TripleA Turn Summary: Freefolk round 13
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 13
Purchase Units - Freefolk
Freefolk buy 1 archers, 4 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
3 archerss, 4 hobbitss, 6 lightCavalrys and 4 spearInfantrys moved from Druwaith Laur to Andrast
4 lightCavalrys moved from Lond Daer to Andrast
2 archerss moved from Tharbad to Eregion
1 hobbits moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
2 hobbitss moved from Bree to S. Downs
1 spearInfantry moved from Bree to S. Downs
Combat - Freefolk
Battle in Andrast
Freefolk attack with 3 archerss, 4 hobbitss, 10 lightCavalrys and 4 spearInfantrys
Haradrim defend with 1 castle, 2 corsairss, 8 spearInfantrys and 1 tower
Freefolk roll dice for 3 archerss, 4 hobbitss, 10 lightCavalrys and 4 spearInfantrys in Andrast, round 2 : 4/20 hits, 5.00 expected hits
Haradrim roll dice for 2 corsairss, 8 spearInfantrys and 1 tower in Andrast, round 2 : 3/11 hits, 3.67 expected hits
2 corsairss owned by the Haradrim, 2 spearInfantrys owned by the Haradrim and 3 hobbitss owned by the Freefolk lost in Andrast
Freefolk roll dice for 3 archerss, 1 hobbits, 10 lightCavalrys and 4 spearInfantrys in Andrast, round 3 : 5/18 hits, 5.00 expected hits
Haradrim roll dice for 6 spearInfantrys and 1 tower in Andrast, round 3 : 2/7 hits, 2.67 expected hits
5 spearInfantrys owned by the Haradrim, 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast
Freefolk roll dice for 3 archerss, 10 lightCavalrys and 3 spearInfantrys in Andrast, round 4 : 3/16 hits, 4.83 expected hits
Haradrim roll dice for 1 spearInfantry and 1 tower in Andrast, round 4 : 0/2 hits, 1.00 expected hits
1 spearInfantry owned by the Haradrim and 1 tower owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 3 archerss, 10 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 26
Casualties for Freefolk: 4 hobbitss and 1 spearInfantry
Casualties for Haradrim: 2 corsairss, 8 spearInfantrys and 1 tower
Non Combat Move - Freefolk
1 archers moved from Enedwaith Coast to N. Enedwaith
1 hobbits moved from Eregion to N. Dunland
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Freefolk : -2.83
Haradrim : -2.33
Savegame