@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 tactical_bombers moved from Gibraltar to Algeria 1 bomber moved from Gibraltar to Algeria Combat - Germans Battle in Algeria Germans attack with 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 tactical_bombers British defend with 1 fighter; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 tactical_bombers in Algeria, round 2 : 2/6 hits, 2,67 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Algeria Germans win, taking Algeria from French with 1 artillery, 1 bomber, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 fighter Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 bombers moved from 125 Sea Zone to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 battleship and 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 aaGun and 2 artilleries moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 tactical_bombers moved from Algeria to Gibraltar 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 13 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany 2 submarines placed in 112 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1,33 French : -0,33 Russians : -0,17
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 4 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Battle in Sumatra Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 bomber moved from Borneo to French Indo China 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 2 fighters moved from 46 Sea Zone to Caroline Islands Place Units - Japanese 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Japanese undo move 3. 1 factory_minor placed in Kwangtung 2 armour placed in French Indo China 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : -0,67 Japanese : -0,83
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 46 Sea Zone Americans attack with 1 cruiser and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Western United States 2 bombers and 1 fighter placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : 1.00
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 1.00
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 46 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 46 Sea Zone Americans attack with 1 cruiser and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Western United States 2 bombers and 1 fighter placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia Combat - British Battle in French Madagascar Battle in Ethiopia British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 carrier placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,6 British collect 27 PUs (5 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Italians : 0.67 Americans : -1.00 Chinese : -1.50 Japanese : 2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 artillery moved from Tunisia to Libya 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Eastern Poland Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Karelia to Novgorod 1 bomber moved from Southern Italy to Novgorod 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 3/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Baltic States to Western Ukraine 3 aaGuns, 14 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Western Ukraine 1 bomber moved from Novgorod to Karelia 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 marine moved from Algeria to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 1 transport placed in 93 Sea Zone 1 destroyer placed in 110 Sea Zone 1 armour and 7 mech_infantrys placed in Germany 1 fighter placed in France 1 infantry placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2,17 Russians : 2,00
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 2 armour, 1 artillery and 7 infantry moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Archangel to Bryansk Place Units - Russians 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33