@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Enjoy yourself. No rush. Best, Art
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 bombers, 6 fighters and 3 tactical_bombers moved from Southern France to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters, 7 submarines and 4 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport; Italians defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
Americans roll dice for 7 submarines in 95 Sea Zone, round 2 : 0/7 hits, 2.33 expected hits
Americans roll dice for 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 14/24 hits, 12.17 expected hits
Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 battleship owned by the Italians and 2 carriers owned by the Italians
Italians roll dice for 10 submarines in 95 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 2 : 10/19 hits, 10.50 expected hits
5 submarines owned by the Americans, 8 submarines owned by the Germans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers, 12 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 10/24 hits, 12.17 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 95 Sea Zone, round 3 : 10/19 hits, 10.50 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 5 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Germans and 2 carriers owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 9 fighters and 4 tactical_bombers in 95 Sea Zone, round 4 : 6/16 hits, 9.00 expected hits
Italians roll dice for 2 battleships, 7 fighters and 3 transports in 95 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
5 fighters owned by the Americans and 6 fighters owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 5 : 8/11 hits, 6.50 expected hits
Italians roll dice for 2 battleships, 1 fighter and 3 transports in 95 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
1 battleship owned by the Germans, 2 transports owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Americans: 3 carriers, 5 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 submarines and 1 transport
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 2 transports
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 8 infantry and 5 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 93 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Northern Territory
Place Units - Americans
2 carriers placed in 93 Sea Zone
3 fighters placed in Normandy Bordeaux
1 fighter placed in Southern France
1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to Northern Italy
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 armour, 1 artillery, 20 infantry and 19 mech_infantrys moved from Persia to Northwest Persia
3 armour and 10 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
3 cruisers moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 94 Sea Zone to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Northern Italy
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Malta
Battle in Alexandria
British attack with 5 artilleries, 3 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 6 artilleries and 9 infantry
AA fire in Alexandria : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 8/26 hits, 7.17 expected hits
Italians roll dice for 1 aaGun, 7 artilleries and 11 infantry in Alexandria, round 2 : 5/18 hits, 6.00 expected hits
1 aaGun owned by the Italians, 7 infantry owned by the Italians and 5 infantry owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 8/21 hits, 6.33 expected hits
Italians roll dice for 7 artilleries and 4 infantry in Alexandria, round 3 : 4/11 hits, 3.67 expected hits
2 infantry owned by the Germans, 4 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Alexandria, round 4 : 8/17 hits, 5.67 expected hits
Italians roll dice for 3 artilleries in Alexandria, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 artilleries owned by the Italians lost in Alexandria
British win, taking Malta from Italians, taking Alexandria from Italians with 5 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter and 9 infantry
Casualties for Italians: 1 aaGun, 6 artilleries and 9 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery, 20 infantry and 29 mech_infantrys in Northwest Persia, round 2 : 8/54 hits, 10.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 armour, 1 artillery, 19 infantry and 29 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
1 carrier and 3 destroyers moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 fighter moved from Alexandria to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
3 aaGuns moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 1 bomber
EDIT: Adding units owned by Americans to Western Australia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : -4.50
British : -0.67
Americans : -3.83
AA fire in Alexandria : : 0.50
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
2 armour placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major, 4x factory_minor; Remaining resources: 78 PUs;
Germans buy 3 armour and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 bomber moved from French Indo China to 42 Sea Zone
10 bombers moved from Bryansk to 96 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 96 Sea Zone
Germans attack with 10 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 10 bombers in 96 Sea Zone, round 2 : 7/10 hits, 6,67 expected hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
10 bombers moved from 96 Sea Zone to Southern Italy
7 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern Italy
35 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Russia to Volgograd
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Archangel to Novgorod
1 bomber moved from 42 Sea Zone to India
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
7 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,4,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 6 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Shensi to Anhwe
11 bombers moved from French Indo China to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from West India to Persia
Japanese take Persia from British
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 11 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 11 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 9/14 hits, 8,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 11 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
3 armour and 3 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Kazakhstan
11 bombers moved from Anhwe to French Indo China
6 armour and 15 mech_infantrys moved from West India to Turkmenistan
4 artilleries and 2 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 aaGun moved from Shensi to Sikang
1 armour moved from Vologda to Volgograd
Place Units - Japanese
3 armour placed in India
2 destroyers and 1 transport placed in 36 Sea Zone
3 destroyers placed in 19 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,83
@ArtofWar1947 assumed no Russian CM so i did Japans Go as well.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Scramble fighter to SZ 95?
OOL for battle in S Italy if other than max defense?
@ArtofWar1947 No scramble.
Please show me first round hit results. Will hand out Ool after that.
Thank you.
US got 9 hits. Casualties?
@ArtofWar1947 please kill AA-gun,Ita Inf, Ger Inf and Ita Marine.
Next round max def.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
Germans defend with 10 bombers, 4 infantry and 2 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Southern Italy, round 2 : 9/24 hits, 10.17 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 11 bombers, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6.50 expected hits
1 aaGun owned by the Italians, 1 marine owned by the Italians, 4 infantry owned by the Germans, 8 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 3 : 7/16 hits, 8.33 expected hits
Italians roll dice for 2 artilleries, 11 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 1/16 hits, 3.83 expected hits
6 bombers owned by the Germans, 1 bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 4 : 10/15 hits, 8.00 expected hits
Italians roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.67 expected hits
4 bombers owned by the Germans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157
Casualties for Americans: 2 artilleries and 8 infantry
Casualties for Germans: 10 bombers, 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 marine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 95 Sea Zone
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 bomber moved from Western Australia to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Southern France
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Caucasus
British attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Caucasus
British win, taking Greece from Germans, taking Crete from Germans, taking Cyprus from Italians, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 4 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
1 carrier, 3 cruisers and 4 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to 98 Sea Zone
1 bomber moved from Southern France to Iraq
1 fighter moved from United Kingdom to Southern France
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
3 artilleries placed in Iraq
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier
EDIT: Removing units owned by British from Southern France: 2 fighters
EDIT: Adding units owned by British to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : -0.83
AA fire in Southern Italy : : -0.50
Americans : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 armour moved from Ukraine to Volgograd
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,17
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Volgograd to Caucasus
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from India to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 4 infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Americans lost in Southern Italy
Germans roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 artillery
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4,33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
7 armour moved from Slovakia Hungary to Bessarabia
5 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
3 armour moved from India to Eastern Persia
1 aaGun moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 bomber moved from Java to Malaya
2 destroyers moved from 36 Sea Zone to 22 Sea Zone
3 destroyers moved from 19 Sea Zone to 22 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 armour placed in India
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 1,33
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 14 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers and 2 fighters moved from Southern France to Western Germany
2 fighters moved from 95 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 aaGuns, 2 armour and 9 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Greece
2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 carriers, 1 cruiser and 6 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 infantry placed in Southern France
2 submarines placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Eastern United States
1 mech_infantry placed in Western United States
10 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
4 armour, 1 artillery, 17 infantry and 29 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
British take 98 Sea Zone from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys in Caucasus, round 2 : 14/51 hits, 10.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to Greece
4 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery, 1 fighter and 9 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 5.83
AA fire in Western Germany : : -0.33
Americans : 2.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,5,4,1,3,3,1,1,3,4,1,1
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :