@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
mrcunego (Allies+6) vs Simon33 (Axis) BM3
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary 3 bombers moved from Western Germany to Slovakia Hungary 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Slovakia Hungary Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 2 : 4/7 hits, 4.33 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Slovakia Hungary Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Slovakia Hungary from Russians to Germans EDIT: Turning off Edit Mode 1 armour and 8 mech_infantrys moved from Western Germany to Slovakia Hungary 2 artilleries and 8 infantry moved from Romania to Eastern Poland 2 artilleries and 5 infantry moved from Poland to Eastern Poland 2 armour moved from Poland to Novgorod 3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod 5 armour and 7 mech_infantrys moved from Germany to Eastern Poland 6 artilleries moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 3 bombers, 1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Finland to Vyborg 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour, 1 infantry and 8 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : 0.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 12 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 cruiser Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 3 aaGuns, 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Amur to Manchuria 2 armour and 1 mech_infantry moved from Sikang to Yunnan Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,83 Russians : 0,33
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 36 Sea Zone to 6 Sea Zone 2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Shan State to French Indo China Combat - Japanese Battle in Java Battle in Sumatra Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship, 2 cruisers and 2 transports Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Americans: 1 battleship, 2 cruisers and 2 transports Non Combat Move - Japanese 2 fighters moved from 6 Sea Zone to Japan 2 bombers moved from 6 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 4 infantry moved from Jehol to Anhwe 1 aaGun and 5 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 marine placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -1.67 Japanese : 0.33
-
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers and 2 fighters moved from Amur to 6 Sea Zone 1 armour moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria
-
scramble from japan
Best regards
MrCunego -
full scramble!
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers and 2 fighters moved from Amur to 6 Sea Zone 1 armour moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Neutral_Axis: 1 infantry Battle in 6 Sea Zone Americans attack with 3 bombers, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 6 Sea Zone, round 3 : 1/6 hits, 3,50 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/4 hits, 2,50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 6 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Non Combat Move - Americans 3 bombers and 1 fighter moved from 6 Sea Zone to Korea 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to Gibraltar Place Units - Americans 1 factory_minor placed in Korea 1 transport placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -3,67 Neutral_Axis : 0,67 Japanese : -1,00
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 bombers and 2 fighters moved from Amur to 6 Sea Zone 1 armour moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 1/3 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Neutral_Axis: 1 infantry Battle in 6 Sea Zone Americans attack with 3 bombers, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 6 Sea Zone, round 3 : 1/6 hits, 3,50 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 4 : 1/4 hits, 2,50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 6 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Non Combat Move - Americans 3 bombers and 1 fighter moved from 6 Sea Zone to Korea 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Algeria to Gibraltar Place Units - Americans 1 factory_minor placed in Korea 1 transport placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Kenya to Tanganyika Territory 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Morocco to Algeria British take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in 96 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Tanganyika Territory British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber and 1 fighter moved from 96 Sea Zone to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1,00 Italians : -0,33 Americans : -3,67 Neutral_Axis : 0,33 Japanese : -1,00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Syria to Iraq Combat - Italians Battle in Iraq Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 armour, 2 artilleries and 4 infantry moved from Libya to Tunisia Place Units - Italians 1 bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians Germans take Belarus from Russians 3 bombers moved from Eastern Poland to Russia 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians
-
Intercept in Moscow?
-
I’m putting my faith in the aa guns. So no intercept.
Best regards
MrCunego -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians Germans take Belarus from Russians 3 bombers moved from Eastern Poland to Russia 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,6,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Novgorod 2 infantry moved from Vyborg to Novgorod 3 aaGuns, 2 armour, 3 artilleries and 21 infantry moved from Novgorod to Belarus 1 armour and 8 mech_infantrys moved from Slovakia Hungary to Belarus 4 armour, 4 artilleries, 1 fighter, 13 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 6 artilleries moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 armour and 8 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Belarus to Novgorod 2 fighters moved from Western Germany to Novgorod 2 tactical_bombers moved from Eastern Poland to Bessarabia Place Units - Germans 1 artillery placed in France 1 artillery, 1 bomber and 3 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
-
Japan is up.
Best regards
MrCunego
japan.tsvg -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone Combat - Japanese Battle in Ceylon Battle in Guam Battle in 79 Sea Zone Japanese attack with 1 fighter and 3 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 fighter and 3 tactical_bombers in 79 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from French Indo China to 21 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 6 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Japan to French Indo China Place Units - Japanese 3 artilleries placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French : -0.33 Japanese : -0.17
-
Italians are up
Best regards
MrCunego
italians.tsvg -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Algeria to Tunisia 2 armour and 1 mech_infantry moved from Bessarabia to Bryansk Italians take Western Ukraine from Russians Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :