Agreed it could have definitely been worse!
19L ArtofWar1947 (L) vs AetV (X) BM3 game II
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@ArtofWar1947 ,no Problem.
Just reload the Ita turn and skip through Anzak to create a dummy.
Do your France turn and roll combat.
(You may post after your combat, but the Marti email should be enough.Then edit the result in the file you you have posted.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Ethiopia: 2 infantry EDIT: Adding units owned by ANZAC to British Somaliland: 1 infantry EDIT: Adding units owned by ANZAC to Italian Somaliland: 1 infantry EDIT: Changing ownership of British Somaliland from Italians to British EDIT: Changing ownership of Italian Somaliland from Italians to ANZAC EDIT: Turning off Edit Mode 1 cruiser moved from 46 Sea Zone to 63 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Western Ukraine to Smolensk 2 bombers moved from Western Ukraine to Volgograd 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/2 hits, 0,33 expected hits Bombing raid in Volgograd rolls: 3,6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 98 Sea Zone Germans attack with 2 fighters and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Belarus 3 aaGuns, 14 armour, 5 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Volgograd to Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Vyborg to Novgorod 1 fighter moved from Western Germany to Ukraine 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya Place Units - Germans 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in Southern France 5 armour and 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2,50 French : -0,67 AA fire in Volgograd : : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 31 PUs; Russians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Timguska to Urals 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Urals 2 fighters moved from Russia to Vologda Combat - Russians Battle in Urals Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Urals, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 fighters moved from Vologda to Russia 1 infantry moved from Volgograd to Rostov 1 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 2 tactical_bombers moved from Burma to India 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to Celebes 1 armour moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour moved from New Guinea to Dutch New Guinea 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to India Combat - Japanese Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Celebes, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from India to Burma 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Celebes to Borneo 1 fighter moved from 45 Sea Zone to Java 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 armour and 1 infantry placed in French Indo China 1 transport placed in 19 Sea Zone 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 1 infantry and 1 mech_infantry placed in French Indo China 1 armour placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : 0,33 UK_Pacific : 0,33 Japanese : 1,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 2 tactical_bombers moved from Burma to India 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to Celebes 1 armour moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour moved from New Guinea to Dutch New Guinea 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to India Combat - Japanese Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Celebes, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from India to Burma 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Celebes to Borneo 1 fighter moved from 45 Sea Zone to Java 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 armour and 1 infantry placed in French Indo China 1 transport placed in 19 Sea Zone 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 1 infantry and 1 mech_infantry placed in French Indo China 1 armour placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Japanese from Burma: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to Burma: 1 fighter EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : 0,33 UK_Pacific : 0,33 Japanese : 1,67
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@ArtofWar1947, please use 2nd file.
Thank you. -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 artillery, 2 carriers, 4 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Eastern United States 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers and 1 fighter placed in Western United States 2 bombers placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 15 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Hopei, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 fighter moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to Morocco 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 aaGun and 1 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 artillery and 2 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 35 PUs (1 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : -0.83 Chinese : 2.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Yugoslavia 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 battleship and 2 cruisers moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 armour moved from Romania to Ukraine Place Units - Italians 1 submarine placed in 95 Sea Zone 1 destroyer placed in 110 Sea Zone 1 armour and 2 infantry placed in Ukraine 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 1,17 Russians : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 52 Sea Zone 1 cruiser and 1 transport moved from 63 Sea Zone to 26 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Smolensk 1 bomber moved from Novgorod to Archangel 1 submarine moved from 105 Sea Zone to 119 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Smolensk, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 2 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Eastern Poland to Ukraine 5 armour moved from Germany to Eastern Poland 2 fighters moved from 96 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Libya to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 battleship moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to France 1 fighter moved from Smolensk to Novgorod 1 artillery and 1 infantry moved from Southern France to France 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Germany to Western Germany Place Units - Germans 1 infantry placed in Western Germany 7 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 2 submarines placed in 93 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 33 PUs; Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Samara to Volgograd 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 artillery, 3 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Samara to Bryansk 2 fighters moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Bryansk 3 infantry moved from Vologda to Russia 4 infantry moved from Urals to Vologda Place Units - Russians 1 artillery, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 2.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Burma to India 1 submarine moved from 33 Sea Zone to 31 Sea Zone 3 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from India to Burma 1 artillery and 2 mech_infantrys moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Malaya to Burma 1 infantry moved from Malaya to Shan State 1 bomber moved from Borneo to Philippines 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from Java to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 3 fighters and 4 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Burma to French Indo China 2 tactical_bombers moved from Burma to French Indo China 2 mech_infantrys moved from Anhwe to Jehol 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya Place Units - Japanese 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 armour and 1 mech_infantry placed in Malaya Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in Malaya 1 destroyer and 5 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33 UK_Pacific : -0,33 Japanese : 1,83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 4 destroyers, 4 fighters and 6 submarines moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Eastern United States to 110 Sea Zone 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 bombers moved from Western United States to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in 110 Sea Zone Americans attack with 2 bombers, 4 destroyers, 4 fighters and 6 submarines Italians defend with 1 destroyer Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 2 bombers, 4 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 bombers moved from 31 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from 110 Sea Zone to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 14 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Anhwe to Shensi Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Caucasus 1 tactical_bomber moved from 80 Sea Zone to Caucasus Combat - British Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun and 1 infantry moved from Eastern Persia to Persia 1 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 3 infantry moved from West India to 79 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 2 aaGuns and 2 infantry moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 5 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 bomber and 3 fighters moved from Morocco to United Kingdom Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.00 Americans : -0.33 AA fire in Southern France : : -0.17 Chinese : 0.17 Japanese : 2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tunisia to Morocco Italians take Morocco from Americans 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Yugoslavia to Caucasus Combat - Italians Battle in Cyprus Battle in Alexandria Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Cyprus from British, taking Alexandria from British with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 cruiser moved from 94 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour, 4 artilleries and 2 infantry moved from Tunisia to Algeria 1 fighter moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from 94 Sea Zone to 99 Sea Zone Place Units - Italians 1 destroyer placed in 110 Sea Zone 1 fighter placed in Southern Italy 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : 1,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Russia 3 bombers moved from Novgorod to Russia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians
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@ArtofWar1947 , send interceptors?
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Intercept with 4 Russian fighters.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Russia 3 bombers moved from Novgorod to Russia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 2/4 hits, 0,83 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 fighter owned by the Germans lost in Russia 2 fighters owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 3,3,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Novgorod 5 armour moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Belarus to Eastern Poland 2 tactical_bombers moved from Gibraltar to France 1 aaGun moved from France to Southern France 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from Gibraltar to France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour and 1 infantry moved from Tunisia to Algeria 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from France to Southern France Place Units - Germans 3 infantry placed in Western Germany 4 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 3 bombers placed in Germany Germans undo move 2. 4 mech_infantrys placed in Western Germany Germans undo move 3. 3 bombers placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : 0,33 Defenders Fire, : : -0,33 Attackers Fire, : : 1,17 Russians : 0,67