TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Western United States to 8 Sea Zone
    Combat - Americans
        Battle in 8 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to Queensland
        1 bomber moved from Hawaiian Islands to Queensland
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
        1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
        1 fighter moved from 8 Sea Zone to 10 Sea Zone
        1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        3 mech_infantrys moved from Central United States to Eastern United States
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone
        2 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Kweichow
        1 fighter moved from Shensi to Kweichow
        3 infantry moved from Shensi to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kweichow to Shensi
    Place Units - Chinese
        2 artilleries and 2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Malta to 96 Sea Zone
        1 destroyer moved from 81 Sea Zone to 96 Sea Zone
        1 fighter moved from India to Shan State
        1 infantry moved from Burma to Shan State
        1 mech_infantry moved from India to Shan State
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Italians defend with 1 cruiser, 1 destroyer and 2 transports
                British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Italians lost in 96 Sea Zone
                2 transports owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 26
            Casualties for British: 1 destroyer
            Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
        Battle in Shan State
            British attack with 1 fighter, 1 infantry and 1 mech_infantry
            Japanese defend with 1 artillery
                British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
                British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - British
        1 fighter moved from Shan State to India
        1 infantry moved from Burma to Yunnan
        1 aaGun moved from Burma to India
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 infantry moved from Alexandria to Egypt
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        1 transport moved from 76 Sea Zone to 71 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
        1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
        1 fighter moved from 96 Sea Zone to Egypt
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        1 factory_minor placed in Egypt
        1 artillery and 1 infantry placed in Union of South Africa
        1 destroyer and 1 transport placed in 106 Sea Zone
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 fighter and 1 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
        UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : -0.33
Chinese : -0.83
Japanese : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 artilleries, 1 fighter and 2 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Shan State : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 cruiser and 1 transport
10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 2 armour and 2 infantry
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser and 1 destroyer
91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 39
Japanese : 47 / 53
Americans : 50 / 65
Chinese : 9 / 12
British : 30 / 36
UK_Pacific : 7 / 9
Italians : 14 / 17
ANZAC : 10 / 16
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Savegame