@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Khand round 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13 Purchase Units - Khand Khand buy 1 warWolves and 3 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to N. Ithilien 1 raiderCavalry moved from S. Ithilien to Anorien 1 xbowInfantry moved from S. Ithilien to N. Ithilien 2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien 2 raiderss, 1 trebuche and 1 xbowInfantry moved from Lossarnach to Anorien 1 xbowInfantry moved from Lossarnach to Anorien 1 trebuche moved from N. Ithilien to Anorien Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Ithilien 3 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13 Purchase Units - Khand Khand buy 1 raiders, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from S. Ithilien to S. Rhun Rhun take S. Rhun from Dale 1 trebuche moved from N. Ithilien to Anorien 2 raiderss, 1 trebuche and 2 xbowInfantrys moved from Lossarnach to Anorien 1 xbowInfantry moved from S. Ithilien to N. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien 2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien Combat - Khand Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Ithilien 1 raiders and 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Combat Move - Dwarves 1 axeInfantry moved from N. Dale to S. Dale 1 phalanx moved from S. Dale to N. Rhun 1 axeInfantry, 3 berzerkerss and 1 phalanx moved from N. Dale to N. Rhun 1 mortar and 1 phalanx moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Saruman Saruman buy 1 orcs, 2 raiderss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Saruman 2 siegeTowers moved from Wold to E. Emnet 2 orcss, 2 raiderss, 6 siegeTowers and 1 trolls moved from S. Dunland to Isengard Combat - Saruman Battle in E. Emnet Saruman attack with 2 siegeTowers Dale defend with 1 lightCavalry Saruman roll dice for 2 siegeTowers in E. Emnet, round 2 : 0/2 hits, 0.67 expected hits Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits Saruman roll dice for 2 siegeTowers in E. Emnet, round 3 : 1/2 hits, 0.67 expected hits Dale roll dice for 1 lightCavalry in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in E. Emnet Saruman win, taking E. Emnet from Dale with 2 siegeTowers remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Saruman Place Units - Saruman 1 orcs, 2 raiderss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Saruman : -0.33 Dale : -0.33 -
TripleA Turn Summary: Freefolk round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Freefolk Freefolk buy 1 archers, 4 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from N. Dunland to S. Dunland Freefolk take S. Dunland from Saruman 1 archers moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Lond Daer to S. Caves 1 archers and 1 spearInfantry moved from Tharbad to Eregion 1 hobbits moved from Cardolan to Eregion 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 1 hobbits moved from S. Downs to Minhiriath 3 hobbitss moved from Bree to S. Downs 1 hobbits moved from Fornost to Breelands Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 2 hobbitss placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 1 hobbits and 2 lightCavalrys placed in Bree 1 hobbits placed in Fornost Turning on Edit Mode EDIT: Removing units owned by Freefolk from Breelands: 1 hobbits EDIT: Adding units owned by Freefolk to S. Downs: 1 hobbits EDIT: Turning off Edit Mode Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Mordor Mordor buy 2 fortificationss, 5 orcss, 2 siegeTowers and 2 towers; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from S. E. Rhovanion to S. Rhovanion Mordor take S. Rhovanion from Dale 1 orcs moved from Rhovanion to Celduin Mordor take Celduin from Dale 2 trollss moved from E. Osg. to Anorien 2 orcss and 2 siegeTowers moved from W. Osg. to Anorien 2 trollss moved from Eastfold to Anorien 3 trollss moved from Anfalas to Lebennin Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 2 fortificationss and 2 towers placed in Eastfold 1 orcs and 1 siegeTower placed in W. Osg. 1 orcs and 1 siegeTower placed in E. Osg. 3 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Goblins Goblins buy 1 stabbers and 1 trolls; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 1 stabbers moved from Moria to Celebran Combat - Goblins Battle in Celebran Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Celebran, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Goblins Place Units - Goblins 1 stabbers and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Goblins : 0.33 Elves : -0.33 -
TripleA Turn Summary: Rohan round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Turn Complete - RohanCombat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Goblins Goblins buy 1 stabbers and 1 trolls; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 1 stabbers moved from Moria to Celebran Combat - Goblins Battle in Celebran Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Celebran, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Goblins Place Units - Goblins 1 stabbers and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Goblins : 0.33 Elves : -0.33 -
TripleA Turn Summary: Elves round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 5 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 1 hunters moved from Gladden to Anduin East Bank Elves take Anduin East Bank from Mordor 1 hobbits moved from S. Mirkwood to Rhovanion Elves take Rhovanion from Rhun 1 hobbits moved from W. Mirkwood to E. Mirkwood 1 hobbits moved from N. Mirkwood to E. Mirkwood 9 hunterss and 6 wizards moved from Fangorn to Westfold 4 eagless and 8 griffins moved from S. Caves to Westfold 1 eagles moved from Lorien to Westfold 2 hobbitss moved from Lorien to Celebran 1 wizard moved from S. Caves to Celebran 1 hobbits moved from Drimrill Dale to Lorien 1 hobbits moved from N. Caves to Drimrill Dale 1 hobbits moved from N. Caves to Eregion Combat - Elves Battle in Westfold Elves attack with 5 eagless, 8 griffins, 9 hunterss and 6 wizards Haradrim defend with 2 corsairss and 8 spearInfantrys Elves roll dice for 5 eagless, 8 griffins, 9 hunterss and 6 wizards in Westfold, round 2 : 16/28 hits, 12.67 expected hits Haradrim roll dice for 2 corsairss and 8 spearInfantrys in Westfold, round 2 : 3/10 hits, 3.00 expected hits 2 corsairss owned by the Haradrim, 8 spearInfantrys owned by the Haradrim and 3 eagless owned by the Elves lost in Westfold Elves win, taking Westfold from Haradrim with 2 eagless, 8 griffins, 9 hunterss and 6 wizards remaining. Battle score for attacker is 14 Casualties for Elves: 3 eagless Casualties for Haradrim: 2 corsairss and 8 spearInfantrys Battle in Celebran Elves attack with 2 hobbitss and 1 wizard Goblins defend with 2 shooterss and 1 stabbers Elves roll dice for 2 hobbitss and 1 wizard in Celebran, round 2 : 0/1 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 2 : 0/3 hits, 0.83 expected hits Elves roll dice for 2 hobbitss and 1 wizard in Celebran, round 3 : 0/1 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 3 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves lost in Celebran Elves roll dice for 1 hobbits and 1 wizard in Celebran, round 4 : 0/1 hits, 0.67 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Celebran, round 4 : 1/3 hits, 0.83 expected hits 1 hobbits owned by the Elves lost in Celebran 1 wizard retreated to Lorien Goblins win with 2 shooterss and 1 stabbers remaining. Battle score for attacker is -4 Casualties for Elves: 2 hobbitss Non Combat Move - Elves 2 eagless and 8 griffins moved from Westfold to S. Dunland Place Units - Elves 2 griffins placed in S. Caves 1 eagles placed in Lorien 2 hobbitss placed in High Mirkwood 1 hobbits and 1 hunters placed in N. Caves 2 hobbitss placed in Lorien Turn Complete - Elves Elves collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Goblins : -0.50 Elves : 1.33 Haradrim : 0.00 -
TripleA Turn Summary: Haradrim round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Haradrim Haradrim buy 3 corsairss, 2 fortificationss, 6 spearInfantrys and 1 tower; Remaining resources: 1 PUs; Combat Move - Haradrim 5 rafts moved from Andrast Coast to Druwaith Coast 3 rafts moved from Lefnui to Andrast Coast 1 corsairs moved from City of Corsairs to Umbar Peninsula 1 galleon moved from S. E. Central Sea Zone to Umbar Peninsula Coast 2 galleons moved from S. E. Central Sea Zone to Lefnui 3 corsairss moved from Anfalas to Pinnath Gelin 1 corsairs moved from Pinnath Gelin to Angren Bank Haradrim take Angren Bank from Freefolk 1 corsairs moved from Andrast to Druwaith Laur Haradrim take Druwaith Laur from Freefolk 3 corsairss moved from Andrast to Druwaith Laur 1 corsairs moved from Pinnath Gelin to Angren Bank Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss, 3 spearInfantrys and 1 tower placed in Helms Deep 1 corsairs and 1 spearInfantry placed in Pinnath Gelin 1 corsairs and 1 spearInfantry placed in Andrast 1 corsairs and 1 spearInfantry placed in Anfalas Turn Complete - Haradrim Haradrim collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Gondor Gondor buy 3 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Minas Tirith to Lossarnach Gondor take Lossarnach from Khand Combat - Gondor Non Combat Move - Gondor Place Units - Gondor 3 spearInfantrys and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 towers; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 towers placed in Rhun Turn Complete - Rhun Rhun collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Dale Dale buy 3 heavyCavalrys, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to Celduin 1 heavyCavalry and 2 lightCavalrys moved from Lake Town to Celduin 1 archers moved from N. Dale to N. Rhun 1 archers and 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in Celduin Dale attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry Mordor defend with 1 orcs Dale roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in Celduin, round 2 : 2/4 hits, 1.33 expected hits Mordor roll dice for 1 orcs in Celduin, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Celduin Dale win, taking Celduin from Mordor with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Dale Place Units - Dale 3 heavyCavalrys, 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Mordor : -0.17 Dale : 0.67 -
TripleA Turn Summary: Khand round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Khand Khand buy 1 raiders, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from N. Ithilien to Minas Tirith 2 raiderCavalrys, 5 raiderss, 2 trebuches, 1 warWolves and 6 xbowInfantrys moved from Anorien to Minas Tirith 1 xbowInfantry moved from N. Ithilien to Anorien 1 warWolves moved from S. Ithilien to Anorien 2 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien 1 raiders and 2 xbowInfantrys moved from Khand to Harad Road Combat - Khand Battle in Minas Tirith Khand attack with 4 raiderCavalrys, 5 raiderss, 2 trebuches, 1 warWolves and 6 xbowInfantrys Gondor defend with 1 castle, 13 fortificationss, 31 spearInfantrys, 5 towers and 8 towerGuards Khand roll dice for 4 raiderCavalrys, 5 raiderss, 2 trebuches, 1 warWolves and 6 xbowInfantrys in Minas Tirith, round 2 : 8/18 hits, 7.67 expected hits Gondor roll dice for 13 fortificationss, 31 spearInfantrys, 5 towers and 8 towerGuards in Minas Tirith, round 2 : 18/57 hits, 19.83 expected hits 8 fortificationss owned by the Gondor, 1 warWolves owned by the Khand, 4 raiderCavalrys owned by the Khand, 6 xbowInfantrys owned by the Khand, 2 trebuches owned by the Khand and 5 raiderss owned by the Khand lost in Minas Tirith Gondor win with 5 fortificationss, 31 spearInfantrys, 5 towers and 8 towerGuards remaining. Battle score for attacker is -59 Casualties for Khand: 4 raiderCavalrys, 5 raiderss, 2 trebuches, 1 warWolves and 6 xbowInfantrys Casualties for Gondor: 8 fortificationss Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Ithilien 1 raiders and 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Gondor : -1.83 Khand : 0.33 -
TripleA Turn Summary: Dwarves round 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 14 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; Combat Move - Dwarves 1 mortar and 1 phalanx moved from N. Dale to Celduin 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 berzerkers placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Saruman Saruman buy 1 orcs, 2 raiderss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Saruman 2 siegeTowers moved from E. Emnet to Westfold 5 orcss, 4 raiderss, 9 siegeTowers and 1 trolls moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 5 orcss, 4 raiderss, 11 siegeTowers and 1 trolls Elves defend with 9 hunterss and 6 wizards Saruman roll dice for 5 orcss, 4 raiderss, 11 siegeTowers and 1 trolls in Westfold, round 2 : 6/21 hits, 8.00 expected hits Elves roll dice for 9 hunterss and 6 wizards in Westfold, round 2 : 8/15 hits, 8.50 expected hits 6 hunterss owned by the Elves, 3 siegeTowers owned by the Saruman and 5 orcss owned by the Saruman lost in Westfold Saruman roll dice for 4 raiderss, 8 siegeTowers and 1 trolls in Westfold, round 3 : 5/13 hits, 5.33 expected hits Elves roll dice for 3 hunterss and 6 wizards in Westfold, round 3 : 6/9 hits, 5.50 expected hits 3 hunterss owned by the Elves, 6 siegeTowers owned by the Saruman and 2 wizards owned by the Elves lost in Westfold Saruman roll dice for 4 raiderss, 2 siegeTowers and 1 trolls in Westfold, round 4 : 2/7 hits, 2.83 expected hits Elves roll dice for 4 wizards in Westfold, round 4 : 2/4 hits, 2.67 expected hits 2 wizards owned by the Elves and 2 raiderss owned by the Saruman lost in Westfold Saruman roll dice for 2 raiderss, 2 siegeTowers and 1 trolls in Westfold, round 5 : 1/5 hits, 2.17 expected hits Elves roll dice for 2 wizards in Westfold, round 5 : 2/2 hits, 1.33 expected hits 1 wizard owned by the Elves and 2 raiderss owned by the Saruman lost in Westfold Saruman roll dice for 2 siegeTowers and 1 trolls in Westfold, round 6 : 0/3 hits, 1.33 expected hits Elves roll dice for 1 wizard in Westfold, round 6 : 1/1 hits, 0.67 expected hits 1 siegeTower owned by the Saruman lost in Westfold Saruman roll dice for 1 siegeTower and 1 trolls in Westfold, round 7 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 wizard in Westfold, round 7 : 1/1 hits, 0.67 expected hits 1 siegeTower owned by the Saruman and 1 wizard owned by the Elves lost in Westfold Saruman win, taking Westfold from Elves with 1 trolls remaining. Battle score for attacker is 9 Casualties for Saruman: 5 orcss, 4 raiderss and 11 siegeTowers Casualties for Elves: 9 hunterss and 6 wizards Non Combat Move - Saruman Place Units - Saruman 1 orcs, 2 raiderss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Saruman : -5.67 Elves : 0.67 -
TripleA Turn Summary: Freefolk round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from S. Dunland to Adorn Freefolk take Adorn from Haradrim 2 lightCavalrys moved from S. Caves to Angren Bank 1 archers moved from Enedwaith to Angren Bank 1 archers and 1 spearInfantry moved from Tharbad to N. Enedwaith 1 hobbits moved from Minhiriath to Lond Daer 2 lightCavalrys moved from Bree to N. Enedwaith 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion 1 archers, 1 hobbits and 1 spearInfantry moved from Eregion to N. Enedwaith 4 hobbitss moved from S. Downs to Cardolan 1 hobbits moved from Bree to S. Downs 1 hobbits moved from Fornost to Breelands 1 archers, 1 hobbits and 1 spearInfantry moved from Eregion to N. Enedwaith Combat - Freefolk Battle in Angren Bank Freefolk attack with 1 archers and 2 lightCavalrys Haradrim defend with 2 corsairss Freefolk roll dice for 1 archers and 2 lightCavalrys in Angren Bank, round 2 : 0/3 hits, 0.83 expected hits Haradrim roll dice for 2 corsairss in Angren Bank, round 2 : 0/2 hits, 0.33 expected hits Freefolk roll dice for 1 archers and 2 lightCavalrys in Angren Bank, round 3 : 0/3 hits, 0.83 expected hits Haradrim roll dice for 2 corsairss in Angren Bank, round 3 : 0/2 hits, 0.33 expected hits Freefolk roll dice for 1 archers and 2 lightCavalrys in Angren Bank, round 4 : 1/3 hits, 0.83 expected hits Haradrim roll dice for 2 corsairss in Angren Bank, round 4 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in Angren Bank Freefolk roll dice for 1 archers and 2 lightCavalrys in Angren Bank, round 5 : 1/3 hits, 0.83 expected hits Haradrim roll dice for 1 corsairs in Angren Bank, round 5 : 1/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim and 1 archers owned by the Freefolk lost in Angren Bank Freefolk win, taking Angren Bank from Haradrim with 2 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Haradrim: 2 corsairss Casualties for Freefolk: 1 archers Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 spearInfantry placed in Lond Daer 2 lightCavalrys placed in Tharbad 2 hobbitss and 1 spearInfantry placed in Bree 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Freefolk : -1.33 Haradrim : -0.17 -
TripleA Turn Summary: Mordor round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Mordor Mordor buy 6 trollss; Remaining resources: 1 PUs; Combat Move - Mordor 3 trollss moved from Lebennin to Lossarnach 13 orcss, 10 siegeTowers and 10 trollss moved from Anorien to Minas Tirith 1 orcs and 1 siegeTower moved from W. Osg. to Lossarnach 1 orcs and 1 siegeTower moved from E. Osg. to W. Osg. 3 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from S. Rhovanion to Rhovanion 7 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in Rhovanion Mordor attack with 1 orcs Elves defend with 1 hobbits Mordor roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Rhovanion, round 3 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 4 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Rhovanion, round 4 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 5 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Rhovanion, round 5 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 6 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Rhovanion, round 6 : 1/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Rhovanion Elves win with 1 hobbits remaining. Battle score for attacker is -3 Casualties for Mordor: 1 orcs Battle in Minas Tirith Mordor attack with 13 orcss, 10 siegeTowers and 10 trollss Gondor defend with 1 castle, 5 fortificationss, 31 spearInfantrys, 5 towers and 8 towerGuards Mordor roll dice for 13 orcss, 10 siegeTowers and 10 trollss in Minas Tirith, round 2 : 16/33 hits, 12.17 expected hits Gondor roll dice for 5 fortificationss, 31 spearInfantrys, 5 towers and 8 towerGuards in Minas Tirith, round 2 : 17/49 hits, 18.50 expected hits 11 spearInfantrys owned by the Gondor, 5 fortificationss owned by the Gondor, 4 siegeTowers owned by the Mordor and 13 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 6 siegeTowers and 10 trollss in Minas Tirith, round 3 : 8/16 hits, 8.00 expected hits Gondor roll dice for 20 spearInfantrys, 5 towers and 8 towerGuards in Minas Tirith, round 3 : 17/33 hits, 14.00 expected hits 8 spearInfantrys owned by the Gondor, 10 trollss owned by the Mordor and 6 siegeTowers owned by the Mordor lost in Minas Tirith Gondor win with 12 spearInfantrys, 5 towers and 8 towerGuards remaining. Battle score for attacker is -72 Casualties for Mordor: 13 orcss, 10 siegeTowers and 10 trollss Casualties for Gondor: 5 fortificationss and 19 spearInfantrys Battle in Lossarnach Mordor attack with 1 orcs, 1 siegeTower and 3 trollss Gondor defend with 1 towerGuard Mordor roll dice for 1 orcs, 1 siegeTower and 3 trollss in Lossarnach, round 2 : 1/5 hits, 2.17 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 1 orcs, 1 siegeTower and 3 trollss remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Battle in S. Mirkwood Mordor attack with 7 orcss and 1 siegeTower Elves defend with 1 ents, 1 hobbits and 3 hunterss Mordor roll dice for 7 orcss and 1 siegeTower in S. Mirkwood, round 2 : 3/8 hits, 1.67 expected hits Elves roll dice for 1 ents, 1 hobbits and 3 hunterss in S. Mirkwood, round 2 : 1/5 hits, 2.17 expected hits 2 hunterss owned by the Elves, 1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor roll dice for 6 orcss and 1 siegeTower in S. Mirkwood, round 3 : 1/7 hits, 1.50 expected hits Elves roll dice for 1 ents and 1 hunters in S. Mirkwood, round 3 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor roll dice for 5 orcss and 1 siegeTower in S. Mirkwood, round 4 : 1/6 hits, 1.33 expected hits Elves roll dice for 1 ents in S. Mirkwood, round 4 : 1/1 hits, 0.50 expected hits 1 ents owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 4 orcss and 1 siegeTower remaining. Battle score for attacker is 10 Casualties for Mordor: 3 orcss Casualties for Elves: 1 ents, 1 hobbits and 3 hunterss Non Combat Move - Mordor Place Units - Mordor 4 trollss placed in Eastfold 2 trollss placed in W. Osg. Turn Complete - Mordor Mordor collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Mordor : 2.33 Elves : -0.50 Gondor : 1.00 -
TripleA Turn Summary: Goblins round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Goblins Goblins buy 1 shooters, 1 stabbers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters moved from Celebran to Fangorn Goblins take Fangorn from Elves 1 shooters and 1 stabbers moved from Celebran to Anduin East Bank 1 shooters moved from Moria to Celebran 2 shooterss and 1 stabbers moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss and 1 stabbers Elves defend with 1 hobbits Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 3 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Drimrill Dale, round 4 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 4 : 1/1 hits, 0.17 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 1 stabbers remaining. Battle score for attacker is -2 Casualties for Goblins: 2 shooterss Casualties for Elves: 1 hobbits Battle in Anduin East Bank Goblins attack with 1 shooters and 1 stabbers Elves defend with 1 hunters Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Anduin East Bank Goblins win, taking Anduin East Bank from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 1 shooters, 1 stabbers and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Goblins : 0.67 Elves : 1.00





