assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 29 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Smolensk
2 bombers moved from Ukraine to Smolensk
2 bombers moved from Ukraine to Vologda
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Vologda
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Ukraine to Vologda
Combat - Germans
Battle in Algeria
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters and 1 infantry
Americans defend with 1 marine
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Smolensk
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Vologda, round 2 : 4/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Vologda to Rostov
3 bombers moved from Smolensk to Rostov
22 armour and 13 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns moved from Ukraine to Rostov
5 artilleries and 20 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Ukraine to Germany
2 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Algeria to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 aaGun and 2 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Germany
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Germany
3 mech_infantrys moved from Poland to Western Ukraine
Place Units - Germans
10 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
7 infantry and 3 mech_infantrys placed in Western Germany
3 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : 0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
5 fighters moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys in Smolensk, round 2 : 12/33 hits, 8.50 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 armour, 4 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 fighters and 1 infantry in Vologda, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 5 infantry moved from Timguska to Urals
2 infantry moved from Chahar to Suiyuyan
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
5 fighters moved from Vologda to Russia
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
Russians : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from British
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Non Combat Move - Japanese
3 armour, 4 artilleries, 2 infantry and 5 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to Java
3 mech_infantrys moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Hopei
1 bomber and 1 fighter moved from Amur to Japan
Place Units - Japanese
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier and 3 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,4
Japanese collect 76 PUs (2 lost to blockades); end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
2 bombers moved from Hawaiian Islands to Alaska
1 bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Alaska
Americans attack with 2 bombers, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Alaska, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
6 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Egypt to Persia
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 10 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,2,2,2
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
British : 0.83
Americans : 0.50
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
2 bombers moved from Hawaiian Islands to Alaska
1 bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Alaska
Americans attack with 2 bombers, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Alaska, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
6 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Egypt to Persia
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 10 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,2,2,2
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
British : 0.83
Americans : 0.50
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Rostov to Bryansk
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from 96 Sea Zone to Southern France
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
3 transports moved from 96 Sea Zone to 97 Sea Zone
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 armour moved from Eastern Poland to Germany
7 armour and 1 infantry moved from Rostov to Volgograd
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
2 infantry placed in Ukraine
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,33
Americans : -0,33
Russians : 1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 6 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 fighter and 1 tactical_bomber moved from Germany to 115 Sea Zone
Combat - Germans
Battle in Alexandria
Germans attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Alexandria
retreated to Alexandria
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Vologda
3 mech_infantrys moved from Western Ukraine to Tambov
7 mech_infantrys moved from Ukraine to Tambov
1 aaGun moved from Rostov to Volgograd
21 armour and 13 mech_infantrys moved from Volgograd to Tambov
7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
2 fighters moved from Western Germany to Novgorod
1 bomber moved from Rostov to French Indo China
1 aaGun, 5 artilleries, 6 bombers, 19 infantry and 1 mech_infantry moved from Rostov to Tambov
2 fighters moved from Alexandria to 96 Sea Zone
Place Units - Germans
1 fighter placed in Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
3 armour and 2 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,5,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : 0,67
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
4 fighters and 1 tactical_bomber moved from Russia to Archangel
5 fighters moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 fighters and 1 infantry in Vologda, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
5 fighters moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Archangel to Russia
5 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Japan to Shensi
1 infantry moved from Hopei to Shensi
1 submarine moved from 6 Sea Zone to 1 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Japan to Shensi
1 infantry moved from Hopei to Shensi
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking Western Australia from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Hopei
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Hopei
1 infantry moved from Sakha to Buryatia
2 infantry moved from Korea to Amur
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 7 carriers, 3 cruisers, 5 destroyers, 7 fighters, 12 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 56 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
2 armour and 7 mech_infantrys moved from Eastern Persia to Kazakhstan
4 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 37 Sea Zone
3 bombers placed in French Indo China
1 infantry placed in India
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -1,00
Japanese : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Southern France
4 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,4,8 and causes: 18 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total.
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 107 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 bomber and 4 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
4 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
British take Persia from Japanese
Combat - British
Battle in Northwest Persia
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 armour, 6 infantry and 16 mech_infantrys moved from Iraq to Persia
4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,3,2,5,2,5,2,1,2,2,2,6,5,6
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.67
British : 0.33
AA fire in Western Germany : : 0.33
Americans : 1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Tobruk to Alexandria
3 fighters moved from 98 Sea Zone to Alexandria
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 6 artilleries, 3 fighters, 18 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 6 artilleries, 3 fighters, 18 infantry and 1 mech_infantry in Alexandria, round 2 : 9/29 hits, 8,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 6 artilleries, 3 fighters, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
3 fighters moved from Alexandria to 97 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Tobruk to Alexandria
2 armour moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Volgograd to Tambov
2 infantry moved from Ukraine to Rostov
8 armour moved from Volgograd to Tambov
Place Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : 0,67
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 1 fighter and 3 mech_infantrys moved from Queensland to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 armour, 1 fighter and 3 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
ANZAC roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Western Australia, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the ANZAC lost in Western Australia
ANZAC roll dice for 2 armour, 1 fighter and 1 mech_infantry in Western Australia, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 2 armour and 1 fighter in Western Australia, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Western Australia, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
ANZAC roll dice for 1 armour and 1 fighter in Western Australia, round 5 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
ANZAC win with 1 fighter remaining. Battle score for attacker is -10
Casualties for ANZAC: 2 armour and 3 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to New Zealand
1 fighter moved from Western Australia to New South Wales
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.17
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 68 PUs;
Germans buy 3 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
4 fighters moved from Novgorod to Russia
1 bomber moved from Tambov to Russia
5 bombers moved from Tambov to Russia
3 bombers moved from Southern Italy to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Eastern Poland to Archangel
@ArtofWar1947 , do you want to intercept?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 68 PUs;
Germans buy 3 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
4 fighters moved from Novgorod to Russia
1 bomber moved from Tambov to Russia
5 bombers moved from Tambov to Russia
3 bombers moved from Southern Italy to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Eastern Poland to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 13 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/7 hits, 1,17 expected hits
2 bombers killed by AA
AA fire in Russia : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,3,7,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6
Battle in Archangel
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 armour moved from Germany to Eastern Poland
4 fighters moved from Russia to Tambov
2 tactical_bombers moved from Archangel to Tambov
3 armour moved from Volgograd to Tambov
2 bombers moved from Russia to Tambov
1 mech_infantry moved from Novgorod to Vologda
6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
5 submarines moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Russia to Tambov
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
2 infantry and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,6,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50
Germans : 0,83
Americans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
1 infantry moved from Urals to Vologda
9 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 9 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 9 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 6/11 hits, 5.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
9 fighters and 1 tactical_bomber moved from Vologda to Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.67