@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Gondor round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Gondor Gondor buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry and 3 towerGuards moved from Lossarnach to Anorien 1 heavyCavalry, 1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien Combat - Gondor Battle in Anorien Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards Haradrim defend with 5 spearInfantrys and 5 trebuches Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards in Anorien, round 2 : 2/8 hits, 2.50 expected hits Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 3/10 hits, 2.50 expected hits 1 trebuche owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 3 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 0/8 hits, 2.00 expected hits 1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 4 : 4/5 hits, 1.83 expected hits Haradrim roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 4 : 0/6 hits, 1.50 expected hits 3 trebuches owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 5 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 2 spearInfantrys in Anorien, round 5 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Haradrim with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 25 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Casualties for Haradrim: 5 spearInfantrys and 5 trebuches Non Combat Move - Gondor Place Units - Gondor 6 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Haradrim : -3.67 Gondor : 2.00 -
TripleA Turn Summary: Rhun round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Rhun Rhun buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Place Units - Rhun 2 spearInfantrys and 1 trebuche placed in Iron Hills Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Dale Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 4 lightCavalrys moved from Lake Town to S. Mirkwood 1 heavyCavalry moved from Celduin to S. Mirkwood 4 lightCavalrys moved from Rhovanion to S. Mirkwood 1 heavyCavalry moved from S. Rhovanion to S. Mirkwood 4 lightCavalrys moved from Dagorlad to E. Osg. 1 heavyCavalry moved from Dagorlad to E. Osg. 1 lightCavalry moved from S. Ithilien to City of Corsairs Dale take Debatable Land from Haradrim Dale take Umbar from Haradrim Combat - Dale Battle in E. Osg. Dale attack with 1 heavyCavalry and 4 lightCavalrys Mordor defend with 1 castle, 2 fortificationss and 2 towers Dale roll dice for 1 heavyCavalry and 4 lightCavalrys in E. Osg., round 2 : 0/5 hits, 1.83 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 2 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale lost in E. Osg. Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in E. Osg., round 3 : 2/3 hits, 1.17 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 3 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in E. Osg. Dale roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits Mordor roll dice for 2 towers in E. Osg., round 4 : 1/2 hits, 1.33 expected hits 1 heavyCavalry owned by the Dale lost in E. Osg. Mordor win with 2 towers remaining. Battle score for attacker is -17 Casualties for Dale: 1 heavyCavalry and 4 lightCavalrys Casualties for Mordor: 2 fortificationss Battle in City of Corsairs Dale attack with 1 lightCavalry Haradrim defend with 1 castle and 2 fortificationss Dale roll dice for 1 lightCavalry in City of Corsairs, round 2 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 2 fortificationss in City of Corsairs, round 2 : 1/2 hits, 0.33 expected hits 1 lightCavalry owned by the Dale and 1 fortifications owned by the Haradrim lost in City of Corsairs Haradrim win with 1 fortifications remaining. Battle score for attacker is -2 Casualties for Dale: 1 lightCavalry Casualties for Haradrim: 1 fortifications Battle in S. Mirkwood Dale attack with 2 heavyCavalrys and 8 lightCavalrys Mordor defend with 2 orcss, 2 siegeTowers and 2 trollss Dale roll dice for 2 heavyCavalrys and 8 lightCavalrys in S. Mirkwood, round 2 : 3/10 hits, 3.67 expected hits Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in S. Mirkwood, round 3 : 3/8 hits, 3.00 expected hits Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 0/3 hits, 1.17 expected hits 2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 18 Casualties for Dale: 2 lightCavalrys Casualties for Mordor: 2 orcss, 2 siegeTowers and 2 trollss Non Combat Move - Dale 1 heavyCavalry moved from Lake Town to Celduin Place Units - Dale 1 heavyCavalry and 4 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Mordor : -0.50 Haradrim : 0.67 Dale : -1.50 -
TripleA Turn Summary: Khand round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 1 warWolves moved from Khand to Umbar Haradrim take Umbar from Dale 2 raiderCavalrys moved from Khand to S. Ithilien Khand take S. Ithilien from Gondor Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys moved from N. Ithilien to S. Ithilien 3 zepplins moved from Dagorlad to S. Ithilien 1 axeInfantry moved from Dagorlad to N. Ithilien 1 berzerkers moved from S. Rhovanion to Dagorlad 1 zepplin moved from Rhovanion to N. Ithilien 1 axeInfantry moved from Lonely Mtn. to N. Dale 1 axeInfantry moved from S. Dale to N. Dale 1 zepplin moved from Lonely Mtn. to Rhovanion Combat - Dwarves Battle in S. Ithilien Dwarves attack with 2 axeInfantrys and 3 zepplins Khand defend with 1 castle and 2 raiderCavalrys Dwarves roll dice for 2 axeInfantrys and 3 zepplins in S. Ithilien, round 2 : 2/5 hits, 1.83 expected hits Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.33 expected hits 2 raiderCavalrys owned by the Khand lost in S. Ithilien Dwarves win, taking S. Ithilien from Khand with 2 axeInfantrys and 3 zepplins remaining. Battle score for attacker is 10 Casualties for Khand: 2 raiderCavalrys Non Combat Move - Dwarves 3 zepplins moved from S. Ithilien to N. Ithilien 1 axeInfantry moved from N. Rhun to N. Dale Place Units - Dwarves 1 axeInfantry and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Dwarves : 0.17 Khand : -0.33 -
TripleA Turn Summary: Saruman round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Saruman Saruman buy 2 trollss; Remaining resources: 3 PUs; Combat Move - Saruman 2 trollss moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 2 trollss Elves defend with 1 hobbits Saruman roll dice for 2 trollss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -4 Casualties for Saruman: 1 trolls Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 trollss placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 15 PUsCombat Hit Differential Summary :
Saruman : 1.00 Elves : 0.83 -
TripleA Turn Summary: Freefolk round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Druwaith Laur to Westfold 1 spearInfantry moved from S. Dunland to Westfold 6 hobbitss moved from Enedwaith Coast to Druwaith Laur 7 hobbitss moved from Lond Daer to Enedwaith Coast 7 hobbitss moved from Minhiriath to Lond Daer 1 archers and 18 hobbitss moved from Druwaith Laur to Andrast Gondor take Andrast from Haradrim 2 lightCavalrys moved from Lond Daer to Druwaith Laur 1 archers and 1 spearInfantry moved from Tharbad to Eregion 6 hobbitss moved from S. Downs to Minhiriath 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Westfold Freefolk attack with 2 lightCavalrys and 1 spearInfantry Haradrim defend with 4 corsairss Freefolk roll dice for 2 lightCavalrys and 1 spearInfantry in Westfold, round 2 : 1/3 hits, 0.83 expected hits Haradrim roll dice for 4 corsairss in Westfold, round 2 : 1/4 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Freefolk lost in Westfold Freefolk roll dice for 2 lightCavalrys in Westfold, round 3 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 3 corsairss in Westfold, round 3 : 0/3 hits, 0.50 expected hits 1 corsairs owned by the Haradrim lost in Westfold Freefolk roll dice for 2 lightCavalrys in Westfold, round 4 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Westfold, round 4 : 0/2 hits, 0.33 expected hits Freefolk roll dice for 2 lightCavalrys in Westfold, round 5 : 1/2 hits, 0.67 expected hits Haradrim roll dice for 2 corsairss in Westfold, round 5 : 1/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim and 1 lightCavalry owned by the Freefolk lost in Westfold Freefolk roll dice for 1 lightCavalry in Westfold, round 6 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 6 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 7 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 7 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 8 : 0/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 8 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Westfold, round 9 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 1 corsairs in Westfold, round 9 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Westfold Freefolk win, taking Westfold from Haradrim with 1 lightCavalry remaining. Battle score for attacker is 9 Casualties for Freefolk: 1 lightCavalry and 1 spearInfantry Casualties for Haradrim: 4 corsairss Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Freefolk : -0.17 Haradrim : -0.50 -
TripleA Turn Summary: Mordor round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Mordor Mordor buy 4 fortificationss, 5 orcss and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 unit repaired. 4 trollss moved from Eastfold to Anorien 2 orcss moved from W. Osg. to Anorien Combat - Mordor Battle in Anorien Mordor attack with 2 orcss and 4 trollss Gondor defend with 1 heavyCavalry and 4 towerGuards Mordor roll dice for 2 orcss and 4 trollss in Anorien, round 2 : 4/6 hits, 2.33 expected hits Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 2 : 3/5 hits, 2.33 expected hits 3 towerGuards owned by the Gondor, 1 trolls owned by the Mordor, 1 heavyCavalry owned by the Gondor and 2 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 trollss in Anorien, round 3 : 1/3 hits, 1.50 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Mordor win, taking Anorien from Gondor with 3 trollss remaining. Battle score for attacker is 9 Casualties for Mordor: 2 orcss and 1 trolls Casualties for Gondor: 1 heavyCavalry and 4 towerGuards Non Combat Move - Mordor Place Units - Mordor 2 trollss placed in E. Osg. 2 fortificationss placed in W. Osg. Mordor undo move 2. 2 orcss placed in W. Osg. 1 fortifications and 3 orcss placed in Eastfold 1 fortifications placed in Dol Goldur 1 fortifications placed in Udun 1 fortifications placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Mordor : 1.17 Gondor : 0.17 -
TripleA Turn Summary: Goblins round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Goblins Goblins buy 1 bats; Remaining resources: 4 PUs; Combat Move - Goblins 2 batss, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 batss, 1 shooters and 1 stabbers Elves defend with 2 hobbitss Goblins roll dice for 2 batss, 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 0/3 hits, 1.00 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 2 : 1/2 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 batss and 1 stabbers in Drimrill Dale, round 3 : 0/3 hits, 0.83 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits Goblins roll dice for 2 batss and 1 stabbers in Drimrill Dale, round 4 : 2/3 hits, 0.83 expected hits Elves roll dice for 2 hobbitss in Drimrill Dale, round 4 : 0/2 hits, 0.33 expected hits 2 hobbitss owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Casualties for Elves: 2 hobbitss Non Combat Move - Goblins 2 batss moved from Drimrill Dale to Moria Place Units - Goblins 1 bats placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 13 PUsCombat Hit Differential Summary :
Goblins : -0.67 Elves : 0.00 -
TripleA Turn Summary: Elves round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 9 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 1 eagles moved from Lorien to Helms Deep 3 eagless, 10 griffins, 1 hunters and 3 wizards moved from E. Emnet to Helms Deep 6 hobbitss moved from Gladden to Anduin West Bank 3 hobbitss moved from W. Mirkwood to Gladden 3 hobbitss moved from Celebran to Fangorn 1 hunters moved from Lorien to Fangorn 1 hobbits moved from N. Brown Lands to Wold Combat - Elves Battle in Fangorn Elves attack with 3 hobbitss and 1 hunters Saruman defend with 1 trolls Elves roll dice for 3 hobbitss and 1 hunters in Fangorn, round 2 : 1/2 hits, 0.50 expected hits Saruman roll dice for 1 trolls in Fangorn, round 2 : 1/1 hits, 0.50 expected hits 1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 4 Casualties for Elves: 1 hobbits Casualties for Saruman: 1 trolls Battle in Helms Deep Elves attack with 4 eagless, 10 griffins, 1 hunters and 3 wizards Haradrim defend with 1 castle, 3 corsairss, 6 fortificationss and 4 towers Elves roll dice for 4 eagless, 10 griffins, 1 hunters and 3 wizards in Helms Deep, round 2 : 15/18 hits, 8.67 expected hits Haradrim roll dice for 3 corsairss, 6 fortificationss and 4 towers in Helms Deep, round 2 : 3/13 hits, 4.17 expected hits 3 corsairss owned by the Haradrim, 6 fortificationss owned by the Haradrim, 4 towers owned by the Haradrim and 3 eagless owned by the Elves lost in Helms Deep Elves win, taking Helms Deep from Haradrim, taking E. Emnet from Elves, taking Westfold from Freefolk, taking Wold from Elves with 1 eagles, 10 griffins, 1 hunters and 3 wizards remaining. Battle score for attacker is 26 Casualties for Elves: 3 eagless Casualties for Haradrim: 3 corsairss, 6 fortificationss and 4 towers Non Combat Move - Elves 1 eagles moved from Helms Deep to E. Emnet 4 griffins moved from Helms Deep to E. Emnet 6 griffins moved from Helms Deep to Westfold 2 griffins moved from Westfold to E. Emnet 8 hobbitss moved from Anduin East Bank to Lorien 4 hobbitss moved from Celebran to Lorien 1 hobbits moved from Celebran to Anduin East Bank 1 eagles moved from E. Emnet to Celebran 1 hobbits moved from N. Mirkwood to W. Mirkwood 3 hobbitss moved from High Mirkwood to Carrock Place Units - Elves 1 eagles, 2 griffins and 1 hunters placed in Lorien 2 hobbitss placed in S. Caves 2 hobbitss placed in N. Caves 3 hobbitss placed in High Mirkwood 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Saruman : 0.50 Elves : 6.83 Haradrim : -1.17 -
TripleA Turn Summary: Haradrim round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Haradrim Haradrim buy 4 fortificationss, 1 oliphant and 6 spearInfantrys; Remaining resources: 5 PUs; Combat Move - Haradrim 1 corsairs moved from Lebennin to Lossarnach Haradrim take Lossarnach from Gondor 1 corsairs moved from Lamedon to Morthond 5 corsairss moved from Anfalas to Morthond 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to S. Ithilien 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to S. Ithilien 2 corsairss and 1 galleon moved from Morthond to Anduin Mouth 2 corsairss moved from Anduin Mouth to Lossarnach Combat - Haradrim Battle in S. Ithilien Haradrim attack with 4 corsairss Dwarves defend with 2 axeInfantrys; Gondor defend with 1 castle Haradrim roll dice for 4 corsairss in S. Ithilien, round 2 : 3/4 hits, 2.00 expected hits Gondor roll dice for 2 axeInfantrys in S. Ithilien, round 2 : 1/2 hits, 1.00 expected hits 1 corsairs owned by the Haradrim and 2 axeInfantrys owned by the Dwarves lost in S. Ithilien Haradrim win, taking S. Ithilien from Gondor with 3 corsairss remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Casualties for Dwarves: 2 axeInfantrys Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss placed in Pinnath Gelin 2 fortificationss and 1 oliphant placed in Anfalas 6 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
Haradrim : 1.00 Gondor : 0.00 -
TripleA Turn Summary: Gondor round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Gondor Gondor buy 4 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; Place Units - Gondor 4 spearInfantrys and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Rhun Rhun buy 2 trebuches; Remaining resources: 2 PUs; Combat Move - Rhun 1 trebuche moved from Rhun to N. Rhun 1 chariotArchers, 3 spearInfantrys, 3 trebuches and 1 warWagon moved from Iron Hills to N. Rhun Combat - Rhun Battle in N. Rhun Rhun attack with 1 chariotArchers, 3 spearInfantrys, 4 trebuches and 1 warWagon Dwarves defend with 1 axeInfantry, 2 berzerkerss and 3 phalanxs Rhun roll dice for 1 chariotArchers, 3 spearInfantrys, 4 trebuches and 1 warWagon in N. Rhun, round 2 : 7/9 hits, 4.00 expected hits Dale roll dice for 1 axeInfantry, 2 berzerkerss and 3 phalanxs in N. Rhun, round 2 : 3/6 hits, 3.17 expected hits 3 trebuches owned by the Rhun, 2 berzerkerss owned by the Dwarves, 1 axeInfantry owned by the Dwarves and 3 phalanxs owned by the Dwarves lost in N. Rhun Rhun win, taking N. Rhun from Dale with 1 chariotArchers, 3 spearInfantrys, 1 trebuche and 1 warWagon remaining. Battle score for attacker is 20 Casualties for Rhun: 3 trebuches Casualties for Dwarves: 1 axeInfantry, 2 berzerkerss and 3 phalanxs Non Combat Move - Rhun Place Units - Rhun 2 trebuches placed in Iron Hills Turn Complete - Rhun Rhun collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Dale : -0.17 Rhun : 3.00 -
TripleA Turn Summary: Dale round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Dale Dale buy 3 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from Celduin to S. Mirkwood 4 lightCavalrys moved from Lake Town to S. Mirkwood 1 heavyCavalry moved from Lake Town to W. Mirkwood Non Combat Move - Dale Place Units - Dale 3 heavyCavalrys and 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 2 raiderCavalrys Dwarves defend with 1 axeInfantry and 4 zepplins Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 1 axeInfantry and 4 zepplins in N. Ithilien, round 2 : 1/5 hits, 1.17 expected hits 1 raiderCavalry owned by the Khand and 1 zepplin owned by the Dwarves lost in N. Ithilien Khand roll dice for 1 raiderCavalry in N. Ithilien, round 3 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 axeInfantry and 3 zepplins in N. Ithilien, round 3 : 1/4 hits, 1.00 expected hits 1 raiderCavalry owned by the Khand lost in N. Ithilien Gondor win with 1 axeInfantry and 3 zepplins remaining. Battle score for attacker is -2 Casualties for Khand: 2 raiderCavalrys Casualties for Dwarves: 1 zepplin Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : -0.17 Khand : -0.50 -
TripleA Turn Summary: Dwarves round 36
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 36 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry moved from N. Ithilien to Anorien 3 zepplins moved from N. Ithilien to Anorien Combat - Dwarves Battle in Anorien Dwarves attack with 1 axeInfantry and 3 zepplins Mordor defend with 3 trollss Dwarves roll dice for 1 axeInfantry and 3 zepplins in Anorien, round 2 : 1/4 hits, 1.67 expected hits Mordor roll dice for 3 trollss in Anorien, round 2 : 2/3 hits, 1.50 expected hits 1 trolls owned by the Mordor, 1 axeInfantry owned by the Dwarves and 1 zepplin owned by the Dwarves lost in Anorien Dwarves roll dice for 2 zepplins in Anorien, round 3 : 0/2 hits, 1.00 expected hits Mordor roll dice for 2 trollss in Anorien, round 3 : 1/2 hits, 1.00 expected hits 1 zepplin owned by the Dwarves lost in Anorien Dwarves roll dice for 1 zepplin in Anorien, round 4 : 1/1 hits, 0.50 expected hits Mordor roll dice for 2 trollss in Anorien, round 4 : 1/2 hits, 1.00 expected hits 1 trolls owned by the Mordor and 1 zepplin owned by the Dwarves lost in Anorien Mordor win with 1 trolls remaining. Battle score for attacker is -16 Casualties for Dwarves: 1 axeInfantry and 3 zepplins Casualties for Mordor: 2 trollss Non Combat Move - Dwarves 1 berzerkers moved from Dagorlad to N. Ithilien 1 zepplin moved from Rhovanion to Dagorlad 1 axeInfantry moved from Celduin to Rhovanion 1 axeInfantry moved from Lonely Mtn. to N. Dale 1 zepplin moved from Lonely Mtn. to N. Dale Place Units - Dwarves 1 axeInfantry and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Mordor : 0.50 Dwarves : -1.17 -
TripleA Turn Summary: Saruman round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Saruman Saruman buy 1 orcs and 2 trollss; Remaining resources: 0 PUs; Combat Move - Saruman 2 trollss moved from Isengard to Fangorn Combat - Saruman Battle in Fangorn Saruman attack with 2 trollss Elves defend with 2 hobbitss and 1 hunters Saruman roll dice for 2 trollss in Fangorn, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 2 hobbitss and 1 hunters in Fangorn, round 2 : 2/3 hits, 0.83 expected hits 1 hobbits owned by the Elves and 2 trollss owned by the Saruman lost in Fangorn Elves win with 1 hobbits and 1 hunters remaining. Battle score for attacker is -10 Casualties for Saruman: 2 trollss Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 1 orcs and 2 trollss placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Saruman : 0.00 Elves : 1.17 -
TripleA Turn Summary: Freefolk round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from Westfold to Angren Bank 1 lightCavalry moved from Angren Bank to Druwaith Laur 6 hobbitss and 2 lightCavalrys moved from Druwaith Laur to Andrast 7 hobbitss moved from Enedwaith Coast to Druwaith Laur 7 hobbitss and 2 lightCavalrys moved from Lond Daer to Enedwaith Coast 2 lightCavalrys moved from Enedwaith Coast to Andrast 6 hobbitss moved from Minhiriath to Lond Daer 1 archers and 1 spearInfantry moved from Tharbad to Eregion 6 hobbitss moved from S. Downs to Minhiriath 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 2 hobbitss and 1 lightCavalry placed in Bree 2 hobbitss placed in Hobbiton 2 hobbitss placed in Fornost Turn Complete - Freefolk Freefolk collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Purchase Units - Mordor Mordor buy 4 orcss and 3 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 2 trollss moved from E. Osg. to Anorien 2 orcss moved from W. Osg. to Anorien 3 orcss moved from Eastfold to Anorien Non Combat Move - Mordor Place Units - Mordor 4 orcss placed in Eastfold 2 trollss placed in W. Osg. 1 trolls placed in Udun Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 37
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 37 Turn Complete - Rohan Rohan collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :





