@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
Could be a critical mistake there in EP. Not sure I will recover now.
I mean a mistake by me. I assumed I had enough but didnโt check.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
10 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Bryansk
Place Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 bomber moved from Philippines to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Yunnan to Burma
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from French
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Java to 41 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber; ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Northern Territory
Japanese roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 3 : 0/2 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 4 : 1/2 hits, 0,50 expected hits
1 artillery owned by the Japanese lost in Northern Territory
ANZAC win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 1,33
@wizmark, Need Ool for sz 41, please.
9 hits.
@aequitas-et-veritas That was a good round of hits for you! 1 x bb, 4 x cv, 1x sub 2x dd, US cr
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 bomber moved from Philippines to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Yunnan to Burma
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from French
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Java to 41 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber; ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Northern Territory
Japanese roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 3 : 0/2 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 4 : 1/2 hits, 0,50 expected hits
1 artillery owned by the Japanese lost in Northern Territory
ANZAC win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/11 hits, 5,50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 7/10 hits, 5,83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is 30
Casualties for Japanese: 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kansu to Shensi
2 fighters moved from Caroline Islands to 41 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
2 carriers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Americans : 4,67
Chinese : 0,67
UK_Pacific : 0,67
Japanese : 2,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Battle in Borneo
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 fighters and 1 transport; Italians defend with 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 92 Sea Zone
1 submarine owned by the Americans Submerged
Italians win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Japanese defend with 2 battleships, 2 carriers, 4 fighters and 1 transport
Americans roll dice for 6 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
@aequitas-et-veritas Bad rolling for meโฆ3 hits for you to choose in SZ41
@wizmark tipp two sink one CV.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Battle in Borneo
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 fighters and 1 transport; Italians defend with 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 92 Sea Zone
1 submarine owned by the Americans Submerged
Italians win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Japanese defend with 2 battleships, 2 carriers, 4 fighters and 1 transport
Americans roll dice for 6 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 4 fighters and 1 transport in 41 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 4 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 41 Sea Zone, round 3 : 6/7 hits, 4.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 41 Sea Zone
Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -38
Casualties for Americans: 6 bombers and 1 destroyer
Casualties for Japanese: 2 carriers and 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
3 fighters owned by the Japanese forced to land in Sumatra
Non Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 86 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 86 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.67
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Northern Territory to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Battle in Borneo
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 fighters and 1 transport; Italians defend with 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 92 Sea Zone
1 submarine owned by the Americans Submerged
Italians win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Japanese defend with 2 battleships, 2 carriers, 4 fighters and 1 transport
Americans roll dice for 6 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 4 fighters and 1 transport in 41 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 4 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 41 Sea Zone, round 3 : 6/7 hits, 4.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 41 Sea Zone
Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -38
Casualties for Americans: 6 bombers and 1 destroyer
Casualties for Japanese: 2 carriers and 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria
3 fighters owned by the Japanese forced to land in Sumatra
Non Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 86 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 86 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships and 1 transport
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 2 battleships and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 destroyer owned by the British, 2 battleships owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 1 fighter
Casualties for Japanese: 2 battleships and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from Egypt to India
1 carrier and 2 fighters moved from 91 Sea Zone to 86 Sea Zone
3 aaGuns, 2 artilleries, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Persia to West India
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 airfield placed in Egypt
1 fighter and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,6,4,5,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.00
Americans : -0.67
Japanese : 2.67
@aequitas-et-veritas I took it you would lose a fighter and keep both BBโs alive in the US turn, but if you would have preferred to have lost a BB and kept the fighter then please edit 1 back in sumatra. That would mean editing 1 Uk fighter back to burma please as both yr ships hit in the UK combat round :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 armour moved from Romania to Ukraine
1 aaGun, 3 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from 55 Sea Zone to Borneo
1 fighter moved from Queensland to Borneo
1 fighter moved from Queensland to 26 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to Borneo
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from 55 Sea Zone to Borneo
1 fighter moved from Queensland to Borneo
1 fighter moved from Queensland to 26 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to Borneo
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Novgorod to Russia
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Novgorod to Russia
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Ukraine
2 bombers moved from Russia to Ukraine
1 bomber moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 marine moved from Sicily to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Ukraine
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Greece to Romania
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 infantry placed in Novgorod
1 destroyer placed in 105 Sea Zone
2 infantry placed in Southern France
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,50
Germans : 0,83
Russians : 0,33
@wizmark , I assumed no interceptor.