Scramble to Taranto?
19L ArtofWar1947 (L) vs AetV (X) BM3 game II
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 2 bombers moved from Hawaiian Islands to Alaska 1 bomber moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Alaska Americans attack with 2 bombers, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Alaska, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 bombers moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from 94 Sea Zone to Normandy Bordeaux 2 bombers moved from Gibraltar to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux 2 infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 6 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Iraq to Persia 1 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Egypt to Persia Combat - British Battle in Holland Belgium British attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Persia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun, 1 armour, 1 artillery, 10 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 6 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,2,2,2 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 British : 0.83 Americans : 0.50 Chinese : -0.33 Japanese : 0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 1 infantry moved from Rostov to Bryansk 2 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from 96 Sea Zone to Southern France Combat - Italians Battle in Bryansk Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Russians win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Northern Italy 3 transports moved from 96 Sea Zone to 97 Sea Zone 6 infantry moved from Southern Italy to 97 Sea Zone 6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 6 infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 2 armour moved from Eastern Poland to Germany 7 armour and 1 infantry moved from Rostov to Volgograd 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 2 infantry placed in Ukraine 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Ukraine: 1 aaGun EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : -0,33 Americans : -0,33 Russians : 1,33
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - French
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 6 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 infantry moved from Tobruk to Alexandria 2 fighters moved from 96 Sea Zone to Alexandria 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 fighter and 1 tactical_bomber moved from Germany to 115 Sea Zone Combat - Germans Battle in Alexandria Germans attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Alexandria retreated to Alexandria British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in 115 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Vologda 3 mech_infantrys moved from Western Ukraine to Tambov 7 mech_infantrys moved from Ukraine to Tambov 1 aaGun moved from Rostov to Volgograd 21 armour and 13 mech_infantrys moved from Volgograd to Tambov 7 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 2 fighters moved from Western Germany to Novgorod 1 bomber moved from Rostov to French Indo China 1 aaGun, 5 artilleries, 6 bombers, 19 infantry and 1 mech_infantry moved from Rostov to Tambov 2 fighters moved from Alexandria to 96 Sea Zone Place Units - Germans 1 fighter placed in Germany 3 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 3 armour and 2 infantry placed in Germany 3 infantry placed in Western Germany Germans undo move 1. 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,1 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : 0,67 Russians : -0,50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 4 fighters and 1 tactical_bomber moved from Russia to Archangel 5 fighters moved from Russia to Vologda Combat - Russians Battle in Archangel Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 5 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 fighters and 1 infantry in Vologda, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 5 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Vologda to Russia 4 fighters and 1 tactical_bomber moved from Archangel to Russia 5 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Yenisey to Yakut S.S.R. Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 3 bombers, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from India to 39 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 bomber moved from Japan to Shensi 1 infantry moved from Hopei to Shensi 1 submarine moved from 6 Sea Zone to 1 Sea Zone
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 3 bombers, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from India to 39 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 bomber moved from Japan to Shensi 1 infantry moved from Hopei to Shensi 1 submarine moved from 6 Sea Zone to 1 Sea Zone Combat - Japanese Battle in Western Australia Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking Western Australia from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Hopei 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Kiangsu to Kweichow 2 armour moved from Kiangsu to Hopei 1 infantry moved from Sakha to Buryatia 2 infantry moved from Korea to Amur 2 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines 2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 7 fighters, 12 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 56 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 56 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 armour and 7 mech_infantrys moved from Eastern Persia to Kazakhstan 4 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 37 Sea Zone 3 bombers placed in French Indo China 1 infantry placed in India 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -1,00 Japanese : -2,83
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Southern France 4 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,4,8 and causes: 18 damage to unit: factory_major Bombing raid in Western Germany causes 18 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern France to Gibraltar 3 fighters moved from Southern France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 107 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber and 4 infantry placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 4 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Persia British take Persia from Japanese Combat - British Battle in Northwest Persia British attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun, 1 armour, 6 infantry and 16 mech_infantrys moved from Iraq to Persia 4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,3,2,5,2,5,2,1,2,2,2,6,5,6 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.67 British : 0.33 AA fire in Western Germany : : 0.33 Americans : 1.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Tobruk to Alexandria 3 fighters moved from 98 Sea Zone to Alexandria 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Alexandria Italians attack with 1 armour, 6 artilleries, 3 fighters, 18 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 6 artilleries, 3 fighters, 18 infantry and 1 mech_infantry in Alexandria, round 2 : 9/29 hits, 8,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 6 artilleries, 3 fighters, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to 97 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from Tobruk to Alexandria 2 armour moved from Germany to Eastern Poland 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Volgograd to Tambov 2 infantry moved from Ukraine to Rostov 8 armour moved from Volgograd to Tambov Place Units - Italians 1 fighter, 1 infantry and 1 marine placed in Southern Italy 1 infantry placed in Northern Italy 3 infantry placed in Ukraine Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : 0,67 Americans : 0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 1 fighter and 3 mech_infantrys moved from Queensland to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 armour, 1 fighter and 3 mech_infantrys Japanese defend with 2 artilleries and 2 infantry ANZAC roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Western Australia, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 armour, 1 fighter and 1 mech_infantry in Western Australia, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 armour and 1 fighter in Western Australia, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Western Australia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 armour and 1 fighter in Western Australia, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Western Australia, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia ANZAC win with 1 fighter remaining. Battle score for attacker is -10 Casualties for ANZAC: 2 armour and 3 mech_infantrys Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 destroyers moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 30 Sea Zone to New Zealand 1 fighter moved from Western Australia to New South Wales 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to New Zealand Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.17 Japanese : 1.00
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 68 PUs; Germans buy 3 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 4 fighters moved from Novgorod to Russia 1 bomber moved from Tambov to Russia 5 bombers moved from Tambov to Russia 3 bombers moved from Southern Italy to Russia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 mech_infantry moved from Eastern Poland to Archangel
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@ArtofWar1947 , do you want to intercept?
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No intercept.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 68 PUs; Germans buy 3 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 4 fighters moved from Novgorod to Russia 1 bomber moved from Tambov to Russia 5 bombers moved from Tambov to Russia 3 bombers moved from Southern Italy to Russia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 mech_infantry moved from Eastern Poland to Archangel Combat - Germans Air Battle in Russia Germans attacks with 13 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/7 hits, 1,17 expected hits 2 bombers killed by AA AA fire in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,5,3,7,4 and causes: 17 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6 Battle in Archangel Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 2 infantry moved from Western Germany to Northern Italy 3 armour moved from Germany to Eastern Poland 4 fighters moved from Russia to Tambov 2 tactical_bombers moved from Archangel to Tambov 3 armour moved from Volgograd to Tambov 2 bombers moved from Russia to Tambov 1 mech_infantry moved from Novgorod to Vologda 6 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria 5 submarines moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone 4 bombers moved from Russia to Tambov Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 2 infantry and 8 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,6,1 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50 Germans : 0,83 Americans : 0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy nothing; Remaining resources: 20 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 9 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 9 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 6/11 hits, 5.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 9 fighters and 1 tactical_bomber moved from Vologda to Russia Turn Complete - Russians Russians collect 11 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 2 bombers, 1 destroyer, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Hopei to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Japan to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from India to West India 1 artillery moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser moved from 56 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 bomber moved from Hopei to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Kiangsu Japanese undo move 2. 1 armour, 1 fighter and 1 mech_infantry placed in India 1 infantry and 1 mech_infantry placed in Kiangsu 2 bombers placed in French Indo China 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Gibraltar to Southern France 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 3 bombers moved from Normandy Bordeaux to Germany 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Holland Belgium Americans attack with 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Morocco Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 107 Sea Zone to 106 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 3 bombers moved from Germany to Normandy Bordeaux 5 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Morocco to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 26 infantry and 8 mech_infantrys moved from Egypt to Alexandria 4 fighters and 2 tactical_bombers moved from Iraq to Alexandria Combat - British Battle in Algeria Battle in Alexandria British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry AA fire in Alexandria : 0/3 hits, 0.50 expected hits British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria 8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for British: 15 infantry Casualties for Italians: 1 aaGun and 6 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from United Kingdom to Gibraltar 4 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan 1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Iraq 1 aaGun and 7 infantry moved from Persia to Iraq 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar 4 fighters and 2 tactical_bombers moved from Alexandria to Egypt Place Units - British 3 artilleries placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Union of South Africa 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 British : -2.00 Italians : 5.00 Americans : 1.50 AA fire in Alexandria : : -0.50 Chinese : 0.33 Japanese : 0.33 AA fire in Germany : : -0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Gibraltar to Southern France 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 3 bombers moved from Normandy Bordeaux to Germany 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Holland Belgium Americans attack with 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Morocco Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 107 Sea Zone to 106 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 3 bombers moved from Germany to Normandy Bordeaux 5 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Morocco to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 26 infantry and 8 mech_infantrys moved from Egypt to Alexandria 4 fighters and 2 tactical_bombers moved from Iraq to Alexandria Combat - British Battle in Algeria Battle in Alexandria British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry AA fire in Alexandria : 0/3 hits, 0.50 expected hits British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria 8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for British: 15 infantry Casualties for Italians: 1 aaGun and 6 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from United Kingdom to Gibraltar 4 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan 1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Iraq 1 aaGun and 7 infantry moved from Persia to Iraq 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar 4 fighters and 2 tactical_bombers moved from Alexandria to Egypt Place Units - British 3 artilleries placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Union of South Africa 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Persia: 2 aaGuns, 1 artillery and 18 infantry EDIT: Adding units owned by British to Iraq: 1 armour and 16 mech_infantrys EDIT: Removing units owned by British from Iraq: 9 infantry EDIT: Removing units owned by British from Trans-Jordan: 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 16 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : -2.00 Italians : 5.00 Americans : 1.50 AA fire in Alexandria : : -0.50 Chinese : 0.33 Japanese : 0.33 AA fire in Germany : : -0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Gibraltar to Southern France 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 3 bombers moved from Normandy Bordeaux to Germany 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Holland Belgium Americans attack with 6 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Morocco Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 107 Sea Zone to 106 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 carriers, 5 destroyers and 5 submarines moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 3 bombers moved from Germany to Normandy Bordeaux 5 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Morocco to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 26 infantry and 8 mech_infantrys moved from Egypt to Alexandria 4 fighters and 2 tactical_bombers moved from Iraq to Alexandria Combat - British Battle in Algeria Battle in Alexandria British attack with 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 aaGun, 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry AA fire in Alexandria : 0/3 hits, 0.50 expected hits British roll dice for 4 fighters, 26 infantry, 8 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/40 hits, 9.00 expected hits Italians roll dice for 1 aaGun, 2 armour, 7 artilleries, 19 infantry and 1 mech_infantry in Alexandria, round 2 : 15/29 hits, 10.00 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Italians and 15 infantry owned by the British lost in Alexandria 8 mech_infantrys owned by the British and 11 infantry owned by the British retreated to Egypt Italians win, taking Algeria from Germans with 2 armour, 7 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for British: 15 infantry Casualties for Italians: 1 aaGun and 6 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from United Kingdom to Gibraltar 4 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 fighters moved from Normandy Bordeaux to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 aaGuns, 1 artillery and 9 infantry moved from Iraq to Trans-Jordan 1 armour and 16 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Iraq 1 aaGun and 7 infantry moved from Persia to Iraq 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar 4 fighters and 2 tactical_bombers moved from Alexandria to Egypt Place Units - British 3 artilleries placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Union of South Africa 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,2,5,3,4,6,2,3,2,5,2,4,5,4,2,5 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Persia: 2 aaGuns, 1 artillery and 18 infantry EDIT: Adding units owned by British to Iraq: 1 armour and 16 mech_infantrys EDIT: Removing units owned by British from Iraq: 9 infantry EDIT: Removing units owned by British from Trans-Jordan: 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 16 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun, 1 armour and 16 mech_infantrys EDIT: Removing units owned by British from Iraq: 1 aaGun, 1 armour and 16 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : -2.00 Italians : 5.00 Americans : 1.50 AA fire in Alexandria : : -0.50 Chinese : 0.33 Japanese : 0.33 AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries and 3 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 3 fighters moved from 97 Sea Zone to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Holland Belgium to Southern Italy 2 armour moved from Eastern Poland to Bryansk 1 aaGun and 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Tambov to Samara 2 armour moved from Tambov to Volgograd 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Bryansk 6 armour moved from Tambov to Volgograd 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern France to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 aaGun EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Turning off Edit Mode 3 destroyers placed in 95 Sea Zone 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,67 Americans : -0,33