@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from Philippines to Burma
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Iraq to Persia
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Formosa : 1 flag, 1 infantry
Burma : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 artillery and 1 infantry
41 Sea Zone : 1 carrier, 2 fighters and 1 transport
44 Sea Zone : 3 destroyers
46 Sea Zone : 1 fighter
54 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 transport
Alexandria : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 41 / 66
Russians : 19 / 28
Japanese : 39 / 49
Americans : 70 / 110
Chinese : 7 / 11
British : 43 / 56
UK_Pacific : 14 / 18
Italians : 8 / 9
ANZAC : 16 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
2 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Yugoslavia
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Yugoslavia, round 2 : 2/4 hits, 1,17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 6 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 3/13 hits, 4,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
7 armour and 23 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Archangel to Novgorod
1 fighter moved from Smolensk to Novgorod
2 aaGuns, 18 artilleries and 12 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Tambov to Novgorod
1 bomber moved from Yugoslavia to Western Germany
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 infantry and 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
9 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
Americans : 0,67
Chinese : 0,67
Russians : 1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
4 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
4 mech_infantrys moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
4 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
4 mech_infantrys moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 6 artilleries and 7 infantry
Russians roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/13 hits, 4.83 expected hits
Germans roll dice for 6 artilleries and 7 infantry in Rostov, round 2 : 5/13 hits, 4.33 expected hits
3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov
Germans win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry and 3 mech_infantrys
Casualties for Germans: 4 infantry
Battle in Bryansk
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Urals
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Russia to Samara
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Tambov
1 bomber moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Tambov
2 aaGuns and 44 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Vologda
10 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Northwest Persia to Eastern Persia
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.50
Territory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 1 infantry
Belarus : 1 mech_infantry
Bryansk : 4 infantry
Urals : 1 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 3 infantry and 7 mech_infantrys
Tambov : 2 aaGuns, 1 artillery, 1 fighter, 63 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 infantry
93 Sea Zone : 1 submarine
Eastern Persia : 1 mech_infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 59
Russians : 19 / 26
Japanese : 39 / 49
Americans : 67 / 110
Chinese : 6 / 11
British : 39 / 56
UK_Pacific : 14 / 18
Italians : 8 / 9
ANZAC : 16 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
2 mech_infantrys moved from Kwangtung to Kwangsi
5 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Caroline Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 artillery
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 5 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Suiyuyan to Anhwe
6 carriers, 7 destroyers, 8 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Shantung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer and 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2,17
Chinese : -1,67
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Shensi
3 bombers moved from United Kingdom to Germany
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Shensi
3 bombers moved from United Kingdom to Germany
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Shensi
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Shensi
Germans win, taking 42 Sea Zone from Japanese with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Battle in Southern France
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 46 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
9 infantry placed in Eastern United States
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.33
AA fire in Germany : : 0.50
Territory Summary for Americans :
Queensland : 1 fighter
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag
Java : 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
49 Sea Zone : 1 cruiser
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
10 Sea Zone : 5 carriers, 3 destroyers, 6 fighters and 11 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Morocco : 1 aaGun and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
Libya : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
Persia : 1 armour and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 fighter and 2 transports
110 Sea Zone : 1 carrier, 3 fighters and 6 transports
Production/PUs Summary :
Germans : 46 / 59
Russians : 18 / 26
Japanese : 43 / 46
Americans : 70 / 110
Chinese : 3 / 11
British : 39 / 56
UK_Pacific : 14 / 18
Italians : 8 / 9
ANZAC : 16 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 18 / 26
Japanese : 43 / 46
Americans : 70 / 110
Chinese : 5 / 7
British : 39 / 56
UK_Pacific : 14 / 18
Italians : 8 / 9
ANZAC : 16 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Kweichow
1 tactical_bomber moved from Burma to Kweichow
2 fighters moved from Burma to Hunan
1 fighter moved from India to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 carriers, 2 destroyers, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Shensi
3 bombers moved from United Kingdom to Germany
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Shensi
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Shensi
Germans win, taking 42 Sea Zone from Japanese with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Battle in Southern France
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 46 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
9 infantry placed in Eastern United States
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Kweichow
1 tactical_bomber moved from Burma to Kweichow
2 fighters moved from Burma to Hunan
1 fighter moved from India to Hunan
Combat - British
Battle in Northern Italy
British attack with 3 fighters and 3 mech_infantrys
Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 marine
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Northern Italy
British roll dice for 2 fighters and 3 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 marine in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British roll dice for 2 fighters and 3 mech_infantrys in Northern Italy, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 infantry and 1 marine
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun and 2 infantry
British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 4 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Hunan
British attack with 3 fighters
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the British lost in Hunan
British win with 1 fighter remaining. Battle score for attacker is -12
Casualties for British: 2 fighters
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kweichow
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kweichow to Burma
1 fighter moved from Hunan to Burma
1 armour and 5 mech_infantrys moved from India to Burma
1 fighter moved from India to Trans-Jordan
1 artillery and 1 infantry moved from West India to India
2 artilleries and 3 infantry moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Northern Italy to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 airfield placed in Trans-Jordan
1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : -1.17
Italians : 0.00
Americans : 1.33
AA fire in Northern Italy : : 0.50
Japanese : 2.67
AA fire in Germany : : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry
Shensi : 2 infantry
Yunnan : 1 artillery
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 4 infantry
Shan State : 1 infantry
Burma : 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
Queensland : 1 fighter
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag
Java : 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 cruiser
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
10 Sea Zone : 5 carriers, 3 destroyers, 6 fighters and 11 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 aaGun and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 7 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 18 infantry and 5 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag
Holland Belgium : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 2 mech_infantrys
Libya : 1 flag
125 Sea Zone : 1 flag
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries and 6 infantry
Eastern Persia : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour and 1 mech_infantry
98 Sea Zone : 1 destroyer and 3 submarines
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
110 Sea Zone : 2 carriers, 4 fighters and 10 transports
Production/PUs Summary :
Germans : 44 / 59
Russians : 18 / 26
Japanese : 41 / 46
Americans : 70 / 110
Chinese : 6 / 7
British : 43 / 49
UK_Pacific : 15 / 18
Italians : 4 / 9
ANZAC : 16 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 2 mech_infantrys in Northern Italy, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British win, taking 97 Sea Zone from British with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 2 infantry and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : 1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to 42 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
32 Sea Zone : 1 transport
34 Sea Zone : 1 transport
62 Sea Zone : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 18 / 26
Japanese : 41 / 46
Americans : 70 / 110
Chinese : 6 / 7
British : 43 / 49
UK_Pacific : 15 / 18
Italians : 4 / 4
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to 42 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Formosa : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 3 destroyers, 4 fighters and 1 transport
32 Sea Zone : 1 transport
34 Sea Zone : 1 transport
62 Sea Zone : 1 flag
Egypt : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 3 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 18 / 26
Japanese : 41 / 46
Americans : 70 / 110
Chinese : 6 / 7
British : 43 / 49
UK_Pacific : 15 / 18
Italians : 4 / 4
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to 42 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 3 destroyers
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from British
1 armour moved from Norway to Finland
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber and 2 fighters moved from Novgorod to Bryansk
7 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Rostov to Ukraine
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
2 mech_infantrys moved from Western Germany to Southern France
3 fighters moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Northern Italy
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 4 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 armour and 23 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour and 23 mech_infantrys in Northwest Persia, round 2 : 6/30 hits, 7,33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 7 armour and 22 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 3 fighters and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bulgaria from British to Germans
EDIT: Changing ownership of Albania from British to Italians
EDIT: Turning off Edit Mode
3 fighters moved from Southern France to Western Germany
2 fighters moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Belarus to Germany
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Novgorod
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
10 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4,50
British : 0,67
Americans : 1,00
Russians : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Volgograd
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 bomber moved from Russia to Belarus
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Russians take 93 Sea Zone from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Samara to Volgograd
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 bomber moved from Russia to Belarus
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Russians take 93 Sea Zone from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Russians win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 bomber moved from Belarus to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Urals to Yenisey
2 mech_infantrys moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
2 aaGuns, 1 artillery, 56 infantry and 1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.67
Russians : -1.83
Territory Summary for Russians :
Yenisey : 1 armour, 1 infantry and 1 mech_infantry
Kazakhstan : 1 mech_infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 60 infantry and 1 mech_infantry
Rostov : 1 infantry
Urals : 3 mech_infantrys
Archangel : 2 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor, 3 infantry and 3 mech_infantrys
Caucasus : 1 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 48 / 79
Russians : 21 / 28
Japanese : 41 / 46
Americans : 67 / 110
Chinese : 6 / 7
British : 34 / 49
UK_Pacific : 15 / 18
Italians : 9 / 4
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 artillery, 1 battleship and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 bomber moved from Anhwe to Shan State
1 bomber moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Midway
Battle in 32 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Wake Island
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 bomber moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Kwangsi
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone
2 submarines moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 battleship placed in 6 Sea Zone
2 aaGuns and 1 artillery placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 0,33
Americans : -0,50
Chinese : -0,33
UK_Pacific : -0,67
Japanese : 2,83