TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry moved from Solomon Islands to 55 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Queensland to New South Wales 3 infantry moved from 64 Sea Zone to New South Wales 1 artillery moved from 64 Sea Zone to New South Wales 1 armour and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 armour moved from 64 Sea Zone to New South Wales 3 fighters and 1 tactical_bomber moved from Solomon Islands to New South Wales 1 destroyer moved from 35 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 1 battleship moved from 55 Sea Zone to 64 Sea Zone 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 artillery moved from Chahar to Shansi 1 artillery moved from Anhwe to Hopei 2 infantry moved from Kiangsi to Hopei 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from French Indo China to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in 50 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 cruiser owned by the ANZAC lost in 50 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in New South Wales Japanese attack with 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 bomber ANZAC roll AA dice in New South Wales : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in New South Wales, round 2 : 7/16 hits, 5.50 expected hits ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in New South Wales, round 2 : 4/9 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in New South Wales 4 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 3 : 7/12 hits, 4.83 expected hits ANZAC roll dice for 2 armour in New South Wales, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in New South Wales 2 armour owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Japanese: 6 infantry Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Americans: 1 bomber triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from Davao to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to French Indo China 2 fighters moved from Kwangsi to French Indo China 2 fighters moved from Hunan to French Indo China 2 tactical_bombers moved from Hunan to French Indo China 2 bombers moved from Hopei to French Indo China Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 5.17 ANZAC AA : -0.67 ANZAC regular : 2.17