@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsAKG (Axis) vs Bar91 G40
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Please use 2nd post. I stupidly forgot to unload my transport to Celebs.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 armour moved from Slovakia Hungary to Bessarabia 2 artilleries and 8 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Bessarabia 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat Hit Differential Summary :
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Scramble options in SZ 110.
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Think I will pass on spitting into that hurricane.
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Also, did you mean to leave your sub off Canada? If not feel free to move it out.
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Hoping for a hit
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 armour moved from Slovakia Hungary to Bessarabia 2 artilleries and 8 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Bessarabia 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 destroyers and 1 submarine British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 3 armour, 2 artilleries, 2 bombers and 8 infantry Russians defend with 4 infantry Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 8 infantry in Bessarabia, round 2 : 3/15 hits, 5.17 expected hits Russians roll dice for 4 infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 5 infantry in Bessarabia, round 3 : 2/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Bessarabia to Germany 7 infantry moved from Germany to Poland 1 armour moved from Germany to Romania 5 armour moved from Greater Southern Germany to Slovakia Hungary 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 3 mech_infantrys placed in Romania 8 infantry and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -4.83 British : 0.50 Russians : 1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Western Ukraine to Bessarabia 5 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery and 2 infantry moved from Belarus to Eastern Poland 4 armour and 2 mech_infantrys moved from Novgorod to Finland 7 infantry moved from Novgorod to Karelia 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour, 2 artilleries and 5 infantry Russians roll dice for 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/15 hits, 4.67 expected hits Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 4/10 hits, 3.83 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia Russians roll dice for 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Bessarabia, round 3 : 5/6 hits, 2.50 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 artilleries and 7 infantry Casualties for Germans: 3 armour, 2 artilleries and 5 infantry Battle in Karelia Russians attack with 7 infantry Germans defend with 1 infantry Russians roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 armour and 2 mech_infantrys Germans defend with 4 infantry Russians roll dice for 4 armour and 2 mech_infantrys in Finland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 4 armour and 1 mech_infantry in Finland, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 4 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Belarus to Novgorod 1 aaGun, 2 artilleries and 9 infantry moved from Belarus to Bryansk Place Units - Russians 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 0.83 -
I terrified by the can of whoopass Japan is about to unleash.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 2 artilleries moved from Kwangsi to Kwangtung 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Kweichow to French Indo China 3 artilleries and 7 infantry moved from Kweichow to Szechwan 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 bomber moved from Japan to Kwangtung 2 bombers moved from Yunnan to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 1 transport British defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Battle in Szechwan Japanese attack with 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Szechwan, round 2 : 7/14 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Sumatra from UK_Pacific, taking Szechwan from Chinese with 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 3 bombers, 3 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 3 bombers, 3 fighters and 2 tactical_bombers in Kwangtung, round 2 : 7/10 hits, 5.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 3 bombers moved from Kwangtung to Kwangsi 3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from Manchuria to Korea 2 infantry moved from Jehol to Manchuria 1 infantry moved from Chahar to Jehol 3 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour and 1 artillery placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British : -0.17 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 4.83 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 34 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 transport Battle in Gibraltar Americans attack with 1 artillery and 3 infantry Italians defend with 1 armour, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar Italians win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 armour and 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Amur 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 fighter moved from 81 Sea Zone to Iraq 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in Malta Battle in Iraq British attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking 106 Sea Zone from Germans, taking Malta from Italians, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 carrier moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 82 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Eastern Persia to India 3 infantry moved from Burma to India 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 2 transports placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
Italians : 1.00 British : -1.17 Americans : 0.33 Neutral_Axis : 0.33 Japanese : 2.33 -
America’s turn may have been the single worst turn I have ever had. Lost EVERY battle.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Romania to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer British defend with 1 destroyer and 1 transport Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 submarine; Americans defend with 2 transports 1 submarine owned by the British Submerged Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 98 Sea Zone Italians attack with 1 fighter French defend with 1 destroyer Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Greece to Bulgaria 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.33 French : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 19 infantry moved from Poland to Eastern Poland 3 armour moved from Slovakia Hungary to Baltic States 2 armour moved from Slovakia Hungary to Bessarabia 3 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 3 fighters and 3 tactical_bombers moved from Western Germany to Finland 2 bombers moved from Germany to Finland 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 cruiser and 1 destroyer Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 104 Sea Zone Germans win with 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 carrier Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 artillery and 2 mech_infantrys Germans roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 3/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 2 mech_infantrys Battle in Eastern Poland Germans attack with 3 artilleries and 19 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 artilleries and 19 infantry in Eastern Poland, round 2 : 7/22 hits, 4.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 artilleries and 19 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Finland Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 4 armour and 1 mech_infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/10 hits, 5.17 expected hits Russians roll dice for 4 armour and 1 mech_infantry in Finland, round 2 : 2/5 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for Russians: 4 armour and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Finland to Norway 2 bombers moved from Finland to Germany 3 tactical_bombers moved from Finland to Norway 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from France to Normandy Bordeaux 2 aaGuns moved from France to Normandy Bordeaux 8 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States Place Units - Germans 1 armour and 2 infantry placed in Romania 2 artilleries, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 6.17 Americans : 0.83 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 3 armour in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod 1 aaGun and 1 armour moved from Western Ukraine to Bryansk 1 aaGun and 3 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus Place Units - Russians 2 armour and 1 fighter placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 7 infantry EDIT: Adding units owned by Russians to Novgorod: 7 infantry EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.17 -
I went after your Battleship off India…
The game asked for a scamble - shouldn’t have happened since no Destroyer I believe.
I also hit…then you hit. Did the rules change or something or would this be a Triple A issue? I’d go another round at your BS for the cost of sub. -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Celebes to 44 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 bomber moved from Kwangsi to 55 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 3 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 bomber moved from Kwangsi to 55 Sea Zone 2 fighters moved from Kwangsi to 43 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 battleship Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 battleship remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Malaya to Yunnan 3 artilleries and 7 infantry moved from Szechwan to Yunnan 1 aaGun and 3 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 bombers moved from 55 Sea Zone to Borneo 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 2 fighters moved from 43 Sea Zone to Kwangsi 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0.33 Americans : 1.83 UK_Pacific : 0.67 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 3 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Eastern United States to 104 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 3 destroyers moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 2 bombers, 3 destroyers and 2 submarines Germans defend with 1 cruiser and 2 destroyers Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers and 3 destroyers in 104 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser and 2 destroyers Non Combat Move - Americans 2 bombers moved from 104 Sea Zone to United Kingdom 2 infantry moved from Brazil to French Guiana 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 bomber placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Shensi Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 fighter moved from United Kingdom to 112 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria Combat - British Battle in Algeria Battle in 112 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 112 Sea Zone British win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 fighter moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from Quebec to Eastern United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Iraq to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Egypt to 81 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Germans : -0.17 Americans : 1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to 94 Sea Zone 1 battleship moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 fighter British defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Algeria Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Alexandria to Southern Italy 1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 fighter placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 1.83 British : 0.00





