I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
The AB was supposed to be built the previous turn (in Trans-Jordan), and then I decided to skip it because I had intended to kill off the British Bomber with my bombers. But, then I decided to concentrate my attack on Sudan with all my forces in order to have more Tanks left after the battle and not to lose Bombers, I forgot to put the AB back in. So that cost me the 3 Transports you sank.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 2 artilleries, 3 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
3 bombers moved from Trans-Jordan to 80 Sea Zone
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Baltic States
4 armour and 4 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Western Ukraine to Baltic States
1 armour moved from Bessarabia to Baltic States
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 4 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers in 80 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Germans win, taking 80 Sea Zone from British with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in West India
Germans attack with 2 armour, 1 artillery, 2 infantry and 9 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 9 mech_infantrys in West India, round 2 : 2/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 2 armour, 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 3 artilleries, 9 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries, 9 infantry and 8 mech_infantrys in Baltic States, round 2 : 9/26 hits, 7.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Germany to Poland
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from Finland to Norway
1 infantry moved from Finland to Norway
1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 97 Sea Zone
4 bombers moved from 80 Sea Zone to Greece
1 armour moved from Egypt to Iraq
6 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Trans-Jordan to Ukraine
1 mech_infantry moved from Szechwan to Suiyuyan
3 armour moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Egypt to Ukraine
1 tactical_bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Greece
9 mech_infantrys placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Germany
1 armour and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.33
UK_Pacific : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 23 PUs;
Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
5 artilleries and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour and 1 mech_infantry moved from Novgorod to Finland
3 armour and 9 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Karelia to Finland
1 aaGun moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 aaGun and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Russians : 0.50
I know that I can’t win this game, but I wanted to see if the Allies could take Finland and Norway while holding Moscow for a while. Germany has so much income and major factories, that it already has a 26-unit army in Baltic. More than I expected. I might have stayed and defended Volg, but the planes in Ukraine and bombers in Greece can reach, so it wasn’t worth it. So on to Norway.
We shall see how it plays out…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
6 carriers moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 armour moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Kwangtung to Hopei
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour moved from Hunan to Hopei
1 fighter moved from Kwangtung to French Indo China
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 battleships moved from 20 Sea Zone to 35 Sea Zone
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to French Indo China
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 submarines and 3 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 submarines and 3 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/10 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 1 marine in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 marine owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 marine
Battle in Hopei
Japanese attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 0/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Hopei, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from French Indo China to 35 Sea Zone
1 bomber moved from Hopei to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 aaGun, 1 artillery and 5 infantry moved from Buryatia to Amur
1 fighter moved from Japan to 35 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Manchuria to Amur
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Buyant-Uhaa to Manchuria
Place Units - Japanese
1 artillery and 1 fighter placed in Kwangtung
1 artillery placed in Kwangtung
1 transport placed in 19 Sea Zone
3 mech_infantrys placed in Manchuria
2 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : 0.33
Russians : -0.33
Japanese : -7.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
Scramble 3 fighters from W. Ger to sz113? to defend CR, 2 DD & 2 tt against 6 fighters and 3 bombers?
No scramble, thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 3 bombers and 6 fighters
Germans defend with 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 3 bombers and 6 fighters in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 destroyers owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 2 fighters
Casualties for Germans: 1 cruiser, 2 destroyers and 2 transports
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
3 bombers and 4 fighters moved from 113 Sea Zone to Finland
1 bomber moved from Eastern United States to French Central Africa
1 artillery, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 fighters and 2 tactical_bombers moved from Eastern United States to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 bomber moved from Java to India
1 bomber moved from Dutch New Guinea to India
2 bombers moved from Queensland to India
1 artillery moved from Queensland to New South Wales
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 27 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
1 bomber and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : -0.83
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery; Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Chinese retreated to Yunnan
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : 1.00
Chinese : -1.33
Scream I wanted to see if China would get the N.O. immediately if it took Szech this turn. So I tested it off-line and on round 1, I rolled 3 hits and Japan no hits. But when I rolled on-line, I rolled no hits and you rolled 2 hits. I rarely play test dice because of this.
I’ve had the same thing happen to me, where the play-test was good and I should have just done it the first time for real. Then, when I did it for real, it was poor dice. Dice are fickle… you can never depend upon them
You do use the battle calculator (ctrl-B) regularly, do you not?
Always use battle calc. I am editing (unless you object), U.S. NCM 2 mech inf in Rhod > Belg Congo
That’s OK
thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
2 bombers and 2 fighters moved from Novgorod to 113 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 3 bombers and 6 fighters
Germans defend with 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 3 bombers and 6 fighters in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 destroyers owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 2 fighters
Casualties for Germans: 1 cruiser, 2 destroyers and 2 transports
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
3 bombers and 4 fighters moved from 113 Sea Zone to Finland
1 bomber moved from Eastern United States to French Central Africa
1 artillery, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
3 fighters and 2 tactical_bombers moved from Eastern United States to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 bomber moved from Java to India
1 bomber moved from Dutch New Guinea to India
2 bombers moved from Queensland to India
1 artillery moved from Queensland to New South Wales
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 27 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
1 bomber and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery; Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Chinese retreated to Yunnan
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rhodesia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Karelia to Russia
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
3 fighters moved from United Kingdom to Finland
1 tactical_bomber moved from Karelia to Russia
1 aaGun and 1 mech_infantry moved from Rhodesia to Belgian Congo
5 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to India
Place Units - British
1 artillery and 1 bomber placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
British collect 25 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Germans : 2.50
British : -0.67
Americans : -0.83
Chinese : -1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Greece to Belarus
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Belarus to Ukraine
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
1 factory_minor placed in Iraq
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.33
Russians : 0.33
I messed up my builds. Have unused income, will edit in a single infantry build in Queensland.