@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
L.O.T.R. - Whack Evil - dawg Good
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TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Rhun 2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale 1 chariotArchers moved from Rhun to Celduin Combat - Rhun Battle in N. Dale Rhun attack with 2 spearInfantrys and 2 trebuches Elves defend with 1 hunters and 1 wizard Rhun roll dice for 2 spearInfantrys and 2 trebuches in N. Dale, round 2 : 3/4 hits, 1.67 expected hits Dale roll dice for 1 hunters and 1 wizard in N. Dale, round 2 : 2/2 hits, 1.17 expected hits 1 hunters owned by the Elves, 2 trebuches owned by the Rhun and 1 wizard owned by the Elves lost in N. Dale Rhun win, taking N. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 4 Casualties for Rhun: 2 trebuches Casualties for Elves: 1 hunters and 1 wizard Battle in Celduin Rhun attack with 1 chariotArchers Elves defend with 1 griffin; Dale defend with 1 lightCavalry Rhun roll dice for 1 chariotArchers in Celduin, round 2 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 griffin and 1 lightCavalry in Celduin, round 2 : 1/2 hits, 0.67 expected hits 1 chariotArchers owned by the Rhun lost in Celduin Dale win with 1 griffin and 1 lightCavalry remaining. Battle score for attacker is -5 Casualties for Rhun: 1 chariotArchers Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 2 spearInfantrys and 1 trebuche placed in Rhun Turn Complete - Rhun Rhun collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dale : 1.17 Rhun : 1.00
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TripleA Turn Summary: Dale round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dale Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 lightCavalry moved from Celduin to S. Dale Dale take S. Dale from Rhun 1 lightCavalry moved from S. Dale to N. Rhun Dale take N. Rhun from Rhun 1 lightCavalry moved from N. Rhun to N. Dale 3 spearInfantrys moved from Lake Town to N. Dale 1 lightCavalry moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 2 lightCavalrys and 3 spearInfantrys Rhun defend with 2 spearInfantrys Dale roll dice for 2 lightCavalrys and 3 spearInfantrys in N. Dale, round 2 : 0/5 hits, 1.17 expected hits Rhun roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/2 hits, 0.67 expected hits Dale roll dice for 2 lightCavalrys and 3 spearInfantrys in N. Dale, round 3 : 2/5 hits, 1.17 expected hits Rhun roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Rhun lost in N. Dale Dale win, taking N. Dale from Rhun with 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6 Casualties for Rhun: 2 spearInfantrys Non Combat Move - Dale Place Units - Dale 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Dale : -0.33 Rhun : -1.33
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 1 castle and 1 raiderCavalry; Remaining resources: 0 PUs; Combat Move - Khand 1 raiders and 2 xbowInfantrys moved from Khand to Harad Road 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien 1 raiders and 1 xbowInfantry moved from S. Ithilien to N. Ithilien 5 raiderss, 2 trebuches and 2 xbowInfantrys moved from N. Ithilien to Anorien Combat - Khand Battle in Anorien Khand attack with 5 raiderss, 2 trebuches and 2 xbowInfantrys Gondor defend with 2 spearInfantrys and 1 towerGuard Khand roll dice for 5 raiderss, 2 trebuches and 2 xbowInfantrys in Anorien, round 2 : 3/9 hits, 4.00 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 1/3 hits, 1.17 expected hits 1 towerGuard owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 raiders owned by the Khand lost in Anorien Khand win, taking Anorien from Gondor with 4 raiderss, 2 trebuches and 2 xbowInfantrys remaining. Battle score for attacker is 6 Casualties for Khand: 1 raiders Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Non Combat Move - Khand Place Units - Khand 1 castle placed in S. Ithilien 1 raiderCavalry placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Gondor : -0.17 Khand : -1.00
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TripleA Turn Summary: Dwarves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; Combat Move - Dwarves 3 axeInfantrys, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 berzerkers placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Saruman Saruman buy 8 fortificationss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Saruman 2 siegeTowers moved from Westfold to E. Emnet 1 raiders, 1 siegeTower and 2 urukhais moved from Westfold to Isengard 1 urukhai moved from Isengard to Westfold Combat - Saruman Battle in E. Emnet Saruman attack with 2 siegeTowers Gondor defend with 1 spearInfantry Saruman roll dice for 2 siegeTowers in E. Emnet, round 2 : 1/2 hits, 0.67 expected hits Gondor roll dice for 1 spearInfantry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in E. Emnet Saruman win, taking E. Emnet from Gondor with 2 siegeTowers remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 8 fortificationss and 1 siegeTower placed in Isengard Turn Complete - Saruman Saruman collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : 0.33 Gondor : -0.33
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TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 4 hobbitss and 2 spearInfantrys moved from Lond Daer to Enedwaith Coast 1 archers and 1 spearInfantry moved from Tharbad to N. Enedwaith 1 hobbits moved from Minhiriath to Lond Daer 2 hobbitss moved from Cardolan to Eregion 2 lightCavalrys moved from Eregion to Enedwaith Coast 1 hobbits moved from Bree to S. Downs 2 lightCavalrys moved from Bree to Lond Daer Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 spearInfantry placed in Lond Daer 2 hobbitss placed in Tharbad 1 hobbits and 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 2 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 2 PUs; Combat Move - Mordor 1 orcs and 1 siegeTower moved from W. Osg. to Lossarnach 1 orcs moved from W. Osg. to Lossarnach 6 orcss, 1 siegeTower and 3 trollss moved from W. Osg. to Anorien 2 trollss moved from N. Ithilien to Eastfold 2 trollss moved from Minas Morgul to Anorien 1 orcs and 1 siegeTower moved from E. Osg. to W. Osg. 1 orcs moved from S. E. Rhovanion to S. Rhovanion Mordor take S. Rhovanion from Gondor 1 orcs moved from N. Brown Lands to Anduin East Bank Mordor take Anduin East Bank from Elves 1 orcs moved from S. Mirkwood to Gladden Mordor take Gladden from Elves 3 orcss moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in Lossarnach Mordor attack with 2 orcss and 1 siegeTower Gondor defend with 1 spearInfantry Mordor roll dice for 2 orcss and 1 siegeTower in Lossarnach, round 2 : 2/3 hits, 0.83 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Battle in Eastfold Mordor attack with 2 trollss Gondor defend with 1 castle and 1 spearInfantry Mordor roll dice for 2 trollss in Eastfold, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry in Eastfold, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Eastfold Mordor win, taking Eastfold from Gondor with 2 trollss remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Mordor Place Units - Mordor 1 orcs and 1 siegeTower placed in W. Osg. 1 orcs and 1 siegeTower placed in E. Osg. 2 trollss placed in Minas Morgul Turn Complete - Mordor Mordor collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Mordor : 2.17 Gondor : -0.67
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TripleA Turn Summary: Goblins round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Goblins Goblins buy 4 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 6 shooterss and 4 stabberss moved from Moria to Celebran Combat - Goblins Battle in Celebran Goblins attack with 6 shooterss and 4 stabberss Elves defend with 2 eagless, 2 griffins and 1 hobbits Goblins roll dice for 6 shooterss and 4 stabberss in Celebran, round 2 : 2/4 hits, 1.33 expected hits Elves roll dice for 2 eagless, 2 griffins and 1 hobbits in Celebran, round 2 : 1/5 hits, 1.83 expected hits 1 hobbits owned by the Elves, 1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins roll dice for 6 shooterss and 3 stabberss in Celebran, round 3 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 eagles and 2 griffins in Celebran, round 3 : 2/3 hits, 1.33 expected hits 2 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Celebran Goblins roll dice for 4 shooterss and 3 stabberss in Celebran, round 4 : 0/3 hits, 1.00 expected hits Elves roll dice for 2 griffins in Celebran, round 4 : 0/2 hits, 1.00 expected hits Goblins roll dice for 4 shooterss and 3 stabberss in Celebran, round 5 : 1/3 hits, 1.00 expected hits Elves roll dice for 2 griffins in Celebran, round 5 : 2/2 hits, 1.00 expected hits 1 shooters owned by the Goblins, 1 griffin owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins roll dice for 3 shooterss and 2 stabberss in Celebran, round 6 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 griffin in Celebran, round 6 : 1/1 hits, 0.50 expected hits 1 griffin owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran Goblins win, taking Celebran from Elves with 3 shooterss and 1 stabbers remaining. Battle score for attacker is 16 Casualties for Goblins: 3 shooterss and 3 stabberss Casualties for Elves: 2 eagless, 2 griffins and 1 hobbits Non Combat Move - Goblins Place Units - Goblins 4 shooterss placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Goblins : 0.00 Elves : 0.33
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TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 1 eagles, 2 griffins, 5 hobbitss and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves 2 eagless moved from S. Caves to Celebran 2 hobbitss and 2 hunterss moved from Lorien to Celebran 1 griffin moved from Celduin to Lorien 1 wizard moved from N. Caves to Celebran 2 hobbitss, 10 hunterss and 5 wizards moved from Fangorn to Westfold Combat - Elves Battle in Westfold Elves attack with 2 hobbitss, 10 hunterss and 5 wizards Saruman defend with 1 urukhai Elves roll dice for 2 hobbitss, 10 hunterss and 5 wizards in Westfold, round 2 : 6/17 hits, 7.00 expected hits Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Westfold Elves win, taking Westfold from Saruman with 2 hobbitss, 10 hunterss and 5 wizards remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Battle in Celebran Elves attack with 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard Goblins defend with 3 shooterss and 1 stabbers Elves roll dice for 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard in Celebran, round 2 : 3/7 hits, 2.33 expected hits Goblins roll dice for 3 shooterss and 1 stabbers in Celebran, round 2 : 0/4 hits, 1.17 expected hits 2 shooterss owned by the Goblins and 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard in Celebran, round 3 : 1/7 hits, 2.33 expected hits Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard remaining. Battle score for attacker is 8 Casualties for Goblins: 3 shooterss and 1 stabbers Non Combat Move - Elves 2 eagless moved from Celebran to Lorien 1 ents moved from W. Mirkwood to Carrock Place Units - Elves 1 eagles and 2 griffins placed in Lorien 2 hobbitss placed in N. Caves 2 hobbitss placed in S. Caves 1 hobbits and 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Goblins : -1.50 Saruman : -0.33 Elves : -1.67
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TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 3 corsairss and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 1 corsairs and 1 trebuche moved from Druwaith Laur to Andrast 2 galleons moved from Anduin Mouth to Entwash 1 caravel and 5 galleons moved from Lower Anduin to Entwash Combat - Haradrim Battle in Entwash Haradrim attack with 1 caravel and 7 galleons Gondor defend with 1 caravel and 4 galleons Haradrim roll dice for 1 caravel and 7 galleons in Entwash, round 2 : 3/8 hits, 2.50 expected hits Gondor roll dice for 1 caravel and 4 galleons in Entwash, round 2 : 3/5 hits, 1.50 expected hits 2 galleons owned by the Gondor, 2 galleons owned by the Haradrim, 1 caravel owned by the Gondor and 1 caravel owned by the Haradrim lost in Entwash Haradrim roll dice for 5 galleons in Entwash, round 3 : 2/5 hits, 1.67 expected hits Gondor roll dice for 2 galleons in Entwash, round 3 : 1/2 hits, 0.67 expected hits 2 galleons owned by the Gondor and 1 galleon owned by the Haradrim lost in Entwash Haradrim win with 4 galleons remaining. Battle score for attacker is 8 Casualties for Haradrim: 1 caravel and 3 galleons Casualties for Gondor: 1 caravel and 4 galleons Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 1 spearInfantry placed in Anfalas 1 corsairs and 1 spearInfantry placed in Pinnath Gelin 1 corsairs and 1 spearInfantry placed in Andrast 6 spearInfantrys placed in Helms Deep 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Haradrim : 0.83 Gondor : 1.83
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TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Gondor Gondor buy 9 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Lebennin to Belfalas Gondor take Belfalas from Haradrim 2 towerGuards moved from Lebennin to Lamedon Gondor take Lamedon from Haradrim 2 spearInfantrys moved from Minas Tirith to Lossarnach 2 towerGuards moved from Lebennin to Lossarnach 1 spearInfantry moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Lossarnach Gondor attack with 3 spearInfantrys and 2 towerGuards Mordor defend with 2 orcss and 1 siegeTower Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 2 : 1/5 hits, 1.17 expected hits Mordor roll dice for 2 orcss and 1 siegeTower in Lossarnach, round 2 : 0/3 hits, 0.50 expected hits 1 orcs owned by the Mordor lost in Lossarnach Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 3 : 2/5 hits, 1.17 expected hits Mordor roll dice for 1 orcs and 1 siegeTower in Lossarnach, round 3 : 0/2 hits, 0.33 expected hits 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 3 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 10 Casualties for Mordor: 2 orcss and 1 siegeTower Non Combat Move - Gondor 1 towerGuard moved from Lebennin to Lamedon Place Units - Gondor 9 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Mordor : -0.83 Gondor : 0.67
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TripleA Turn Summary: Rhun round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rhun Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhun to Celduin Rhun take Celduin from Dale 1 spearInfantry moved from Rhun to S. Dale Rhun take S. Dale from Dale 1 spearInfantry moved from Iron Hills to N. Rhun Rhun take N. Rhun from Dale Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Iron Hills 2 chariotArcherss placed in Rhun Turn Complete - Rhun Rhun collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale 1 lightCavalry moved from N. Dale to S. Dale 1 lightCavalry and 1 spearInfantry moved from N. Dale to N. Rhun 1 spearInfantry moved from N. Dale to Celduin 1 lightCavalry moved from Lake Town to Celduin 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in Celduin Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 0/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in Celduin Dale roll dice for 1 lightCavalry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 lightCavalry in Celduin, round 4 : 1/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Celduin Dale win, taking Celduin from Rhun with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 spearInfantry Battle in S. Dale Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in S. Dale, round 2 : 0/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in S. Dale Dale roll dice for 1 lightCavalry in S. Dale, round 3 : 1/1 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Rhun: 1 spearInfantry Battle in N. Rhun Dale attack with 1 lightCavalry and 1 spearInfantry Rhun defend with 1 spearInfantry Dale roll dice for 1 lightCavalry and 1 spearInfantry in N. Rhun, round 2 : 1/2 hits, 0.50 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 archers, 2 lightCavalrys and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : 0.00
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 1 raiderCavalry, 1 warWolves and 1 xbowInfantry; Remaining resources: 1 PUs; Combat Move - Khand 1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien 1 raiderCavalry moved from Khand to N. Ithilien 1 raiders and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 4 raiderss, 2 trebuches and 2 xbowInfantrys moved from Anorien to Lossarnach Combat - Khand Battle in Lossarnach Khand attack with 4 raiderss, 2 trebuches and 2 xbowInfantrys Gondor defend with 3 spearInfantrys and 2 towerGuards Khand roll dice for 4 raiderss, 2 trebuches and 2 xbowInfantrys in Lossarnach, round 2 : 6/8 hits, 3.67 expected hits Gondor roll dice for 3 spearInfantrys and 2 towerGuards in Lossarnach, round 2 : 4/5 hits, 2.00 expected hits 2 towerGuards owned by the Gondor, 3 spearInfantrys owned by the Gondor, 1 xbowInfantry owned by the Khand, 1 trebuche owned by the Khand and 2 raiderss owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 2 raiderss, 1 trebuche and 1 xbowInfantry remaining. Battle score for attacker is 1 Casualties for Khand: 2 raiderss, 1 trebuche and 1 xbowInfantry Casualties for Gondor: 3 spearInfantrys and 2 towerGuards Non Combat Move - Khand 1 raiders and 1 xbowInfantry moved from N. Ithilien to Anorien Place Units - Khand 1 raiderCavalry placed in S. Ithilien 1 warWolves and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 2.00 Khand : 2.33
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TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; Combat Move - Dwarves 2 axeInfantrys and 1 berzerkers moved from Lonely Mtn. to N. Dale Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Saruman Saruman buy 2 fortificationss, 2 orcss, 1 siegeTower and 1 tower; Remaining resources: 0 PUs; Combat Move - Saruman 1 siegeTower and 1 urukhai moved from Isengard to Fangorn 1 siegeTower moved from E. Emnet to Eastfold Combat - Saruman Battle in Fangorn Saruman attack with 1 siegeTower and 1 urukhai Elves defend with 1 hobbits Saruman roll dice for 1 siegeTower and 1 urukhai in Fangorn, round 2 : 1/2 hits, 0.83 expected hits Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 siegeTower owned by the Saruman lost in Fangorn Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is -2 Casualties for Saruman: 1 siegeTower Casualties for Elves: 1 hobbits Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 2 orcss, 1 siegeTower and 1 tower placed in Isengard Turn Complete - Saruman Saruman collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Saruman : 0.17 Elves : 0.83
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 hobbits moved from Enedwaith Coast to Druwaith Laur Freefolk take Druwaith Laur from Haradrim 1 lightCavalry moved from Enedwaith Coast to Enedwaith 1 archers, 3 hobbitss, 1 lightCavalry and 2 spearInfantrys moved from Enedwaith Coast to Enedwaith 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry moved from Lond Daer to Enedwaith Coast 2 hobbitss moved from Tharbad to Eregion 1 hobbits moved from S. Downs to Cardolan 1 hobbits moved from Bree to S. Downs 2 lightCavalrys moved from Bree to Lond Daer 1 archers and 1 spearInfantry moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Enedwaith Coast to Enedwaith Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 1 spearInfantry placed in Tharbad 1 archers and 1 hobbits placed in Lond Daer 1 hobbits and 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 4 orcss, 4 towers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 5 trollss moved from Anorien to Lebennin Mordor take Lebennin from Gondor 2 orcss and 2 siegeTowers moved from W. Osg. to Anorien 1 orcs and 1 siegeTower moved from E. Osg. to W. Osg. 2 trollss moved from Minas Morgul to Anorien 1 orcs moved from S. Rhovanion to S. Brown Lands Mordor take S. Brown Lands from Gondor 1 orcs moved from S. Mirkwood to Rhovanion 1 orcs moved from S. Mirkwood to W. Mirkwood Mordor take W. Mirkwood from Elves 1 orcs moved from Gladden to Anduin West Bank Mordor take Anduin West Bank from Elves Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 4 towers placed in Eastfold 2 orcss placed in W. Osg. 2 orcss and 1 trolls placed in Dol Goldur Mordor undo move 3. 2 orcss placed in Dol Goldur 1 trolls placed in E. Osg. Turn Complete - Mordor Mordor collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 4 stabberss; Remaining resources: 1 PUs; Place Units - Goblins 4 stabberss placed in Moria Turn Complete - Goblins Goblins collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Turn Complete - Rohan
Combat Hit Differential Summary :