@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Freefolk round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Freefolk Freefolk buy 2 archerss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion 1 lightCavalry moved from Eregion to S. Caves 1 archers and 1 spearInfantry moved from Tharbad to Eregion 1 lightCavalry moved from Lond Daer to Druwaith Laur 1 lightCavalry moved from Lond Daer to Druwaith Laur 2 lightCavalrys moved from Druwaith Laur to Andrast 1 hobbits moved from Eregion to N. Enedwaith 1 hobbits moved from S. Downs to Minhiriath 1 hobbits moved from S. Downs to Minhiriath 1 hobbits moved from S. Downs to Cardolan 3 hobbitss moved from Bree to S. Downs 1 lightCavalry moved from S. Caves to Celebran Combat - Freefolk Battle in Andrast Freefolk attack with 2 lightCavalrys Haradrim defend with 1 castle and 2 corsairss Freefolk roll dice for 2 lightCavalrys in Andrast, round 2 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Andrast, round 2 : 0/2 hits, 0.33 expected hits Freefolk roll dice for 2 lightCavalrys in Andrast, round 3 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Andrast, round 3 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in Andrast Freefolk roll dice for 2 lightCavalrys in Andrast, round 4 : 2/2 hits, 0.67 expected hits Haradrim roll dice for 1 corsairs in Andrast, round 4 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Andrast Freefolk win, taking Andrast from Haradrim with 2 lightCavalrys remaining. Battle score for attacker is 8 Casualties for Haradrim: 2 corsairss Battle in Celebran Freefolk attack with 1 lightCavalry Saruman defend with 1 urukhai Freefolk roll dice for 1 lightCavalry in Celebran, round 2 : 1/1 hits, 0.33 expected hits Saruman roll dice for 1 urukhai in Celebran, round 2 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Celebran Freefolk win, taking Celebran from Saruman with 1 lightCavalry remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Non Combat Move - Freefolk Place Units - Freefolk 2 spearInfantrys placed in Lond Daer 2 lightCavalrys placed in Tharbad Freefolk undo move 2. 2 archerss placed in Tharbad 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Saruman : -0.33 Freefolk : 1.67 Haradrim : -0.83 -
TripleA Turn Summary: Mordor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Mordor Mordor buy 2 fortificationss, 3 orcss and 2 trollss; Remaining resources: 1 PUs; Combat Move - Mordor 1 orcs moved from Dagorlad to S. Rhun Rhun take S. Rhun from Gondor 1 orcs moved from Minas Morgul to N. Ithilien 5 orcss and 3 trollss moved from N. Ithilien to E. Osg. 6 orcss and 1 siegeTower moved from W. Osg. to E. Osg. Combat - Mordor Battle in E. Osg. Mordor attack with 11 orcss, 1 siegeTower and 3 trollss Gondor defend with 1 castle, 8 spearInfantrys and 1 towerGuard Mordor roll dice for 11 orcss, 1 siegeTower and 3 trollss in E. Osg., round 2 : 8/15 hits, 3.83 expected hits Gondor roll dice for 8 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 4/9 hits, 3.17 expected hits 8 spearInfantrys owned by the Gondor and 4 orcss owned by the Mordor lost in E. Osg. Mordor roll dice for 7 orcss, 1 siegeTower and 3 trollss in E. Osg., round 3 : 3/11 hits, 3.17 expected hits Gondor roll dice for 1 towerGuard in E. Osg., round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in E. Osg. Mordor win, taking E. Osg. from Gondor with 7 orcss, 1 siegeTower and 3 trollss remaining. Battle score for attacker is 16 Casualties for Mordor: 4 orcss Casualties for Gondor: 8 spearInfantrys and 1 towerGuard Non Combat Move - Mordor Turning on Edit Mode EDIT: Changing ownership of S. Mirkwood from Elves to Mordor EDIT: Turning off Edit Mode 1 orcs moved from Dol Goldur to S. Mirkwood Place Units - Mordor 2 fortificationss placed in W. Osg. 2 trollss placed in Minas Morgul 3 orcss placed in Dol Goldur Turn Complete - Mordor Mordor collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Mordor : 4.00 Gondor : 0.33 -
TripleA Turn Summary: Goblins round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Goblins Goblins buy 4 shooterss and 3 stabberss; Remaining resources: 1 PUs; Combat Move - Goblins 1 shooters and 1 stabbers moved from Lorien to Celebran 2 shooterss and 1 stabbers moved from Lorien to Anduin East Bank 2 shooterss and 1 stabbers moved from Moria to Drimrill Dale 1 shooters moved from Moria to Celebran Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 3 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 5 : 1/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win with 1 hobbits remaining. Battle score for attacker is -6 Casualties for Goblins: 2 shooterss and 1 stabbers Battle in Anduin East Bank Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits and 1 wizard Goblins roll dice for 2 shooterss and 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 2 : 0/2 hits, 0.83 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 3 : 1/2 hits, 0.83 expected hits 1 shooters owned by the Goblins lost in Anduin East Bank Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 4 : 1/2 hits, 0.83 expected hits 1 shooters owned by the Goblins lost in Anduin East Bank Goblins roll dice for 1 stabbers in Anduin East Bank, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 5 : 0/2 hits, 0.83 expected hits Goblins roll dice for 1 stabbers in Anduin East Bank, round 6 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 6 : 0/2 hits, 0.83 expected hits Goblins roll dice for 1 stabbers in Anduin East Bank, round 7 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 7 : 1/2 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Anduin East Bank Elves win with 1 hobbits and 1 wizard remaining. Battle score for attacker is -6 Casualties for Goblins: 2 shooterss and 1 stabbers Battle in Celebran Goblins attack with 2 shooterss and 1 stabbers Freefolk defend with 1 lightCavalry Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 2 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 3 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 4 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 4 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 5 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 5 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 6 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 6 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins lost in Celebran Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 7 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 7 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 8 : 0/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 8 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 9 : 1/1 hits, 0.33 expected hits Freefolk roll dice for 1 lightCavalry in Celebran, round 9 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Freefolk lost in Celebran Goblins win, taking Celebran from Freefolk with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Casualties for Freefolk: 1 lightCavalry Non Combat Move - Goblins Place Units - Goblins 4 shooterss placed in Lorien 3 stabberss placed in Moria Turn Complete - Goblins Goblins collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Goblins : -4.17 Elves : 0.33 Freefolk : -0.33 -
TripleA Turn Summary: Elves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Anduin East Bank to Lorien 1 wizard moved from Anduin East Bank to Lorien 1 hobbits moved from Drimrill Dale to Lorien 1 eagles moved from Eregion to Lorien 1 hobbits moved from N. Mirkwood to E. Mirkwood 1 hunters moved from High Mirkwood to Lake Town 1 hobbits and 2 hunterss moved from S. Caves to Celebran 2 hobbitss, 5 hunterss and 4 wizards moved from S. Caves to Celebran 1 griffin, 1 hobbits and 1 hunters moved from Rivendell to Eregion 2 griffins moved from Eregion to Celebran 2 hunterss moved from N. Caves to Celebran Combat - Elves Battle in Lorien Elves attack with 1 eagles, 2 hobbitss and 1 wizard Goblins defend with 1 castle and 4 shooterss Elves roll dice for 1 eagles, 2 hobbitss and 1 wizard in Lorien, round 2 : 2/2 hits, 1.00 expected hits Goblins roll dice for 4 shooterss in Lorien, round 2 : 1/4 hits, 1.33 expected hits 2 shooterss owned by the Goblins and 1 hobbits owned by the Elves lost in Lorien Elves roll dice for 1 eagles, 1 hobbits and 1 wizard in Lorien, round 3 : 1/2 hits, 1.00 expected hits Goblins roll dice for 2 shooterss in Lorien, round 3 : 0/2 hits, 0.67 expected hits 1 shooters owned by the Goblins lost in Lorien Elves roll dice for 1 eagles, 1 hobbits and 1 wizard in Lorien, round 4 : 1/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Lorien, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Lorien Elves win, taking Lorien from Goblins with 1 eagles, 1 hobbits and 1 wizard remaining. Battle score for attacker is 6 Casualties for Elves: 1 hobbits Casualties for Goblins: 4 shooterss Battle in Celebran Elves attack with 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards in Celebran, round 2 : 9/18 hits, 7.17 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.50 expected hits 1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 griffins, 3 hobbitss, 9 hunterss and 4 wizards remaining. Battle score for attacker is 4 Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 2 griffins moved from Celebran to S. Caves 1 eagles moved from Lorien to S. Caves Place Units - Elves 2 hobbitss placed in N. Caves 1 eagles and 1 hunters placed in S. Caves 1 griffin and 1 wizard placed in High Mirkwood Turn Complete - Elves Elves collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Goblins : -1.83 Elves : 2.83 -
TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 1 castle and 8 corsairss; Remaining resources: 2 PUs; Combat Move - Haradrim 1 unit repaired. 1 corsairs, 1 galleon and 1 spearInfantry moved from Umbar Peninsula Coast to S. Gondor Coast 1 corsairs and 1 spearInfantry moved from S. Gondor Coast to Tolfolas 2 galleons moved from S. E. Central Sea Zone to Umbar Peninsula Coast 4 spearInfantrys moved from Umbar Peninsula to Umbar Peninsula Coast 2 galleons and 4 spearInfantrys moved from Umbar Peninsula Coast to S. E. Central Sea Zone 1 caravel moved from S. E. Central Sea Zone to S. Gondor Coast 1 corsairs, 1 galleon and 1 spearInfantry moved from N. E. Central Sea Zone to Gilrain 1 corsairs and 1 raft moved from N. W. Central Sea Zone to Andrast Coast 1 corsairs moved from Andrast Coast to Andrast 1 raft moved from N. W. Central Sea Zone to Andrast Coast 1 oliphant moved from Pinnath Gelin to Andrast 1 trebuche moved from Anfalas to Andrast 1 trebuche moved from Anfalas to Anfalas Coast 1 galleon and 1 trebuche moved from Anfalas Coast to Morthond 1 corsairs moved from Anfalas to Belfalas Haradrim take Belfalas from Gondor 1 corsairs moved from Anfalas to Lamedon Haradrim take Lamedon from Gondor 1 trebuche moved from Morthond to Lebennin 1 corsairs and 1 spearInfantry moved from Gilrain to Lebennin Combat - Haradrim Battle in Tolfolas Haradrim attack with 1 corsairs and 1 spearInfantry Gondor defend with 1 spearInfantry Haradrim roll dice for 1 corsairs and 1 spearInfantry in Tolfolas, round 2 : 0/2 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in Tolfolas, round 2 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Tolfolas, round 3 : 1/2 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in Tolfolas, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Tolfolas Haradrim win, taking Tolfolas from Gondor with 1 corsairs and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Battle in Andrast Haradrim attack with 1 corsairs, 1 oliphant and 1 trebuche Freefolk defend with 2 lightCavalrys; Gondor defend with 1 castle Haradrim roll dice for 1 corsairs, 1 oliphant and 1 trebuche in Andrast, round 2 : 2/3 hits, 1.67 expected hits Gondor roll dice for 2 lightCavalrys in Andrast, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 oliphant owned by the Haradrim 2 lightCavalrys owned by the Freefolk lost in Andrast Haradrim win, taking Andrast from Gondor with 1 corsairs, 1 oliphant and 1 trebuche remaining. Battle score for attacker is 8 Casualties for Freefolk: 2 lightCavalrys Battle in Lebennin Haradrim attack with 1 corsairs, 1 spearInfantry and 1 trebuche Gondor defend with 3 spearInfantrys Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 2/3 hits, 1.33 expected hits Gondor roll dice for 3 spearInfantrys in Lebennin, round 2 : 0/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Gondor lost in Lebennin Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 1/3 hits, 1.33 expected hits Gondor roll dice for 1 spearInfantry in Lebennin, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lebennin Haradrim win, taking Lebennin from Gondor with 1 corsairs, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 9 Casualties for Gondor: 3 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 6 corsairss placed in Helms Deep 2 corsairss placed in Anfalas 1 castle placed in Pinnath Gelin Turn Complete - Haradrim Haradrim collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
Haradrim : 0.33 Gondor : -1.33 -
TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Gondor Gondor buy 13 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; Combat Move - Gondor 6 spearInfantrys and 2 towerGuards moved from Lossarnach to Lebennin 1 spearInfantry and 1 towerGuard moved from E. Emnet to Westfold 4 spearInfantrys and 2 trebuches moved from Eastfold to Westfold 10 towerGuards moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Westfold Gondor attack with 5 spearInfantrys, 1 towerGuard and 2 trebuches Saruman defend with 3 orcss and 1 siegeTower Gondor roll dice for 5 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 4/8 hits, 2.50 expected hits Saruman roll dice for 3 orcss and 1 siegeTower in Westfold, round 2 : 2/4 hits, 0.67 expected hits 1 siegeTower owned by the Saruman, 2 spearInfantrys owned by the Gondor and 3 orcss owned by the Saruman lost in Westfold Gondor win, taking Westfold from Saruman with 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 7 Casualties for Gondor: 2 spearInfantrys Casualties for Saruman: 3 orcss and 1 siegeTower Battle in Lebennin Gondor attack with 6 spearInfantrys and 2 towerGuards Haradrim defend with 1 corsairs, 1 spearInfantry and 1 trebuche Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Lebennin, round 2 : 1/8 hits, 1.67 expected hits Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 2/3 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Lebennin Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 3 : 0/6 hits, 1.33 expected hits Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 0/2 hits, 0.50 expected hits Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 4 : 2/6 hits, 1.33 expected hits Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 4 : 0/2 hits, 0.50 expected hits 1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Lebennin Gondor win, taking Lebennin from Haradrim with 4 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 5 Casualties for Gondor: 2 spearInfantrys Casualties for Haradrim: 1 corsairs, 1 spearInfantry and 1 trebuche Non Combat Move - Gondor Place Units - Gondor 10 spearInfantrys placed in Minas Tirith 3 spearInfantrys and 1 towerGuard placed in Eastfold Turn Complete - Gondor Gondor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Saruman : 1.33 Haradrim : 0.33 Gondor : 0.17 -
TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 1 chariotArchers, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Rhun 1 chariotArchers moved from Rhun to N. Rhun Rhun take N. Rhun from Dale 1 chariotArchers moved from N. Rhun to N. Dale 4 spearInfantrys and 4 trebuches moved from Iron Hills to N. Dale 1 chariotArchers and 1 warChariot moved from Rhovanion to N. Dale 1 spearInfantry moved from Celduin to N. Dale 3 chariotArcherss and 2 spearInfantrys moved from S. Dale to N. Dale Combat - Rhun Battle in N. Dale Rhun attack with 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot Elves defend with 1 hobbits and 4 hunterss; Dwarves defend with 7 axeInfantrys; Dale defend with 2 heavyCavalrys and 2 spearInfantrys Rhun roll dice for 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot in N. Dale, round 2 : 7/17 hits, 6.67 expected hits Dale roll dice for 7 axeInfantrys, 2 heavyCavalrys, 1 hobbits, 4 hunterss and 2 spearInfantrys in N. Dale, round 2 : 7/16 hits, 7.00 expected hits 7 spearInfantrys owned by the Rhun, 1 hobbits owned by the Elves, 2 spearInfantrys owned by the Dale, 2 heavyCavalrys owned by the Dale and 2 axeInfantrys owned by the Dwarves lost in N. Dale Rhun roll dice for 5 chariotArcherss, 4 trebuches and 1 warChariot in N. Dale, round 3 : 7/10 hits, 4.33 expected hits Dale roll dice for 5 axeInfantrys and 4 hunterss in N. Dale, round 3 : 5/9 hits, 4.50 expected hits 2 hunterss owned by the Elves, 5 chariotArcherss owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in N. Dale Rhun roll dice for 4 trebuches and 1 warChariot in N. Dale, round 4 : 2/5 hits, 2.67 expected hits Dale roll dice for 2 hunterss in N. Dale, round 4 : 1/2 hits, 1.00 expected hits 2 hunterss owned by the Elves and 1 trebuche owned by the Rhun lost in N. Dale Rhun win, taking N. Dale from Dale with 3 trebuches and 1 warChariot remaining. Battle score for attacker is 12 Casualties for Rhun: 5 chariotArcherss, 7 spearInfantrys and 1 trebuche Casualties for Dale: 2 heavyCavalrys and 2 spearInfantrys Casualties for Dwarves: 7 axeInfantrys Casualties for Elves: 1 hobbits and 4 hunterss Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 1 chariotArchers placed in Rhun Turn Complete - Rhun Rhun collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Dale : 0.50 Rhun : 2.33 -
TripleA Turn Summary: Dale round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dale Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Lake Town to N. Mirkwood 1 lightCavalry moved from N. Mirkwood to E. Mirkwood 1 lightCavalry moved from E. Mirkwood to Celduin Dale take Celduin from Rhun Combat - Dale Non Combat Move - Dale Place Units - Dale 1 lightCavalry and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 1 raiders and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 2 warWolvess moved from S. Ithilien to Anorien 5 raiderss, 2 trebuches and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 1 raiders and 2 xbowInfantrys moved from Khand to Harad Road 1 raiders and 1 xbowInfantry moved from Harad Road to S. Ithilien Combat - Khand Battle in Anorien Khand attack with 2 warWolvess Gondor defend with 1 spearInfantry Khand roll dice for 2 warWolvess in Anorien, round 2 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits Khand roll dice for 2 warWolvess in Anorien, round 3 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 spearInfantry in Anorien, round 3 : 1/1 hits, 0.33 expected hits 1 warWolves owned by the Khand lost in Anorien Khand roll dice for 1 warWolves in Anorien, round 4 : 1/1 hits, 0.17 expected hits Gondor roll dice for 1 spearInfantry in Anorien, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Anorien Khand win, taking Anorien from Gondor with 1 warWolves remaining. Battle score for attacker is 0 Casualties for Khand: 1 warWolves Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 raiders and 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Gondor : 0.00 Khand : 0.17 -
TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 fortificationss, 1 raiders, 1 tower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 siegeTower and 1 urukhai moved from Fangorn to Westfold 2 raiderss, 2 siegeTowers and 1 urukhai moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 2 raiderss, 3 siegeTowers and 2 urukhais Gondor defend with 3 spearInfantrys, 1 towerGuard and 2 trebuches Saruman roll dice for 2 raiderss, 3 siegeTowers and 2 urukhais in Westfold, round 2 : 4/7 hits, 2.83 expected hits Gondor roll dice for 3 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 1/6 hits, 1.83 expected hits 2 trebuches owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 raiders owned by the Saruman lost in Westfold Saruman roll dice for 1 raiders, 3 siegeTowers and 2 urukhais in Westfold, round 3 : 2/6 hits, 2.50 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in Westfold, round 3 : 0/2 hits, 0.83 expected hits 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Westfold Saruman win, taking Westfold from Gondor with 1 raiders, 3 siegeTowers and 2 urukhais remaining. Battle score for attacker is 17 Casualties for Saruman: 1 raiders Casualties for Gondor: 3 spearInfantrys, 1 towerGuard and 2 trebuches Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 1 raiders, 1 tower and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Saruman : 0.67 Gondor : -1.67 -
TripleA Move Summary: Freefolk round 9
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 hobbitss moved from Minhiriath to Lond Daer 1 hobbits moved from N. Enedwaith to Lond Daer 2 archerss moved from Tharbad to Eregion 1 hobbits moved from Cardolan to Eregion 2 hobbitss moved from S. Downs to Cardolan 1 hobbits moved from S. Downs to Minhiriath 2 lightCavalrys moved from Bree to Eregion -
You just posted the combat move. Post the end turn summary.
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TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 hobbitss moved from Minhiriath to Lond Daer 1 hobbits moved from N. Enedwaith to Lond Daer 2 archerss moved from Tharbad to Eregion 1 hobbits moved from Cardolan to Eregion 2 hobbitss moved from S. Downs to Cardolan 1 hobbits moved from S. Downs to Minhiriath 2 lightCavalrys moved from Bree to Eregion Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 hobbits placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 1 hobbits and 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 2 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 1 PUs; Combat Move - Mordor 1 orcs moved from N. Ithilien to Anorien 7 orcss and 1 siegeTower moved from E. Osg. to W. Osg. 3 trollss moved from E. Osg. to W. Osg. 2 trollss moved from Minas Morgul to N. Ithilien 1 orcs moved from S. Rhun to S. E. Rhovanion Mordor take S. E. Rhovanion from Gondor 1 orcs moved from S. Mirkwood to N. Brown Lands Mordor take N. Brown Lands from Rohan 1 orcs moved from Dol Goldur to S. Mirkwood Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 1 orcs and 1 siegeTower placed in W. Osg. 1 orcs and 1 siegeTower placed in E. Osg. 2 trollss placed in Minas Morgul Turn Complete - Mordor Mordor collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Goblins Goblins buy 7 shooterss; Remaining resources: 0 PUs; Place Units - Goblins 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hunters moved from Lake Town to N. Dale 1 hobbits moved from E. Mirkwood to N. Dale 1 griffin and 1 wizard moved from High Mirkwood to N. Dale 3 hobbitss, 9 hunterss and 4 wizards moved from Celebran to Fangorn 1 wizard moved from Lorien to Fangorn 2 eagless and 2 griffins moved from S. Caves to Fangorn 1 hunters moved from S. Caves to Fangorn 1 hobbits moved from Lorien to Celebran 1 hobbits moved from N. Caves to Drimrill Dale 1 hobbits moved from N. Caves to Eregion Combat - Elves Battle in Fangorn Elves attack with 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards Saruman defend with 1 urukhai Elves roll dice for 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards in Fangorn, round 2 : 11/22 hits, 8.83 expected hits Saruman roll dice for 1 urukhai in Fangorn, round 2 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Battle in N. Dale Elves attack with 1 griffin, 1 hobbits, 1 hunters and 1 wizard Rhun defend with 3 trebuches and 1 warChariot Elves roll dice for 1 griffin, 1 hobbits, 1 hunters and 1 wizard in N. Dale, round 2 : 1/4 hits, 1.67 expected hits Rhun roll dice for 3 trebuches and 1 warChariot in N. Dale, round 2 : 0/4 hits, 0.67 expected hits 1 trebuche owned by the Rhun lost in N. Dale Elves roll dice for 1 griffin, 1 hobbits, 1 hunters and 1 wizard in N. Dale, round 3 : 2/4 hits, 1.67 expected hits Rhun roll dice for 2 trebuches and 1 warChariot in N. Dale, round 3 : 1/3 hits, 0.50 expected hits 1 hobbits owned by the Elves and 2 trebuches owned by the Rhun lost in N. Dale Elves roll dice for 1 griffin, 1 hunters and 1 wizard in N. Dale, round 4 : 1/3 hits, 1.50 expected hits Rhun roll dice for 1 warChariot in N. Dale, round 4 : 0/1 hits, 0.17 expected hits 1 warChariot owned by the Rhun lost in N. Dale Elves win, taking N. Dale from Rhun with 1 griffin, 1 hunters and 1 wizard remaining. Battle score for attacker is 16 Casualties for Rhun: 3 trebuches and 1 warChariot Casualties for Elves: 1 hobbits Non Combat Move - Elves 1 griffin moved from N. Dale to Celduin 2 eagless and 2 griffins moved from Fangorn to Celebran Place Units - Elves 2 eagless placed in S. Caves 2 hobbitss and 2 hunterss placed in Lorien Elves undo move 2. 2 hobbitss and 2 hunterss placed in Lorien 1 wizard placed in N. Caves Turn Complete - Elves Elves collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Saruman : -0.33 Elves : 1.33 Rhun : -0.33 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 5 corsairss and 7 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 unit repaired. 7 spearInfantrys moved from W. Osg. to Lossarnach 1 caravel moved from S. Gondor Coast to Lower Anduin 1 spearInfantry moved from Tolfolas to S. Gondor Coast 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lower Anduin 1 spearInfantry moved from Lower Anduin to E. Emnet 1 corsairs moved from Tolfolas to Gilrain 1 corsairs moved from Belfalas to Gilrain 2 corsairss and 1 galleon moved from Gilrain to Anduin Mouth 2 corsairss moved from Anduin Mouth to Lossarnach 4 galleons moved from Gilrain to Lower Anduin 1 corsairs moved from Lamedon to Lebennin 2 corsairss moved from Anfalas to Morthond 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to Lossarnach 2 galleons and 4 spearInfantrys moved from S. E. Central Sea Zone to Morthond 4 spearInfantrys moved from Morthond to Lebennin 1 oliphant moved from Andrast to Lefnui 1 galleon and 1 oliphant moved from Lefnui to Morthond 1 oliphant moved from Morthond to Lebennin 1 corsairs and 1 trebuche moved from Andrast to Druwaith Laur Haradrim take Druwaith Laur from Gondor Combat - Haradrim Battle in Lossarnach Haradrim attack with 4 corsairss and 7 spearInfantrys Gondor defend with 10 towerGuards Haradrim roll dice for 4 corsairss and 7 spearInfantrys in Lossarnach, round 2 : 3/11 hits, 3.17 expected hits Gondor roll dice for 10 towerGuards in Lossarnach, round 2 : 6/10 hits, 5.00 expected hits 3 towerGuards owned by the Gondor and 6 spearInfantrys owned by the Haradrim lost in Lossarnach Haradrim roll dice for 4 corsairss and 1 spearInfantry in Lossarnach, round 3 : 1/5 hits, 2.17 expected hits Gondor roll dice for 7 towerGuards in Lossarnach, round 3 : 5/7 hits, 3.50 expected hits 4 corsairss owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Lossarnach Gondor win with 6 towerGuards remaining. Battle score for attacker is -21 Casualties for Haradrim: 4 corsairss and 7 spearInfantrys Casualties for Gondor: 4 towerGuards Battle in Lower Anduin Haradrim attack with 1 caravel and 5 galleons Gondor defend with 1 caravel Haradrim roll dice for 1 caravel and 5 galleons in Lower Anduin, round 2 : 0/6 hits, 1.83 expected hits Gondor roll dice for 1 caravel in Lower Anduin, round 2 : 0/1 hits, 0.17 expected hits Haradrim roll dice for 1 caravel and 5 galleons in Lower Anduin, round 3 : 2/6 hits, 1.83 expected hits Gondor roll dice for 1 caravel in Lower Anduin, round 3 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Gondor lost in Lower Anduin Haradrim win with 1 caravel and 5 galleons remaining. Battle score for attacker is 5 Casualties for Gondor: 1 caravel Battle in E. Emnet Battle in Lebennin Haradrim attack with 1 corsairs, 1 oliphant and 4 spearInfantrys Gondor defend with 4 spearInfantrys and 2 towerGuards Haradrim roll dice for 1 corsairs, 1 oliphant and 4 spearInfantrys in Lebennin, round 2 : 2/6 hits, 1.67 expected hits Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 2 : 1/6 hits, 2.33 expected hits Units damaged: 1 oliphant owned by the Haradrim 2 spearInfantrys owned by the Gondor lost in Lebennin Haradrim roll dice for 1 corsairs, 1 oliphant and 4 spearInfantrys in Lebennin, round 3 : 0/6 hits, 1.67 expected hits Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 3 : 1/4 hits, 1.67 expected hits 1 spearInfantry owned by the Haradrim lost in Lebennin Haradrim roll dice for 1 corsairs, 1 oliphant and 3 spearInfantrys in Lebennin, round 4 : 0/5 hits, 1.50 expected hits Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 4 : 3/4 hits, 1.67 expected hits 3 spearInfantrys owned by the Haradrim lost in Lebennin Haradrim roll dice for 1 corsairs and 1 oliphant in Lebennin, round 5 : 1/2 hits, 1.00 expected hits Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 5 : 0/4 hits, 1.67 expected hits 1 spearInfantry owned by the Gondor lost in Lebennin Haradrim roll dice for 1 corsairs and 1 oliphant in Lebennin, round 6 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry and 2 towerGuards in Lebennin, round 6 : 1/3 hits, 1.33 expected hits 1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Lebennin Haradrim roll dice for 1 oliphant in Lebennin, round 7 : 1/1 hits, 0.50 expected hits Gondor roll dice for 1 towerGuard in Lebennin, round 7 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 oliphant owned by the Haradrim lost in Lebennin Gondor win, taking E. Emnet from Gondor with no units remaining. Battle score for attacker is -8 Casualties for Gondor: 4 spearInfantrys and 2 towerGuards Casualties for Haradrim: 1 corsairs, 1 oliphant and 4 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 5 spearInfantrys placed in Helms Deep 1 corsairs and 1 spearInfantry placed in Pinnath Gelin 1 corsairs and 1 spearInfantry placed in Andrast 2 corsairss placed in Anfalas Turn Complete - Haradrim Haradrim collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Haradrim : -4.33 Gondor : 0.00 -
TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Gondor Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Eastfold to Anorien 2 spearInfantrys moved from Minas Tirith to Anorien 3 spearInfantrys moved from Eastfold to E. Emnet 6 towerGuards moved from Lossarnach to Lebennin 1 spearInfantry moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Anorien Gondor attack with 2 spearInfantrys and 1 towerGuard Mordor defend with 1 orcs; Khand defend with 1 warWolves Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 0/3 hits, 0.67 expected hits Khand roll dice for 1 orcs and 1 warWolves in Anorien, round 2 : 0/2 hits, 0.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 3 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 orcs and 1 warWolves in Anorien, round 3 : 0/2 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in Anorien Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 4 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 warWolves in Anorien, round 4 : 0/1 hits, 0.17 expected hits 1 warWolves owned by the Khand lost in Anorien Gondor win, taking Anorien from Khand with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 6 Casualties for Mordor: 1 orcs Casualties for Khand: 1 warWolves Battle in E. Emnet Gondor attack with 3 spearInfantrys Haradrim defend with 1 spearInfantry Gondor roll dice for 3 spearInfantrys in E. Emnet, round 2 : 0/3 hits, 0.50 expected hits Haradrim roll dice for 1 spearInfantry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 3 spearInfantrys in E. Emnet, round 3 : 0/3 hits, 0.50 expected hits Haradrim roll dice for 1 spearInfantry in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in E. Emnet Gondor roll dice for 2 spearInfantrys in E. Emnet, round 4 : 0/2 hits, 0.33 expected hits Haradrim roll dice for 1 spearInfantry in E. Emnet, round 4 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in E. Emnet Gondor roll dice for 1 spearInfantry in E. Emnet, round 5 : 1/1 hits, 0.17 expected hits Haradrim roll dice for 1 spearInfantry in E. Emnet, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Haradrim lost in E. Emnet Gondor win, taking E. Emnet from Haradrim with 1 spearInfantry remaining. Battle score for attacker is -3 Casualties for Gondor: 2 spearInfantrys Casualties for Haradrim: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 4 spearInfantrys placed in Eastfold 7 spearInfantrys placed in Minas Tirith Gondor undo move 1. 3 spearInfantrys placed in Minas Tirith 1 spearInfantry placed in Eastfold Turn Complete - Gondor Gondor collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Haradrim : 0.67 Gondor : -0.50 Khand : -0.83 -
TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Rhun 2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale 1 chariotArchers moved from Rhun to Celduin Combat - Rhun Battle in N. Dale Rhun attack with 2 spearInfantrys and 2 trebuches Elves defend with 1 hunters and 1 wizard Rhun roll dice for 2 spearInfantrys and 2 trebuches in N. Dale, round 2 : 3/4 hits, 1.67 expected hits Dale roll dice for 1 hunters and 1 wizard in N. Dale, round 2 : 2/2 hits, 1.17 expected hits 1 hunters owned by the Elves, 2 trebuches owned by the Rhun and 1 wizard owned by the Elves lost in N. Dale Rhun win, taking N. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 4 Casualties for Rhun: 2 trebuches Casualties for Elves: 1 hunters and 1 wizard Battle in Celduin Rhun attack with 1 chariotArchers Elves defend with 1 griffin; Dale defend with 1 lightCavalry Rhun roll dice for 1 chariotArchers in Celduin, round 2 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 griffin and 1 lightCavalry in Celduin, round 2 : 1/2 hits, 0.67 expected hits 1 chariotArchers owned by the Rhun lost in Celduin Dale win with 1 griffin and 1 lightCavalry remaining. Battle score for attacker is -5 Casualties for Rhun: 1 chariotArchers Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 2 spearInfantrys and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Dale : 1.17 Rhun : 1.00





