@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Elves round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 9 hobbitss and 2 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 eagles and 1 griffin moved from S. Dunland to Westfold 1 hobbits and 1 hunters moved from Lorien to Celebran 1 hobbits and 1 wizard moved from Lorien to Drimrill Dale 1 eagles and 1 hobbits moved from Lorien to Anduin East Bank 2 hobbitss moved from E. Mirkwood to W. Mirkwood 1 hobbits moved from Rhovanion to S. Rhovanion Elves take S. Rhovanion from Mordor 2 hobbitss moved from High Mirkwood to N. Mirkwood Combat - Elves Battle in Celebran Elves attack with 1 hobbits and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 2 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 3 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 4 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 5 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 5 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 6 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 6 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 7 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 7 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hobbits and 1 hunters in Celebran, round 8 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 shooters in Celebran, round 8 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Elves lost in Celebran Elves roll dice for 1 hunters in Celebran, round 9 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 9 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Celebran, round 10 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 10 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Celebran, round 11 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 11 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Celebran Goblins win with 1 shooters remaining. Battle score for attacker is -6 Casualties for Elves: 1 hobbits and 1 hunters Battle in Drimrill Dale Elves attack with 1 hobbits and 1 wizard Goblins defend with 1 stabbers Elves roll dice for 1 hobbits and 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 wizard remaining. Battle score for attacker is 0 Casualties for Elves: 1 hobbits Casualties for Goblins: 1 stabbers Battle in Westfold Elves attack with 1 eagles and 1 griffin Saruman defend with 1 trolls Elves roll dice for 1 eagles and 1 griffin in Westfold, round 2 : 2/2 hits, 0.83 expected hits Saruman roll dice for 1 trolls in Westfold, round 2 : 1/1 hits, 0.50 expected hits 1 eagles owned by the Elves and 1 trolls owned by the Saruman lost in Westfold Elves win with 1 griffin remaining. Battle score for attacker is 0 Casualties for Elves: 1 eagles Casualties for Saruman: 1 trolls Battle in Anduin East Bank Elves attack with 1 eagles and 1 hobbits Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 2 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Anduin East Bank, round 2 : 0/2 hits, 0.50 expected hits 1 stabbers owned by the Goblins lost in Anduin East Bank Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Anduin East Bank, round 4 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Anduin East Bank Elves win, taking Anduin East Bank from Goblins with 1 eagles and 1 hobbits remaining. Battle score for attacker is 4 Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 1 eagles moved from Anduin East Bank to Lorien 1 griffin moved from S. Dunland to S. Caves 1 griffin moved from Westfold to S. Dunland Place Units - Elves 4 hobbitss placed in Lorien 1 griffin and 1 hunters placed in S. Caves 3 hobbitss placed in High Mirkwood 1 hobbits and 1 hunters placed in N. Caves 1 eagles and 1 hobbits placed in Rivendell Turn Complete - Elves Elves collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Goblins : -1.67 Saruman : 0.50 Elves : -2.00 -
TripleA Turn Summary: Haradrim round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Haradrim Haradrim buy 2 corsairss and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 9 spearInfantrys moved from Helms Deep to Westfold 4 corsairss and 1 spearInfantry moved from Pinnath Gelin to Angren Bank 1 corsairs and 1 spearInfantry moved from Anfalas to Pinnath Gelin 1 corsairs and 1 spearInfantry moved from Andrast to Druwaith Laur 1 corsairs moved from Druwaith Laur to Enedwaith Haradrim take Enedwaith from Gondor 2 corsairss moved from Druwaith Laur to Enedwaith Coast 1 corsairs moved from Druwaith Laur to Angren Bank Combat - Haradrim Battle in Enedwaith Coast Haradrim attack with 2 corsairss Freefolk defend with 1 hobbits Haradrim roll dice for 2 corsairss in Enedwaith Coast, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 hobbits in Enedwaith Coast, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in Enedwaith Coast Haradrim win, taking Enedwaith Coast from Gondor with 2 corsairss remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Angren Bank Haradrim attack with 5 corsairss and 1 spearInfantry Freefolk defend with 2 lightCavalrys Haradrim roll dice for 5 corsairss and 1 spearInfantry in Angren Bank, round 2 : 4/6 hits, 2.67 expected hits Freefolk roll dice for 2 lightCavalrys in Angren Bank, round 2 : 1/2 hits, 0.33 expected hits 2 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Angren Bank Haradrim win, taking Angren Bank from Freefolk with 4 corsairss and 1 spearInfantry remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Casualties for Freefolk: 2 lightCavalrys Non Combat Move - Haradrim 1 corsairs moved from Umbar Peninsula to Umbar Peninsula Coast 1 corsairs and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone 2 galleons moved from Lefnui to S. W. Central Sea Zone 3 rafts moved from Andrast Coast to Druwaith Coast 4 rafts moved from Druwaith Coast to Isen Place Units - Haradrim 2 spearInfantrys placed in Pinnath Gelin 2 spearInfantrys placed in Andrast 3 spearInfantrys placed in Anfalas 2 corsairss and 3 spearInfantrys placed in Helms Deep Turn Complete - Haradrim Haradrim collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Haradrim : 2.33 Freefolk : 0.67 Gondor : -0.17 -
TripleA Turn Summary: Gondor round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Gondor Gondor buy 5 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien 2 spearInfantrys and 2 towerGuards moved from Minas Tirith to Lossarnach 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Anorien Gondor attack with 2 spearInfantrys and 1 towerGuard Khand defend with 1 warWolves and 1 xbowInfantry Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 0/2 hits, 0.50 expected hits 1 warWolves owned by the Khand lost in Anorien Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 3 : 1/3 hits, 0.67 expected hits Khand roll dice for 1 xbowInfantry in Anorien, round 3 : 0/1 hits, 0.33 expected hits 1 xbowInfantry owned by the Khand lost in Anorien Gondor win, taking Anorien from Khand with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 7 Casualties for Khand: 1 warWolves and 1 xbowInfantry Battle in Lossarnach Gondor attack with 3 spearInfantrys and 3 towerGuards Mordor defend with 1 orcs, 1 siegeTower and 3 trollss Gondor roll dice for 3 spearInfantrys and 3 towerGuards in Lossarnach, round 2 : 2/6 hits, 1.50 expected hits Mordor roll dice for 1 orcs, 1 siegeTower and 3 trollss in Lossarnach, round 2 : 2/5 hits, 1.83 expected hits 2 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Lossarnach Gondor roll dice for 1 spearInfantry and 3 towerGuards in Lossarnach, round 3 : 2/4 hits, 1.17 expected hits Mordor roll dice for 3 trollss in Lossarnach, round 3 : 2/3 hits, 1.50 expected hits 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Gondor and 2 trollss owned by the Mordor lost in Lossarnach Gondor roll dice for 2 towerGuards in Lossarnach, round 4 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lossarnach, round 4 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 trolls owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 towerGuard remaining. Battle score for attacker is 8 Casualties for Gondor: 3 spearInfantrys and 2 towerGuards Casualties for Mordor: 1 orcs, 1 siegeTower and 3 trollss Non Combat Move - Gondor Place Units - Gondor 5 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Mordor : 1.17 Gondor : 2.33 Khand : -0.83 -
TripleA Turn Summary: Rhun round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Rhun Rhun buy 6 fortificationss and 1 tower; Remaining resources: 0 PUs; Place Units - Rhun 1 fortifications and 1 tower placed in Iron Hills 5 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Dale Dale buy 2 archerss, 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to S. E. Rhovanion Dale take S. E. Rhovanion from Mordor 1 lightCavalry moved from S. E. Rhovanion to S. Rhun 1 lightCavalry moved from Celduin to S. Rhun 1 archers and 1 spearInfantry moved from N. Dale to N. Rhun 1 spearInfantry moved from Lake Town to N. Dale 3 heavyCavalrys and 1 lightCavalry moved from Lake Town to Celduin 2 heavyCavalrys moved from N. Rhun to Celduin Combat - Dale Battle in S. Rhun Dale attack with 2 lightCavalrys Khand defend with 1 raiderCavalry Dale roll dice for 2 lightCavalrys in S. Rhun, round 2 : 2/2 hits, 0.67 expected hits Rhun roll dice for 1 raiderCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in S. Rhun Dale win, taking S. Rhun from Rhun with 2 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Khand: 1 raiderCavalry Non Combat Move - Dale Place Units - Dale 2 archerss, 1 heavyCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Dale : 1.33 Rhun : -0.17 -
TripleA Turn Summary: Khand round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 raiders and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to Anorien 2 raiderss and 1 xbowInfantry moved from N. Ithilien to Anorien 1 raiders and 2 xbowInfantrys moved from Khand to Harad Road 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien Combat - Khand Battle in Anorien Khand attack with 2 raiderss, 1 warWolves and 1 xbowInfantry Gondor defend with 2 spearInfantrys and 1 towerGuard Khand roll dice for 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 2 : 2/4 hits, 1.33 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 0/3 hits, 1.17 expected hits 2 spearInfantrys owned by the Gondor lost in Anorien Khand roll dice for 2 raiderss, 1 warWolves and 1 xbowInfantry in Anorien, round 3 : 2/4 hits, 1.33 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Khand win, taking Anorien from Gondor with 2 raiderss, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 10 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Non Combat Move - Khand Place Units - Khand 1 raiderCavalry placed in S. Ithilien 1 raiders and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Gondor : -1.67 Khand : 1.33 -
TripleA Turn Summary: Dwarves round 15
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 15 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Combat Move - Dwarves 1 mortar and 1 phalanx moved from Celduin to S. Dale 1 axeInfantry moved from S. Dale to N. Rhun 1 berzerkers and 1 phalanx moved from N. Dale to N. Rhun 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Saruman Saruman buy 3 raiderss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs, 2 raiderss and 1 siegeTower moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 1 orcs, 2 raiderss and 1 siegeTower Elves defend with 1 eagles and 7 griffins Saruman roll dice for 1 orcs, 2 raiderss and 1 siegeTower in S. Dunland, round 2 : 2/4 hits, 1.33 expected hits Freefolk roll dice for 1 eagles and 7 griffins in S. Dunland, round 2 : 4/8 hits, 3.83 expected hits 1 griffin owned by the Elves, 1 siegeTower owned by the Saruman, 2 raiderss owned by the Saruman, 1 eagles owned by the Elves and 1 orcs owned by the Saruman lost in S. Dunland Freefolk win with 6 griffins remaining. Battle score for attacker is -2 Casualties for Saruman: 1 orcs, 2 raiderss and 1 siegeTower Casualties for Elves: 1 eagles and 1 griffin Non Combat Move - Saruman Place Units - Saruman 3 raiderss and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Saruman : 0.67 Freefolk : 0.17 -
TripleA Turn Summary: Freefolk round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from N. Enedwaith to Enedwaith 1 archers moved from N. Enedwaith to Enedwaith 1 spearInfantry moved from N. Enedwaith to Enedwaith 1 archers, 3 hobbitss and 1 spearInfantry moved from Lond Daer to Enedwaith Coast 2 archerss, 1 hobbits, 2 lightCavalrys and 2 spearInfantrys moved from N. Enedwaith to Enedwaith Coast 2 lightCavalrys moved from Tharbad to Enedwaith Coast 4 hobbitss moved from Cardolan to Eregion 3 hobbitss moved from Eregion to N. Enedwaith 1 hobbits moved from S. Downs to Cardolan 2 hobbitss and 1 spearInfantry moved from Bree to S. Downs 1 hobbits moved from Breelands to S. Downs 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Enedwaith Freefolk attack with 1 archers, 1 hobbits and 1 spearInfantry Haradrim defend with 1 corsairs Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Enedwaith, round 2 : 1/3 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs in Enedwaith, round 2 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Enedwaith Freefolk win, taking Enedwaith from Haradrim with 1 archers, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Battle in Enedwaith Coast Freefolk attack with 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys Haradrim defend with 2 corsairss Freefolk roll dice for 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys in Enedwaith Coast, round 2 : 4/13 hits, 2.83 expected hits Haradrim roll dice for 2 corsairss in Enedwaith Coast, round 2 : 0/2 hits, 0.33 expected hits 2 corsairss owned by the Haradrim lost in Enedwaith Coast Freefolk win, taking Enedwaith Coast from Haradrim with 3 archerss, 4 hobbitss, 4 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 8 Casualties for Haradrim: 2 corsairss Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 spearInfantry placed in Lond Daer 2 lightCavalrys placed in Tharbad 2 hobbitss and 1 spearInfantry placed in Bree 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Freefolk : 1.67 Haradrim : -0.50 -
TripleA Turn Summary: Mordor round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Mordor Mordor buy 2 orcss, 5 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 orcss moved from N. Ithilien to Anorien 4 trollss moved from Eastfold to Lossarnach 1 orcs, 1 siegeTower and 2 trollss moved from W. Osg. to Lossarnach 1 orcs moved from S. Mirkwood to Rhovanion Mordor take Rhovanion from Elves 1 orcs moved from S. Mirkwood to Gladden Mordor take Gladden from Elves 1 orcs and 1 siegeTower moved from S. Mirkwood to W. Mirkwood 1 orcs moved from S. Mirkwood to Anduin East Bank Combat - Mordor Battle in Anduin East Bank Mordor attack with 1 orcs Elves defend with 1 hobbits Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 3 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits Elves roll dice for 1 hobbits in Anduin East Bank, round 4 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin East Bank Mordor win, taking Anduin East Bank from Elves with 1 orcs remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in W. Mirkwood Mordor attack with 1 orcs and 1 siegeTower Elves defend with 2 hobbitss Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 2 hobbitss in W. Mirkwood, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 3 : 2/2 hits, 0.67 expected hits Elves roll dice for 2 hobbitss in W. Mirkwood, round 3 : 0/2 hits, 0.33 expected hits 2 hobbitss owned by the Elves lost in W. Mirkwood Mordor win, taking W. Mirkwood from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4 Casualties for Elves: 2 hobbitss Battle in Lossarnach Mordor attack with 1 orcs, 1 siegeTower and 6 trollss Gondor defend with 1 towerGuard Mordor roll dice for 1 orcs, 1 siegeTower and 6 trollss in Lossarnach, round 2 : 5/8 hits, 3.67 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 1 orcs, 1 siegeTower and 6 trollss remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Mordor Place Units - Mordor 2 siegeTowers placed in W. Osg. 2 orcss and 2 siegeTowers placed in Eastfold 2 trollss placed in E. Osg. 1 siegeTower placed in Dol Goldur Turn Complete - Mordor Mordor collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Mordor : 2.50 Elves : -1.17 Gondor : -0.50 -
TripleA Turn Summary: Goblins round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Goblins Goblins buy 3 shooterss and 1 trolls; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 2 stabberss moved from Moria to Drimrill Dale Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss and 2 stabberss Elves defend with 1 wizard Goblins roll dice for 2 shooterss and 2 stabberss in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 6 Casualties for Goblins: 1 stabbers Casualties for Elves: 1 wizard Non Combat Move - Goblins Place Units - Goblins 3 shooterss and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Goblins : 0.33 Elves : 0.33 -
TripleA Turn Summary: Elves round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Elves Elves buy 1 eagles, 1 griffin, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from Lorien to Celebran 1 hunters moved from S. Caves to Celebran 2 hobbitss moved from Lorien to Anduin East Bank 1 eagles moved from Lorien to Anduin East Bank 2 hobbitss moved from High Mirkwood to Carrock 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hobbits moved from S. Rhovanion to Dagorlad Elves take Dagorlad from Mordor 6 griffins moved from S. Dunland to Angren Bank 4 griffins moved from S. Caves to Druwaith Laur 2 hobbitss moved from N. Caves to Drimrill Dale 2 hunterss moved from N. Caves to Drimrill Dale 1 eagles moved from Rivendell to Celebran 1 hobbits moved from Rivendell to Eregion 1 hunters moved from Eregion to S. Dunland 2 hunterss moved from Eregion to S. Caves Combat - Elves Battle in Celebran Elves attack with 1 eagles, 1 hobbits and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 0/3 hits, 0.83 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Elves lost in Celebran Elves roll dice for 1 eagles and 1 hunters in Celebran, round 3 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Celebran, round 3 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Celebran Elves roll dice for 1 eagles in Celebran, round 4 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 4 : 1/1 hits, 0.33 expected hits 1 eagles owned by the Elves lost in Celebran Goblins win with 1 shooters remaining. Battle score for attacker is -12 Casualties for Elves: 1 eagles, 1 hobbits and 1 hunters Battle in Drimrill Dale Elves attack with 2 hobbitss and 2 hunterss Goblins defend with 2 shooterss and 1 stabbers Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Drimrill Dale, round 2 : 0/3 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves roll dice for 2 hobbitss and 2 hunterss in Drimrill Dale, round 3 : 0/4 hits, 1.00 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 3 : 1/2 hits, 0.67 expected hits 1 hobbits owned by the Elves lost in Drimrill Dale Elves roll dice for 1 hobbits and 2 hunterss in Drimrill Dale, round 4 : 1/3 hits, 0.83 expected hits Goblins roll dice for 2 shooterss in Drimrill Dale, round 4 : 1/2 hits, 0.67 expected hits 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Drimrill Dale Elves roll dice for 2 hunterss in Drimrill Dale, round 5 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 5 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 hunterss in Drimrill Dale, round 6 : 0/2 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 6 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Elves roll dice for 1 hunters in Drimrill Dale, round 7 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 7 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win with 1 shooters remaining. Battle score for attacker is -8 Casualties for Goblins: 1 shooters and 1 stabbers Casualties for Elves: 2 hobbitss and 2 hunterss Battle in Druwaith Laur Elves attack with 4 griffins Haradrim defend with 1 corsairs and 1 spearInfantry Elves roll dice for 4 griffins in Druwaith Laur, round 2 : 2/4 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Druwaith Laur, round 2 : 0/2 hits, 0.50 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Druwaith Laur Elves win with 4 griffins remaining. Battle score for attacker is 7 Casualties for Haradrim: 1 corsairs and 1 spearInfantry Battle in Anduin East Bank Elves attack with 1 eagles and 2 hobbitss Mordor defend with 1 orcs Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 eagles and 2 hobbitss in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 3 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin East Bank Elves roll dice for 1 eagles and 1 hobbits in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anduin East Bank, round 4 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank Elves win with 1 eagles remaining. Battle score for attacker is -1 Casualties for Elves: 2 hobbitss Casualties for Mordor: 1 orcs Battle in Angren Bank Elves attack with 6 griffins Haradrim defend with 4 corsairss and 1 spearInfantry Elves roll dice for 6 griffins in Angren Bank, round 2 : 3/6 hits, 3.00 expected hits Haradrim roll dice for 4 corsairss and 1 spearInfantry in Angren Bank, round 2 : 2/5 hits, 1.00 expected hits 3 corsairss owned by the Haradrim and 2 griffins owned by the Elves lost in Angren Bank Elves roll dice for 4 griffins in Angren Bank, round 3 : 2/4 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs and 1 spearInfantry in Angren Bank, round 3 : 0/2 hits, 0.50 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Angren Bank Elves win with 4 griffins remaining. Battle score for attacker is 5 Casualties for Elves: 2 griffins Casualties for Haradrim: 4 corsairss and 1 spearInfantry Non Combat Move - Elves 4 griffins moved from Angren Bank to S. Dunland 4 griffins moved from Druwaith Laur to Enedwaith 1 eagles moved from Anduin East Bank to Lorien Place Units - Elves 1 griffin and 1 wizard placed in S. Caves 3 hobbitss and 1 hunters placed in Lorien 1 hobbits placed in N. Caves 1 eagles placed in High Mirkwood Turn Complete - Elves Elves collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Goblins : 2.83 Mordor : 1.50 Elves : -4.33 Haradrim : 0.00 -
@Whackamatt how come your 1’s and 2’s can hit but mine cant?
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Goblins : 2.83
Mordor : 1.50
Elves : -4.33Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
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TripleA Turn Summary: Haradrim round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Haradrim Haradrim buy 5 corsairss and 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 spearInfantry moved from S. Ithilien to N. Ithilien 1 corsairs and 1 galleon moved from N. W. Central Sea Zone to Druwaith Coast 1 corsairs moved from Druwaith Coast to Andrast 2 spearInfantrys moved from Anfalas to Andrast 1 spearInfantry moved from Anfalas to Pinnath Gelin 3 spearInfantrys moved from Helms Deep to Westfold 2 corsairss moved from Helms Deep to Westfold Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast 2 spearInfantrys placed in Pinnath Gelin 1 corsairs and 2 spearInfantrys placed in Anfalas 4 corsairss placed in Helms Deep Turn Complete - Haradrim Haradrim collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Gondor Gondor buy 2 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 2 spearInfantrys and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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@Whackamatt said in L.O.T.R. - Whack Evil - dawg Good:
Goblins : 2.83
Mordor : 1.50
Elves : -4.33Wow! Terrible luck. You had 97% 94% and 74% odds! Won none of them. Should I start a new expression, “You have the luck of the dawg about ya!” :relaxed:
Sorry for joking. It sucks to consistently get diced. Makes you wonder some time, what’s the point of the game if the dice are going to decide if I lose all the time!
ya and its been all my games. i took 4 tanks and 7 fighters after 9 china men. i rolled 3 hits and he rolled 7. don’t figure does it.:disappointed:
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TripleA Turn Summary: Rhun round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Rhun Rhun buy 8 fortificationss; Remaining resources: 2 PUs; Combat Move - Rhun 1 spearInfantry moved from E. Rhovanion to S. E. Rhovanion Rhun take S. E. Rhovanion from Dale Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 6 fortificationss placed in Rhun 2 fortificationss placed in Iron Hills Turn Complete - Rhun Rhun collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from S. Rhun to E. Emnet Dale take E. Emnet from Saruman 1 lightCavalry moved from S. Rhun to S. Mirkwood Dale take N. Brown Lands from Mordor Elves take S. Mirkwood from Mordor 1 heavyCavalry and 1 lightCavalry moved from Celduin to S. E. Rhovanion Dale take E. Rhovanion from Rhun 1 spearInfantry moved from Celduin to Rhovanion 1 lightCavalry moved from N. Rhun to S. Dale 1 lightCavalry moved from S. Dale to Celduin 1 lightCavalry moved from Celduin to E. Rhovanion 5 heavyCavalrys moved from Celduin to W. Mirkwood 1 heavyCavalry moved from Lake Town to W. Mirkwood 2 archerss and 1 spearInfantry moved from Lake Town to N. Dale 1 spearInfantry moved from N. Dale to N. Rhun Combat - Dale Battle in W. Mirkwood Dale attack with 6 heavyCavalrys Mordor defend with 1 orcs and 1 siegeTower Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 2 : 1/6 hits, 3.00 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in W. Mirkwood, round 2 : 0/2 hits, 0.33 expected hits 1 orcs owned by the Mordor lost in W. Mirkwood Dale roll dice for 6 heavyCavalrys in W. Mirkwood, round 3 : 6/6 hits, 3.00 expected hits Mordor roll dice for 1 siegeTower in W. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits 1 siegeTower owned by the Mordor lost in W. Mirkwood Dale win, taking W. Mirkwood from Mordor with 6 heavyCavalrys remaining. Battle score for attacker is 7 Casualties for Mordor: 1 orcs and 1 siegeTower Battle in S. E. Rhovanion Dale attack with 1 heavyCavalry and 1 lightCavalry Rhun defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 2 : 2/2 hits, 0.83 expected hits Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. E. Rhovanion Dale win, taking S. E. Rhovanion from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in Rhovanion Dale attack with 1 spearInfantry Mordor defend with 1 orcs Dale roll dice for 1 spearInfantry in Rhovanion, round 2 : 1/1 hits, 0.17 expected hits Mordor roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Rhovanion Dale win, taking Rhovanion from Mordor with 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Dale Place Units - Dale 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Mordor : -0.67 Dale : 3.00 Rhun : -0.33 -
TripleA Turn Summary: Khand round 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 16 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiders and 1 xbowInfantry moved from Anorien to E. Emnet 1 warWolves moved from Anorien to E. Emnet 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien 1 raiders and 1 xbowInfantry moved from Khand to Harad Road 1 raiderCavalry moved from S. Ithilien to E. Emnet Combat - Khand Battle in E. Emnet Khand attack with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry Dale defend with 1 lightCavalry Khand roll dice for 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry in E. Emnet, round 2 : 1/4 hits, 1.50 expected hits Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Dale lost in E. Emnet Khand win, taking E. Emnet from Dale with 1 raiderCavalry, 1 raiders, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 4 Casualties for Dale: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 1 raiderCavalry placed in S. Ithilien 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Dale : -0.17 Khand : -0.50





