@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 10 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaiths neutrality. Gondor loses 0 PUs for violating N. Enedwaiths neutrality. Gondor loses 0 PUs for violating N. Enedwaiths neutrality. Gondor loses 0 PUs for violating Enedwaith Coasts neutrality. 3 spearInfantrys moved from Minas Tirith to Anorien 1 trebuche moved from Lossarnach to Anorien 1 spearInfantry moved from W. Osg. to Lower Anduin 1 spearInfantry moved from W. Osg. to Lower Anduin 1 heavyCavalry moved from W. Osg. to Lower Anduin 1 heavyCavalry moved from W. Osg. to Lower Anduin 1 heavyCavalry moved from W. Osg. to Lower Anduin 2 caravels, 4 galleons, 3 heavyCavalrys and 2 spearInfantrys moved from Lower Anduin to Entwash 3 heavyCavalrys and 2 spearInfantrys moved from Entwash to Fangorn 1 undead moved from Lamedon to Morthond 1 galleon and 1 undead moved from Morthond to Anduin Mouth 1 undead moved from Anduin Mouth to S. Gondor Gondor take S. Gondor from Haradrim 1 galleon moved from Morthond to Lefnui 3 spearInfantrys and 9 undeads moved from Lamedon to Lebennin 1 heavyCavalry moved from Angren Bank to Enedwaith Gondor take Enedwaith from Neutral 1 heavyCavalry moved from Enedwaith to N. Dunland 1 heavyCavalry moved from Angren Bank to N. Enedwaith Gondor take N. Enedwaith from Neutral 2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith Coast Gondor take Enedwaith Coast from Neutral Combat - Gondor Battle in Fangorn Gondor attack with 3 heavyCavalrys and 2 spearInfantrys Saruman defend with 2 urukhais Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 2 : 1/5 hits, 1.83 expected hits Goblins roll dice for 2 urukhais in Fangorn, round 2 : 0/2 hits, 0.67 expected hits 1 urukhai owned by the Saruman lost in Fangorn Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in Fangorn, round 3 : 2/5 hits, 1.83 expected hits Goblins roll dice for 1 urukhai in Fangorn, round 3 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Fangorn Gondor win, taking Fangorn from Goblins with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 10 Casualties for Saruman: 2 urukhais Battle in N. Dunland Gondor attack with 1 heavyCavalry Neutral defend with 1 spearInfantry Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Gondor loses 0 PUs for violating N. Dunlands neutrality. Gondor win, taking N. Dunland from Neutral with 1 heavyCavalry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Anorien Gondor attack with 3 spearInfantrys and 1 trebuche Haradrim defend with 2 corsairss Gondor roll dice for 3 spearInfantrys and 1 trebuche in Anorien, round 2 : 1/4 hits, 1.17 expected hits Haradrim roll dice for 2 corsairss in Anorien, round 2 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in Anorien Gondor roll dice for 3 spearInfantrys and 1 trebuche in Anorien, round 3 : 1/4 hits, 1.17 expected hits Haradrim roll dice for 1 corsairs in Anorien, round 3 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Anorien Gondor win, taking Anorien from Haradrim with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 8 Casualties for Haradrim: 2 corsairss Non Combat Move - Gondor 4 spearInfantrys moved from Minas Tirith to Lossarnach Place Units - Gondor 1 spearInfantry placed in W. Osg. 1 spearInfantry placed in W. Osg. 8 spearInfantrys and 1 towerGuard placed in Minas Tirith Turn Complete - Gondor Gondor collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Goblins : -1.00 Neutral : -0.33 Haradrim : -0.50 Gondor : -0.50 -
TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 2 spearInfantrys and 4 trebuches; Remaining resources: 1 PUs; Combat Move - Rhun 2 warChariots moved from S. Rhovanion to Celduin 2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion 1 chariotArchers moved from E. Rhovanion to S. Dale 1 spearInfantry moved from Rhun to S. Dale 1 chariotArchers moved from E. Rhovanion to S. Dale 1 spearInfantry moved from Rhun to S. Dale 1 chariotArchers moved from E. Rhovanion to S. Dale 1 spearInfantry moved from Rhun to S. Dale 1 spearInfantry moved from Rhun to S. Dale 1 warChariot moved from Iron Hills to N. Rhun 1 spearInfantry moved from Iron Hills to N. Rhun 1 chariotArchers and 1 spearInfantry moved from Iron Hills to N. Dale 1 warChariot moved from Iron Hills to N. Rhun Combat - Rhun Battle in S. Dale Rhun attack with 3 chariotArcherss and 4 spearInfantrys Elves defend with 2 hunterss and 2 wizards Rhun roll dice for 3 chariotArcherss and 4 spearInfantrys in S. Dale, round 2 : 1/7 hits, 2.17 expected hits Dale roll dice for 2 hunterss and 2 wizards in S. Dale, round 2 : 2/4 hits, 2.33 expected hits 1 hunters owned by the Elves and 2 spearInfantrys owned by the Rhun lost in S. Dale Rhun roll dice for 3 chariotArcherss and 2 spearInfantrys in S. Dale, round 3 : 4/5 hits, 1.67 expected hits Dale roll dice for 1 hunters and 2 wizards in S. Dale, round 3 : 2/3 hits, 1.83 expected hits 1 hunters owned by the Elves, 2 spearInfantrys owned by the Rhun and 2 wizards owned by the Elves lost in S. Dale Rhun win, taking S. Dale from Dale with 3 chariotArcherss remaining. Battle score for attacker is 12 Casualties for Rhun: 4 spearInfantrys Casualties for Elves: 2 hunterss and 2 wizards Battle in N. Dale Rhun attack with 1 chariotArchers and 1 spearInfantry Dwarves defend with 1 cannon Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 2 : 1/2 hits, 0.67 expected hits Dale roll dice for 1 cannon in N. Dale, round 2 : 0/1 hits, 0.33 expected hits 1 cannon owned by the Dwarves lost in N. Dale Rhun win, taking N. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 5 Casualties for Dwarves: 1 cannon Battle in Celduin Rhun attack with 2 warChariots Neutral defend with 1 spearInfantry Rhun roll dice for 2 warChariots in Celduin, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 warChariot owned by the Rhun and 1 spearInfantry owned by the Neutral lost in Celduin Rhun loses 0 PUs for violating Celduins neutrality. Rhun win, taking Celduin from Neutral with 1 warChariot remaining. Battle score for attacker is -3 Casualties for Rhun: 1 warChariot Casualties for Neutral: 1 spearInfantry Battle in N. Rhun Rhun attack with 1 spearInfantry and 2 warChariots Elves defend with 3 hunterss Rhun roll dice for 1 spearInfantry and 2 warChariots in N. Rhun, round 2 : 1/3 hits, 1.50 expected hits Elves roll dice for 3 hunterss in N. Rhun, round 2 : 1/3 hits, 1.50 expected hits 1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in N. Rhun Rhun roll dice for 2 warChariots in N. Rhun, round 3 : 2/2 hits, 1.33 expected hits Elves roll dice for 2 hunterss in N. Rhun, round 3 : 2/2 hits, 1.00 expected hits 2 hunterss owned by the Elves and 2 warChariots owned by the Rhun lost in N. Rhun Elves win with no units remaining. Battle score for attacker is -3 Casualties for Rhun: 1 spearInfantry and 2 warChariots Casualties for Elves: 3 hunterss Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 2 trebuches placed in Rhun Turn Complete - Rhun Rhun collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral : 0.67 Elves : 0.50 Dale : -0.50 Rhun : 2.33 -
TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 1 heavyCavalry; Remaining resources: 0 PUs; Combat Move - Dale 2 archerss and 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 2 archerss and 1 spearInfantry Rhun defend with 1 chariotArchers and 1 spearInfantry Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 2 : 0/3 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 2 : 0/2 hits, 0.67 expected hits Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 3 : 1/3 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in N. Dale, round 3 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun lost in N. Dale Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 4 : 0/3 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 4 : 0/1 hits, 0.33 expected hits Dale roll dice for 2 archerss and 1 spearInfantry in N. Dale, round 5 : 1/3 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 5 : 1/1 hits, 0.33 expected hits 1 archers owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale Dale win, taking N. Dale from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 5 Casualties for Rhun: 1 chariotArchers and 1 spearInfantry Casualties for Dale: 1 archers Non Combat Move - Dale Place Units - Dale 1 heavyCavalry placed in Lake Town Turn Complete - Dale Dale collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Dale : -0.67 Rhun : -1.00 -
TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 raiderss and 1 trebuche; Remaining resources: 1 PUs; Combat Move - Khand 2 raiderCavalrys and 1 warWolves moved from S. Ithilien to S. Gondor 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss and 2 trebuches moved from Khand to Harad Road Combat - Khand Battle in S. Gondor Khand attack with 2 raiderCavalrys and 1 warWolves Gondor defend with 1 undead Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Gondor, round 2 : 0/3 hits, 1.17 expected hits Gondor roll dice for 1 undead in S. Gondor, round 2 : 0/1 hits, 0.17 expected hits Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Gondor, round 3 : 1/3 hits, 1.17 expected hits Gondor roll dice for 1 undead in S. Gondor, round 3 : 0/1 hits, 0.17 expected hits 1 undead owned by the Gondor lost in S. Gondor Khand win, taking S. Gondor from Gondor with 2 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 2 Casualties for Gondor: 1 undead Non Combat Move - Khand Place Units - Khand 2 raiderss and 1 trebuche placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Gondor : -0.33 Khand : -1.33 -
TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 2 PUs; Non Combat Move - Dwarves 4 axeInfantrys, 1 berzerkers, 2 cannons and 3 phalanxs moved from Lonely Mtn. to N. Dale Place Units - Dwarves 1 berzerkers and 1 cannon placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 2 orcss moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 2 orcss Rohan defend with 1 spearInfantry Saruman roll dice for 2 orcss in Westfold, round 2 : 0/2 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits Saruman roll dice for 2 orcss in Westfold, round 3 : 0/2 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 1/1 hits, 0.33 expected hits 1 orcs owned by the Saruman lost in Westfold Saruman roll dice for 1 orcs in Westfold, round 4 : 1/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 1 orcs remaining. Battle score for attacker is 0 Casualties for Saruman: 1 orcs Casualties for Rohan: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 1 raiders and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Saruman : 0.17 Rohan : 0.00 -
TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys moved from Minhiriath to Lond Daer 3 archerss, 3 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from S. Downs to Cardolan 1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs 1 hobbits moved from Breelands to S. Downs 2 lightCavalrys moved from Fornost to S. Downs Combat - Freefolk Battle in Lond Daer Freefolk attack with 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys in Lond Daer, round 2 : 1/10 hits, 2.00 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/4 hits, 1.00 expected hits 1 hobbits owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer Freefolk roll dice for 3 archerss, 1 hobbits, 1 lightCavalry and 4 spearInfantrys in Lond Daer, round 3 : 2/9 hits, 2.00 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 2/3 hits, 0.83 expected hits 1 hobbits owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer Freefolk roll dice for 3 archerss, 1 lightCavalry and 3 spearInfantrys in Lond Daer, round 4 : 1/7 hits, 1.83 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 4 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 2 archerss, 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Freefolk: 1 archers, 2 hobbitss and 1 spearInfantry Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 1 archers, 1 hobbits and 1 spearInfantry placed in Bree 2 lightCavalrys placed in Fornost Turn Complete - Freefolk Freefolk collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Neutral : 1.83 Freefolk : -1.83 -
@Whackamatt you no what i like about this game is the quick turns.
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@dawgoneit some of the countries are really screwed though. lol
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TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 1 PUs; Combat Move - Mordor 3 units repaired. 7 orcss, 6 siegeTowers and 3 trollss moved from E. Osg. to W. Osg. 3 nazguls, 10 orcss and 2 siegeTowers moved from N. Ithilien to Anorien 3 orcss moved from Minas Morgul to N. Ithilien 1 siegeTower moved from Minas Morgul to N. Ithilien 1 trolls moved from Minas Morgul to Anorien 1 orcs moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in S. Mirkwood Mordor attack with 1 orcs Rohan defend with 1 lightCavalry Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 1/1 hits, 0.17 expected hits Elves roll dice for 1 lightCavalry in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 1 orcs remaining. Battle score for attacker is 4 Casualties for Rohan: 1 lightCavalry Battle in W. Osg. Mordor attack with 7 orcss, 6 siegeTowers and 3 trollss Gondor defend with 1 castle and 2 spearInfantrys Mordor roll dice for 7 orcss, 6 siegeTowers and 3 trollss in W. Osg., round 2 : 8/16 hits, 5.67 expected hits Gondor roll dice for 2 spearInfantrys in W. Osg., round 2 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Gondor lost in W. Osg. Mordor win, taking W. Osg. from Gondor with 7 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 6 Casualties for Gondor: 2 spearInfantrys Battle in Anorien Mordor attack with 3 nazguls, 10 orcss, 2 siegeTowers and 1 trolls Gondor defend with 3 spearInfantrys and 1 trebuche Mordor roll dice for 3 nazguls, 10 orcss, 2 siegeTowers and 1 trolls in Anorien, round 2 : 4/16 hits, 5.17 expected hits Gondor roll dice for 3 spearInfantrys and 1 trebuche in Anorien, round 2 : 2/4 hits, 1.17 expected hits Units damaged: 2 nazguls owned by the Mordor 1 trebuche owned by the Gondor and 3 spearInfantrys owned by the Gondor lost in Anorien Mordor win, taking Anorien from Gondor with 3 nazguls, 10 orcss, 2 siegeTowers and 1 trolls remaining. Battle score for attacker is 13 Casualties for Gondor: 3 spearInfantrys and 1 trebuche Non Combat Move - Mordor 1 nazgul moved from Anorien to N. Ithilien 2 nazguls moved from Anorien to N. Ithilien Place Units - Mordor 2 trollss placed in E. Osg. 2 trollss placed in Minas Morgul Turn Complete - Mordor Mordor collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Mordor : 2.00 Elves : -0.17 Gondor : 0.17 -
TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 2 fortificationss, 1 lightCavalry, 2 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 1 lightCavalry moved from Helms Deep to Westfold Combat - Rohan Battle in Westfold Rohan attack with 1 lightCavalry and 1 spearInfantry Saruman defend with 1 orcs Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 1/2 hits, 0.50 expected hits Saruman roll dice for 1 orcs in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Saruman: 1 orcs Non Combat Move - Rohan 4 heavyCavalrys moved from Helms Deep to Eastfold 3 spearInfantrys moved from Helms Deep to Eastfold Place Units - Rohan 2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold 1 lightCavalry and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Saruman : -0.17 Rohan : 0.50 -
TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 9 shooterss and 1 wargs; Remaining resources: 0 PUs; Combat Move - Goblins 1 wargs moved from Lorien to E. Emnet Goblins take Wold from Rohan Goblins take E. Emnet from Rohan 8 shooterss moved from Moria to Eregion 1 wargs moved from Lorien to N. Dunland 2 batss moved from Isengard to N. Dunland 1 shooters moved from Lorien to Drimrill Dale Goblins take Drimrill Dale from Elves 1 shooters moved from Lorien to Anduin East Bank Goblins take Anduin East Bank from Elves 2 trollss moved from Moria to Eregion 3 wargss moved from Lorien to Eregion 2 trollss moved from Lorien to Moria 1 stabbers moved from Lorien to Celebran Combat - Goblins Battle in Eregion Goblins attack with 8 shooterss, 2 trollss and 3 wargss Elves defend with 4 hobbitss Goblins roll dice for 8 shooterss, 2 trollss and 3 wargss in Eregion, round 2 : 2/5 hits, 2.33 expected hits Elves roll dice for 4 hobbitss in Eregion, round 2 : 0/4 hits, 0.67 expected hits 2 hobbitss owned by the Elves lost in Eregion Goblins roll dice for 8 shooterss, 2 trollss and 3 wargss in Eregion, round 3 : 3/5 hits, 2.33 expected hits Elves roll dice for 2 hobbitss in Eregion, round 3 : 1/2 hits, 0.33 expected hits 1 shooters owned by the Goblins and 2 hobbitss owned by the Elves lost in Eregion Goblins win, taking Eregion from Elves with 7 shooterss, 2 trollss and 3 wargss remaining. Battle score for attacker is 6 Casualties for Elves: 4 hobbitss Casualties for Goblins: 1 shooters Battle in N. Dunland Goblins attack with 2 batss and 1 wargs Gondor defend with 1 heavyCavalry Goblins roll dice for 2 batss and 1 wargs in N. Dunland, round 2 : 1/3 hits, 1.00 expected hits Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Gondor lost in N. Dunland Goblins win, taking N. Dunland from Gondor with 2 batss and 1 wargs remaining. Battle score for attacker is 5 Casualties for Gondor: 1 heavyCavalry Non Combat Move - Goblins 2 batss moved from N. Dunland to S. Caves Place Units - Goblins 8 shooterss placed in Moria 1 shooters and 1 wargs placed in S. Caves Turn Complete - Goblins Goblins collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Goblins : 0.33 Elves : 0.00 Gondor : -0.33 -
TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 2 hobbitss, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 eagles moved from Rivendell to Drimrill Dale 4 hunterss and 2 wizards moved from N. Caves to Eregion 1 hobbits, 2 hunterss and 1 wizard moved from Rivendell to Eregion 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hunters moved from Gladden to Anduin East Bank 1 eagles moved from N. Mirkwood to Anduin East Bank 2 entss moved from N. Mirkwood to W. Mirkwood 2 entss moved from N. Mirkwood to E. Mirkwood 1 hunters moved from N. Caves to Eregion Combat - Elves Battle in Anduin East Bank Elves attack with 1 eagles and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles and 1 hunters in Anduin East Bank, round 2 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 eagles and 1 hunters in Anduin East Bank, round 3 : 1/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Anduin East Bank Elves win, taking Anduin East Bank from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Drimrill Dale Elves attack with 1 eagles and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 2 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 3 : 1/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Eregion Elves attack with 1 hobbits, 7 hunterss and 3 wizards Goblins defend with 7 shooterss, 2 trollss and 3 wargss Elves roll dice for 1 hobbits, 7 hunterss and 3 wizards in Eregion, round 2 : 9/11 hits, 4.50 expected hits Goblins roll dice for 7 shooterss, 2 trollss and 3 wargss in Eregion, round 2 : 4/12 hits, 3.83 expected hits 3 wargss owned by the Goblins, 6 shooterss owned by the Goblins, 3 hunterss owned by the Elves and 1 hobbits owned by the Elves lost in Eregion Elves roll dice for 4 hunterss and 3 wizards in Eregion, round 3 : 3/7 hits, 3.33 expected hits Goblins roll dice for 1 shooters and 2 trollss in Eregion, round 3 : 1/3 hits, 1.33 expected hits 1 shooters owned by the Goblins, 1 hunters owned by the Elves and 2 trollss owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 3 hunterss and 3 wizards remaining. Battle score for attacker is 23 Casualties for Elves: 1 hobbits and 4 hunterss Casualties for Goblins: 7 shooterss, 2 trollss and 3 wargss Non Combat Move - Elves 1 eagles moved from Drimrill Dale to N. Caves 1 eagles moved from Anduin East Bank to N. Caves Place Units - Elves 1 hunters and 1 wizard placed in N. Caves Elves undo move 1. 2 hobbitss placed in N. Caves Elves undo move 1. 2 hunterss placed in N. Caves 2 hobbitss placed in High Mirkwood 2 hunterss and 1 wizard placed in Rivendell Turn Complete - Elves Elves collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Goblins : -1.50 Elves : 3.50 -
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 galleon, 2 rafts and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 6 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 2 galleons moved from Bay of Harad to Umbar Peninsula Coast 2 trebuches moved from City of Corsairs to Umbar Peninsula 1 oliphant moved from S. Ithilien to W. Osg. 8 spearInfantrys moved from S. Ithilien to E. Osg. 3 oliphants moved from E. Osg. to Anorien Non Combat Move - Haradrim Place Units - Haradrim 1 galleon and 2 rafts placed in Bay of Harad 1 corsairs and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 6 fortificationss, 7 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Gondor 1 heavyCavalry moved from N. Enedwaith to N. Dunland 2 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Druwaith Laur 6 spearInfantrys, 3 towerGuards and 2 trebuches moved from Lossarnach to Minas Tirith 3 spearInfantrys and 9 undeads moved from Lebennin to Lossarnach Combat - Gondor Battle in N. Dunland Gondor attack with 1 heavyCavalry Goblins defend with 1 wargs Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in N. Dunland, round 3 : 0/1 hits, 0.17 expected hits Gondor roll dice for 1 heavyCavalry in N. Dunland, round 4 : 1/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in N. Dunland, round 4 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in N. Dunland Gondor win, taking N. Dunland from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Non Combat Move - Gondor Place Units - Gondor 6 fortificationss, 3 spearInfantrys and 1 tower placed in Minas Tirith 3 spearInfantrys placed in Anfalas 1 spearInfantry placed in Andrast Turn Complete - Gondor Gondor collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Goblins : -0.50 Gondor : -0.50 -
TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 2 fortificationss, 2 spearInfantrys, 2 towers and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun 3 chariotArcherss moved from S. Dale to Iron Hills Rhun take N. Rhun from Elves 2 spearInfantrys moved from E. Rhovanion to Rhun 1 warChariot moved from Celduin to Rhun Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 2 fortificationss and 2 towers placed in Iron Hills 2 spearInfantrys and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 archers moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 1 spearInfantry moved from N. Dale to S. Dale Dale take S. Dale from Rhun 1 heavyCavalry moved from Lake Town to Celduin Dale take Celduin from Rhun Combat - Dale Non Combat Move - Dale Place Units - Dale 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 raiders and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys and 1 warWolves moved from S. Gondor to N. Ithilien 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 2 raiderCavalrys moved from N. Ithilien to Dagorlad 3 raiderss and 2 trebuches moved from Harad Road to S. Ithilien 2 raiderss and 1 trebuche moved from Khand to Harad Road Non Combat Move - Khand Place Units - Khand 1 raiderCavalry, 1 raiders and 1 trebuche placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 2 berzerkerss; Remaining resources: 0 PUs; Combat Move - Dwarves 1 berzerkers and 1 cannon moved from Lonely Mtn. to N. Dale Combat - Dwarves Non Combat Move - Dwarves Place Units - Dwarves 1 axeInfantry and 2 berzerkerss placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Saruman buy 2 fortificationss and 2 towers; Remaining resources: 1 PUs; Combat Move - Saruman 1 raiders and 1 trolls moved from Isengard to Westfold Combat - Saruman Battle in Westfold Saruman attack with 1 raiders and 1 trolls Rohan defend with 1 lightCavalry and 1 spearInfantry Saruman roll dice for 1 raiders and 1 trolls in Westfold, round 2 : 1/2 hits, 0.83 expected hits Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 1/2 hits, 0.50 expected hits 1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold Saruman roll dice for 1 trolls in Westfold, round 3 : 1/1 hits, 0.50 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 1 trolls remaining. Battle score for attacker is 3 Casualties for Saruman: 1 raiders Casualties for Rohan: 1 lightCavalry and 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 2 fortificationss and 2 towers placed in Isengard Turning on Edit Mode EDIT: Removing units owned by Saruman from Dol Goldur: 4 urukhais EDIT: Adding units owned by Saruman to S. Mirkwood: 4 urukhais EDIT: Turning off Edit Mode Turn Complete - Saruman Saruman collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Saruman : 0.67 Rohan : 0.17





