 2 armour, 10 artilleries, 14 infantry and 2 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
Place Units - Russians
3 infantry placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 fighters and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
3 bombers moved from Shan State to Burma
1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
5 armour moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
2 armour, 4 artilleries and 2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
3 artilleries moved from French Indo China to Yunnan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Yenisey
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 3 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Burma to Yunnan
1 bomber moved from Shensi to Yunnan
1 aaGun moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 41 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 armour moved from Amur to Jehol
1 infantry moved from Amur to Buryatia
1 fighter moved from 35 Sea Zone to Java
Place Units - Japanese
3 armour placed in French Indo China
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0,17
UK_Pacific : -0,33
Russians : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from India to French Indo China
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
17 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 17 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 17 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 15/20 hits, 10.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 17 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
17 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to India
1 bomber moved from France to United Kingdom
6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
6 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
6 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
6 infantry placed in Eastern United States
1 aaGun, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
1 armour and 7 mech_infantrys moved from Tambov to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 bomber and 2 fighters moved from Russia to Novosibirsk
Combat - British
Battle in Novosibirsk
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys in Novosibirsk, round 2 : 3/13 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Burma to India
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to West India
1 bomber and 2 fighters moved from Novosibirsk to Russia
2 fighters moved from Tambov to Western Ukraine
20 mech_infantrys moved from Tambov to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
7 mech_infantrys moved from Tambov to Ukraine
2 artilleries and 9 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Rostov
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Russia to Caucasus
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Vologda: 1 armour
EDIT: Adding units owned by Americans to Bryansk: 1 armour
EDIT: Removing units owned by Americans from Russia: 2 fighters
EDIT: Adding units owned by Americans to Bryansk: 2 fighters
EDIT: Removing units owned by British from Iraq: 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Adding units owned by British to Russia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -1.83
AA fire in France : : -0.17
Americans : 5.17
Japanese : -1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
2 fighters moved from Eastern Poland to Karelia
1 bomber moved from Japan to 3 Sea Zone
Combat - Italians
Battle in 3 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber in 3 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
1 transport owned by the Americans lost in 3 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Karelia
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Karelia, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters in Karelia, round 3 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Karelia
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Karelia to Novgorod
1 bomber moved from 3 Sea Zone to Sakha
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,4,1,2,6,5,4
Italians collect 4 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from British
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Vyborg, round 2 : 4/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Germany
1 bomber moved from Archangel to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 artilleries and 15 infantry moved from Poland to Eastern Poland
1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
6 artilleries moved from Germany to Poland
2 mech_infantrys moved from Germany to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Vyborg
3 armour moved from Novgorod to Eastern Poland
8 artilleries moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Poland
1 mech_infantry moved from Eastern Poland to Germany
Place Units - Germans
3 mech_infantrys placed in Western Germany
3 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,5,2,6,5,5,1
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 0,33
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy nothing; Remaining resources: 95 PUs;
Combat Move - Americans
Turn Complete - Americans
Americans collect 62 PUs; end with 157 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 162 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 172 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
Combat Hit Differential Summary :
sorry was testing something didn’t mean to post or attack, sorry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Bryansk to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 mech_infantrys moved from Ukraine to Western Ukraine
1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 4 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
2 armour, 17 artilleries, 17 infantry and 1 mech_infantry moved from Yunnan to Burma
5 armour moved from Kweichow to Burma
6 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Yenisey to Central Mongolia
1 artillery moved from Yenisey to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Jehol to Hunan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 10 armour, 19 artilleries, 22 infantry and 7 mech_infantrys in Burma, round 2 : 19/58 hits, 19,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 10 armour, 19 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 fighters moved from 16 Sea Zone to Japan
4 bombers moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from 35 Sea Zone to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Java to French Indo China
1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 submarine moved from 19 Sea Zone to 17 Sea Zone
8 fighters moved from 35 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 tactical_bombers placed in French Indo China
3 bombers placed in Kiangsu
1 bomber placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0,17
UK_Pacific : 0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from India to Sikang
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Bryansk to Western Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
6 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 submarines moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 13 carriers, 2 cruisers, 27 destroyers, 17 fighters, 1 infantry, 19 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 3 Sea Zone to 14 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 28 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry placed in Western United States
Americans undo move 4.
1 infantry placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
2 bombers moved from Russia to Kansu
1 armour and 8 mech_infantrys moved from Novosibirsk to Timguska
1 infantry moved from Bryansk to Belarus
2 fighters moved from Western Ukraine to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - British
Battle in Timguska
British attack with 1 armour and 8 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 8 mech_infantrys in Timguska, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
British win, taking Timguska from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
British win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
9 mech_infantrys moved from Ukraine to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
2 bombers moved from Kansu to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Tambov
1 armour, 3 artilleries, 1 fighter, 23 infantry, 1 marine and 24 mech_infantrys moved from India to West India
1 bomber moved from India to Caucasus
2 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Belarus to Caucasus
Place Units - British
5 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -1.67
AA fire in Western Germany : : -0.17
Americans : 0.00
AA fire in Northern Italy : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
2 fighters moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Sakha to Yunnan
Combat - Italians
Battle in Belarus
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belarus
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Belarus to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,6,2,6,5,1,3
Italians collect 0 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,17
Russians : 0,67