TripleA Turn Summary: Freefolk round 21
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 lightCavalrys moved from Lond Daer to Andrast
1 archers, 1 lightCavalry and 1 spearInfantry moved from Druwaith Laur to Andrast
8 lightCavalrys moved from S. Dunland to Andrast
1 lightCavalry moved from Enedwaith to Andrast
1 hobbits moved from Enedwaith Coast to Druwaith Laur
1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
1 archers, 1 hobbits and 2 spearInfantrys moved from N. Dunland to S. Dunland
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers and 1 spearInfantry moved from Eregion to N. Dunland
1 archers, 2 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
1 archers and 1 spearInfantry moved from Eregion to N. Dunland
4 hobbitss and 1 spearInfantry moved from S. Downs to Minhiriath
3 hobbitss moved from Bree to S. Downs
1 hobbits moved from Breelands to S. Downs
2 hobbitss moved from Fornost to Breelands
Combat - Freefolk
Battle in Andrast
Freefolk attack with 1 archers, 12 lightCavalrys and 1 spearInfantry
Haradrim defend with 1 castle, 6 corsairss and 6 spearInfantrys
Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Andrast, round 2 : 4/14 hits, 4.50 expected hits
Haradrim roll dice for 6 corsairss and 6 spearInfantrys in Andrast, round 2 : 3/12 hits, 3.00 expected hits
4 corsairss owned by the Haradrim, 1 lightCavalry owned by the Freefolk, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast
Freefolk roll dice for 11 lightCavalrys in Andrast, round 3 : 4/11 hits, 3.67 expected hits
Haradrim roll dice for 2 corsairss and 6 spearInfantrys in Andrast, round 3 : 2/8 hits, 2.33 expected hits
2 corsairss owned by the Haradrim, 2 lightCavalrys owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk roll dice for 9 lightCavalrys in Andrast, round 4 : 2/9 hits, 3.00 expected hits
Haradrim roll dice for 4 spearInfantrys in Andrast, round 4 : 2/4 hits, 1.33 expected hits
2 lightCavalrys owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk roll dice for 7 lightCavalrys in Andrast, round 5 : 3/7 hits, 2.33 expected hits
Haradrim roll dice for 2 spearInfantrys in Andrast, round 5 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 7 lightCavalrys remaining. Battle score for attacker is 16
Casualties for Freefolk: 1 archers, 5 lightCavalrys and 1 spearInfantry
Casualties for Haradrim: 6 corsairss and 6 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 lightCavalry placed in Tharbad
2 hobbitss and 1 spearInfantry placed in Bree
2 hobbitss placed in Fornost
1 hobbits placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Freefolk : -0.50
Haradrim : -0.33
Savegame