1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Belarus to Iraq
3 bombers moved from Belarus to Bulgaria
1 fighter moved from Syria to Bulgaria
2 fighters moved from Syria to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Americans win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Americans attack with 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Iraq
Americans win, taking Iraq from Japanese with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 bomber and 1 infantry
Americans roll dice for 3 bombers and 1 fighter in Bulgaria, round 2 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Bulgaria
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to Siberia
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from 8 Sea Zone to Western United States
1 bomber moved from Western United States to United Kingdom
1 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
2 fighters moved from Finland to Belarus
2 fighters moved from Norway to Novgorod
3 bombers moved from Bulgaria to Syria
1 fighter moved from Bulgaria to Rostov
1 bomber moved from Iraq to Syria
1 aaGun moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Syria
1 fighter moved from Western United States to Hawaiian Islands
7 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
11 fighters moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield placed in Norway
1 fighter and 1 infantry placed in Norway
2 armour and 1 mech_infantry placed in Finland
1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 mech_infantry placed in Norway
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 9 mech_infantrys moved from Caucasus to Persia
1 armour moved from Syria to Persia
1 mech_infantry moved from Syria to Persia
13 fighters moved from Syria to Persia
1 bomber moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 artillery moved from Syria to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Syria to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries moved from 80 Sea Zone to Persia
3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
Combat - British
Battle in Persia
British attack with 4 armour, 4 artilleries, 1 bomber, 13 fighters, 4 infantry, 10 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 4 armour, 9 artilleries, 1 factory_minor, 1 infantry and 11 mech_infantrys
AA fire in Persia : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Persia
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 armour, 4 artilleries, 1 bomber, 12 fighters, 4 infantry, 10 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 16/37 hits, 14.33 expected hits
Japanese roll dice for 1 aaGun, 4 armour, 9 artilleries, 1 infantry and 11 mech_infantrys in Persia, round 2 : 9/25 hits, 9.00 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 11 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 aaGun owned by the Japanese and 4 infantry owned by the British lost in Persia
British roll dice for 4 armour, 4 artilleries, 1 bomber, 12 fighters, 5 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 10/28 hits, 12.83 expected hits
Japanese roll dice for 4 armour and 6 artilleries in Persia, round 3 : 5/10 hits, 4.00 expected hits
6 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 4 armour owned by the Japanese and 4 artilleries owned by the British lost in Persia
British win, taking Persia from Japanese with 4 armour, 1 bomber, 12 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 4 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys
Casualties for Japanese: 1 aaGun, 4 armour, 9 artilleries, 1 infantry and 11 mech_infantrys
Non Combat Move - British
2 carriers moved from 98 Sea Zone to 80 Sea Zone
4 fighters moved from Persia to 80 Sea Zone
2 tactical_bombers moved from Persia to Syria
1 aaGun, 4 artilleries and 14 infantry moved from Caucasus to Volgograd
4 fighters moved from Persia to Volgograd
4 fighters moved from Persia to Syria
1 bomber moved from Persia to Syria
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 submarine and 1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 artilleries and 4 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
British undo move 1.
1 submarine placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.50
AA fire in Persia : : 0.50
British : -1.67
Americans : 0.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,2,5,5,4,4
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 47 PUs;
Germans buy 10 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Germans
2 bombers moved from Germany to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
20 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Poland
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
2 aaGuns moved from Western Germany to Germany
2 aaGuns moved from France to Western Germany
1 armour and 3 mech_infantrys moved from Eastern Poland to Poland
1 bomber moved from French Indo China to Japan
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6,2,4,1,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2
Germans collect 35 PUs (6 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Belarus
4 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Tsinghai to Russia
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 artilleries moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 mech_infantry moved from Buryatia to Siberia
1 armour moved from Buryatia to Siberia
Place Units - Russians
3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Soviet Far East: 3 infantry
EDIT: Adding units owned by Russians to Siberia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 cruiser, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kweichow to Chahar
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Kweichow to Tsinghai
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kansu to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in Celebes
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Celebes from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 8 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 2 fighters and 1 infantry; Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Siberia, round 2 : 5/14 hits, 7,00 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Siberia, round 2 : 2/8 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 8 fighters and 4 tactical_bombers in Siberia, round 3 : 8/12 hits, 6,67 expected hits
Russians roll dice for 1 armour and 2 fighters in Siberia, round 3 : 2/3 hits, 1,83 expected hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Russians and 2 fighters owned by the Americans lost in Siberia
Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry and 2 tactical_bombers
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Anhwe
2 bombers moved from Tsinghai to Anhwe
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to India
8 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
Place Units - Japanese
1 cruiser, 3 submarines and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Chinese : -0,67
Russians : -1,33
Japanese : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Western United States to Amur
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Syria to Tsinghai
1 bomber moved from Syria to Sikang
2 fighters moved from Syria to 39 Sea Zone
2 bombers moved from Syria to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from India into SZ 39 ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Western United States to Amur
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Syria to Tsinghai
1 bomber moved from Syria to Sikang
2 fighters moved from Syria to 39 Sea Zone
2 bombers moved from Syria to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in Manchuria
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Greece from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters moved from 39 Sea Zone to Ceylon
2 bombers moved from 39 Sea Zone to Persia
2 fighters moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
5 fighters moved from Norway to Belarus
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Norway to Karelia
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Syria
1 mech_infantry moved from Iraq to Caucasus
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Amur to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
10 fighters moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
7 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Finland
1 submarine and 1 transport placed in 80 Sea Zone
1 mech_infantry placed in Iraq
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
Americans : -0.50
Japanese : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - British
British buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
4 armour and 4 mech_infantrys moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from 79 Sea Zone to West India
3 infantry moved from 79 Sea Zone to West India
1 bomber moved from Syria to Southern Italy
3 fighters moved from Syria to Southern Italy
Combat - British
Air Battle in Southern Italy
Combat Hit Differential Summary :
Intercept bombing run in Southern Italy?
@OwenToo said in 19L G40 BM3 Giallo(x) vs OwenToo Game I:
Intercept bombing run in Southern Italy?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Western United States to Amur
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Syria to Tsinghai
1 bomber moved from Syria to Sikang
2 fighters moved from Syria to 39 Sea Zone
2 bombers moved from Syria to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in Manchuria
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Greece from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters moved from 39 Sea Zone to Ceylon
2 bombers moved from 39 Sea Zone to Persia
2 fighters moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
5 fighters moved from Norway to Belarus
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Norway to Karelia
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Syria
1 mech_infantry moved from Iraq to Caucasus
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Amur to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
10 fighters moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
7 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Finland
1 submarine and 1 transport placed in 80 Sea Zone
1 mech_infantry placed in Iraq
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
4 armour and 4 mech_infantrys moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from 79 Sea Zone to West India
3 infantry moved from 79 Sea Zone to West India
1 bomber moved from Syria to Southern Italy
3 fighters moved from Syria to Southern Italy
Combat - British
Air Battle in Southern Italy
British attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Cleaning up after air battles
Non Combat Move - British
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
2 carriers moved from 80 Sea Zone to 79 Sea Zone
4 fighters moved from 80 Sea Zone to 79 Sea Zone
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Syria
2 tactical_bombers moved from Syria to Persia
2 fighters moved from Volgograd to Persia
2 fighters moved from Volgograd to Russia
2 fighters moved from United Kingdom to Norway
1 mech_infantry moved from Egypt to Syria
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun moved from Volgograd to Kazakhstan
4 artilleries and 14 infantry moved from Volgograd to Tambov
1 submarine moved from 81 Sea Zone to 79 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 80 Sea Zone
1 bomber and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
British undo move 3.
1 artillery and 1 infantry placed in Egypt
1 artillery placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
Americans : -0.50
AA fire in Southern Italy : : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
1 armour moved from Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Poland to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1,3,5,1,2,2,5
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Manchuria
1 carrier, 3 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
29 artilleries, 56 infantry and 28 mech_infantrys moved from Eastern Poland to Baltic States
1 armour, 5 infantry and 13 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Eastern Poland to Finland
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.
Battle in 19 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 1 armour, 29 artilleries, 61 infantry and 41 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 29 artilleries, 61 infantry and 41 mech_infantrys in Baltic States, round 2 : 41/132 hits, 32,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 29 artilleries, 60 infantry and 41 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
5 tactical_bombers moved from Eastern Poland to Germany
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Finland to Germany
10 mech_infantrys moved from Germany to Yugoslavia
9 artilleries moved from France to Western Germany
6 infantry moved from Western Germany to Germany
1 bomber moved from 19 Sea Zone to Japan
Place Units - Germans
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,6,3,1,1,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,5,2
Germans collect 36 PUs (4 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Germans : 9,00
AA fire in Finland : : -0,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 bomber moved from Russia to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 artillery moved from Novosibirsk to Urals
2 mech_infantrys moved from Russia to Urals
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
3 artilleries moved from Smolensk to Belarus
9 infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 armour moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Russia
3 artilleries moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
Place Units - Russians
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.50
Russians : 1.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 10 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Dzavhan to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Olgiy to Dzavhan
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 bombers moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
6 fighters moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/9 hits, 5,00 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Siberia
Japanese attack with 6 fighters
Americans defend with 1 bomber and 1 infantry
Japanese roll dice for 6 fighters in Siberia, round 2 : 4/6 hits, 3,00 expected hits
Russians roll dice for 1 bomber and 1 infantry in Siberia, round 2 : 1/2 hits, 0,50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Siberia
Japanese win with 5 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber and 1 infantry
Non Combat Move - Japanese
5 fighters moved from Siberia to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
3 bombers moved from Manchuria to Japan
2 fighters and 4 tactical_bombers moved from India to French Indo China
2 artilleries, 1 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Shan State
2 aaGuns and 7 infantry moved from Malaya to Shan State
1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Jehol
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
10 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
Japanese collect 44 PUs (7 lost to blockades); end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Russians : 0,50
Japanese : 1,00