@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
19L Axis-dominion (Allies) vs cyanight (Axis + 1) BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Smolensk to Urals Germans take Urals from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 2 fighters moved from Volgograd to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 3 armour moved from Novgorod to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 1 marine moved from Archangel to 127 Sea Zone 1 marine moved from Nenetsia to 127 Sea Zone 3 transports moved from 127 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 marines moved from 127 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 2 infantry placed in Western Germany 1 mech_infantry placed in Normandy Bordeaux 1 armour placed in Normandy Bordeaux 3 armour placed in Novgorod 3 artilleries placed in Ukraine 2 fighters placed in 112 Sea Zone Germans undo move 3. 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,1,5 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 2 armour moved from Java to 42 Sea Zone 2 marines moved from Java to 42 Sea Zone 5 artilleries moved from Java to 42 Sea Zone 11 infantry moved from Java to 42 Sea Zone 2 armour, 5 artilleries, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 11 infantry, 2 marines, 2 submarines, 4 tactical_bombers and 9 transports moved from 42 Sea Zone to 39 Sea Zone 5 artilleries moved from 39 Sea Zone to India 11 infantry moved from 39 Sea Zone to India 2 armour moved from 39 Sea Zone to India 2 marines moved from 39 Sea Zone to India 4 armour and 2 mech_infantrys moved from Manchuria to Chahar 10 infantry moved from Manchuria to Jehol 1 bomber moved from Manchuria to India 3 carriers, 2 destroyers, 3 fighters, 9 submarines and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to French Indo China Place Units - Japanese 3 carriers placed in 39 Sea Zone 1 transport placed in 36 Sea Zone 1 fighter and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 bomber moved from Russia to Novgorod 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Paulau Island Battle in Marshall Islands Battle in Philippines Battle in Marianas Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 submarines moved from 54 Sea Zone to 34 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Tobruk to Egypt 1 aaGun and 1 infantry moved from Tobruk to Alexandria 1 aaGun and 3 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 64 Sea Zone 5 fighters moved from 79 Sea Zone to West India 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Tunisia to Tobruk 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 1 airfield placed in West India 3 fighters placed in Iraq 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Anhwe 3 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Removing units owned by Americans from Iraq: 1 fighter EDIT: Adding units owned by Americans to West India: 2 fighters EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to Volgograd 3 fighters moved from Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 armour moved from Russia to Volgograd Russians take Samara from Germans 5 fighters and 2 tactical_bombers moved from Russia to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Volgograd British attack with 1 armour, 5 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 armour Casualties for Germans: 2 mech_infantrys Battle in Caucasus British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber, 5 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from 79 Sea Zone to West India 1 fighter moved from 80 Sea Zone to West India 1 battleship moved from 79 Sea Zone to 77 Sea Zone 1 destroyer moved from 79 Sea Zone to 77 Sea Zone 1 destroyer moved from 79 Sea Zone to 78 Sea Zone 1 carrier, 3 cruisers, 1 submarine and 4 transports moved from 79 Sea Zone to 80 Sea Zone 4 fighters moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Iraq to 80 Sea Zone Place Units - British 3 fighters placed in 80 Sea Zone 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 British : 0.17 AA fire in Volgograd : : -0.17 Chinese : 1.67 Japanese : -1.67 AA fire in Novgorod : : -0.17
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man that took some thought lol
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@axis-dominion Just trying to keep it interesting, lol
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 mech_infantry moved from Tambov to Kazakhstan Italians take Kazakhstan from Russians 1 mech_infantry moved from Tambov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Italians lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 armour moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 1.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 3 fighters moved from New South Wales to 34 Sea Zone 2 fighters moved from New South Wales to Queensland 2 aaGuns, 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 submarine and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 3 armour, 3 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Vologda to Novgorod 1 fighter moved from Vologda to Bryansk 1 fighter moved from Vologda to Bryansk 4 tactical_bombers moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from 127 Sea Zone to Archangel 2 fighters moved from 127 Sea Zone to Novgorod 3 armour moved from Novgorod to Bryansk Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 4 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to West India 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from India to Yunnan 1 bomber moved from India to Hunan 3 fighters moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Burma to Yunnan 9 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Chahar to Anhwe 4 armour moved from Chahar to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 armour, 9 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 armour, 9 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/15 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 4 armour, 8 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 6 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 6 fighters and 1 mech_infantry in Yunnan, round 2 : 5/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 6 fighters moved from Yunnan to India 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from 39 Sea Zone to India 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 armour and 2 infantry placed in India Japanese undo move 1. 3 fighters placed in India 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 5 infantry and 1 mech_infantry placed in Japan Japanese undo move 4. Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : -0.33 Japanese : 0.83
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from India to Yunnan 1 bomber moved from India to Hunan 3 fighters moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Burma to Yunnan 9 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Chahar to Anhwe 4 armour moved from Chahar to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 armour, 9 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 armour, 9 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/15 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 4 armour, 8 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 6 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 6 fighters and 1 mech_infantry in Yunnan, round 2 : 5/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 6 fighters moved from Yunnan to India 1 bomber moved from Hunan to India 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 4 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from 39 Sea Zone to India 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 armour and 2 infantry placed in India Japanese undo move 1. 3 fighters placed in India 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 5 infantry and 1 mech_infantry placed in Japan Japanese undo move 4. Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter EDIT: Adding units owned by Japanese to Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : -0.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from West India to Sikang 1 bomber moved from Russia to Sikang 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 91 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sikang Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Sikang Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Russia 6 fighters moved from West India to Russia 4 fighters moved from Iraq to Russia 1 artillery moved from West India to Eastern Persia 1 armour moved from West India to Eastern Persia 3 carriers, 1 cruiser, 2 fighters and 4 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 submarines moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 42 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 fighter placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter and 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 3 fighters moved from Iraq to Caucasus 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine Combat - British Air Battle in Ukraine British attacks with 4 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 3 fighters moved from Caucasus to Russia 3 fighters moved from Ukraine to Russia 3 fighters moved from West India to Russia 3 aaGuns, 8 artilleries, 17 infantry and 1 marine moved from West India to Eastern Persia 2 fighters moved from 80 Sea Zone to Iraq 1 battleship and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 carrier and 3 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 4 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from 81 Sea Zone to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 infantry moved from 92 Sea Zone to Algeria Place Units - British 3 mech_infantrys placed in Persia 2 fighters placed in Egypt 1 submarine placed in 81 Sea Zone British undo move 3. 1 submarine placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33 British : 0.17 Americans : -0.67 AA fire in Ukraine : : 0.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Caucasus 1 fighter moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 fighters moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Queensland to Northern Territory 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 destroyer, 7 infantry, 2 marines and 4 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Vologda to Samara 1 mech_infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 3 bombers moved from Western Germany to United Kingdom 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Archangel to 127 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 2 marines, 2 mech_infantrys and 3 transports moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from 111 Sea Zone to Scotland 2 mech_infantrys moved from 111 Sea Zone to Scotland 1 armour moved from 111 Sea Zone to Scotland 2 marines moved from 111 Sea Zone to Scotland 1 armour moved from Bryansk to Samara Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Scotland Battle in Samara Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Scotland from British, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 bombers moved from India to Slovakia Hungary 4 mech_infantrys moved from Germany to Western Germany 4 tactical_bombers moved from Bryansk to Germany 2 fighters moved from Bryansk to Germany 2 fighters and 3 tactical_bombers moved from Novgorod to Western Germany 2 fighters moved from Novgorod to Western Germany 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 3 armour moved from Ukraine to Bryansk Place Units - Germans 1 artillery, 7 infantry and 2 marines placed in Western Germany 1 airfield placed in Germany 1 destroyer and 4 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.67 AA fire in United Kingdom : : 1.50
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what the heck?? I played my Russian turn and posted it … oh well, I’ll just redo.
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I had attacked vologda and samara and you got a hit in both. I’ll just reproduce with edits. you shud have the dice emails for those battles.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 infantry EDIT: Removing units owned by Germans from Samara: 1 armour EDIT: Changing ownership of Vologda from Germans to Russians EDIT: Changing ownership of Samara from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 fighters moved from West India to Russia 1 artillery moved from Russia to Vologda 2 aaGuns and 16 infantry moved from Yenisey to Timguska 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@axis-dominion OK, I was wondering. No Problem