Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,1,2 and gets 0 hits
Combat Move - Austria
1 field_gun and 4 infantry moved from Vienna to Carpathia
2 field_guns and 4 infantry moved from Milan to Piedmont
4 infantry moved from Venice to Tuscany
1 tank moved from Venice to Piedmont
2 tanks moved from Trieste to Tuscany
3 field_guns moved from Venice to Tuscany
4 gass moved from Trieste to Tuscany
6 gass moved from Tyrol to Piedmont
Purchase Units - Austria
Austria buy 4 field_guns, 10 gass, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Tuscany
Austria attack with 3 field_guns, 4 gass, 4 infantry and 2 tanks
France defend with 2 colonials and 2 heavy_guns
Austria roll dice for 4 gass in Tuscany, round 2 : 1/4 hits, 3.33 expected hits
1 colonial owned by the France lost in Tuscany
4 gass owned by the Austria lost in Tuscany
Austria roll dice for 3 field_guns, 4 infantry and 2 tanks in Tuscany, round 2 : 4/9 hits, 3.67 expected hits
Italy roll dice for 1 colonial and 2 heavy_guns in Tuscany, round 2 : 1/3 hits, 1.67 expected hits
2 heavy_guns owned by the France, 1 infantry owned by the Austria and 1 colonial owned by the France lost in Tuscany
Austria win, taking Tuscany from Italy with 3 field_guns, 3 infantry and 2 tanks remaining. Battle score for attacker is -3
Casualties for France: 2 colonials and 2 heavy_guns
Casualties for Austria: 4 gass and 1 infantry
Battle in Piedmont
Austria attack with 2 field_guns, 6 gass, 4 infantry and 1 tank
Italy defend with 1 Factory, 6 infantry and 2 trenchs
Austria roll dice for 6 gass in Piedmont, round 2 : 4/6 hits, 5.00 expected hits
4 infantry owned by the Italy lost in Piedmont
6 gass owned by the Austria lost in Piedmont
Austria roll dice for 2 field_guns, 4 infantry and 1 tank in Piedmont, round 2 : 3/7 hits, 2.50 expected hits
Units damaged: 1 trench owned by the Italy
Italy roll dice for 2 infantry and 2 trenchs in Piedmont, round 2 : 1/2 hits, 0.67 expected hits
1 trench owned by the Italy and 1 infantry owned by the Austria lost in Piedmont
Austria roll dice for 2 field_guns, 3 infantry and 1 tank in Piedmont, round 3 : 2/6 hits, 2.33 expected hits
Italy roll dice for 2 infantry and 1 trench in Piedmont, round 3 : 0/2 hits, 0.67 expected hits
1 trench owned by the Italy and 1 infantry owned by the Italy lost in Piedmont
Austria roll dice for 2 field_guns, 3 infantry and 1 tank in Piedmont, round 4 : 1/6 hits, 2.33 expected hits
Italy roll dice for 1 infantry in Piedmont, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italy lost in Piedmont
Austria win, taking Piedmont from Italy with 2 field_guns, 3 infantry and 1 tank remaining. Battle score for attacker is -3
Casualties for Italy: 6 infantry and 2 trenchs
Casualties for Austria: 6 gass and 1 infantry
Non Combat Move - Austria
Place Units - Austria
2 field_guns and 2 infantry placed in Venice
6 gass placed in Tyrol
2 field_guns, 2 gass and 2 infantry placed in Trieste
Austria undo move 3.
1 field_gun and 3 infantry placed in Vienna
1 field_gun, 4 gass and 1 infantry placed in Trieste
3 trenchs placed in Galicia
1 trench placed in Albania
1 trench placed in Montenegro
1 trench placed in Croatia
1 trench placed in Macedonia
Turn Complete - Austria
Austria collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Austria : -4.17
Italy : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Italy
Italy roll 5,6,6 and gets 2 hits
Italy removing all Technology Tokens after successful research.
Italy discover bunkers
Combat Move - Italy
1 field_gun, 3 heavy_guns and 6 infantry moved from Rome to Latium
1 battlecruiser and 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
1 cavalry moved from Lower Egypt to Cyrenaica
Purchase Units - Italy
Italy buy 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Latium
2 infantry and 3 trenchs placed in Rome
Activate Technology - Italy
Italy activating bunkers
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 3,5,2 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Basra
Turkey take Basra from Britain
1 infantry moved from Mesopotamia to Kuwait
Turkey take Kuwait from Britain
1 field_gun moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Britain
3 field_guns and 3 infantry moved from Armenia to Kurdistan
1 field_gun and 2 infantry moved from Damascus to Mesopotamia
7 infantry moved from Kurdistan to Mesopotamia
1 field_gun moved from Kurdistan to Mesopotamia
6 infantry moved from Smyrna to Kurdistan
3 infantry moved from Kurdistan to Mesopotamia
2 infantry moved from Constantinople to Sea Zone 67 Black Sea
2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
5 infantry moved from Anatolia to Smyrna
1 field_gun moved from Anatolia to Smyrna
2 infantry moved from Sea Zone 66 Black Sea to Armenia
1 field_gun moved from Georgia to Armenia
2 infantry moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 4 field_guns and 14 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
1 field_gun and 2 infantry placed in Damascus
4 infantry placed in Mecca
Turkey undo move 1.
3 field_guns placed in Damascus
1 field_gun and 5 infantry placed in Anatolia
5 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Britain
Britain spend 20 on tech rolls
Britain roll 3,4,2,1,1 and gets 0 hits
Combat Move - Britain
4 field_guns and 6 infantry moved from Italian Somaliland to British East Africa
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
2 field_guns and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 infantry moved from Sistan to Fars
2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun moved from Arabia to Hejaz
Britain take Hejaz from Turkey
1 field_gun moved from Arabia to Jordan
Britain take Jordan from Turkey
3 field_guns moved from Sea Zone 72 Persian Gulf to Basra
2 field_guns moved from Sea Zone 72 Persian Gulf to Al-Dammam
3 infantry moved from Sea Zone 72 Persian Gulf to Basra
2 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun moved from Arabia to Oman
Britain take Oman from Turkey
1 heavy_gun moved from Arabia to Yemen
Britain take Yemen from Turkey
1 heavy_gun moved from Lower Egypt to Cairo-Suez
2 colonials, 3 field_guns and 2 infantry moved from Veracruz to Acapulco
1 transport moved from Sea Zone 107 Pacific Ocean to Sea Zone 109 Pacific Ocean
11 infantry moved from Belgium to Rhine
6 infantry moved from London to Sea Zone 15 English Channel
6 infantry moved from Sea Zone 15 English Channel to Amsterdam
3 infantry moved from Singapore to Sea Zone 126 Java Sea
3 infantry and 2 transports moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
3 infantry moved from Sea Zone 119 Timor Sea to Northern Territory
5 colonials moved from Sydney-Canberra to New South Wales
Purchase Units - Britain
Britain buy 5 colonials, 6 field_guns, 4 heavy_guns, 16 infantry, 2 transports and 3 trenchs; Remaining resources: 2 PUs; 5 techTokens;
Combat - Britain
Battle in Al-Dammam
Britain attack with 2 field_guns and 2 infantry
Turkey defend with 1 field_gun
Britain roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 2 field_guns and 2 infantry remaining. Battle score for attacker is 4
Casualties for Turkey: 1 field_gun
Battle in Basra
Britain attack with 3 field_guns and 3 infantry
Turkey defend with 1 infantry
Britain roll dice for 3 field_guns and 3 infantry in Basra, round 2 : 1/6 hits, 2.00 expected hits
Turkey roll dice for 1 infantry in Basra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Basra
Britain win, taking Basra from Turkey with 3 field_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Place Units - Britain
3 trenchs placed in Holland
6 infantry placed in Belgium
3 field_guns and 4 infantry placed in Baluchistan
2 field_guns and 3 infantry placed in Bombay
1 field_gun, 1 heavy_gun and 3 infantry placed in Goa
3 heavy_guns placed in Cairo-Suez
5 colonials placed in Sydney-Canberra
2 transports placed in Sea Zone 126 Java Sea
Activate Technology - Britain
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 6 techTokens
Turn Complete - Britain
Britain collect 140 PUs; end with 142 PUs
Britain collect 8 PUs from War Bonds; end with 150 PUs
Combat Hit Differential Summary :
Turkey : -0.67
Britain : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Russia
Russia spend 20 on tech rolls
Russia roll 4,3,5,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover industry
Combat Move - Russia
9 infantry moved from Sweden to Stockholm
3 field_guns moved from Minsk to Belarus
3 field_guns moved from Don to Belarus
1 cavalry moved from Caucasus to Belarus
1 heavy_gun moved from Odessa to Belarus
3 field_guns moved from Kiev to Odessa
2 infantry moved from Odessa to Belarus
2 heavy_guns and 6 infantry moved from Lithuania to Belarus
3 field_guns moved from Moscow to Don
2 conscripts, 7 field_guns and 7 infantry moved from St. Petersburg to Pskov
2 infantry moved from Estonia to Latvia
2 field_guns and 1 infantry moved from Vladivostok to Changchun
1 conscript moved from Primorsky to Changchun
2 late_fighters moved from Vladivostok to Changchun
1 infantry moved from Khabarovsk to Changchun
1 conscript moved from Amur to Changchun
1 infantry moved from Chita to Changchun
3 field_guns moved from Irkutsk to Bratsk
2 infantry moved from Krasnoyarsk to Norilsk
2 infantry moved from Novosibirsk to Krasnoyarsk
2 field_guns moved from Omsk to Novosibirsk
Purchase Units - Russia
Russia buy 12 heavy_guns, 2 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Russia
Battle in Changchun
Russia attack with 2 conscripts, 2 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
Russia roll dice for 2 conscripts, 2 field_guns, 3 infantry and 2 late_fighters in Changchun, round 2 : 4/9 hits, 3.17 expected hits
Neutral roll dice for 6 infantry in Changchun, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Russia, 2 conscripts owned by the Russia and 4 infantry owned by the Neutral lost in Changchun
Russia roll dice for 2 field_guns, 1 infantry and 2 late_fighters in Changchun, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 2 infantry in Changchun, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Changchun
Russia loses 0 PUs for violating Changchuns neutrality.
Russia win, taking Changchun from Neutral with 2 field_guns, 1 infantry and 2 late_fighters remaining. Battle score for attacker is 8
Casualties for Russia: 2 conscripts and 2 infantry
Casualties for Neutral: 6 infantry
Battle in Stockholm
Russia attack with 9 infantry
Neutral defend with 3 infantry
Russia roll dice for 9 infantry in Stockholm, round 2 : 0/9 hits, 1.50 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russia lost in Stockholm
Russia roll dice for 8 infantry in Stockholm, round 3 : 2/8 hits, 1.33 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Stockholm
Russia roll dice for 7 infantry in Stockholm, round 4 : 3/7 hits, 1.17 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Stockholm
Russia loses 0 PUs for violating Stockholms neutrality.
Russia win, taking Stockholm from Neutral with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russia: 3 infantry
Casualties for Neutral: 3 infantry
Non Combat Move - Russia
2 late_fighters moved from Changchun to Novosibirsk
Place Units - Russia
3 trenchs placed in Belarus
3 heavy_guns and 3 trenchs placed in Minsk
3 heavy_guns placed in Kiev
3 heavy_guns placed in Moscow
2 infantry placed in Omsk
3 heavy_guns placed in St. Petersburg
Activate Technology - Russia
Russia activating industry
Turn Complete - Russia
Russia collect 101 PUs; end with 103 PUs
Russia collect 11 PUs from War Bonds; end with 114 PUs
Combat Hit Differential Summary :
Neutral : 2.00
Russia : 2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Communists
Communists buy 1 heavy_gun, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Communists
1 heavy_gun and 1 infantry moved from Yakutsk to Aldan
1 infantry moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Aldan
2 infantry moved from Sakhe to Tiksi
1 field_gun and 1 infantry moved from Sakhe to Aldan
Place Units - Communists
1 heavy_gun and 4 infantry placed in Yakutsk
2 trenchs placed in Aldan
Communists undo move 2.
1 trench placed in Tiksi
1 trench placed in Aldan
Turn Complete - Communists
Communists collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - USA
USA spend 20 on tech rolls
USA roll 2,3,2,1,1 and gets 0 hits
Combat Move - USA
6 field_guns and 6 infantry moved from Tokyo to Sea Zone 142 Pacific Ocean
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea
6 field_guns and 6 infantry moved from Sea Zone 137 Yellow Sea to Kyushu
2 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 137 Yellow Sea
2 infantry moved from Sea Zone 137 Yellow Sea to Kyushu
1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry moved from Kyoto to Chugoku
4 fighters moved from Chubu to Chugoku
3 field_guns moved from Okha to Sea Zone 140 Sea of Okhotsk
3 battlecruisers, 1 battleship, 2 field_guns and 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan
1 field_gun and 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan
3 infantry moved from Tohoku to Sea Zone 138 Sea of Japan
3 field_guns and 3 infantry moved from Sea Zone 138 Sea of Japan to Choson
2 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
1 heavy_gun moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 field_guns, 1 heavy_gun, 2 infantry and 3 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 138 Sea of Japan
2 field_guns, 1 heavy_gun and 2 infantry moved from Sea Zone 138 Sea of Japan to Choson
1 fighter moved from Sea Zone 153 Pacific Ocean to Chukotka
3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 140 Sea of Okhotsk
1 field_gun and 2 heavy_guns moved from Okha to Sea Zone 140 Sea of Okhotsk
1 field_gun and 2 heavy_guns moved from Sea Zone 140 Sea of Okhotsk to Magadan
1 submarine moved from Sea Zone 149 Pacific Ocean to Sea Zone 146 Pacific Ocean
Purchase Units - USA
USA buy 8 field_guns, 2 fighters and 16 infantry; Remaining resources: 4 PUs; 5 techTokens;
Combat - USA
Battle in Kyushu
USA attack with 6 field_guns and 8 infantry
Neutral defend with 8 infantry
USA roll dice for 6 field_guns and 8 infantry in Kyushu, round 2 : 8/14 hits, 4.33 expected hits
Neutral roll dice for 8 infantry in Kyushu, round 2 : 2/8 hits, 2.67 expected hits
8 infantry owned by the Neutral and 2 infantry owned by the USA lost in Kyushu
USA loses 0 PUs for violating Kyushus neutrality.
USA win, taking Kyushu from Neutral with 6 field_guns and 6 infantry remaining. Battle score for attacker is 18
Casualties for USA: 2 infantry
Casualties for Neutral: 8 infantry
Battle in Chugoku
USA attack with 1 cavalry, 2 field_guns, 4 fighters, 2 heavy_guns and 3 infantry
Neutral defend with 8 infantry
USA roll dice for 1 cavalry, 2 field_guns, 4 fighters, 2 heavy_guns and 3 infantry in Chugoku, round 2 : 5/12 hits, 4.00 expected hits
Neutral roll dice for 8 infantry in Chugoku, round 2 : 1/8 hits, 2.67 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chugoku
USA roll dice for 1 cavalry, 2 field_guns, 4 fighters, 2 heavy_guns and 2 infantry in Chugoku, round 3 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 3 infantry in Chugoku, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral lost in Chugoku
USA loses 0 PUs for violating Chugokus neutrality.
USA win, taking Chugoku from Neutral with 1 cavalry, 2 field_guns, 4 fighters, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 21
Casualties for USA: 1 infantry
Casualties for Neutral: 8 infantry
Battle in Choson
USA attack with 5 field_guns, 1 heavy_gun and 5 infantry
Neutral defend with 8 infantry
USA roll dice for 3 battlecruisers and 1 battleship in Choson, round 2 : 3/4 hits, 2.67 expected hits
USA roll dice for 5 field_guns, 1 heavy_gun and 5 infantry in Choson, round 2 : 3/11 hits, 3.67 expected hits
Neutral roll dice for 8 infantry in Choson, round 2 : 2/8 hits, 2.67 expected hits
6 infantry owned by the Neutral and 2 infantry owned by the USA lost in Choson
USA roll dice for 5 field_guns, 1 heavy_gun and 3 infantry in Choson, round 3 : 4/9 hits, 3.00 expected hits
Neutral roll dice for 2 infantry in Choson, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Choson
USA loses 0 PUs for violating Chosons neutrality.
USA win, taking Choson from Neutral with 5 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 15
Casualties for USA: 3 infantry
Casualties for Neutral: 8 infantry
Non Combat Move - USA
4 fighters moved from Chugoku to Kyoto
Place Units - USA
6 field_guns and 6 infantry placed in Tokyo
1 field_gun and 5 infantry placed in Tohoku
1 field_gun and 5 infantry placed in Hokkaido
2 fighters placed in Charleston
Activate Technology - USA
Trigger USAP: USA has 3 infantry placed in Washington D.C.
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens
Turn Complete - USA
USA collect 128 PUs; end with 132 PUs
USA collect 8 PUs from War Bonds; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -3.67
USA : 5.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 5,3 and gets 0 hits
Combat Move - Germany
4 field_guns, 1 heavy_gun and 11 infantry moved from Wurttemburg to Rhine
3 gass moved from Bavaria to Rhine
4 field_guns, 3 fighters and 10 infantry moved from Westphalia to Rhine
8 infantry moved from Hanover to Westphalia
1 heavy_gun moved from Mecklenburg to Hanover
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 4 field_guns, 4 gass and 20 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Rhine
Germany attack with 8 field_guns, 3 fighters, 3 gass, 1 heavy_gun and 21 infantry
Britain defend with 11 infantry; France defend with 3 field_guns and 8 infantry
Germany roll dice for 3 gass in Rhine, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the France lost in Rhine
3 gass owned by the Germany lost in Rhine
Germany roll dice for 8 field_guns, 3 fighters, 1 heavy_gun and 21 infantry in Rhine, round 2 : 8/33 hits, 9.50 expected hits
France roll dice for 3 field_guns and 17 infantry in Rhine, round 2 : 6/20 hits, 6.67 expected hits
6 infantry owned by the Germany, 2 infantry owned by the Britain and 6 infantry owned by the France lost in Rhine
Germany roll dice for 8 field_guns, 3 fighters, 1 heavy_gun and 15 infantry in Rhine, round 3 : 5/27 hits, 8.50 expected hits
France roll dice for 3 field_guns and 9 infantry in Rhine, round 3 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Germany and 5 infantry owned by the Britain lost in Rhine
Germany roll dice for 8 field_guns, 3 fighters, 1 heavy_gun and 11 infantry in Rhine, round 4 : 9/23 hits, 7.67 expected hits
France roll dice for 3 field_guns and 4 infantry in Rhine, round 4 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germany, 3 field_guns owned by the France and 4 infantry owned by the Britain lost in Rhine
Germany win, taking Rhine from France with 8 field_guns, 3 fighters, 1 heavy_gun and 9 infantry remaining. Battle score for attacker is 21
Casualties for France: 3 field_guns and 8 infantry
Casualties for Germany: 3 gass and 12 infantry
Casualties for Britain: 11 infantry
Non Combat Move - Germany
3 fighters moved from Rhine to Wurttemburg
Place Units - Germany
2 field_guns and 4 infantry placed in Wurttemburg
4 gass placed in Bavaria
4 infantry placed in Hanover
2 infantry placed in Warsaw
4 infantry placed in West Prussia
1 field_gun and 1 infantry placed in Bavaria
1 field_gun and 3 infantry placed in Mecklenburg
2 infantry placed in Dar es Salaam
Turn Complete - Germany
Germany collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
France : -1.00
Germany : -3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - France
France spend 25 on tech rolls
France roll 4,5,5,3,5,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover industry
Combat Move - France
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
5 colonials moved from Western Sudan to Uganda
2 colonials moved from Cyrenaica to Tripolitania
2 colonials moved from Tobruk to Cyrenaica
3 infantry moved from Brittany to Normandy
2 infantry moved from Normandy to Picardy
4 field_guns and 7 infantry moved from Paris to Champagne
3 field_guns and 8 infantry moved from Champagne to Franche-Comte
1 heavy_gun and 2 infantry moved from Khabarovsk to Amur
1 colonial, 1 field_gun and 2 infantry moved from Amur to Chita
1 colonial and 1 infantry moved from Chita to Bratsk
1 field_gun, 1 heavy_gun and 2 infantry moved from Primorsky to Khabarovsk
1 colonial and 1 field_gun moved from Bratsk to Evenkia
3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
Purchase Units - France
France buy 14 infantry and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
3 infantry and 3 trenchs placed in Marseilles
1 trench placed in Rhone
3 trenchs placed in Alsace
3 trenchs placed in Champagne
1 trench placed in Languedoc
1 trench placed in Burgundy
8 infantry placed in Paris
3 infantry placed in Brittany
Activate Technology - France
France activating industry
Trigger FranceP: France has 3 infantry placed in Paris
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 93 PUs; end with 94 PUs
France collect 10 PUs from War Bonds; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 6,4,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
9 gass moved from Venice to Latium
6 gass moved from Tyrol to Latium
3 field_guns, 3 infantry and 2 tanks moved from Tuscany to Latium
1 tank moved from Piedmont to Latium
4 gass moved from Trieste to Latium
10 infantry moved from Galicia to Eastern Poland
10 infantry moved from Galicia to Eastern Poland
1 field_gun and 4 infantry moved from Carpathia to Galicia
Purchase Units - Austria
Austria buy 1 cavalry, 3 field_guns, 4 gass, 5 infantry, 4 tanks and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Latium
Austria attack with 3 field_guns, 19 gass, 3 infantry and 3 tanks
Italy defend with 1 field_gun, 3 heavy_guns, 7 infantry and 3 trenchs; Britain defend with 1 heavy_gun
Austria roll dice for 19 gass in Latium, round 2 : 18/19 hits, 15.83 expected hits
7 infantry owned by the Italy, 1 heavy_gun owned by the Britain, 3 heavy_guns owned by the Italy and 1 field_gun owned by the Italy lost in Latium
19 gass owned by the Austria lost in Latium
Austria roll dice for 3 field_guns, 3 infantry and 3 tanks in Latium, round 2 : 5/9 hits, 4.00 expected hits
Units damaged: 1 trench owned by the Italy
Italy roll dice for 3 trenchs in Latium, round 2 : 0/3 hits, 0.50 expected hits
2 trenchs owned by the Italy lost in Latium
Austria roll dice for 3 field_guns, 3 infantry and 3 tanks in Latium, round 3 : 3/9 hits, 4.00 expected hits
Italy roll dice for 1 trench in Latium, round 3 : 1/1 hits, 0.17 expected hits
1 trench owned by the Italy and 1 infantry owned by the Austria lost in Latium
Austria win, taking Latium from Italy with 3 field_guns, 2 infantry and 3 tanks remaining. Battle score for attacker is -25
Casualties for Italy: 1 field_gun, 3 heavy_guns, 7 infantry and 3 trenchs
Casualties for Britain: 1 heavy_gun
Casualties for Austria: 19 gass and 1 infantry
Non Combat Move - Austria
2 field_guns and 2 infantry moved from Venice to Tuscany
1 field_gun and 1 infantry moved from Trieste to Venice
1 field_gun and 3 infantry moved from Vienna to Carpathia
Place Units - Austria
4 gass placed in Venice
1 cavalry, 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
4 tanks placed in Tyrol
2 field_guns, 4 infantry and 3 trenchs placed in Trieste
3 trenchs placed in Tuscany
1 trench placed in Albania
Activate Technology - Austria
Austria activating creepingBarage
Turn Complete - Austria
Austria collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Austria : 2.17
Italy : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 cavalry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
1 cavalry moved from Sea Zone 61 Ionian Sea to Apulia
Purchase Units - Italy
Italy buy 3 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 infantry and 3 trenchs placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - Italy
Italy collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 2,6,3 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover railwayGuns
Combat Move - Turkey
3 field_guns and 13 infantry moved from Kurdistan to Baghdad
2 infantry moved from Mesopotamia to Jordan
2 field_guns moved from Damascus to Jordan
1 field_gun moved from Damascus to Jordan
2 field_guns and 10 infantry moved from Mesopotamia to Baghdad
1 infantry moved from Kuwait to Mesopotamia
1 infantry moved from Mecca to Arabia
Turkey take Arabia from Britain
1 field_gun and 1 infantry moved from Mecca to Hejaz
1 infantry moved from Mecca to Hejaz
Purchase Units - Turkey
Turkey buy 5 field_guns and 14 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Jordan
Turkey attack with 3 field_guns and 2 infantry
Britain defend with 1 field_gun
Turkey roll dice for 3 field_guns and 2 infantry in Jordan, round 2 : 1/5 hits, 1.67 expected hits
Britain roll dice for 1 field_gun in Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Jordan
Turkey win, taking Jordan from Britain with 3 field_guns and 2 infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 field_gun
Battle in Baghdad
Turkey attack with 5 field_guns and 23 infantry
Britain defend with 1 Factory, 1 colonial, 1 field_gun, 1 heavy_gun, 11 infantry and 3 trenchs
Turkey roll dice for 5 field_guns and 23 infantry in Baghdad, round 2 : 4/28 hits, 6.33 expected hits
Units damaged: 2 trenchs owned by the Britain
Britain roll dice for 1 colonial, 1 field_gun, 1 heavy_gun, 11 infantry and 3 trenchs in Baghdad, round 2 : 6/14 hits, 5.17 expected hits
6 infantry owned by the Turkey and 1 trench owned by the Britain lost in Baghdad
Turkey roll dice for 5 field_guns and 17 infantry in Baghdad, round 3 : 7/22 hits, 5.33 expected hits
Britain roll dice for 1 colonial, 1 field_gun, 1 heavy_gun, 11 infantry and 2 trenchs in Baghdad, round 3 : 6/14 hits, 5.17 expected hits
6 infantry owned by the Turkey, 5 infantry owned by the Britain and 2 trenchs owned by the Britain lost in Baghdad
Turkey roll dice for 5 field_guns and 11 infantry in Baghdad, round 4 : 5/16 hits, 4.33 expected hits
Britain roll dice for 1 colonial, 1 field_gun, 1 heavy_gun and 6 infantry in Baghdad, round 4 : 3/9 hits, 3.50 expected hits
3 infantry owned by the Turkey and 5 infantry owned by the Britain lost in Baghdad
Turkey roll dice for 5 field_guns and 8 infantry in Baghdad, round 5 : 4/13 hits, 3.83 expected hits
Britain roll dice for 1 colonial, 1 field_gun, 1 heavy_gun and 1 infantry in Baghdad, round 5 : 1/4 hits, 1.83 expected hits
1 colonial owned by the Britain, 1 infantry owned by the Turkey, 1 infantry owned by the Britain, 1 heavy_gun owned by the Britain and 1 field_gun owned by the Britain lost in Baghdad
Turkey win, taking Baghdad from Britain with 5 field_guns and 7 infantry remaining. Battle score for attacker is 6
Casualties for Turkey: 16 infantry
Casualties for Britain: 1 colonial, 1 field_gun, 1 heavy_gun, 11 infantry and 3 trenchs
Battle in Hejaz
Turkey attack with 1 field_gun and 2 infantry
Britain defend with 1 field_gun
Turkey roll dice for 1 field_gun and 2 infantry in Hejaz, round 2 : 0/3 hits, 0.83 expected hits
Britain roll dice for 1 field_gun in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Hejaz
Turkey roll dice for 1 field_gun and 1 infantry in Hejaz, round 3 : 2/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Hejaz, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Britain with 1 field_gun remaining. Battle score for attacker is -2
Casualties for Turkey: 2 infantry
Casualties for Britain: 1 field_gun
Non Combat Move - Turkey
1 field_gun and 2 infantry moved from Armenia to Kurdistan
1 field_gun and 7 infantry moved from Smyrna to Syria
3 infantry moved from Constantinople to Dardanelles
1 infantry moved from Dardanelles to Bulgaria
1 infantry moved from Dardanelles to Bulgaria
1 infantry moved from Bulgaria to Macedonia
2 infantry moved from Constantinople to Smyrna
2 infantry moved from Anatolia to Smyrna
1 field_gun and 3 infantry moved from Anatolia to Armenia
Place Units - Turkey
4 infantry placed in Mecca
Turkey undo move 1.
1 field_gun and 3 infantry placed in Mecca
1 field_gun and 2 infantry placed in Damascus
2 field_guns and 4 infantry placed in Anatolia
1 field_gun and 5 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating railwayGuns
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Turkey : 0.00
Britain : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,6,1,3,6,1,4 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover armour
Combat Move - Britain
4 field_guns and 6 infantry moved from British East Africa to German East Africa
1 field_gun moved from Oman to Trucial Coast
Britain take Trucial Coast from Turkey
1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Hejaz
2 battlecruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 heavy_gun moved from Yemen to Arabia
2 field_guns and 2 infantry moved from Al-Dammam to Arabia
3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea
3 infantry moved from Goa to Sea Zone 73 Arabian Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Goa to Sea Zone 73 Arabian Sea
1 heavy_gun, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
3 field_guns, 1 heavy_gun and 5 infantry moved from Sea Zone 72 Persian Gulf to Fars
3 field_guns and 4 infantry moved from Baluchistan to Sistan
1 infantry moved from Basra to Kuwait
Britain take Kuwait from Turkey
1 field_gun and 1 infantry moved from Basra to Mesopotamia
1 field_gun moved from Basra to Fars
1 infantry moved from Basra to Mesopotamia
2 transports moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
2 transports moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
5 colonials moved from New South Wales to Queensland
5 colonials moved from Sydney-Canberra to New South Wales
2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
2 colonials, 3 field_guns and 2 infantry moved from Acapulco to Yucatan
1 transport moved from Sea Zone 109 Pacific Ocean to Sea Zone 41 Caribbean Sea
3 infantry moved from London to Sea Zone 15 English Channel
1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
3 infantry moved from Sea Zone 15 English Channel to Amsterdam
3 fighters moved from Oslo to Holland
Purchase Units - Britain
Britain buy 1 cruiser, 6 field_guns, 4 heavy_guns, 22 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Yucatan
Britain attack with 2 colonials, 3 field_guns and 2 infantry
Neutral defend with 2 cavalrys and 4 infantry
Britain roll dice for 2 colonials, 3 field_guns and 2 infantry in Yucatan, round 2 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 3/6 hits, 1.67 expected hits
1 cavalry owned by the Neutral, 2 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Yucatan
Britain roll dice for 2 colonials and 2 field_guns in Yucatan, round 3 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 cavalry and 4 infantry in Yucatan, round 3 : 3/5 hits, 1.50 expected hits
2 colonials owned by the Britain, 1 cavalry owned by the Neutral and 1 field_gun owned by the Britain lost in Yucatan
Britain roll dice for 1 field_gun in Yucatan, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 4 infantry in Yucatan, round 4 : 1/4 hits, 1.33 expected hits
1 field_gun owned by the Britain lost in Yucatan
Neutral win with 4 infantry remaining. Battle score for attacker is -16
Casualties for Britain: 2 colonials, 3 field_guns and 2 infantry
Casualties for Neutral: 2 cavalrys
Battle in Arabia
Britain attack with 2 field_guns, 1 heavy_gun and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Arabia, round 2 : 2/5 hits, 1.67 expected hits
Turkey roll dice for 1 infantry in Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Arabia
Britain win, taking Arabia from Turkey with 2 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Mesopotamia
Britain attack with 1 field_gun and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 2 : 0/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Mesopotamia, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 3 : 1/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Mesopotamia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Mesopotamia
Britain win, taking Mesopotamia from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Battle in Hejaz
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 field_gun
Britain roll dice for 2 battlecruisers in Hejaz, round 2 : 2/2 hits, 1.33 expected hits
Turkey roll dice for 1 field_gun in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Turkey: 1 field_gun
Non Combat Move - Britain
Place Units - Britain
2 field_guns and 3 infantry placed in Bombay
2 field_guns and 3 infantry placed in Goa
2 heavy_guns and 5 infantry placed in Baluchistan
2 heavy_guns and 3 infantry placed in Cairo-Suez
3 trenchs placed in Fars
Britain undo move 4.
1 cruiser placed in Sea Zone 70 Eastern Mediterranean
2 heavy_guns and 2 infantry placed in Cairo-Suez
6 infantry placed in Belgium
3 transports placed in Sea Zone 115 Tasman Sea
2 field_guns placed in Sydney-Canberra
3 infantry placed in London
Activate Technology - Britain
Britain activating armour
Trigger BritainT5: buytank added to productionBritain
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 140 PUs; end with 140 PUs
Britain collect 8 PUs from War Bonds; end with 148 PUs
Combat Hit Differential Summary :
Neutral : 2.50
Turkey : -0.33
Britain : -2.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 3,1,5 and gets 0 hits
Combat Move - Russia
3 heavy_guns moved from Kiev to Odessa
1 conscript, 1 field_gun and 1 infantry moved from Odessa to Belarus
3 heavy_guns moved from Minsk to Belarus
5 heavy_guns moved from Belarus to Lithuania
2 infantry moved from Latvia to Lithuania
2 conscripts, 7 field_guns and 7 infantry moved from Pskov to Smolensk
3 heavy_guns moved from Moscow to Don
3 field_guns moved from Don to Caucasus
2 infantry moved from Omsk to Kazakhstan
2 field_guns moved from Novosibirsk to Krasnoyarsk
2 late_fighters moved from Novosibirsk to Caucasus
2 conscripts and 4 infantry moved from Krasnoyarsk to Evenkia
2 field_guns and 1 infantry moved from Changchun to Harbin
2 conscripts and 4 infantry moved from Chita to Harbin
Purchase Units - Russia
Russia buy 8 conscripts, 4 field_guns, 5 infantry and 18 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Harbin
Russia attack with 2 conscripts, 2 field_guns and 5 infantry
Neutral defend with 6 infantry
Russia roll dice for 2 conscripts, 2 field_guns and 5 infantry in Harbin, round 2 : 1/9 hits, 2.17 expected hits
Neutral roll dice for 6 infantry in Harbin, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Russia, 2 conscripts owned by the Russia and 1 infantry owned by the Neutral lost in Harbin
Russia roll dice for 2 field_guns and 4 infantry in Harbin, round 3 : 0/6 hits, 2.00 expected hits
Neutral roll dice for 5 infantry in Harbin, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russia lost in Harbin
Russia roll dice for 2 field_guns and 3 infantry in Harbin, round 4 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 5 infantry in Harbin, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Harbin
Russia roll dice for 2 field_guns and 1 infantry in Harbin, round 5 : 0/3 hits, 1.33 expected hits
Neutral roll dice for 4 infantry in Harbin, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russia lost in Harbin
Russia roll dice for 2 field_guns in Harbin, round 6 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 4 infantry in Harbin, round 6 : 2/4 hits, 1.33 expected hits
2 field_guns owned by the Russia and 1 infantry owned by the Neutral lost in Harbin
Neutral win with 3 infantry remaining. Battle score for attacker is -18
Casualties for Russia: 2 conscripts, 2 field_guns and 5 infantry
Casualties for Neutral: 3 infantry
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Caucasus
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Lithuania
2 trenchs placed in Evenkia
1 trench placed in Magadan
1 trench placed in Khabarovsk
1 trench placed in Chukotka
1 trench placed in Chita
6 conscripts placed in Irkutsk
3 field_guns and 1 infantry placed in Moscow
2 conscripts and 4 infantry placed in Kiev
1 field_gun placed in Minsk
Turn Complete - Russia
Russia collect 101 PUs; end with 101 PUs
Russia collect 3 PUs from War Bonds; end with 104 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Russia : -5.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Purchase Units - Communists
Communists buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Communists
1 heavy_gun moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Sakhe
1 infantry moved from Yakutsk to Sakhe
2 infantry moved from Yakutsk to Tiksi
Place Units - Communists
1 trench placed in Sakhe
2 trenchs placed in Tiksi
1 heavy_gun and 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - USA
USA spend 15 on tech rolls
USA roll 3,3,4,6,1,6,4,4,1 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover workingWomen
Combat Move - USA
5 field_guns, 1 heavy_gun and 2 infantry moved from Choson to Fushun
6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean
6 field_guns and 6 infantry moved from Tokyo to Sea Zone 142 Pacific Ocean
3 field_guns and 3 infantry moved from Kyushu to Sea Zone 137 Yellow Sea
3 field_guns moved from Okha to Sea Zone 140 Sea of Okhotsk
3 field_guns and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk
3 field_guns moved from Sea Zone 140 Sea of Okhotsk to Magadan
4 field_guns and 4 infantry moved from Tohoku to Sea Zone 138 Sea of Japan
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea
4 field_guns, 4 infantry and 6 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 field_guns and 2 infantry moved from Kyushu to Sea Zone 137 Yellow Sea
6 field_guns and 6 infantry moved from Sea Zone 137 Yellow Sea to Hebei
1 battleship moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
4 fighters moved from Kyoto to Anshan
6 field_guns and 6 infantry moved from Sea Zone 137 Yellow Sea to Anshan
3 field_guns and 3 infantry moved from Sea Zone 137 Yellow Sea to Hebei
3 infantry moved from Sea Zone 140 Sea of Okhotsk to Magadan
1 cavalry and 1 infantry moved from Panama to Costa Rica
Purchase Units - USA
USA buy 8 field_guns, 4 fighters and 16 infantry; Remaining resources: 9 PUs; 0 techTokens;
Combat - USA
Battle in Costa Rica
USA attack with 1 cavalry and 1 infantry
Neutral defend with 4 infantry
USA roll dice for 1 cavalry and 1 infantry in Costa Rica, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 4 infantry in Costa Rica, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the USA and 1 cavalry owned by the USA lost in Costa Rica
Neutral win with 4 infantry remaining. Battle score for attacker is -7
Casualties for USA: 1 cavalry and 1 infantry
Battle in Hebei
USA attack with 9 field_guns and 9 infantry
Neutral defend with 8 infantry
USA roll dice for 1 battleship in Hebei, round 2 : 1/1 hits, 0.67 expected hits
USA roll dice for 9 field_guns and 9 infantry in Hebei, round 2 : 3/18 hits, 6.00 expected hits
Neutral roll dice for 8 infantry in Hebei, round 2 : 1/8 hits, 2.67 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hebei
USA roll dice for 9 field_guns and 8 infantry in Hebei, round 3 : 3/17 hits, 5.67 expected hits
Neutral roll dice for 4 infantry in Hebei, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral lost in Hebei
USA roll dice for 9 field_guns and 8 infantry in Hebei, round 4 : 7/17 hits, 5.67 expected hits
Neutral roll dice for 1 infantry in Hebei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hebei
USA loses 0 PUs for violating Hebeis neutrality.
USA win, taking Hebei from Neutral with 9 field_guns and 7 infantry remaining. Battle score for attacker is 18
Casualties for USA: 2 infantry
Casualties for Neutral: 8 infantry
Battle in Fushun
USA attack with 5 field_guns, 1 heavy_gun and 2 infantry
Neutral defend with 6 infantry
USA roll dice for 5 field_guns, 1 heavy_gun and 2 infantry in Fushun, round 2 : 5/8 hits, 2.67 expected hits
Neutral roll dice for 6 infantry in Fushun, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Neutral and 2 infantry owned by the USA lost in Fushun
USA roll dice for 5 field_guns and 1 heavy_gun in Fushun, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Fushun, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Fushun
USA loses 0 PUs for violating Fushuns neutrality.
USA win, taking Fushun from Neutral with 5 field_guns and 1 heavy_gun remaining. Battle score for attacker is 12
Casualties for USA: 2 infantry
Casualties for Neutral: 6 infantry
Battle in Anshan
USA attack with 6 field_guns, 4 fighters and 6 infantry
Neutral defend with 8 infantry
USA roll dice for 6 field_guns, 4 fighters and 6 infantry in Anshan, round 2 : 7/16 hits, 5.33 expected hits
Neutral roll dice for 8 infantry in Anshan, round 2 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Neutral and 3 infantry owned by the USA lost in Anshan
USA roll dice for 6 field_guns, 4 fighters and 3 infantry in Anshan, round 3 : 7/13 hits, 4.33 expected hits
Neutral roll dice for 1 infantry in Anshan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Anshan
USA loses 0 PUs for violating Anshans neutrality.
USA win, taking Anshan from Neutral with 6 field_guns, 4 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for USA: 3 infantry
Casualties for Neutral: 8 infantry
Non Combat Move - USA
4 fighters moved from Anshan to Choson
3 battlecruisers moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
Place Units - USA
3 field_guns and 9 infantry placed in Tokyo
2 field_guns and 4 infantry placed in Tohoku
3 field_guns and 3 infantry placed in Hokkaido
4 fighters placed in Charleston
Activate Technology - USA
USA activating workingWomen
Trigger USAT1: buyfield_gun_w added to productionUSA
Trigger USAT1: buyheavy_gun_w added to productionUSA
Trigger USAT1: buyfield_gun removed from productionUSA
Trigger USAT1: buyheavy_gun removed from productionUSA
Trigger USAT1: buygas_w added to productionUSA
Trigger USAT1: buyfighter_w added to productionUSA
Trigger USAT1: buygas removed from productionUSA
Trigger USAT1: buyfighter removed from productionUSA
Trigger USAP: USA has 3 infantry placed in Washington D.C.
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 134 PUs; end with 143 PUs
USA collect 7 PUs from War Bonds; end with 150 PUs
Combat Hit Differential Summary :
Neutral : -2.00
USA : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,6,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mobileWarfare
Combat Move - Germany
2 infantry moved from Warsaw to Eastern Poland
4 infantry moved from West Prussia to East Prussia
8 infantry moved from Westphalia to Rhine
4 infantry moved from Hanover to Westphalia
1 field_gun and 3 infantry moved from Mecklenburg to Hanover
1 heavy_gun moved from Hanover to Westphalia
5 infantry moved from Hanover to Westphalia
3 fighters moved from Wurttemburg to Rhine
2 field_guns moved from Wurttemburg to Rhine
4 infantry moved from Wurttemburg to Rhine
1 field_gun and 1 infantry moved from Bavaria to Wurttemburg
4 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 27 Mid Atlantic
3 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic
4 submarines moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
5 infantry moved from Rhine to Westphalia
3 fighters moved from Rhine to Westphalia
1 heavy_gun moved from Rhine to Westphalia
Purchase Units - Germany
Germany buy 4 heavy_guns, 3 infantry, 6 stormtruppens and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Westphalia
1 heavy_gun, 3 infantry and 3 trenchs placed in Hanover
6 stormtruppens placed in Berlin
3 heavy_guns placed in Wurttemburg
3 trenchs placed in Eastern Poland
3 trenchs placed in East Prussia
Germany undo move 5.
1 heavy_gun placed in Mecklenburg
2 heavy_guns placed in Wurttemburg
Activate Technology - Germany
Germany activating mobileWarfare
Turn Complete - Germany
Germany collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :