:(
And of course I fail to take the armor from romania instead I take slovakia armor and end up with the romania mess even thought I tried to take action to avoid it. Unbelievable. It is what it is
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from India to Burma
Combat - ANZAC
Battle in Java
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese Submerged
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Gibraltar to 89 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Poland to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Romania to Bryansk
1 bomber moved from Romania to Bryansk
2 bombers moved from Western Germany to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in 89 Sea Zone
Germans attack with 1 bomber
British defend with 1 artillery and 1 transport
1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 transport
Battle in Bryansk
Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 2/6 hits, 1.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits
Combat Hit Differential Summary :
Germans : -3.17
AA fire in Bryansk : : 1.00
14 hits in Bryansk. Please select your casualties and name OOL for possible subsequent rounds of combat
Max defense: AA, inf, mech, art, tanks, TB, fighters
I miscalculated the odds. I must have included troops in Russia moving in, but Germany moves first.
Well, your miscalculation worked to your advantage, because I rolled horribly and you rolled great. I think Russia is now safe.
I was hoping that I would have the dice in my favor, after several games where in major battles as Axis, I rolled poorly and defender rolled great. Only downside is I will have to rebuild AA. Small price to pay. That Brit tt was waiting for R&R in Rio and should have gone to E. Coast U.S. or at least unloaded.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Gibraltar to 89 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Poland to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Romania to Bryansk
1 bomber moved from Romania to Bryansk
2 bombers moved from Western Germany to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
5 armour, 11 artilleries, 25 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in 89 Sea Zone
Germans attack with 1 bomber
British defend with 1 artillery and 1 transport
1 transport owned by the British and 1 artillery owned by the British lost in 89 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 transport
Battle in Bryansk
Germans attack with 7 armour, 11 artilleries, 3 bombers, 1 fighter, 25 infantry, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 2/6 hits, 1.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 11 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 17.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/52 hits, 18.50 expected hits
10 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
11 artilleries owned by the Germans, 3 infantry owned by the Germans, 7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Western Ukraine
Russians win with 2 armour, 10 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Germans: 1 fighter, 22 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 10 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Romania to Western Ukraine
2 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from 89 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern Italy to Western Ukraine
1 fighter moved from Gibraltar to Southern Italy
1 infantry moved from Southern France to France
8 mech_infantrys moved from Baltic States to Western Ukraine
3 bombers moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Poland to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 destroyer and 1 transport placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.17
AA fire in Bryansk : : 1.00
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Bryansk to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Ukraine : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
9 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Samara
1 aaGun and 2 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 aaGun, 1 armour and 3 infantry moved from Sakha to Buryatia
Place Units - Russians
1 aaGun and 1 artillery placed in Volgograd
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : 0.00
AA fire in Ukraine : : -0.50
Russians : -2.83
Despite your failed attack on Bry, you have enough new troops arriving to defeat me if I stayed there. So we retreat to Moscow and the first contingent of the Siberian army will arrive in time. I wanted to get rid of the pesky Italians, so I gambled on not losing a plane. I didn’t roll great, but I put enough units in to ensure that I won. But my tank lost to your anti-tank gun in Arch.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Manchuria to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 marine moved from 5 Sea Zone to Soviet Far East
2 carriers moved from 19 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 bomber moved from Jehol to 5 Sea Zone
2 fighters moved from 19 Sea Zone to 5 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 artilleries moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.00
Submerge or fight with American sub in SZ 5 ?
submerge please didn’t think you would bring your whole fleet there
Totally missed intended fighters attacking TT in SZ17… if you will allow it, I would remove the TT
My fighters were sitting idly in SZ 19
Go ahead and remove the TT.
Thanks. Not very lucky on my die rolls, am I ?
What was that, one out of 18 that you would get 3 hits?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Manchuria to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 5 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 marine moved from 5 Sea Zone to Soviet Far East
2 carriers moved from 19 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 bomber moved from Jehol to 5 Sea Zone
2 fighters moved from 19 Sea Zone to 5 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 artilleries moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 fighter, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Soviet Far East, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 3/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry and 1 marine
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
1 fighter moved from Soviet Far East to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 armour moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 bomber moved from 5 Sea Zone to Japan
1 tactical_bomber moved from Kwangtung to Japan
Place Units - Japanese
1 airfield placed in Kwangtung
1 factory_minor placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 carrier and 2 destroyers placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.33
Russians : 1.67
Japanese : 1.50
One was a fighter, so 1/13.5 or 7 1/2%. That happens to me when I attack 2 inf and they both hit on round 1, so glad that karma paid me back for a change. At least I gave some damage for losing a fighter.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone