Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery, 2 fighters and 1 infantry
Java : 1 flag
35 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 flag
Trans-Jordan : 2 infantry
Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 4 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 41 / 79
Russians : 21 / 28
Japanese : 39 / 52
Americans : 65 / 105
Chinese : 9 / 11
British : 38 / 47
UK_Pacific : 14 / 17
Italians : 5 / 5
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 bomber moved from Germany to France
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
2 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Finland to Karelia
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq
9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Albania to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 6 armour and 19 mech_infantrys
French defend with 1 infantry
Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in France
Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys
British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans : -3,50
British : 0,00
Russians : -2,00
10 hits in france
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 27 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 bomber moved from Germany to France
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
2 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Finland to Karelia
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
6 armour and 19 mech_infantrys moved from Northwest Persia to Iraq
9 artilleries, 1 bomber, 5 fighters and 15 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Albania to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 8 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 6 armour and 19 mech_infantrys
French defend with 1 infantry
Germans roll dice for 6 armour and 19 mech_infantrys in Iraq, round 2 : 8/25 hits, 6,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in France
Germans attack with 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys
British defend with 5 artilleries, 1 bomber, 4 fighters and 12 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans roll dice for 10 artilleries, 2 bombers, 5 fighters and 15 mech_infantrys in France, round 2 : 10/32 hits, 11,33 expected hits
French roll dice for 2 armour, 7 artilleries, 1 bomber, 4 fighters, 22 infantry and 3 mech_infantrys in France, round 2 : 11/39 hits, 14,50 expected hits
3 artilleries owned by the Germans, 1 bomber owned by the British, 5 infantry owned by the Americans, 4 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in France
Germans roll dice for 7 artilleries, 2 bombers, 5 fighters and 7 mech_infantrys in France, round 3 : 6/21 hits, 8,50 expected hits
French roll dice for 2 armour, 7 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in France, round 3 : 12/29 hits, 11,33 expected hits
5 artilleries owned by the Germans, 1 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in France
2 artilleries owned by the Germans retreated to Western Germany
French win with 2 armour, 7 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is -35
Casualties for Germans: 8 artilleries and 15 mech_infantrys
Casualties for Americans: 6 infantry
Casualties for British: 1 bomber and 5 infantry
Casualties for French: 4 infantry
Battle in Caucasus
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 1 mech_infantry
Non Combat Move - Germans
2 bombers and 5 fighters moved from France to Western Germany
5 artilleries and 9 infantry moved from Ukraine to Bessarabia
2 aaGuns, 18 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Archangel to Bessarabia
Place Units - Germans
10 artilleries placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,4,4
Germans collect 44 PUs (4 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -7,17
British : 0,00
French : -2,83
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 12 infantry
Germans defend with 1 infantry
Russians roll dice for 12 infantry in Belarus, round 2 : 2/12 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
3 mech_infantrys moved from Urals to Yenisey
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Volgograd to Turkmenistan
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Russia to Bryansk
10 infantry moved from Bryansk to Belarus
3 armour moved from Russia to Bryansk
3 infantry moved from Volgograd to Caucasus
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
Japanese : 0.17
Territory Summary for Russians :
Evenkiyskiy : 1 bomber
Yenisey : 3 mech_infantrys
Yakut S.S.R. : 1 armour and 1 mech_infantry
Belarus : 2 aaGuns and 22 infantry
Bryansk : 2 aaGuns, 4 armour, 1 artillery and 37 infantry
Archangel : 2 mech_infantrys
Russia : 1 airfield, 7 artilleries, 1 factory_major, 4 fighters and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Turkmenistan : 3 mech_infantrys
Caucasus : 3 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 87
Russians : 27 / 32
Japanese : 38 / 52
Americans : 65 / 105
Chinese : 9 / 11
British : 32 / 47
UK_Pacific : 14 / 17
Italians : 5 / 5
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from French Indo China to Shan State
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Hunan
Japanese attack with 1 bomber and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber and 4 infantry in Hunan, round 2 : 2/5 hits, 1,33 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber and 1 fighter moved from Yunnan to French Indo China
1 bomber moved from Hunan to French Indo China
2 mech_infantrys moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kwangtung to Anhwe
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport moved from 31 Sea Zone to 16 Sea Zone
4 fighters moved from 16 Sea Zone to Japan
1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 0,00
UK_Pacific : 1,00
Japanese : 2,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 armour and 1 mech_infantry moved from France to Southern Italy
8 infantry moved from Morocco to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
8 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 armour and 1 mech_infantry moved from France to Southern Italy
8 infantry moved from Morocco to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
8 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in Caroline Islands
Battle in Southern Italy
Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Southern Italy : 2/5 hits, 0.83 expected hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits
3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits
Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits
Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Southern Italy
Americans captures 5PUs while taking Italians capital
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 3 infantry
Casualties for Italians: 3 aaGuns and 8 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 artilleries moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 91 Sea Zone to Northern Italy
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Southern Italy to Northern Italy
Place Units - Americans
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 3 transports placed in 10 Sea Zone
Americans undo move 3.
2 artilleries, 3 infantry and 1 marine placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 76 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Italians : -3.00
AA fire in Southern Italy : : 1.17
Americans : -0.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
Philippines : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 6 carriers, 3 destroyers, 12 fighters, 12 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
Central United States : 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Egypt : 1 armour and 1 mech_infantry
Morocco : 4 infantry
France : 1 aaGun and 1 infantry
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 2 bombers, 2 fighters and 1 infantry
Libya : 1 flag
Southern Italy : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
125 Sea Zone : 1 transport
95 Sea Zone : 1 carrier and 5 transports
101 Sea Zone : 1 destroyer and 6 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
107 Sea Zone : 1 transport
110 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 39 / 87
Russians : 27 / 32
Japanese : 42 / 50
Americans : 71 / 111
Chinese : 6 / 11
British : 32 / 47
UK_Pacific : 13 / 17
Italians : 2 / 0
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.33
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Suiyuyan : 2 infantry
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 39 / 87
Russians : 27 / 32
Japanese : 41 / 50
Americans : 71 / 111
Chinese : 7 / 12
British : 32 / 47
UK_Pacific : 13 / 17
Italians : 2 / 0
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - British
1 mech_infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 armour and 1 mech_infantry moved from France to Southern Italy
8 infantry moved from Morocco to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
8 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in Caroline Islands
Battle in Southern Italy
Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Southern Italy : 2/5 hits, 0.83 expected hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits
3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits
Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits
Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Southern Italy
Americans captures 5PUs while taking Italians capital
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 3 infantry
Casualties for Italians: 3 aaGuns and 8 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 artilleries moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 91 Sea Zone to Northern Italy
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Southern Italy to Northern Italy
Place Units - Americans
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 3 transports placed in 10 Sea Zone
Americans undo move 3.
2 artilleries, 3 infantry and 1 marine placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 76 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Shan State to India
1 armour and 3 mech_infantrys moved from India to Burma
1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from France to Southern Italy
5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
1 fighter placed in Northern Italy
1 fighter placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : -0.33
AA fire in Southern Italy : : 1.17
Americans : -0.00
Chinese : 0.67
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 9 infantry, 1 marine, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 armour and 1 mech_infantry moved from France to Southern Italy
8 infantry moved from Morocco to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
8 infantry moved from 95 Sea Zone to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 bombers moved from United Kingdom to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in Caroline Islands
Battle in Southern Italy
Americans attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Southern Italy : 2/5 hits, 0.83 expected hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns and 8 infantry in Southern Italy, round 2 : 3/8 hits, 2.67 expected hits
3 aaGuns owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/13 hits, 4.17 expected hits
Italians roll dice for 7 infantry in Southern Italy, round 3 : 0/7 hits, 2.33 expected hits
4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Southern Italy, round 4 : 5/13 hits, 4.17 expected hits
Italians roll dice for 3 infantry in Southern Italy, round 4 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Southern Italy
Americans captures 5PUs while taking Italians capital
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese, taking Southern Italy from Italians with 2 armour, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 3 infantry
Casualties for Italians: 3 aaGuns and 8 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 artilleries moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 91 Sea Zone to Northern Italy
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
4 carriers, 1 cruiser, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 carriers, 3 destroyers, 12 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Southern Italy to Northern Italy
Place Units - Americans
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 3 transports placed in 10 Sea Zone
Americans undo move 3.
2 artilleries, 3 infantry and 1 marine placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 76 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Shan State to India
1 armour and 3 mech_infantrys moved from India to Burma
1 armour, 3 artilleries, 1 fighter and 7 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from France to Southern Italy
5 artilleries, 2 fighters and 7 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
1 fighter placed in Northern Italy
1 fighter placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : -0.33
AA fire in Southern Italy : : 1.17
Americans : -0.00
Chinese : 0.67
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to Guam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Guam to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters and 1 infantry
Guam : 1 artillery
Java : 1 flag
49 Sea Zone : 1 destroyer
33 Sea Zone : 2 fighters
34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
21 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 35 / 87
Russians : 27 / 32
Japanese : 40 / 50
Americans : 71 / 111
Chinese : 7 / 12
British : 36 / 45
UK_Pacific : 14 / 17
Italians : 2 / 0
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC roll dice for 1 artillery and 2 fighters in Guam, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Guam to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - French
French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in France
French undo move 1.
1 aaGun and 2 infantry placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Paulau Island : 1 flag
Marshall Islands : 1 flag, 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters and 1 infantry
Guam : 1 artillery
Java : 1 flag
49 Sea Zone : 1 destroyer
33 Sea Zone : 2 fighters
34 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
21 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 infantry
Normandy Bordeaux : 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 infantry
France : 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 35 / 87
Russians : 27 / 32
Japanese : 40 / 50
Americans : 71 / 111
Chinese : 7 / 12
British : 36 / 45
UK_Pacific : 14 / 17
Italians : 2 / 0
ANZAC : 16 / 25
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 67 PUs;
Germans buy 6 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Karelia to Norway
1 bomber moved from Western Germany to Norway
1 mech_infantry moved from Karelia to Norway
2 infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Greece to Bulgaria
4 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Bessarabia to Greater Southern Germany
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour and 16 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 4 artilleries, 1 bomber and 4 fighters
British defend with 1 artillery, 4 infantry and 3 mech_infantrys
Germans roll dice for 4 artilleries, 1 bomber and 4 fighters in Holland Belgium, round 2 : 3/9 hits, 4,00 expected hits
Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
4 artilleries owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 4 artilleries
Casualties for British: 3 infantry
Battle in Norway
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 4 armour and 18 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 18 mech_infantrys in Eastern Persia, round 2 : 2/22 hits, 5,00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 6 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 6 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Persia: 1 mech_infantry
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Adding units owned by Germans to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber and 4 fighters moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Novgorod to Finland
1 armour moved from Karelia to Finland
2 aaGuns, 21 artilleries and 20 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 8 artilleries, 2 bombers and 5 fighters moved from Western Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
Place Units - Germans
1 infantry placed in Western Germany
2 artilleries and 8 mech_infantrys placed in Germany
1 artillery and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1
Germans collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -7,50
British : 0,00
Americans : 1,00
Russians : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Amur
Russians take Buryatia from Japanese
Russians take Amur from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
10 infantry moved from Belarus to Novgorod
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Archangel to Novgorod
4 armour moved from Bryansk to Novgorod