I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Western Australia to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 marine placed in New South Wales
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Eastern Poland to Russia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Air Battle in Russia
@OwenToo , send Interceptors?
Intercept with both Russian Fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Eastern Poland to Russia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 2/3 hits, 0,50 expected hits
Defenders Fire, : 0/2 hits, 0,67 expected hits
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 3/3 hits, 0,50 expected hits
3 bombers killed by AA
Bombing raid in Russia causes 0 damage total.
Non Combat Move - Germans
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
10 infantry moved from Poland to Baltic States
1 armour and 5 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 aaGun, 6 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 2,50
Defenders Fire, : : -0,67
Attackers Fire, : : 1,50
@OwenToo , in one second i was happy like and in the next …I don’t know what to say…
I’ve seen it before, but 1/216 chance is pretty rare. All I can say is, Germany may have a better chance of replacing bombers than Russia has of replacing fighters…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 tactical_bomber in Novgorod, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys in Bryansk, round 2 : 7/42 hits, 9.67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries, 32 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
6 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
1 aaGun moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 tactical_bomber moved from Novgorod to Russia
Place Units - Russians
2 artilleries, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in Western Australia
Battle in India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 3,17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Western Australia from ANZAC, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from India to Shan State
2 bombers moved from India to French Indo China
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 armour placed in French Indo China
1 factory_minor placed in Malaya
1 destroyer and 4 submarines placed in 6 Sea Zone
2 artilleries placed in Manchuria
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 64 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
UK_Pacific : 1,00
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to Western Australia
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 56 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Western Australia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Western Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Western Australia to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Algeria to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Americans
1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 0.33
AA fire in Northern Italy : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
3 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 tactical_bomber moved from Persia to India
1 bomber moved from Gibraltar to 97 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
Scramble Italian Fighter into SZ 97?
@OwenToo , No Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to Western Australia
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 56 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Western Australia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Western Australia
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Western Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Western Australia to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Algeria to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Americans
1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
3 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 tactical_bomber moved from Persia to India
1 bomber moved from Gibraltar to 97 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in 99 Sea Zone
British attack with 3 fighters, 1 submarine and 1 transport
Italians defend with 1 cruiser
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 99 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Cyprus
Battle in India
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Cyprus from Italians, taking India from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers and 2 fighters
Italians defend with 1 battleship, 1 cruiser and 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 4 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 submarine
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
3 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 tactical_bomber moved from India to West India
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Persia to Eastern Persia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in Persia
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50
Italians : 0.17
Americans : 0.33
AA fire in Northern Italy : : -0.17
Chinese : 1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour moved from Romania to Belarus
1 bomber moved from Bessarabia to Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,5,4,1,2,3,6,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Belarus
1 armour moved from Romania to Belarus
1 bomber moved from Bessarabia to Belarus
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,5,4,1,2,3,6,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Persia to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
Combat - French
Battle in 39 Sea Zone
French attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 fighter moved from 39 Sea Zone to Ceylon
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from France to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter and 8 infantry in Novgorod, round 2 : 1/10 hits, 2,50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from Novgorod to Belarus
2 aaGuns, 10 armour, 3 artilleries, 23 infantry and 7 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Greece to Bulgaria
Place Units - Germans
4 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,3,4,3,4,2,1,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : 0,33
Russians : -0,33