Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Freefolk
Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
5 hobbitss moved from Druwaith Laur to Andrast
7 lightCavalrys moved from S. Dunland to Andrast
6 hobbitss moved from Angren Bank to Druwaith Laur
6 hobbitss moved from Enedwaith to Angren Bank
6 hobbitss moved from Lond Daer to Enedwaith Coast
2 lightCavalrys moved from Lond Daer to Andrast
1 archers moved from Lond Daer to Enedwaith Coast
6 hobbitss moved from Minhiriath to Lond Daer
1 archers and 1 hobbits moved from Tharbad to Eregion
7 hobbitss moved from S. Downs to Minhiriath
2 hobbitss moved from Shire to S. Downs
3 hobbitss moved from Bree to S. Downs
2 hobbitss moved from Breelands to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from Fornost to Breelands
Combat - Freefolk
Battle in Andrast
Freefolk attack with 5 hobbitss and 9 lightCavalrys
Haradrim defend with 1 castle, 2 corsairss and 4 spearInfantrys
Freefolk roll dice for 5 hobbitss and 9 lightCavalrys in Andrast, round 2 : 2/9 hits, 3.00 expected hits
Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 2 : 1/6 hits, 1.67 expected hits
2 corsairss owned by the Haradrim and 1 hobbits owned by the Freefolk lost in Andrast
Freefolk roll dice for 4 hobbitss and 9 lightCavalrys in Andrast, round 3 : 4/9 hits, 3.00 expected hits
Haradrim roll dice for 4 spearInfantrys in Andrast, round 3 : 0/4 hits, 1.33 expected hits
4 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 4 hobbitss and 9 lightCavalrys remaining. Battle score for attacker is 18
Casualties for Freefolk: 1 hobbits
Casualties for Haradrim: 2 corsairss and 4 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Freefolk : 0.00
Haradrim : -2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Mordor
Mordor buy 5 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from W. Osg. to Lossarnach
Mordor take Lossarnach from Gondor
1 orcs moved from W. Osg. to Anorien
4 trollss moved from Eastfold to Anorien
1 orcs moved from E. Osg. to W. Osg.
Combat - Mordor
Battle in Anorien
Mordor attack with 1 orcs and 4 trollss
Elves defend with 1 hunters
Mordor roll dice for 1 orcs and 4 trollss in Anorien, round 2 : 4/5 hits, 2.17 expected hits
Gondor roll dice for 1 hunters in Anorien, round 2 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in Anorien
Mordor win, taking Anorien from Gondor with 1 orcs and 4 trollss remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Non Combat Move - Mordor
Place Units - Mordor
2 siegeTowers and 2 trollss placed in Dol Goldur
2 orcss placed in W. Osg.
3 orcss placed in Eastfold
Turn Complete - Mordor
Mordor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Mordor : 1.83
Gondor : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Goblins
Goblins buy 1 bats and 1 shooters; Remaining resources: 1 PUs;
Place Units - Goblins
1 bats and 1 shooters placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
3 hobbitss moved from W. Mirkwood to S. Mirkwood
1 wizard moved from Lebennin to Lamedon
Gondor take Lamedon from Haradrim
1 wizard moved from Lamedon to Lebennin
2 hobbitss moved from N. Caves to Drimrill Dale
3 hobbitss moved from Lorien to Drimrill Dale
1 hobbits moved from Lorien to Drimrill Dale
1 hobbits moved from Drimrill Dale to Anduin East Bank
1 wizard moved from Westfold to Anorien
1 hunters moved from E. Emnet to Anorien
2 eagless moved from E. Emnet to Fangorn
5 hobbitss moved from Celebran to Fangorn
9 griffins moved from E. Emnet to Anorien
3 hobbitss moved from N. Mirkwood to W. Mirkwood
2 hobbitss moved from Westfold to E. Emnet
Combat - Elves
Battle in Fangorn
Elves attack with 2 eagless and 5 hobbitss
Saruman defend with 2 trollss
Elves roll dice for 2 eagless and 5 hobbitss in Fangorn, round 2 : 2/2 hits, 0.67 expected hits
Saruman roll dice for 2 trollss in Fangorn, round 2 : 0/2 hits, 1.00 expected hits
2 trollss owned by the Saruman lost in Fangorn
Elves win, taking Fangorn from Saruman with 2 eagless and 5 hobbitss remaining. Battle score for attacker is 12
Casualties for Saruman: 2 trollss
Battle in Anorien
Elves attack with 9 griffins, 1 hunters and 1 wizard
Mordor defend with 1 orcs and 4 trollss
Elves roll dice for 9 griffins, 1 hunters and 1 wizard in Anorien, round 2 : 5/11 hits, 5.50 expected hits
Mordor roll dice for 1 orcs and 4 trollss in Anorien, round 2 : 2/5 hits, 2.17 expected hits
1 hunters owned by the Elves, 1 griffin owned by the Elves, 4 trollss owned by the Mordor and 1 orcs owned by the Mordor lost in Anorien
Elves win, taking Anorien from Mordor with 8 griffins and 1 wizard remaining. Battle score for attacker is 16
Casualties for Elves: 1 griffin and 1 hunters
Casualties for Mordor: 1 orcs and 4 trollss
Non Combat Move - Elves
8 griffins moved from Anorien to E. Emnet
2 eagless moved from Fangorn to E. Emnet
Place Units - Elves
1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
4 hobbitss placed in Lorien
3 hobbitss placed in High Mirkwood
Elves undo move 3.
2 hobbitss placed in N. Caves
2 hobbitss placed in S. Caves
1 hobbits placed in High Mirkwood
Turn Complete - Elves
Elves collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Saruman : -1.00
Mordor : -0.17
Elves : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Haradrim
Haradrim buy 9 corsairss; Remaining resources: 0 PUs;
Combat Move - Haradrim
6 corsairss and 3 galleons moved from N. E. Central Sea Zone to Lefnui
6 corsairss moved from Lefnui to Andrast
3 spearInfantrys moved from Anfalas to Andrast
2 spearInfantrys moved from Pinnath Gelin to Andrast
5 spearInfantrys and 5 trebuches moved from Helms Deep to Eastfold
Combat - Haradrim
Battle in Andrast
Haradrim attack with 6 corsairss and 5 spearInfantrys
Freefolk defend with 4 hobbitss and 9 lightCavalrys; Gondor defend with 1 castle
Haradrim roll dice for 6 corsairss and 5 spearInfantrys in Andrast, round 2 : 3/11 hits, 3.83 expected hits
Gondor roll dice for 4 hobbitss and 9 lightCavalrys in Andrast, round 2 : 2/13 hits, 2.17 expected hits
3 hobbitss owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Haradrim roll dice for 6 corsairss and 3 spearInfantrys in Andrast, round 3 : 3/9 hits, 3.50 expected hits
Gondor roll dice for 1 hobbits and 9 lightCavalrys in Andrast, round 3 : 3/10 hits, 1.67 expected hits
2 lightCavalrys owned by the Freefolk, 1 hobbits owned by the Freefolk and 3 spearInfantrys owned by the Haradrim lost in Andrast
Haradrim roll dice for 6 corsairss in Andrast, round 4 : 4/6 hits, 3.00 expected hits
Gondor roll dice for 7 lightCavalrys in Andrast, round 4 : 1/7 hits, 1.17 expected hits
4 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast
Haradrim roll dice for 5 corsairss in Andrast, round 5 : 3/5 hits, 2.50 expected hits
Gondor roll dice for 3 lightCavalrys in Andrast, round 5 : 1/3 hits, 0.50 expected hits
3 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast
Haradrim win, taking Andrast from Gondor with 4 corsairss remaining. Battle score for attacker is 21
Casualties for Haradrim: 2 corsairss and 5 spearInfantrys
Casualties for Freefolk: 4 hobbitss and 9 lightCavalrys
Non Combat Move - Haradrim
2 corsairss moved from Umbar Peninsula to Umbar Peninsula Coast
2 corsairss and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone
3 galleons moved from Umbar Peninsula Coast to Bay of Harad
Place Units - Haradrim
3 corsairss placed in Anfalas
2 corsairss placed in Pinnath Gelin
4 corsairss placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Haradrim : 0.17
Gondor : 1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Gondor
Gondor buy 1 heavyCavalry, 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry moved from Minas Tirith to Lossarnach
3 towerGuards moved from Minas Tirith to Lossarnach
Combat - Gondor
Battle in Lossarnach
Gondor attack with 1 spearInfantry and 3 towerGuards
Mordor defend with 1 orcs
Gondor roll dice for 1 spearInfantry and 3 towerGuards in Lossarnach, round 2 : 1/4 hits, 1.17 expected hits
Mordor roll dice for 1 orcs in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Lossarnach
Gondor win, taking Lossarnach from Mordor with 1 spearInfantry and 3 towerGuards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
Place Units - Gondor
1 heavyCavalry, 1 spearInfantry and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Gondor : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 1 warWagon; Remaining resources: 0 PUs;
Place Units - Rhun
1 chariotArchers and 1 warWagon placed in Iron Hills
Turn Complete - Rhun
Rhun collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Dale
Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
2 lightCavalrys moved from S. Rhovanion to S. Ithilien
Gondor take N. Ithilien from Khand
1 heavyCavalry and 2 lightCavalrys moved from Rhovanion to Dagorlad
2 lightCavalrys moved from S. Rhovanion to Dagorlad
1 heavyCavalry moved from Celduin to S. Rhovanion
4 lightCavalrys moved from Lake Town to Rhovanion
1 heavyCavalry moved from Lake Town to Celduin
Combat - Dale
Battle in S. Ithilien
Dale attack with 2 lightCavalrys
Khand defend with 1 castle and 1 warWolves
Dale roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.67 expected hits
Khand roll dice for 1 warWolves in S. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
Dale roll dice for 2 lightCavalrys in S. Ithilien, round 3 : 0/2 hits, 0.67 expected hits
Khand roll dice for 1 warWolves in S. Ithilien, round 3 : 0/1 hits, 0.17 expected hits
Dale roll dice for 2 lightCavalrys in S. Ithilien, round 4 : 1/2 hits, 0.67 expected hits
Khand roll dice for 1 warWolves in S. Ithilien, round 4 : 0/1 hits, 0.17 expected hits
1 warWolves owned by the Khand lost in S. Ithilien
Dale win, taking S. Ithilien from Khand with 2 lightCavalrys remaining. Battle score for attacker is 3
Casualties for Khand: 1 warWolves
Non Combat Move - Dale
Place Units - Dale
1 heavyCavalry and 4 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : -1.00
Khand : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys moved from Khand to S. Ithilien
Combat - Khand
Battle in S. Ithilien
Khand attack with 2 raiderCavalrys
Gondor defend with 1 castle; Dale defend with 2 lightCavalrys
Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 1/2 hits, 1.00 expected hits
Gondor roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 2/2 hits, 0.33 expected hits
1 lightCavalry owned by the Dale and 2 raiderCavalrys owned by the Khand lost in S. Ithilien
Gondor win with 1 lightCavalry remaining. Battle score for attacker is -6
Casualties for Khand: 2 raiderCavalrys
Casualties for Dale: 1 lightCavalry
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys and 1 warWolves placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : 1.67
Khand : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 34
Purchase Units - Dwarves
Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 axeInfantrys moved from Dagorlad to N. Ithilien
1 axeInfantry moved from S. Rhovanion to Dagorlad
1 berzerkers moved from Rhovanion to S. Rhovanion
1 zepplin moved from Rhovanion to Dagorlad
1 phalanx moved from Celduin to N. Dale
1 axeInfantry moved from N. Dale to Withered Heath
1 axeInfantry moved from Lonely Mtn. to Withered Heath
1 zepplin moved from Lonely Mtn. to Rhovanion
1 phalanx moved from N. Rhun to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
1 axeInfantry and 1 zepplin placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Saruman
Saruman buy 2 trollss; Remaining resources: 1 PUs;
Combat Move - Saruman
2 trollss moved from Isengard to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 2 trollss
Elves defend with 1 hobbits
Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits
Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Westfold
Saruman win, taking Westfold from Elves with 2 trollss remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Saruman
Place Units - Saruman
2 trollss placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : 0.00
Elves : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Freefolk
Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 6 hobbitss moved from Enedwaith Coast to Druwaith Laur
6 hobbitss moved from Angren Bank to Druwaith Laur
2 lightCavalrys moved from Lond Daer to Druwaith Laur
6 hobbitss moved from Lond Daer to Enedwaith Coast
7 hobbitss moved from Minhiriath to Lond Daer
7 hobbitss moved from S. Downs to Minhiriath
1 archers and 1 spearInfantry moved from Tharbad to Eregion
2 hobbitss moved from Shire to S. Downs
3 hobbitss moved from Bree to S. Downs
1 hobbits moved from Breelands to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from Fornost to Breelands
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Mordor
Mordor buy 2 orcss and 4 trollss; Remaining resources: 2 PUs;
Combat Move - Mordor
1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood
3 orcss moved from W. Osg. to Anorien
3 orcss moved from Eastfold to Anorien
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss
Elves defend with 12 hobbitss
Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 3/12 hits, 3.83 expected hits
Elves roll dice for 12 hobbitss in S. Mirkwood, round 2 : 1/12 hits, 2.00 expected hits
Units damaged: 1 nazgul owned by the Mordor
3 hobbitss owned by the Elves lost in S. Mirkwood
Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 3 : 5/12 hits, 3.83 expected hits
Elves roll dice for 9 hobbitss in S. Mirkwood, round 3 : 4/9 hits, 1.50 expected hits
5 hobbitss owned by the Elves and 4 orcss owned by the Mordor lost in S. Mirkwood
Mordor roll dice for 1 nazgul, 3 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 4 : 4/8 hits, 3.17 expected hits
Elves roll dice for 4 hobbitss in S. Mirkwood, round 4 : 1/4 hits, 0.67 expected hits
4 hobbitss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
Mordor win, taking S. Mirkwood from Elves with 1 nazgul, 2 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 9
Casualties for Elves: 12 hobbitss
Casualties for Mordor: 5 orcss
Battle in Anorien
Mordor attack with 6 orcss
Elves defend with 1 wizard
Mordor roll dice for 6 orcss in Anorien, round 2 : 1/6 hits, 1.00 expected hits
Gondor roll dice for 1 wizard in Anorien, round 2 : 1/1 hits, 0.67 expected hits
1 wizard owned by the Elves and 1 orcs owned by the Mordor lost in Anorien
Mordor win, taking Anorien from Gondor with 5 orcss remaining. Battle score for attacker is 5
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 wizard
Non Combat Move - Mordor
1 nazgul moved from S. Mirkwood to Dol Goldur
Place Units - Mordor
2 trollss placed in W. Osg.
2 trollss placed in E. Osg.
Mordor undo move 1.
Mordor undo move 1.
4 trollss placed in Eastfold
2 orcss placed in W. Osg.
Turn Complete - Mordor
Mordor collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Mordor : 1.17
Elves : 1.83
Gondor : 0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Goblins
Goblins buy 1 shooters and 1 trolls; Remaining resources: 1 PUs;
Place Units - Goblins
1 shooters and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
2 hobbitss moved from Fangorn to Westfold
2 hobbitss moved from E. Emnet to Anorien
1 eagles and 1 griffin moved from E. Emnet to Westfold
1 griffin moved from E. Emnet to Westfold
3 griffins moved from E. Emnet to Anorien
2 griffins moved from E. Emnet to Anorien
2 eagless moved from E. Emnet to Anorien
1 griffin moved from E. Emnet to Westfold
1 griffin moved from E. Emnet to Anorien
1 hobbits moved from Anduin East Bank to N. Brown Lands
4 hobbitss moved from Lorien to Anduin East Bank
6 hobbitss moved from Drimrill Dale to Gladden
2 hobbitss moved from N. Caves to Drimrill Dale
2 hobbitss moved from Fangorn to Celebran
2 hobbitss moved from Celebran to Anduin East Bank
2 hobbitss moved from S. Caves to Celebran
2 hobbitss moved from Celebran to Anduin East Bank
1 hobbits moved from High Mirkwood to N. Mirkwood
Combat - Elves
Battle in Westfold
Elves attack with 1 eagles, 3 griffins and 2 hobbitss
Saruman defend with 2 trollss
Elves roll dice for 1 eagles, 3 griffins and 2 hobbitss in Westfold, round 2 : 3/4 hits, 1.83 expected hits
Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits
1 hobbits owned by the Elves and 2 trollss owned by the Saruman lost in Westfold
Elves win, taking Westfold from Saruman with 1 eagles, 3 griffins and 1 hobbits remaining. Battle score for attacker is 10
Casualties for Elves: 1 hobbits
Casualties for Saruman: 2 trollss
Battle in Anorien
Elves attack with 2 eagless, 6 griffins and 2 hobbitss
Mordor defend with 5 orcss
Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 2 : 4/8 hits, 3.67 expected hits
Mordor roll dice for 5 orcss in Anorien, round 2 : 0/5 hits, 0.83 expected hits
4 orcss owned by the Mordor lost in Anorien
Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 3 : 0/8 hits, 3.67 expected hits
Mordor roll dice for 1 orcs in Anorien, round 3 : 1/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Anorien
Elves roll dice for 2 eagless, 6 griffins and 1 hobbits in Anorien, round 4 : 4/8 hits, 3.67 expected hits
Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Anorien
Elves win, taking Anorien from Mordor with 2 eagless, 6 griffins and 1 hobbits remaining. Battle score for attacker is 13
Casualties for Mordor: 5 orcss
Casualties for Elves: 1 hobbits
Non Combat Move - Elves
2 eagless and 6 griffins moved from Anorien to E. Emnet
1 eagles and 3 griffins moved from Westfold to E. Emnet
Place Units - Elves
1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
Elves undo move 1.
1 griffin, 2 hobbitss and 1 wizard placed in E. Emnet
1 eagles, 2 hobbitss and 1 hunters placed in Lorien
3 hobbitss placed in High Mirkwood
2 hobbitss placed in N. Caves
Turn Complete - Elves
Elves collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Saruman : 0.00
Mordor : -0.17
Elves : -1.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Haradrim
Haradrim buy 8 corsairss; Remaining resources: 0 PUs;
Combat Move - Haradrim
5 spearInfantrys and 5 trebuches moved from Eastfold to Anorien
4 corsairss moved from Helms Deep to Westfold
1 corsairs moved from Anfalas to Lamedon
Haradrim take Lamedon from Gondor
1 galleon moved from Lefnui to Morthond
2 corsairss moved from Anfalas to Morthond
2 corsairss moved from Morthond to Lebennin
2 corsairss and 1 galleon moved from N. W. Central Sea Zone to Lefnui
2 galleons moved from Lefnui to S. E. Central Sea Zone
2 corsairss moved from Lefnui to Anfalas
Combat - Haradrim
Battle in Anorien
Haradrim attack with 5 spearInfantrys and 5 trebuches
Elves defend with 1 hobbits
Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 4/10 hits, 4.17 expected hits
Gondor roll dice for 1 hobbits in Anorien, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Anorien
Haradrim win, taking Anorien from Gondor with 5 spearInfantrys and 5 trebuches remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Battle in Westfold
Haradrim attack with 4 corsairss
Elves defend with 1 hobbits
Haradrim roll dice for 4 corsairss in Westfold, round 2 : 2/4 hits, 2.00 expected hits
Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Westfold
Haradrim win, taking Westfold from Elves with 4 corsairss remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Battle in Lebennin
Haradrim attack with 2 corsairss
Elves defend with 1 wizard
Haradrim roll dice for 2 corsairss in Lebennin, round 2 : 2/2 hits, 1.00 expected hits
Gondor roll dice for 1 wizard in Lebennin, round 2 : 1/1 hits, 0.67 expected hits
1 corsairs owned by the Haradrim and 1 wizard owned by the Elves lost in Lebennin
Haradrim win, taking Lebennin from Gondor with 1 corsairs remaining. Battle score for attacker is 4
Casualties for Haradrim: 1 corsairs
Casualties for Elves: 1 wizard
Non Combat Move - Haradrim
4 corsairss moved from Andrast to Anfalas
Place Units - Haradrim
2 corsairss placed in Pinnath Gelin
3 corsairss placed in Anfalas
3 corsairss placed in Helms Deep
Turning on Edit Mode
EDIT: Removing units owned by Haradrim from Bay of Harad: 3 galleons
EDIT: Adding units owned by Haradrim to Umbar Peninsula Coast: 3 galleons
EDIT: Removing units owned by Haradrim from S. E. Central Sea Zone: 2 galleons
EDIT: Adding units owned by Haradrim to Morthond: 2 galleons
EDIT: Turning off Edit Mode
Turn Complete - Haradrim
Haradrim collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Elves : -0.17
Haradrim : 0.83
Gondor : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Gondor
Gondor buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry and 3 towerGuards moved from Lossarnach to Anorien
1 heavyCavalry, 1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien
Combat - Gondor
Battle in Anorien
Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards
Haradrim defend with 5 spearInfantrys and 5 trebuches
Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards in Anorien, round 2 : 2/8 hits, 2.50 expected hits
Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 3/10 hits, 2.50 expected hits
1 trebuche owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien
Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 3 : 2/5 hits, 1.83 expected hits
Haradrim roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 0/8 hits, 2.00 expected hits
1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien
Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 4 : 4/5 hits, 1.83 expected hits
Haradrim roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 4 : 0/6 hits, 1.50 expected hits
3 trebuches owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien
Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 5 : 2/5 hits, 1.83 expected hits
Haradrim roll dice for 2 spearInfantrys in Anorien, round 5 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Haradrim lost in Anorien
Gondor win, taking Anorien from Haradrim with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 25
Casualties for Gondor: 2 spearInfantrys and 1 towerGuard
Casualties for Haradrim: 5 spearInfantrys and 5 trebuches
Non Combat Move - Gondor
Place Units - Gondor
6 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Haradrim : -3.67
Gondor : 2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Rhun
Rhun buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Place Units - Rhun
2 spearInfantrys and 1 trebuche placed in Iron Hills
Turn Complete - Rhun
Rhun collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Dale
Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
4 lightCavalrys moved from Lake Town to S. Mirkwood
1 heavyCavalry moved from Celduin to S. Mirkwood
4 lightCavalrys moved from Rhovanion to S. Mirkwood
1 heavyCavalry moved from S. Rhovanion to S. Mirkwood
4 lightCavalrys moved from Dagorlad to E. Osg.
1 heavyCavalry moved from Dagorlad to E. Osg.
1 lightCavalry moved from S. Ithilien to City of Corsairs
Dale take Debatable Land from Haradrim
Dale take Umbar from Haradrim
Combat - Dale
Battle in E. Osg.
Dale attack with 1 heavyCavalry and 4 lightCavalrys
Mordor defend with 1 castle, 2 fortificationss and 2 towers
Dale roll dice for 1 heavyCavalry and 4 lightCavalrys in E. Osg., round 2 : 0/5 hits, 1.83 expected hits
Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 2 : 2/4 hits, 1.67 expected hits
2 lightCavalrys owned by the Dale lost in E. Osg.
Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in E. Osg., round 3 : 2/3 hits, 1.17 expected hits
Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 3 : 2/4 hits, 1.67 expected hits
2 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in E. Osg.
Dale roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits
Mordor roll dice for 2 towers in E. Osg., round 4 : 1/2 hits, 1.33 expected hits
1 heavyCavalry owned by the Dale lost in E. Osg.
Mordor win with 2 towers remaining. Battle score for attacker is -17
Casualties for Dale: 1 heavyCavalry and 4 lightCavalrys
Casualties for Mordor: 2 fortificationss
Battle in City of Corsairs
Dale attack with 1 lightCavalry
Haradrim defend with 1 castle and 2 fortificationss
Dale roll dice for 1 lightCavalry in City of Corsairs, round 2 : 1/1 hits, 0.33 expected hits
Haradrim roll dice for 2 fortificationss in City of Corsairs, round 2 : 1/2 hits, 0.33 expected hits
1 lightCavalry owned by the Dale and 1 fortifications owned by the Haradrim lost in City of Corsairs
Haradrim win with 1 fortifications remaining. Battle score for attacker is -2
Casualties for Dale: 1 lightCavalry
Casualties for Haradrim: 1 fortifications
Battle in S. Mirkwood
Dale attack with 2 heavyCavalrys and 8 lightCavalrys
Mordor defend with 2 orcss, 2 siegeTowers and 2 trollss
Dale roll dice for 2 heavyCavalrys and 8 lightCavalrys in S. Mirkwood, round 2 : 3/10 hits, 3.67 expected hits
Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 1.67 expected hits
2 lightCavalrys owned by the Dale, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood
Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in S. Mirkwood, round 3 : 3/8 hits, 3.00 expected hits
Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 0/3 hits, 1.17 expected hits
2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood
Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 18
Casualties for Dale: 2 lightCavalrys
Casualties for Mordor: 2 orcss, 2 siegeTowers and 2 trollss
Non Combat Move - Dale
1 heavyCavalry moved from Lake Town to Celduin
Place Units - Dale
1 heavyCavalry and 4 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Mordor : -0.50
Haradrim : 0.67
Dale : -1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 35
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs;
Combat Move - Khand
1 warWolves moved from Khand to Umbar
Haradrim take Umbar from Dale
2 raiderCavalrys moved from Khand to S. Ithilien
Khand take S. Ithilien from Gondor
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :