@crockett36 Thanks!
L.O.T.R. - Whack Evil - dawg Good
-
TripleA Turn Summary: Elves round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 9 hobbitss and 2 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 eagles and 1 griffin moved from S. Dunland to Westfold 1 hobbits and 1 hunters moved from Lorien to Celebran 1 hobbits and 1 wizard moved from Lorien to Drimrill Dale 1 eagles and 1 hobbits moved from Lorien to Anduin East Bank 2 hobbitss moved from E. Mirkwood to W. Mirkwood 1 hobbits moved from Rhovanion to S. Rhovanion Elves take S. Rhovanion from Mordor 2 hobbitss moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in Celebran Elves attack with 1 hobbits and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 2 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 3 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 4 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 5 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 5 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 6 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 6 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 7 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 7 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 8 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 8 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Elves lost in Celebran Elves roll dice for 1 hunters in Celebran, round 9 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 9 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Celebran, round 10 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 10 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Celebran, round 11 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 11 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Celebran Goblins win with 1 shooters remaining. Battle score for attacker is -6 Casualties for Elves: 1 hobbits and 1 hunters Battle in Drimrill Dale Elves attack with 1 hobbits and 1 wizard Goblins defend with 1 stabbers Elves roll dice for 1 hobbits and 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 wizard remaining. Battle score for attacker is 0 Casualties for Elves: 1 hobbits Casualties for Goblins: 1 stabbers Battle in Westfold Elves attack with 1 eagles and 1 griffin Saruman defend with 1 trolls Elves roll dice for 1 eagles and 1 griffin in Westfold, round 2 : 2/2 hits, 0.83 expected hits Saruman roll dice for 1 trolls in Westfold, round 2 : 1/1 hits, 0.50 expected hits 1 eagles owned by the Elves and 1 trolls owned by the Saruman lost in Westfold Elves win with 1 griffin remaining. Battle score for attacker is 0 Casualties for Elves: 1 eagles Casualties for Saruman: 1 trolls Battle in Anduin East Bank Elves attack with 1 eagles and 1 hobbits Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 2 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 2 : 0/2 hits, 0.50 expected hits 1 stabbers owned by the Goblins lost in Anduin East Bank Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Anduin East Bank Elves win, taking Anduin East Bank from Goblins with 1 eagles and 1 hobbits remaining. Battle score for attacker is 4 Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 1 eagles moved from Anduin East Bank to Lorien 1 griffin moved from S. Dunland to S. Caves 1 griffin moved from Westfold to S. Dunland Place Units - Elves 4 hobbitss placed in Lorien 1 griffin and 1 hunters placed in S. Caves 3 hobbitss placed in High Mirkwood 1 hobbits and 1 hunters placed in N. Caves 1 eagles and 1 hobbits placed in Rivendell Turn Complete - Elves Elves collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Goblins : -1.67 Saruman : 0.50 Elves : -2.00
-
TripleA Turn Summary: Haradrim round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Haradrim Haradrim buy 2 corsairss and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 9 spearInfantrys moved from Helms Deep to Westfold 4 corsairss and 1 spearInfantry moved from Pinnath Gelin to Angren Bank 1 corsairs and 1 spearInfantry moved from Anfalas to Pinnath Gelin 1 corsairs and 1 spearInfantry moved from Andrast to Druwaith Laur 1 corsairs moved from Druwaith Laur to Enedwaith Haradrim take Enedwaith from Gondor 2 corsairss moved from Druwaith Laur to Enedwaith Coast 1 corsairs moved from Druwaith Laur to Angren Bank Combat - Haradrim Battle in Enedwaith Coast Haradrim attack with 2 corsairss Freefolk defend with 1 hobbits Haradrim roll dice for 2 corsairss in Enedwaith Coast, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 hobbits in Enedwaith Coast, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in Enedwaith Coast Haradrim win, taking Enedwaith Coast from Gondor with 2 corsairss remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Angren Bank Haradrim attack with 5 corsairss and 1 spearInfantry Freefolk defend with 2 lightCavalrys Haradrim roll dice for 5 corsairss and 1 spearInfantry in Angren Bank, round 2 : 4/6 hits, 2.67 expected hits Freefolk roll dice for 2 lightCavalrys in Angren Bank, round 2 : 1/2 hits, 0.33 expected hits 2 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Angren Bank Haradrim win, taking Angren Bank from Freefolk with 4 corsairss and 1 spearInfantry remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Casualties for Freefolk: 2 lightCavalrys Non Combat Move - Haradrim 1 corsairs moved from Umbar Peninsula to Umbar Peninsula Coast 1 corsairs and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone 2 galleons moved from Lefnui to S. W. Central Sea Zone 3 rafts moved from Andrast Coast to Druwaith Coast 4 rafts moved from Druwaith Coast to Isen Place Units - Haradrim 2 spearInfantrys placed in Pinnath Gelin 2 spearInfantrys placed in Andrast 3 spearInfantrys placed in Anfalas 2 corsairss and 3 spearInfantrys placed in Helms Deep Turn Complete - Haradrim Haradrim collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Haradrim : 2.33 Freefolk : 0.67 Gondor : -0.17
-
TripleA Turn Summary: Gondor round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Gondor Gondor buy 5 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien 2 spearInfantrys and 2 towerGuards moved from Minas Tirith to Lossarnach 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Anorien Gondor attack with 2 spearInfantrys and 1 towerGuard Khand defend with 1 warWolves and 1 xbowInfantry Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 0/2 hits, 0.50 expected hits 1 warWolves owned by the Khand lost in Anorien Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 3 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 xbowInfantry in Anorien, round 3 : 0/1 hits, 0.33 expected hits 1 xbowInfantry owned by the Khand lost in Anorien Gondor win, taking Anorien from Khand with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 7 Casualties for Khand: 1 warWolves and 1 xbowInfantry Battle in Lossarnach Gondor attack with 3 spearInfantrys and 3 towerGuards Mordor defend with 1 orcs, 1 siegeTower and 3 trollss Gondor roll dice for 3 spearInfantrys and 3 towerGuards in Lossarnach, round 2 : 2/6 hits, 1.50 expected hits Mordor roll dice for 1 orcs, 1 siegeTower and 3 trollss in Lossarnach, round 2 : 2/5 hits, 1.83 expected hits 2 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Lossarnach Gondor roll dice for 1 spearInfantry and 3 towerGuards in Lossarnach, round 3 : 2/4 hits, 1.17 expected hits Mordor roll dice for 3 trollss in Lossarnach, round 3 : 2/3 hits, 1.50 expected hits 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Gondor and 2 trollss owned by the Mordor lost in Lossarnach Gondor roll dice for 2 towerGuards in Lossarnach, round 4 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lossarnach, round 4 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 trolls owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 towerGuard remaining. Battle score for attacker is 8 Casualties for Gondor: 3 spearInfantrys and 2 towerGuards Casualties for Mordor: 1 orcs, 1 siegeTower and 3 trollss Non Combat Move - Gondor Place Units - Gondor 5 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Mordor : 1.17 Gondor : 2.33 Khand : -0.83
-
TripleA Turn Summary: Rhun round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Rhun Rhun buy 6 fortificationss and 1 tower; Remaining resources: 0 PUs; Place Units - Rhun 1 fortifications and 1 tower placed in Iron Hills 5 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Dale Dale buy 2 archerss, 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to S. E. Rhovanion Dale take S. E. Rhovanion from Mordor 1 lightCavalry moved from S. E. Rhovanion to S. Rhun 1 lightCavalry moved from Celduin to S. Rhun 1 archers and 1 spearInfantry moved from N. Dale to N. Rhun 1 spearInfantry moved from Lake Town to N. Dale 3 heavyCavalrys and 1 lightCavalry moved from Lake Town to Celduin 2 heavyCavalrys moved from N. Rhun to Celduin Combat - Dale Battle in S. Rhun Dale attack with 2 lightCavalrys Khand defend with 1 raiderCavalry Dale roll dice for 2 lightCavalrys in S. Rhun, round 2 : 2/2 hits, 0.67 expected hits Rhun roll dice for 1 raiderCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in S. Rhun Dale win, taking S. Rhun from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Khand: 1 raiderCavalry Non Combat Move - Dale Place Units - Dale 2 archerss, 1 heavyCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 1.33 Rhun : -0.17
-
TripleA Turn Summary: Khand round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 raiders and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to Anorien 2 raiderss and 1 xbowInfantry moved from N. Ithilien to Anorien 1 raiders and 2 xbowInfantrys moved from Khand to Harad Road 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien Combat - Khand Battle in Anorien Khand attack with 2 raiderss, 1 warWolves and 1 xbowInfantry Gondor defend with 2 spearInfantrys and 1 towerGuard Khand roll dice for 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 2/4 hits, 1.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 0/3 hits, 1.17 expected hits 2 spearInfantrys owned by the Gondor lost in Anorien Khand roll dice for 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 3 : 2/4 hits, 1.33 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Khand win, taking Anorien from Gondor with 2 raiderss, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 10 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Non Combat Move - Khand Place Units - Khand 1 raiderCavalry placed in S. Ithilien 1 raiders and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Gondor : -1.67 Khand : 1.33
-
TripleA Turn Summary: Dwarves round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Combat Move - Dwarves 1 mortar and 1 phalanx moved from Celduin to S. Dale 1 axeInfantry moved from S. Dale to N. Rhun 1 berzerkers and 1 phalanx moved from N. Dale to N. Rhun 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Saruman Saruman buy 3 raiderss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs, 2 raiderss and 1 siegeTower moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 1 orcs, 2 raiderss and 1 siegeTower Elves defend with 1 eagles and 7 griffins Saruman roll dice for 1 orcs, 2 raiderss and 1 siegeTower in S. Dunland, round 2 : 2/4 hits, 1.33 expected hits Freefolk roll dice for 1 eagles and 7 griffins in S. Dunland, round 2 : 4/8 hits, 3.83 expected hits 1 griffin owned by the Elves, 1 siegeTower owned by the Saruman, 2 raiderss owned by the Saruman, 1 eagles owned by the Elves and 1 orcs owned by the Saruman lost in S. Dunland Freefolk win with 6 griffins remaining. Battle score for attacker is -2 Casualties for Saruman: 1 orcs, 2 raiderss and 1 siegeTower Casualties for Elves: 1 eagles and 1 griffin Non Combat Move - Saruman Place Units - Saruman 3 raiderss and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : 0.67 Freefolk : 0.17
-
TripleA Turn Summary: Freefolk round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from N. Enedwaith to Enedwaith 1 archers moved from N. Enedwaith to Enedwaith 1 spearInfantry moved from N. Enedwaith to Enedwaith 1 archers, 3 hobbitss and 1 spearInfantry moved from Lond Daer to Enedwaith Coast 2 archerss, 1 hobbits, 2 lightCavalrys and 2 spearInfantrys moved from N. Enedwaith to Enedwaith Coast 2 lightCavalrys moved from Tharbad to Enedwaith Coast 4 hobbitss moved from Cardolan to Eregion 3 hobbitss moved from Eregion to N. Enedwaith 1 hobbits moved from S. Downs to Cardolan 2 hobbitss and 1 spearInfantry moved from Bree to S. Downs 1 hobbits moved from Breelands to S. Downs 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Enedwaith Freefolk attack with 1 archers, 1 hobbits and 1 spearInfantry Haradrim defend with 1 corsairs Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Enedwaith, round 2 : 1/3 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs in Enedwaith, round 2 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Enedwaith Freefolk win, taking Enedwaith from Haradrim with 1 archers, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Battle in Enedwaith Coast Freefolk attack with 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys Haradrim defend with 2 corsairss Freefolk roll dice for 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys in Enedwaith Coast, round 2 : 4/13 hits, 2.83 expected hits Haradrim roll dice for 2 corsairss in Enedwaith Coast, round 2 : 0/2 hits, 0.33 expected hits 2 corsairss owned by the Haradrim lost in Enedwaith Coast Freefolk win, taking Enedwaith Coast from Haradrim with 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Haradrim: 2 corsairss Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 spearInfantry placed in Lond Daer 2 lightCavalrys placed in Tharbad 2 hobbitss and 1 spearInfantry placed in Bree 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Freefolk : 1.67 Haradrim : -0.50
-
TripleA Turn Summary: Mordor round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Mordor Mordor buy 2 orcss, 5 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 orcss moved from N. Ithilien to Anorien 4 trollss moved from Eastfold to Lossarnach 1 orcs, 1 siegeTower and 2 trollss moved from W. Osg. to Lossarnach 1 orcs moved from S. Mirkwood to Rhovanion Mordor take Rhovanion from Elves 1 orcs moved from S. Mirkwood to Gladden Mordor take Gladden from Elves 1 orcs and 1 siegeTower moved from S. Mirkwood to W. Mirkwood 1 orcs moved from S. Mirkwood to Anduin East Bank Combat - Mordor Battle in Anduin East Bank Mordor attack with 1 orcs Elves defend with 1 hobbits Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 4 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin East Bank Mordor win, taking Anduin East Bank from Elves with 1 orcs remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in W. Mirkwood Mordor attack with 1 orcs and 1 siegeTower Elves defend with 2 hobbitss Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 2 hobbitss in W. Mirkwood, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 3 : 2/2 hits, 0.67 expected hits Elves roll dice for 2 hobbitss in W. Mirkwood, round 3 : 0/2 hits, 0.33 expected hits 2 hobbitss owned by the Elves lost in W. Mirkwood Mordor win, taking W. Mirkwood from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4 Casualties for Elves: 2 hobbitss Battle in Lossarnach Mordor attack with 1 orcs, 1 siegeTower and 6 trollss Gondor defend with 1 towerGuard Mordor roll dice for 1 orcs, 1 siegeTower and 6 trollss in Lossarnach, round 2 : 5/8 hits, 3.67 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 1 orcs, 1 siegeTower and 6 trollss remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Mordor Place Units - Mordor 2 siegeTowers placed in W. Osg. 2 orcss and 2 siegeTowers placed in Eastfold 2 trollss placed in E. Osg. 1 siegeTower placed in Dol Goldur Turn Complete - Mordor Mordor collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Mordor : 2.50 Elves : -1.17 Gondor : -0.50
-
TripleA Turn Summary: Goblins round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Goblins Goblins buy 3 shooterss and 1 trolls; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 2 stabberss moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss and 2 stabberss Elves defend with 1 wizard Goblins roll dice for 2 shooterss and 2 stabberss in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 6 Casualties for Goblins: 1 stabbers Casualties for Elves: 1 wizard Non Combat Move - Goblins Place Units - Goblins 3 shooterss and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : 0.33 Elves : 0.33
-
TripleA Turn Summary: Elves round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Lorien to Celebran 1 hunters moved from S. Caves to Celebran 2 hobbitss moved from Lorien to Anduin East Bank 1 eagles moved from Lorien to Anduin East Bank 2 hobbitss moved from High Mirkwood to Carrock 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hobbits moved from S. Rhovanion to Dagorlad Elves take Dagorlad from Mordor 6 griffins moved from S. Dunland to Angren Bank 4 griffins moved from S. Caves to Druwaith Laur 2 hobbitss moved from N. Caves to Drimrill Dale 2 hunterss moved from N. Caves to Drimrill Dale 1 eagles moved from Rivendell to Celebran 1 hobbits moved from Rivendell to Eregion 1 hunters moved from Eregion to S. Dunland 2 hunterss moved from Eregion to S. Caves Combat - Elves Battle in Celebran Elves attack with 1 eagles, 1 hobbits and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 0/3 hits, 0.83 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Elves lost in Celebran Elves roll dice for 1 eagles and 1 hunters in Celebran, round 3 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Celebran, round 3 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 1 eagles in Celebran, round 4 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 4 : 1/1 hits, 0.33 expected hits 1 eagles owned by the Elves lost in Celebran Goblins win with 1 shooters remaining. Battle score for attacker is -12 Casualties for Elves: 1 eagles, 1 hobbits and 1 hunters Battle in Drimrill Dale Elves attack with 2 hobbitss and 2 hunterss Goblins defend with 2 shooterss and 1 stabbers Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/3 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 3 : 0/4 hits, 1.00 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 1/2 hits, 0.67 expected hits 1 hobbits owned by the Elves lost in Drimrill Dale Elves roll dice for 1 hobbits and 2 hunterss in Drimrill Dale, round 4 : 1/3 hits, 0.83 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 4 : 1/2 hits, 0.67 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Drimrill Dale Elves roll dice for 2 hunterss in Drimrill Dale, round 5 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 5 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 hunterss in Drimrill Dale, round 6 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 6 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Elves roll dice for 1 hunters in Drimrill Dale, round 7 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 7 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win with 1 shooters remaining. Battle score for attacker is -8 Casualties for Goblins: 1 shooters and 1 stabbers Casualties for Elves: 2 hobbitss and 2 hunterss Battle in Druwaith Laur Elves attack with 4 griffins Haradrim defend with 1 corsairs and 1 spearInfantry Elves roll dice for 4 griffins in Druwaith Laur, round 2 : 2/4 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Druwaith Laur, round 2 : 0/2 hits, 0.50 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Druwaith Laur Elves win with 4 griffins remaining. Battle score for attacker is 7 Casualties for Haradrim: 1 corsairs and 1 spearInfantry Battle in Anduin East Bank Elves attack with 1 eagles and 2 hobbitss Mordor defend with 1 orcs Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin East Bank Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank Elves win with 1 eagles remaining. Battle score for attacker is -1 Casualties for Elves: 2 hobbitss Casualties for Mordor: 1 orcs Battle in Angren Bank Elves attack with 6 griffins Haradrim defend with 4 corsairss and 1 spearInfantry Elves roll dice for 6 griffins in Angren Bank, round 2 : 3/6 hits, 3.00 expected hits Haradrim roll dice for 4 corsairss and 1 spearInfantry in Angren Bank, round 2 : 2/5 hits, 1.00 expected hits 3 corsairss owned by the Haradrim and 2 griffins owned by the Elves lost in Angren Bank Elves roll dice for 4 griffins in Angren Bank, round 3 : 2/4 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Angren Bank, round 3 : 0/2 hits, 0.50 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Angren Bank Elves win with 4 griffins remaining. Battle score for attacker is 5 Casualties for Elves: 2 griffins Casualties for Haradrim: 4 corsairss and 1 spearInfantry Non Combat Move - Elves 4 griffins moved from Angren Bank to S. Dunland 4 griffins moved from Druwaith Laur to Enedwaith 1 eagles moved from Anduin East Bank to Lorien Place Units - Elves 1 griffin and 1 wizard placed in S. Caves 3 hobbitss and 1 hunters placed in Lorien 1 hobbits placed in N. Caves 1 eagles placed in High Mirkwood Turn Complete - Elves Elves collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : 2.83 Mordor : 1.50 Elves : -4.33 Haradrim : 0.00
-
@Whackamatt how come your 1’s and 2’s can hit but mine cant?
-
Goblins : 2.83
Mordor : 1.50
Elves : -4.33Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
-
TripleA Turn Summary: Haradrim round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Haradrim Haradrim buy 5 corsairss and 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 spearInfantry moved from S. Ithilien to N. Ithilien 1 corsairs and 1 galleon moved from N. W. Central Sea Zone to Druwaith Coast 1 corsairs moved from Druwaith Coast to Andrast 2 spearInfantrys moved from Anfalas to Andrast 1 spearInfantry moved from Anfalas to Pinnath Gelin 3 spearInfantrys moved from Helms Deep to Westfold 2 corsairss moved from Helms Deep to Westfold Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast 2 spearInfantrys placed in Pinnath Gelin 1 corsairs and 2 spearInfantrys placed in Anfalas 4 corsairss placed in Helms Deep Turn Complete - Haradrim Haradrim collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Gondor Gondor buy 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 2 spearInfantrys and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
@Whackamatt said in L.O.T.R. - Whack Evil - dawg Good:
Goblins : 2.83
Mordor : 1.50
Elves : -4.33Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
ya and its been all my games. i took 4 tanks and 7 fighters after 9 china men. i rolled 3 hits and he rolled 7. don’t figure does it.:disappointed:
-
TripleA Turn Summary: Rhun round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Rhun Rhun buy 8 fortificationss; Remaining resources: 2 PUs; Combat Move - Rhun 1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion Rhun take S. E. Rhovanion from Dale Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 6 fortificationss placed in Rhun 2 fortificationss placed in Iron Hills Turn Complete - Rhun Rhun collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dale round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from S. Rhun to E. Emnet Dale take E. Emnet from Saruman 1 lightCavalry moved from S. Rhun to S. Mirkwood Dale take N. Brown Lands from Mordor Elves take S. Mirkwood from Mordor 1 heavyCavalry and 1 lightCavalry moved from Celduin to S. E. Rhovanion Dale take E. Rhovanion from Rhun 1 spearInfantry moved from Celduin to Rhovanion 1 lightCavalry moved from N. Rhun to S. Dale 1 lightCavalry moved from S. Dale to Celduin 1 lightCavalry moved from Celduin to E. Rhovanion 5 heavyCavalrys moved from Celduin to W. Mirkwood 1 heavyCavalry moved from Lake Town to W. Mirkwood 2 archerss and 1 spearInfantry moved from Lake Town to N. Dale 1 spearInfantry moved from N. Dale to N. Rhun Combat - Dale Battle in W. Mirkwood Dale attack with 6 heavyCavalrys Mordor defend with 1 orcs and 1 siegeTower Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 2 : 1/6 hits, 3.00 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 0/2 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in W. Mirkwood Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 3 : 6/6 hits, 3.00 expected hits Mordor roll dice for 1 siegeTower in W. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits 1 siegeTower owned by the Mordor lost in W. Mirkwood Dale win, taking W. Mirkwood from Mordor with 6 heavyCavalrys remaining. Battle score for attacker is 7 Casualties for Mordor: 1 orcs and 1 siegeTower Battle in S. E. Rhovanion Dale attack with 1 heavyCavalry and 1 lightCavalry Rhun defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 2 : 2/2 hits, 0.83 expected hits Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. E. Rhovanion Dale win, taking S. E. Rhovanion from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in Rhovanion Dale attack with 1 spearInfantry Mordor defend with 1 orcs Dale roll dice for 1 spearInfantry in Rhovanion, round 2 : 1/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Rhovanion Dale win, taking Rhovanion from Mordor with 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Dale Place Units - Dale 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : -0.67 Dale : 3.00 Rhun : -0.33
-
TripleA Turn Summary: Khand round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiders and 1 xbowInfantry moved from Anorien to E. Emnet 1 warWolves moved from Anorien to E. Emnet 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien 1 raiders and 1 xbowInfantry moved from Khand to Harad Road 1 raiderCavalry moved from S. Ithilien to E. Emnet Combat - Khand Battle in E. Emnet Khand attack with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry Dale defend with 1 lightCavalry Khand roll dice for 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry in E. Emnet, round 2 : 1/4 hits, 1.50 expected hits Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in E. Emnet Khand win, taking E. Emnet from Dale with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 1 raiderCavalry placed in S. Ithilien 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Dale : -0.17 Khand : -0.50