@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Haradrim round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Haradrim Haradrim buy 6 corsairss and 4 fortificationss; Remaining resources: 3 PUs; Combat Move - Haradrim 4 corsairss moved from Lebennin to Anduin Mouth 1 corsairs moved from S. Ithilien to Anduin Mouth 1 corsairs and 1 galleon moved from Anduin Mouth to Gilrain 1 corsairs moved from Belfalas to Gilrain 2 corsairss and 1 galleon moved from Gilrain to Anduin Mouth 2 corsairss and 1 spearInfantry moved from Belfalas to Gilrain 2 corsairss, 2 galleons and 1 spearInfantry moved from Gilrain to Anduin Mouth 8 corsairss and 1 spearInfantry moved from Anduin Mouth to Lossarnach 3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land 3 corsairss moved from City of Corsairs to Umbar 2 galleons moved from Gilrain to Morthond 3 spearInfantrys moved from Anfalas to Morthond 2 galleons and 3 spearInfantrys moved from Morthond to Gilrain 3 spearInfantrys moved from Gilrain to Lebennin Combat - Haradrim Battle in Lossarnach Haradrim attack with 8 corsairss and 1 spearInfantry Gondor defend with 4 spearInfantrys and 3 towerGuards Haradrim roll dice for 8 corsairss and 1 spearInfantry in Lossarnach, round 2 : 5/9 hits, 4.17 expected hits Gondor roll dice for 4 spearInfantrys and 3 towerGuards in Lossarnach, round 2 : 2/7 hits, 2.83 expected hits 1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 4 spearInfantrys owned by the Gondor lost in Lossarnach Haradrim roll dice for 7 corsairss in Lossarnach, round 3 : 5/7 hits, 3.50 expected hits Gondor roll dice for 2 towerGuards in Lossarnach, round 3 : 1/2 hits, 1.00 expected hits 1 corsairs owned by the Haradrim and 2 towerGuards owned by the Gondor lost in Lossarnach Haradrim win, taking Lossarnach from Gondor with 6 corsairss remaining. Battle score for attacker is 13 Casualties for Haradrim: 2 corsairss and 1 spearInfantry Casualties for Gondor: 4 spearInfantrys and 3 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss placed in Pinnath Gelin 2 fortificationss placed in Anfalas 1 corsairs placed in S. Ithilien 5 corsairss placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 31 PUs; end with 34 PUsCombat Hit Differential Summary :
Haradrim : 2.33 Gondor : -0.83 -
TripleA Turn Summary: Gondor round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Gondor Gondor buy 4 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 4 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Rhun Rhun buy 5 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rhun 3 spearInfantrys and 1 trebuche moved from Iron Hills to N. Rhun Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Iron Hills 1 spearInfantry placed in Rhun Turn Complete - Rhun Rhun collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Dale Dale buy 3 archerss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from Rhovanion to S. Rhun Dale take S. Rhun from Rhun 1 lightCavalry moved from Celduin to S. Dale 3 heavyCavalrys moved from Rhovanion to S. Dale 1 archers, 1 lightCavalry and 2 spearInfantrys moved from Lake Town to N. Dale 2 archerss and 2 spearInfantrys moved from Dol Goldur to S. Mirkwood 1 lightCavalry moved from Celduin to S. Brown Lands 1 lightCavalry moved from Celduin to E. Rhovanion 3 heavyCavalrys and 3 lightCavalrys moved from Celduin to S. Dale 1 archers moved from N. Dale to S. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 2 archerss, 1 lightCavalry and 2 spearInfantrys placed in Lake Town 1 archers placed in Dol Goldur Turn Complete - Dale Dale collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys moved from N. Ithilien to Helms Deep Combat - Khand Battle in Helms Deep Khand attack with 2 raiderCavalrys Elves defend with 1 griffin; Rohan defend with 1 castle and 1 spearInfantry Khand roll dice for 2 raiderCavalrys in Helms Deep, round 2 : 2/2 hits, 1.00 expected hits Rohan roll dice for 1 griffin and 1 spearInfantry in Helms Deep, round 2 : 1/2 hits, 0.83 expected hits 1 griffin owned by the Elves, 1 raiderCavalry owned by the Khand and 1 spearInfantry owned by the Rohan lost in Helms Deep Khand captures 7PUs while taking Rohan capital Khand win, taking Helms Deep from Rohan with 1 raiderCavalry remaining. Battle score for attacker is 5 Casualties for Khand: 1 raiderCavalry Casualties for Elves: 1 griffin Casualties for Rohan: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turning on Edit Mode EDIT: Removing units owned by Khand from Khand: 2 raiderCavalrys and 1 warWolves EDIT: Adding units owned by Khand to S. Ithilien: 1 warWolves EDIT: Adding units owned by Khand to N. Ithilien: 2 raiderCavalrys EDIT: Removing units owned by Khand from N. Ithilien: 2 raiderCavalrys EDIT: Adding units owned by Khand to E. Osg.: 2 raiderCavalrys EDIT: Turning off Edit Mode Turn Complete - Khand Khand collect 18 PUs; end with 27 PUsCombat Hit Differential Summary :
Khand : 1.00 Rohan : 0.17 -
TripleA Turn Summary: Dwarves round 39
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 39 Purchase Units - Dwarves Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry moved from Dagorlad to N. Ithilien Gondor take N. Ithilien from Khand 3 zepplins moved from S. Rhovanion to E. Emnet 1 zepplin moved from Rhovanion to Dagorlad 1 axeInfantry moved from Celduin to E. Rhovanion 1 axeInfantry moved from Celduin to S. Dale 2 axeInfantrys moved from Lonely Mtn. to Withered Heath 1 axeInfantry moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in E. Emnet Dwarves attack with 3 zepplins Saruman defend with 1 castle and 1 trolls Dwarves roll dice for 3 zepplins in E. Emnet, round 2 : 3/3 hits, 1.50 expected hits Saruman roll dice for 1 trolls in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Saruman lost in E. Emnet Dwarves win with 3 zepplins remaining. Battle score for attacker is 6 Casualties for Saruman: 1 trolls Non Combat Move - Dwarves 3 zepplins moved from E. Emnet to S. Brown Lands Place Units - Dwarves 3 axeInfantrys placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Saruman : -0.50 Dwarves : 1.50 -
TripleA Turn Summary: Saruman round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Saruman Saruman buy 2 fortificationss, 1 orcs, 2 towers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 2 orcss, 1 siegeTower and 1 trolls moved from Westfold to Wold 2 trollss moved from Isengard to Wold Combat - Saruman Battle in Wold Saruman attack with 2 orcss, 1 siegeTower and 3 trollss Elves defend with 2 hobbitss and 1 hunters Saruman roll dice for 2 orcss, 1 siegeTower and 3 trollss in Wold, round 2 : 1/6 hits, 2.33 expected hits Rohan roll dice for 2 hobbitss and 1 hunters in Wold, round 2 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves and 1 orcs owned by the Saruman lost in Wold Saruman roll dice for 1 orcs, 1 siegeTower and 3 trollss in Wold, round 3 : 3/5 hits, 2.17 expected hits Rohan roll dice for 1 hobbits and 1 hunters in Wold, round 3 : 0/2 hits, 0.67 expected hits 1 hunters owned by the Elves and 1 hobbits owned by the Elves lost in Wold Saruman win, taking Wold from Rohan with 1 orcs, 1 siegeTower and 3 trollss remaining. Battle score for attacker is 5 Casualties for Saruman: 1 orcs Casualties for Elves: 2 hobbitss and 1 hunters Non Combat Move - Saruman Place Units - Saruman 2 fortificationss and 2 towers placed in E. Emnet 1 orcs and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Saruman : -0.50 Rohan : -0.50 -
This is one of the craziest games I’ve ever played. So much back and forth!
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TripleA Turn Summary: Freefolk round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Freefolk Freefolk buy 2 archerss, 13 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 8 archerss, 20 hobbitss and 7 spearInfantrys moved from Moria to Celebran Freefolk take Celebran from Goblins 10 archerss and 10 spearInfantrys moved from N. Dunland to S. Dunland 7 hobbitss and 2 lightCavalrys moved from S. Dunland to Westfold 6 hobbitss and 8 lightCavalrys moved from Adorn to Westfold 12 hobbitss moved from Enedwaith to S. Dunland 1 archers, 6 hobbitss and 1 spearInfantry moved from Eregion to N. Dunland 1 archers and 1 spearInfantry moved from Tharbad to N. Enedwaith 2 lightCavalrys moved from Lond Daer to S. Dunland 1 archers and 2 hobbitss moved from Angren Bank to Adorn 7 hobbitss moved from S. Downs to Cardolan 5 hobbitss moved from Cardolan to N. Enedwaith 2 hobbitss moved from Shire to S. Downs 1 archers and 2 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Breelands to S. Downs Combat - Freefolk Battle in Westfold Freefolk attack with 13 hobbitss and 10 lightCavalrys Goblins defend with 4 trollss Freefolk roll dice for 13 hobbitss and 10 lightCavalrys in Westfold, round 2 : 5/10 hits, 3.33 expected hits Saruman roll dice for 4 trollss in Westfold, round 2 : 4/4 hits, 2.00 expected hits 4 hobbitss owned by the Freefolk and 4 trollss owned by the Goblins lost in Westfold Freefolk win, taking Westfold from Saruman with 9 hobbitss and 10 lightCavalrys remaining. Battle score for attacker is 16 Casualties for Freefolk: 4 hobbitss Casualties for Goblins: 4 trollss Non Combat Move - Freefolk Place Units - Freefolk 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry placed in Moria 2 hobbitss placed in Lond Daer 2 hobbitss placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Saruman : 2.00 Freefolk : 1.67 -
@dawgoneit round 40
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TripleA Turn Summary: Mordor round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Mordor Mordor buy 4 fortificationss, 2 towers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 unit repaired. 1 nazgul moved from W. Osg. to Minas Tirith 4 orcss moved from Anorien to Minas Tirith Combat - Mordor Battle in Minas Tirith Mordor attack with 1 nazgul and 4 orcss Gondor defend with 1 castle, 1 spearInfantry and 5 towerGuards Mordor roll dice for 1 nazgul and 4 orcss in Minas Tirith, round 2 : 2/5 hits, 1.33 expected hits Gondor roll dice for 1 spearInfantry and 5 towerGuards in Minas Tirith, round 2 : 3/6 hits, 2.83 expected hits Units damaged: 1 nazgul owned by the Mordor 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 1 nazgul and 2 orcss in Minas Tirith, round 3 : 1/3 hits, 1.00 expected hits Gondor roll dice for 4 towerGuards in Minas Tirith, round 3 : 2/4 hits, 2.00 expected hits 1 towerGuard owned by the Gondor and 2 orcss owned by the Mordor lost in Minas Tirith retreated to Minas Tirith Gondor win with 3 towerGuards remaining. Battle score for attacker is -1 Casualties for Mordor: 4 orcss Casualties for Gondor: 1 spearInfantry and 2 towerGuards Non Combat Move - Mordor 1 nazgul moved from Minas Tirith to Eastfold Place Units - Mordor 2 fortificationss and 2 towers placed in Eastfold 2 fortificationss placed in W. Osg. 2 trollss placed in E. Osg. Turn Complete - Mordor Mordor collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Mordor : 0.67 Gondor : 0.17 -
TripleA Turn Summary: Rohan round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Turn Complete - RohanCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Combat Move - Goblins 13 shooterss and 9 stabberss moved from Fangorn to Westfold Combat - Goblins Battle in Westfold Goblins attack with 13 shooterss and 9 stabberss Freefolk defend with 9 hobbitss and 10 lightCavalrys Goblins roll dice for 13 shooterss and 9 stabberss in Westfold, round 2 : 3/9 hits, 3.00 expected hits Freefolk roll dice for 9 hobbitss and 10 lightCavalrys in Westfold, round 2 : 3/19 hits, 3.17 expected hits 3 shooterss owned by the Goblins and 3 hobbitss owned by the Freefolk lost in Westfold Goblins roll dice for 10 shooterss and 9 stabberss in Westfold, round 3 : 3/9 hits, 3.00 expected hits Freefolk roll dice for 6 hobbitss and 10 lightCavalrys in Westfold, round 3 : 0/16 hits, 2.67 expected hits 3 hobbitss owned by the Freefolk lost in Westfold Goblins roll dice for 10 shooterss and 9 stabberss in Westfold, round 4 : 3/9 hits, 3.00 expected hits Freefolk roll dice for 3 hobbitss and 10 lightCavalrys in Westfold, round 4 : 2/13 hits, 2.17 expected hits 2 shooterss owned by the Goblins and 3 hobbitss owned by the Freefolk lost in Westfold Goblins roll dice for 8 shooterss and 9 stabberss in Westfold, round 5 : 5/9 hits, 2.83 expected hits Freefolk roll dice for 10 lightCavalrys in Westfold, round 5 : 1/10 hits, 1.67 expected hits 5 lightCavalrys owned by the Freefolk and 1 stabbers owned by the Goblins lost in Westfold Goblins roll dice for 8 shooterss and 8 stabberss in Westfold, round 6 : 4/8 hits, 2.67 expected hits Freefolk roll dice for 5 lightCavalrys in Westfold, round 6 : 0/5 hits, 0.83 expected hits 4 lightCavalrys owned by the Freefolk lost in Westfold 8 shooterss and 8 stabberss retreated to Fangorn Freefolk win with 1 lightCavalry remaining. Battle score for attacker is 42 Casualties for Goblins: 5 shooterss and 1 stabbers Casualties for Freefolk: 9 hobbitss and 9 lightCavalrys Non Combat Move - Goblins Turn Complete - GoblinsCombat Hit Differential Summary :
Goblins : 3.50 Freefolk : -4.50 -
TripleA Turn Summary: Elves round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 4 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 9 hobbitss and 1 hunters moved from Anduin East Bank to Wold 1 eagles and 2 griffins moved from Lorien to Wold 1 hunters moved from Lorien to Wold 2 hobbitss moved from High Mirkwood to Withered Heath 17 hobbitss moved from Moria to Celebran 2 hobbitss moved from S. Caves to Celebran 3 hobbitss moved from Lorien to Celebran Combat - Elves Battle in Wold Elves attack with 1 eagles, 2 griffins, 9 hobbitss and 2 hunterss Saruman defend with 1 orcs, 1 siegeTower and 3 trollss Elves roll dice for 1 eagles, 2 griffins, 9 hobbitss and 2 hunterss in Wold, round 2 : 4/7 hits, 2.33 expected hits Saruman roll dice for 1 orcs, 1 siegeTower and 3 trollss in Wold, round 2 : 1/5 hits, 1.83 expected hits 1 siegeTower owned by the Saruman, 1 hobbits owned by the Elves, 2 trollss owned by the Saruman and 1 orcs owned by the Saruman lost in Wold Elves roll dice for 1 eagles, 2 griffins, 8 hobbitss and 2 hunterss in Wold, round 3 : 2/7 hits, 2.33 expected hits Saruman roll dice for 1 trolls in Wold, round 3 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Saruman lost in Wold Elves win, taking Wold from Saruman with 1 eagles, 2 griffins, 8 hobbitss and 2 hunterss remaining. Battle score for attacker is 23 Casualties for Elves: 1 hobbits Casualties for Saruman: 1 orcs, 1 siegeTower and 3 trollss Non Combat Move - Elves 2 griffins moved from Wold to Westfold 1 eagles moved from Wold to Westfold Place Units - Elves 1 eagles, 2 griffins and 1 hunters placed in Lorien 3 hobbitss placed in High Mirkwood 1 hobbits placed in S. Caves Turn Complete - Elves Elves collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Saruman : -1.33 Elves : 1.33 -
TripleA Turn Summary: Haradrim round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Haradrim Haradrim buy 6 corsairss and 4 fortificationss; Remaining resources: 4 PUs; Combat Move - Haradrim 6 corsairss moved from Lossarnach to Minas Tirith 3 corsairss and 3 spearInfantrys moved from Debatable Land to Anduin Mouth 2 spearInfantrys moved from Lebennin to Anduin Mouth 1 spearInfantry moved from Lebennin to Anduin Mouth 1 corsairs moved from S. Ithilien to Anduin Mouth 4 corsairss, 5 galleons and 6 spearInfantrys moved from Anduin Mouth to Entwash 4 corsairss and 6 spearInfantrys moved from Entwash to Westfold 5 corsairss moved from City of Corsairs to Umbar 3 corsairss moved from Umbar to Debatable Land 2 galleons moved from Gilrain to Anduin Mouth Combat - Haradrim Battle in Westfold Haradrim attack with 4 corsairss and 6 spearInfantrys Elves defend with 1 eagles and 2 griffins; Freefolk defend with 1 lightCavalry Haradrim roll dice for 4 corsairss and 6 spearInfantrys in Westfold, round 2 : 2/10 hits, 3.00 expected hits Freefolk roll dice for 1 eagles, 2 griffins and 1 lightCavalry in Westfold, round 2 : 1/4 hits, 1.50 expected hits 1 lightCavalry owned by the Freefolk, 1 spearInfantry owned by the Haradrim and 1 eagles owned by the Elves lost in Westfold Haradrim roll dice for 4 corsairss and 5 spearInfantrys in Westfold, round 3 : 2/9 hits, 2.83 expected hits Freefolk roll dice for 2 griffins in Westfold, round 3 : 1/2 hits, 1.00 expected hits 2 griffins owned by the Elves and 1 spearInfantry owned by the Haradrim lost in Westfold Haradrim win, taking Westfold from Freefolk with 4 corsairss and 4 spearInfantrys remaining. Battle score for attacker is 18 Casualties for Haradrim: 2 spearInfantrys Casualties for Elves: 1 eagles and 2 griffins Casualties for Freefolk: 1 lightCavalry Battle in Minas Tirith Haradrim attack with 6 corsairss Gondor defend with 1 castle and 3 towerGuards Haradrim roll dice for 6 corsairss in Minas Tirith, round 2 : 3/6 hits, 3.00 expected hits Gondor roll dice for 3 towerGuards in Minas Tirith, round 2 : 3/3 hits, 1.50 expected hits 3 corsairss owned by the Haradrim and 3 towerGuards owned by the Gondor lost in Minas Tirith Haradrim captures 13PUs while taking Gondor capital Haradrim win, taking Minas Tirith from Gondor with 3 corsairss remaining. Battle score for attacker is 0 Casualties for Haradrim: 3 corsairss Casualties for Gondor: 3 towerGuards Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss placed in Pinnath Gelin 1 corsairs and 2 fortificationss placed in Anfalas 1 corsairs placed in S. Ithilien 4 corsairss placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 45 PUs; end with 62 PUsCombat Hit Differential Summary :
Haradrim : -1.83 Freefolk : -0.50 Gondor : 1.50 -
TripleA Turn Summary: Rhun round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Rhun Rhun buy 4 trebuches; Remaining resources: 1 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhun to N. Rhun 4 spearInfantrys moved from Iron Hills to N. Rhun Non Combat Move - Rhun Place Units - Rhun 4 trebuches placed in Iron Hills Turn Complete - Rhun Rhun collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Dale Dale buy 1 archers, 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from S. Rhun to Rhovanion 1 lightCavalry moved from E. Rhovanion to S. Dale 2 archerss and 2 spearInfantrys moved from S. Mirkwood to Rhovanion 1 lightCavalry moved from S. Brown Lands to Rhovanion 1 archers moved from Dol Goldur to S. Mirkwood 2 archerss, 1 lightCavalry and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 1 archers and 4 trebuches placed in Lake Town 1 spearInfantry placed in Dol Goldur Turn Complete - Dale Dale collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Khand Khand buy 6 fortificationss, 3 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to N. Ithilien 2 raiderCavalrys moved from E. Osg. to N. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 4 raiderCavalrys and 1 warWolves Dwarves defend with 1 axeInfantry Khand roll dice for 4 raiderCavalrys and 1 warWolves in N. Ithilien, round 2 : 2/5 hits, 2.17 expected hits Gondor roll dice for 1 axeInfantry in N. Ithilien, round 2 : 0/1 hits, 0.50 expected hits 1 axeInfantry owned by the Dwarves lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 4 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 4 Casualties for Dwarves: 1 axeInfantry Non Combat Move - Khand 1 raiderCavalry moved from Helms Deep to N. Ithilien Place Units - Khand 6 fortificationss placed in Helms Deep 3 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Gondor : -0.50 Khand : -0.17 -
TripleA Turn Summary: Dwarves round 40
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 40 Purchase Units - Dwarves Dwarves buy 2 mortars; Remaining resources: 0 PUs; Combat Move - Dwarves 3 zepplins moved from S. Brown Lands to N. Ithilien 1 zepplin moved from Dagorlad to N. Ithilien 3 axeInfantrys moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Ithilien Dwarves attack with 4 zepplins Khand defend with 5 raiderCavalrys and 1 warWolves Dwarves roll dice for 4 zepplins in N. Ithilien, round 2 : 3/4 hits, 2.00 expected hits Khand roll dice for 5 raiderCavalrys and 1 warWolves in N. Ithilien, round 2 : 0/6 hits, 1.00 expected hits 2 raiderCavalrys owned by the Khand and 1 warWolves owned by the Khand lost in N. Ithilien Dwarves roll dice for 4 zepplins in N. Ithilien, round 3 : 2/4 hits, 2.00 expected hits Khand roll dice for 3 raiderCavalrys in N. Ithilien, round 3 : 1/3 hits, 0.50 expected hits 2 raiderCavalrys owned by the Khand and 1 zepplin owned by the Dwarves lost in N. Ithilien Dwarves roll dice for 3 zepplins in N. Ithilien, round 4 : 1/3 hits, 1.50 expected hits Khand roll dice for 1 raiderCavalry in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in N. Ithilien Dwarves win with 3 zepplins remaining. Battle score for attacker is 20 Casualties for Khand: 5 raiderCavalrys and 1 warWolves Casualties for Dwarves: 1 zepplin Non Combat Move - Dwarves 1 zepplin moved from N. Ithilien to S. Rhovanion 2 zepplins moved from N. Ithilien to Dagorlad Place Units - Dwarves 2 mortars placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Dwarves : 0.50 Khand : -0.67 -
TripleA Turn Summary: Saruman round 41
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 41 Purchase Units - Saruman Saruman buy 6 fortificationss and 2 towers; Remaining resources: 1 PUs; Place Units - Saruman 2 fortificationss and 2 towers placed in E. Emnet 4 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :





