Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 fighter moved from Crete to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Trans-Jordan
Battle in Rostov
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry; Russians defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Rostov
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win, taking Trans-Jordan from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Southern Italy
2 fighters moved from 96 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 95 Sea Zone
3 submarines moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Rostov
2 fighters moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Rostov
2 fighters moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I thought 3 infantry would be enough to prevent Italy from clearing Rostov, but you surprised me with more Italian air power. At least it cost you a fighter. Luckily, an Aussie pilot volunteered for a suicide blocker move to save the Brit army in Cauc and the Russians in Stalingrad.
I expected Italy would take TransJ to block the Brit fleet. But I would have had to put at least 3 ground troops there to defend against Italian air power. Perhaps I should have put a sizable army there anyway to go to Russia.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Bryansk
9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Air Battle in Russia
Combat Hit Differential Summary :
Intercept Bombing run in Russia?
Yes please, all fighters. Brits take hits.
well, that was lucky
Bummer, my AA curse continues. No interceptor hits, no AA hits and I lose 2 fighters.
Not even the ANZAC fighter hit, although he saved the Caucasus force from certain destruction
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Bryansk
9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 2/8 hits, 1.83 expected hits
Defenders Fire, : 0/5 hits, 1.67 expected hits
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 5,6,4,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 3 damage to unit: airfield
Bombing raid in Russia causes 19 damage total. Damaged units is as follows: factory_major = 16, airfield = 3
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys in Rostov, round 2 : 13/29 hits, 10.17 expected hits
Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Cleaning up after air battles
Non Combat Move - Germans
3 artilleries moved from Western Ukraine to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 tactical_bombers moved from Bryansk to Novgorod
1 fighter moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Gibraltar
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Russia to Ukraine
4 bombers moved from Russia to Ukraine
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
1 armour and 2 infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 1.
Germans undo move 1.
3 fighters and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : 2.50
Defenders Fire, : : -1.67
Attackers Fire, : : 0.17
Russians : -1.00
Struggling to find a way to contain Germany. Family visiting and a severe storm coming, may be delayed on my turn.
Take your time and have a nice holiday weekend!
Thanks, have a pleasant holiday weekend also.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 26 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
1 armour, 14 artilleries, 37 infantry and 2 mech_infantrys moved from Russia to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Tambov
6 infantry moved from Samara to Tambov
1 aaGun and 2 infantry moved from Kansu to Shensi
1 aaGun, 1 armour and 3 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Kansu
Place Units - Russians
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.17
Had to put more troops than I wanted into blocking route to Moscow, but couldn’t risk Italian air clearing a path to the vacant capital.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
4 fighters moved from 42 Sea Zone to 60 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Szechwan
1 bomber moved from Kwangtung to Philippines
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
1 fighter moved from Java to French Indo China
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
2 tactical_bombers moved from 42 Sea Zone to 60 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 60 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 60 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 60 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from French Indo China to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from 60 Sea Zone to 42 Sea Zone
4 fighters moved from 60 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Siberia to Amur
1 artillery moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 battleship moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 carriers moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from 17 Sea Zone to Kwangtung
1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from 17 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Jehol to Manchuria
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 fighter and 5 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 mech_infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.33
Chinese : 1.00
UK_Pacific : 0.33
Japanese : 3.67
Edit was to adjust Japanese NCM with sub in 42/37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hopei
1 artillery and 6 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2.83
Japanese : 0.33