@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Freefolk round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 5 hobbitss moved from Druwaith Laur to Andrast 7 lightCavalrys moved from S. Dunland to Andrast 6 hobbitss moved from Angren Bank to Druwaith Laur 6 hobbitss moved from Enedwaith to Angren Bank 6 hobbitss moved from Lond Daer to Enedwaith Coast 2 lightCavalrys moved from Lond Daer to Andrast 1 archers moved from Lond Daer to Enedwaith Coast 6 hobbitss moved from Minhiriath to Lond Daer 1 archers and 1 hobbits moved from Tharbad to Eregion 7 hobbitss moved from S. Downs to Minhiriath 2 hobbitss moved from Shire to S. Downs 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Andrast Freefolk attack with 5 hobbitss and 9 lightCavalrys Haradrim defend with 1 castle, 2 corsairss and 4 spearInfantrys Freefolk roll dice for 5 hobbitss and 9 lightCavalrys in Andrast, round 2 : 2/9 hits, 3.00 expected hits Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 2 : 1/6 hits, 1.67 expected hits 2 corsairss owned by the Haradrim and 1 hobbits owned by the Freefolk lost in Andrast Freefolk roll dice for 4 hobbitss and 9 lightCavalrys in Andrast, round 3 : 4/9 hits, 3.00 expected hits Haradrim roll dice for 4 spearInfantrys in Andrast, round 3 : 0/4 hits, 1.33 expected hits 4 spearInfantrys owned by the Haradrim lost in Andrast Freefolk win, taking Andrast from Haradrim with 4 hobbitss and 9 lightCavalrys remaining. Battle score for attacker is 18 Casualties for Freefolk: 1 hobbits Casualties for Haradrim: 2 corsairss and 4 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Freefolk : 0.00 Haradrim : -2.00 -
TripleA Turn Summary: Mordor round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Mordor Mordor buy 5 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from W. Osg. to Lossarnach Mordor take Lossarnach from Gondor 1 orcs moved from W. Osg. to Anorien 4 trollss moved from Eastfold to Anorien 1 orcs moved from E. Osg. to W. Osg. Combat - Mordor Battle in Anorien Mordor attack with 1 orcs and 4 trollss Elves defend with 1 hunters Mordor roll dice for 1 orcs and 4 trollss in Anorien, round 2 : 4/5 hits, 2.17 expected hits Gondor roll dice for 1 hunters in Anorien, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Anorien Mordor win, taking Anorien from Gondor with 1 orcs and 4 trollss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Mordor Place Units - Mordor 2 siegeTowers and 2 trollss placed in Dol Goldur 2 orcss placed in W. Osg. 3 orcss placed in Eastfold Turn Complete - Mordor Mordor collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Mordor : 1.83 Gondor : -0.50 -
TripleA Turn Summary: Goblins round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Goblins Goblins buy 1 bats and 1 shooters; Remaining resources: 1 PUs; Place Units - Goblins 1 bats and 1 shooters placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 3 hobbitss moved from W. Mirkwood to S. Mirkwood 1 wizard moved from Lebennin to Lamedon Gondor take Lamedon from Haradrim 1 wizard moved from Lamedon to Lebennin 2 hobbitss moved from N. Caves to Drimrill Dale 3 hobbitss moved from Lorien to Drimrill Dale 1 hobbits moved from Lorien to Drimrill Dale 1 hobbits moved from Drimrill Dale to Anduin East Bank 1 wizard moved from Westfold to Anorien 1 hunters moved from E. Emnet to Anorien 2 eagless moved from E. Emnet to Fangorn 5 hobbitss moved from Celebran to Fangorn 9 griffins moved from E. Emnet to Anorien 3 hobbitss moved from N. Mirkwood to W. Mirkwood 2 hobbitss moved from Westfold to E. Emnet Combat - Elves Battle in Fangorn Elves attack with 2 eagless and 5 hobbitss Saruman defend with 2 trollss Elves roll dice for 2 eagless and 5 hobbitss in Fangorn, round 2 : 2/2 hits, 0.67 expected hits Saruman roll dice for 2 trollss in Fangorn, round 2 : 0/2 hits, 1.00 expected hits 2 trollss owned by the Saruman lost in Fangorn Elves win, taking Fangorn from Saruman with 2 eagless and 5 hobbitss remaining. Battle score for attacker is 12 Casualties for Saruman: 2 trollss Battle in Anorien Elves attack with 9 griffins, 1 hunters and 1 wizard Mordor defend with 1 orcs and 4 trollss Elves roll dice for 9 griffins, 1 hunters and 1 wizard in Anorien, round 2 : 5/11 hits, 5.50 expected hits Mordor roll dice for 1 orcs and 4 trollss in Anorien, round 2 : 2/5 hits, 2.17 expected hits 1 hunters owned by the Elves, 1 griffin owned by the Elves, 4 trollss owned by the Mordor and 1 orcs owned by the Mordor lost in Anorien Elves win, taking Anorien from Mordor with 8 griffins and 1 wizard remaining. Battle score for attacker is 16 Casualties for Elves: 1 griffin and 1 hunters Casualties for Mordor: 1 orcs and 4 trollss Non Combat Move - Elves 8 griffins moved from Anorien to E. Emnet 2 eagless moved from Fangorn to E. Emnet Place Units - Elves 1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet 4 hobbitss placed in Lorien 3 hobbitss placed in High Mirkwood Elves undo move 3. 2 hobbitss placed in N. Caves 2 hobbitss placed in S. Caves 1 hobbits placed in High Mirkwood Turn Complete - Elves Elves collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Saruman : -1.00 Mordor : -0.17 Elves : 0.83 -
TripleA Turn Summary: Haradrim round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Haradrim Haradrim buy 9 corsairss; Remaining resources: 0 PUs; Combat Move - Haradrim 6 corsairss and 3 galleons moved from N. E. Central Sea Zone to Lefnui 6 corsairss moved from Lefnui to Andrast 3 spearInfantrys moved from Anfalas to Andrast 2 spearInfantrys moved from Pinnath Gelin to Andrast 5 spearInfantrys and 5 trebuches moved from Helms Deep to Eastfold Combat - Haradrim Battle in Andrast Haradrim attack with 6 corsairss and 5 spearInfantrys Freefolk defend with 4 hobbitss and 9 lightCavalrys; Gondor defend with 1 castle Haradrim roll dice for 6 corsairss and 5 spearInfantrys in Andrast, round 2 : 3/11 hits, 3.83 expected hits Gondor roll dice for 4 hobbitss and 9 lightCavalrys in Andrast, round 2 : 2/13 hits, 2.17 expected hits 3 hobbitss owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast Haradrim roll dice for 6 corsairss and 3 spearInfantrys in Andrast, round 3 : 3/9 hits, 3.50 expected hits Gondor roll dice for 1 hobbits and 9 lightCavalrys in Andrast, round 3 : 3/10 hits, 1.67 expected hits 2 lightCavalrys owned by the Freefolk, 1 hobbits owned by the Freefolk and 3 spearInfantrys owned by the Haradrim lost in Andrast Haradrim roll dice for 6 corsairss in Andrast, round 4 : 4/6 hits, 3.00 expected hits Gondor roll dice for 7 lightCavalrys in Andrast, round 4 : 1/7 hits, 1.17 expected hits 4 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast Haradrim roll dice for 5 corsairss in Andrast, round 5 : 3/5 hits, 2.50 expected hits Gondor roll dice for 3 lightCavalrys in Andrast, round 5 : 1/3 hits, 0.50 expected hits 3 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast Haradrim win, taking Andrast from Gondor with 4 corsairss remaining. Battle score for attacker is 21 Casualties for Haradrim: 2 corsairss and 5 spearInfantrys Casualties for Freefolk: 4 hobbitss and 9 lightCavalrys Non Combat Move - Haradrim 2 corsairss moved from Umbar Peninsula to Umbar Peninsula Coast 2 corsairss and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone 3 galleons moved from Umbar Peninsula Coast to Bay of Harad Place Units - Haradrim 3 corsairss placed in Anfalas 2 corsairss placed in Pinnath Gelin 4 corsairss placed in Helms Deep Turn Complete - Haradrim Haradrim collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Haradrim : 0.17 Gondor : 1.50 -
TripleA Turn Summary: Gondor round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Gondor Gondor buy 1 heavyCavalry, 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry moved from Minas Tirith to Lossarnach 3 towerGuards moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Lossarnach Gondor attack with 1 spearInfantry and 3 towerGuards Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 3 towerGuards in Lossarnach, round 2 : 1/4 hits, 1.17 expected hits Mordor roll dice for 1 orcs in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 spearInfantry and 3 towerGuards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor Place Units - Gondor 1 heavyCavalry, 1 spearInfantry and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Mordor : -0.17 Gondor : -0.17 -
TripleA Turn Summary: Rhun round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Rhun Rhun buy 1 chariotArchers and 1 warWagon; Remaining resources: 0 PUs; Place Units - Rhun 1 chariotArchers and 1 warWagon placed in Iron Hills Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Dale Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 2 lightCavalrys moved from S. Rhovanion to S. Ithilien Gondor take N. Ithilien from Khand 1 heavyCavalry and 2 lightCavalrys moved from Rhovanion to Dagorlad 2 lightCavalrys moved from S. Rhovanion to Dagorlad 1 heavyCavalry moved from Celduin to S. Rhovanion 4 lightCavalrys moved from Lake Town to Rhovanion 1 heavyCavalry moved from Lake Town to Celduin Combat - Dale Battle in S. Ithilien Dale attack with 2 lightCavalrys Khand defend with 1 castle and 1 warWolves Dale roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.67 expected hits Khand roll dice for 1 warWolves in S. Ithilien, round 2 : 0/1 hits, 0.17 expected hits Dale roll dice for 2 lightCavalrys in S. Ithilien, round 3 : 0/2 hits, 0.67 expected hits Khand roll dice for 1 warWolves in S. Ithilien, round 3 : 0/1 hits, 0.17 expected hits Dale roll dice for 2 lightCavalrys in S. Ithilien, round 4 : 1/2 hits, 0.67 expected hits Khand roll dice for 1 warWolves in S. Ithilien, round 4 : 0/1 hits, 0.17 expected hits 1 warWolves owned by the Khand lost in S. Ithilien Dale win, taking S. Ithilien from Khand with 2 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Khand: 1 warWolves Non Combat Move - Dale Place Units - Dale 1 heavyCavalry and 4 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Dale : -1.00 Khand : -0.50 -
TripleA Turn Summary: Khand round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to S. Ithilien Combat - Khand Battle in S. Ithilien Khand attack with 2 raiderCavalrys Gondor defend with 1 castle; Dale defend with 2 lightCavalrys Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 1/2 hits, 1.00 expected hits Gondor roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 2/2 hits, 0.33 expected hits 1 lightCavalry owned by the Dale and 2 raiderCavalrys owned by the Khand lost in S. Ithilien Gondor win with 1 lightCavalry remaining. Battle score for attacker is -6 Casualties for Khand: 2 raiderCavalrys Casualties for Dale: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Gondor : 1.67 Khand : 0.00 -
TripleA Turn Summary: Dwarves round 34
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; Combat Move - Dwarves 2 axeInfantrys moved from Dagorlad to N. Ithilien 1 axeInfantry moved from S. Rhovanion to Dagorlad 1 berzerkers moved from Rhovanion to S. Rhovanion 1 zepplin moved from Rhovanion to Dagorlad 1 phalanx moved from Celduin to N. Dale 1 axeInfantry moved from N. Dale to Withered Heath 1 axeInfantry moved from Lonely Mtn. to Withered Heath 1 zepplin moved from Lonely Mtn. to Rhovanion 1 phalanx moved from N. Rhun to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 axeInfantry and 1 zepplin placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Saruman Saruman buy 2 trollss; Remaining resources: 1 PUs; Combat Move - Saruman 2 trollss moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 2 trollss Elves defend with 1 hobbits Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Westfold Saruman win, taking Westfold from Elves with 2 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 trollss placed in Isengard Turn Complete - Saruman Saruman collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Saruman : 0.00 Elves : -0.17 -
TripleA Turn Summary: Freefolk round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers and 6 hobbitss moved from Enedwaith Coast to Druwaith Laur 6 hobbitss moved from Angren Bank to Druwaith Laur 2 lightCavalrys moved from Lond Daer to Druwaith Laur 6 hobbitss moved from Lond Daer to Enedwaith Coast 7 hobbitss moved from Minhiriath to Lond Daer 7 hobbitss moved from S. Downs to Minhiriath 1 archers and 1 spearInfantry moved from Tharbad to Eregion 2 hobbitss moved from Shire to S. Downs 3 hobbitss moved from Bree to S. Downs 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Mordor Mordor buy 2 orcss and 4 trollss; Remaining resources: 2 PUs; Combat Move - Mordor 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood 3 orcss moved from W. Osg. to Anorien 3 orcss moved from Eastfold to Anorien Combat - Mordor Battle in S. Mirkwood Mordor attack with 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss Elves defend with 12 hobbitss Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 3/12 hits, 3.83 expected hits Elves roll dice for 12 hobbitss in S. Mirkwood, round 2 : 1/12 hits, 2.00 expected hits Units damaged: 1 nazgul owned by the Mordor 3 hobbitss owned by the Elves lost in S. Mirkwood Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 3 : 5/12 hits, 3.83 expected hits Elves roll dice for 9 hobbitss in S. Mirkwood, round 3 : 4/9 hits, 1.50 expected hits 5 hobbitss owned by the Elves and 4 orcss owned by the Mordor lost in S. Mirkwood Mordor roll dice for 1 nazgul, 3 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 4 : 4/8 hits, 3.17 expected hits Elves roll dice for 4 hobbitss in S. Mirkwood, round 4 : 1/4 hits, 0.67 expected hits 4 hobbitss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 1 nazgul, 2 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 9 Casualties for Elves: 12 hobbitss Casualties for Mordor: 5 orcss Battle in Anorien Mordor attack with 6 orcss Elves defend with 1 wizard Mordor roll dice for 6 orcss in Anorien, round 2 : 1/6 hits, 1.00 expected hits Gondor roll dice for 1 wizard in Anorien, round 2 : 1/1 hits, 0.67 expected hits 1 wizard owned by the Elves and 1 orcs owned by the Mordor lost in Anorien Mordor win, taking Anorien from Gondor with 5 orcss remaining. Battle score for attacker is 5 Casualties for Mordor: 1 orcs Casualties for Elves: 1 wizard Non Combat Move - Mordor 1 nazgul moved from S. Mirkwood to Dol Goldur Place Units - Mordor 2 trollss placed in W. Osg. 2 trollss placed in E. Osg. Mordor undo move 1. Mordor undo move 1. 4 trollss placed in Eastfold 2 orcss placed in W. Osg. Turn Complete - Mordor Mordor collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Mordor : 1.17 Elves : 1.83 Gondor : 0.33 -
TripleA Turn Summary: Goblins round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Goblins Goblins buy 1 shooters and 1 trolls; Remaining resources: 1 PUs; Place Units - Goblins 1 shooters and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 2 hobbitss moved from Fangorn to Westfold 2 hobbitss moved from E. Emnet to Anorien 1 eagles and 1 griffin moved from E. Emnet to Westfold 1 griffin moved from E. Emnet to Westfold 3 griffins moved from E. Emnet to Anorien 2 griffins moved from E. Emnet to Anorien 2 eagless moved from E. Emnet to Anorien 1 griffin moved from E. Emnet to Westfold 1 griffin moved from E. Emnet to Anorien 1 hobbits moved from Anduin East Bank to N. Brown Lands 4 hobbitss moved from Lorien to Anduin East Bank 6 hobbitss moved from Drimrill Dale to Gladden 2 hobbitss moved from N. Caves to Drimrill Dale 2 hobbitss moved from Fangorn to Celebran 2 hobbitss moved from Celebran to Anduin East Bank 2 hobbitss moved from S. Caves to Celebran 2 hobbitss moved from Celebran to Anduin East Bank 1 hobbits moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in Westfold Elves attack with 1 eagles, 3 griffins and 2 hobbitss Saruman defend with 2 trollss Elves roll dice for 1 eagles, 3 griffins and 2 hobbitss in Westfold, round 2 : 3/4 hits, 1.83 expected hits Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits 1 hobbits owned by the Elves and 2 trollss owned by the Saruman lost in Westfold Elves win, taking Westfold from Saruman with 1 eagles, 3 griffins and 1 hobbits remaining. Battle score for attacker is 10 Casualties for Elves: 1 hobbits Casualties for Saruman: 2 trollss Battle in Anorien Elves attack with 2 eagless, 6 griffins and 2 hobbitss Mordor defend with 5 orcss Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 2 : 4/8 hits, 3.67 expected hits Mordor roll dice for 5 orcss in Anorien, round 2 : 0/5 hits, 0.83 expected hits 4 orcss owned by the Mordor lost in Anorien Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 3 : 0/8 hits, 3.67 expected hits Mordor roll dice for 1 orcs in Anorien, round 3 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anorien Elves roll dice for 2 eagless, 6 griffins and 1 hobbits in Anorien, round 4 : 4/8 hits, 3.67 expected hits Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Elves win, taking Anorien from Mordor with 2 eagless, 6 griffins and 1 hobbits remaining. Battle score for attacker is 13 Casualties for Mordor: 5 orcss Casualties for Elves: 1 hobbits Non Combat Move - Elves 2 eagless and 6 griffins moved from Anorien to E. Emnet 1 eagles and 3 griffins moved from Westfold to E. Emnet Place Units - Elves 1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet Elves undo move 1. 1 griffin, 2 hobbitss and 1 wizard placed in E. Emnet 1 eagles, 2 hobbitss and 1 hunters placed in Lorien 3 hobbitss placed in High Mirkwood 2 hobbitss placed in N. Caves Turn Complete - Elves Elves collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Saruman : 0.00 Mordor : -0.17 Elves : -1.83 -
TripleA Turn Summary: Haradrim round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Haradrim Haradrim buy 8 corsairss; Remaining resources: 0 PUs; Combat Move - Haradrim 5 spearInfantrys and 5 trebuches moved from Eastfold to Anorien 4 corsairss moved from Helms Deep to Westfold 1 corsairs moved from Anfalas to Lamedon Haradrim take Lamedon from Gondor 1 galleon moved from Lefnui to Morthond 2 corsairss moved from Anfalas to Morthond 2 corsairss moved from Morthond to Lebennin 2 corsairss and 1 galleon moved from N. W. Central Sea Zone to Lefnui 2 galleons moved from Lefnui to S. E. Central Sea Zone 2 corsairss moved from Lefnui to Anfalas Combat - Haradrim Battle in Anorien Haradrim attack with 5 spearInfantrys and 5 trebuches Elves defend with 1 hobbits Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 4/10 hits, 4.17 expected hits Gondor roll dice for 1 hobbits in Anorien, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anorien Haradrim win, taking Anorien from Gondor with 5 spearInfantrys and 5 trebuches remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Westfold Haradrim attack with 4 corsairss Elves defend with 1 hobbits Haradrim roll dice for 4 corsairss in Westfold, round 2 : 2/4 hits, 2.00 expected hits Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Westfold Haradrim win, taking Westfold from Elves with 4 corsairss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Lebennin Haradrim attack with 2 corsairss Elves defend with 1 wizard Haradrim roll dice for 2 corsairss in Lebennin, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 wizard in Lebennin, round 2 : 1/1 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 wizard owned by the Elves lost in Lebennin Haradrim win, taking Lebennin from Gondor with 1 corsairs remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Casualties for Elves: 1 wizard Non Combat Move - Haradrim 4 corsairss moved from Andrast to Anfalas Place Units - Haradrim 2 corsairss placed in Pinnath Gelin 3 corsairss placed in Anfalas 3 corsairss placed in Helms Deep Turning on Edit Mode EDIT: Removing units owned by Haradrim from Bay of Harad: 3 galleons EDIT: Adding units owned by Haradrim to Umbar Peninsula Coast: 3 galleons EDIT: Removing units owned by Haradrim from S. E. Central Sea Zone: 2 galleons EDIT: Adding units owned by Haradrim to Morthond: 2 galleons EDIT: Turning off Edit Mode Turn Complete - Haradrim Haradrim collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Elves : -0.17 Haradrim : 0.83 Gondor : 0.17 -
TripleA Turn Summary: Gondor round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Gondor Gondor buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry and 3 towerGuards moved from Lossarnach to Anorien 1 heavyCavalry, 1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien Combat - Gondor Battle in Anorien Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards Haradrim defend with 5 spearInfantrys and 5 trebuches Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards in Anorien, round 2 : 2/8 hits, 2.50 expected hits Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 3/10 hits, 2.50 expected hits 1 trebuche owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 3 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 0/8 hits, 2.00 expected hits 1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 4 : 4/5 hits, 1.83 expected hits Haradrim roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 4 : 0/6 hits, 1.50 expected hits 3 trebuches owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 5 : 2/5 hits, 1.83 expected hits Haradrim roll dice for 2 spearInfantrys in Anorien, round 5 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Haradrim with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 25 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Casualties for Haradrim: 5 spearInfantrys and 5 trebuches Non Combat Move - Gondor Place Units - Gondor 6 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Haradrim : -3.67 Gondor : 2.00 -
TripleA Turn Summary: Rhun round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Rhun Rhun buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Place Units - Rhun 2 spearInfantrys and 1 trebuche placed in Iron Hills Turn Complete - Rhun Rhun collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Dale Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Dale 4 lightCavalrys moved from Lake Town to S. Mirkwood 1 heavyCavalry moved from Celduin to S. Mirkwood 4 lightCavalrys moved from Rhovanion to S. Mirkwood 1 heavyCavalry moved from S. Rhovanion to S. Mirkwood 4 lightCavalrys moved from Dagorlad to E. Osg. 1 heavyCavalry moved from Dagorlad to E. Osg. 1 lightCavalry moved from S. Ithilien to City of Corsairs Dale take Debatable Land from Haradrim Dale take Umbar from Haradrim Combat - Dale Battle in E. Osg. Dale attack with 1 heavyCavalry and 4 lightCavalrys Mordor defend with 1 castle, 2 fortificationss and 2 towers Dale roll dice for 1 heavyCavalry and 4 lightCavalrys in E. Osg., round 2 : 0/5 hits, 1.83 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 2 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale lost in E. Osg. Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in E. Osg., round 3 : 2/3 hits, 1.17 expected hits Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 3 : 2/4 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in E. Osg. Dale roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits Mordor roll dice for 2 towers in E. Osg., round 4 : 1/2 hits, 1.33 expected hits 1 heavyCavalry owned by the Dale lost in E. Osg. Mordor win with 2 towers remaining. Battle score for attacker is -17 Casualties for Dale: 1 heavyCavalry and 4 lightCavalrys Casualties for Mordor: 2 fortificationss Battle in City of Corsairs Dale attack with 1 lightCavalry Haradrim defend with 1 castle and 2 fortificationss Dale roll dice for 1 lightCavalry in City of Corsairs, round 2 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 2 fortificationss in City of Corsairs, round 2 : 1/2 hits, 0.33 expected hits 1 lightCavalry owned by the Dale and 1 fortifications owned by the Haradrim lost in City of Corsairs Haradrim win with 1 fortifications remaining. Battle score for attacker is -2 Casualties for Dale: 1 lightCavalry Casualties for Haradrim: 1 fortifications Battle in S. Mirkwood Dale attack with 2 heavyCavalrys and 8 lightCavalrys Mordor defend with 2 orcss, 2 siegeTowers and 2 trollss Dale roll dice for 2 heavyCavalrys and 8 lightCavalrys in S. Mirkwood, round 2 : 3/10 hits, 3.67 expected hits Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 1.67 expected hits 2 lightCavalrys owned by the Dale, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in S. Mirkwood, round 3 : 3/8 hits, 3.00 expected hits Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 0/3 hits, 1.17 expected hits 2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 18 Casualties for Dale: 2 lightCavalrys Casualties for Mordor: 2 orcss, 2 siegeTowers and 2 trollss Non Combat Move - Dale 1 heavyCavalry moved from Lake Town to Celduin Place Units - Dale 1 heavyCavalry and 4 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Mordor : -0.50 Haradrim : 0.67 Dale : -1.50 -
TripleA Turn Summary: Khand round 35
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 1 warWolves moved from Khand to Umbar Haradrim take Umbar from Dale 2 raiderCavalrys moved from Khand to S. Ithilien Khand take S. Ithilien from Gondor Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :





