@ArtofWar1947 Scramble to NB only please
OwenToo (Allies) vs Simon33 (Axis) BM3
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Looks like the Americans struck gold! Lucky, lucky… now I just need to figure out my NCM
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Tunisia 1 fighter moved from 92 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Western United States to Korea 1 infantry moved from Manchuria to Korea Combat - Americans Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/10 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 4 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Korea Americans attack with 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 infantry in Korea, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Americans roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Korea to Manchuria 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Manchuria 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Tunisia to Algeria 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 92 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 marine placed in Eastern United States 1 infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Western United States 2 infantry placed in Eastern United States Americans undo move 8. 1 mech_infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,6,3,2,4,1,1,6,3,5,5,6,5,5 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : -1.17 Americans : -0.50 Japanese : -1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Tunisia 1 fighter moved from 92 Sea Zone to Tunisia 1 bomber moved from Egypt to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Western United States to Korea 1 infantry moved from Manchuria to Korea Combat - Americans Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/10 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 4 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Korea Americans attack with 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 infantry in Korea, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Americans roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Korea to Manchuria 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Manchuria 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Tunisia to Algeria 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 92 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 marine placed in Eastern United States 1 infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Western United States 2 infantry placed in Eastern United States Americans undo move 8. 1 mech_infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,6,3,2,4,1,1,6,3,5,5,6,5,5 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Algeria to Libya British take Libya from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber moved from Gibraltar to Malta 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Malta British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British roll dice for 1 artillery and 1 bomber in Malta, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Malta Italians win, taking French Madagascar from Neutral_Axis with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry 1 bomber owned by the British retreated Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from India to West India 1 fighter moved from India to West India 1 fighter moved from Anglo Egyptian Sudan to Persia 1 fighter moved from Belgian Congo to Egypt 1 fighter moved from Egypt to Persia 1 marine moved from Tanganyika Territory to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Algeria 1 mech_infantry moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Tanganyika Territory to French Equatorial Africa 1 bomber moved from Malta to Algeria Place Units - British 1 destroyer placed in 106 Sea Zone 1 artillery, 1 fighter and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,6,3,3,2,1,6,5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -1.83 Americans : -0.50 Japanese : -0.33
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Ouch! Malta hurt, and Korea won’t last long…
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to Bryansk 2 armour and 1 mech_infantry moved from Belarus to Bryansk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 aaGun and 3 infantry AA fire in Bryansk : 0/1 hits, 0.17 expected hits Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 fighter moved from 94 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
AA fire in Bryansk : : -0.17 Italians : 0.50 Russians : 1.00
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@OwenToo said in OwenToo (Allies) vs Simon33 (Axis) BM3:
Ouch! Malta hurt, and Korea won’t last long…
I think a bigger deal is me taking Bryansk.
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Yes, all of that caused by the domino effect of taking Novgorod on round 3, which I should have been able to prevent
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Smolensk 3 bombers and 1 fighter moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 3 aaGuns, 9 armour, 7 artilleries, 23 infantry and 8 mech_infantrys moved from Belarus to Bryansk 2 bombers and 1 fighter moved from Russia to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 6 artilleries moved from Eastern Poland to Belarus 6 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany 1 mech_infantry moved from Poland to Novgorod 5 mech_infantrys moved from Poland to Belarus Place Units - Germans 3 armour placed in Novgorod 2 infantry placed in France 1 bomber and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 1.00 Russians : 0.33
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I assumed no intercept in Moscow.
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You shouldn’t assume on so close a battle: 5 hit points to 4.
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I would have intercepted
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We will let it stand. I would not likely have taken down a bomber with my intercept
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Rostov 1 artillery moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 4/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Russia 6 infantry moved from Novosibirsk to Samara 1 aaGun moved from Russia to Samara 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 aaGun moved from Manchuria to Korea 3 infantry moved from Manchuria to Korea Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.00
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@OwenToo said in OwenToo (Allies) vs Simon33 (Axis) BM3:
We will let it stand. I would not likely have taken down a bomber with my intercept
Are you sure? We can use the “Roll Dice” feature if you want to intercept.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from French Indo China to Jehol 1 infantry moved from Anhwe to Jehol 1 bomber moved from French Indo China to Jehol 1 marine moved from Ceylon to 39 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 armour, 7 artilleries, 2 fighters, 11 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 fighters, 11 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry AA fire in Korea : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Korea Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Jehol to Kiangsu 2 artilleries, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Yunnan to Burma 2 artilleries and 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 2 fighters moved from Shan State to Kiangsu 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from India to French Indo China 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Hunan to Anhwe 2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 fighters placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.50 Americans : -0.67 Chinese : 0.67 UK_Pacific : -0.33 Japanese : 1.17
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BTW, I thought you’d move all your Soviet troops into Korea. No way I could have taken that down, or even attacked it.
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Yes, you are right. That would have been better.