@Daaras I’m not quite sure I have heard both on this forum.
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Ukraine to Yugoslavia 1 armour moved from Vyborg to Norway Germans take Finland from Russians Germans take Norway from Russians 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 bomber moved from Ukraine to Western Germany Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber British defend with 1 armour Germans roll dice for 1 bomber in Yugoslavia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Germans and 1 armour owned by the British lost in Yugoslavia British win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for British: 1 armour Battle in Western Germany Germans attack with 2 armour, 3 bombers, 2 fighters, 2 infantry and 3 mech_infantrys British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry AA fire in Western Germany : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Western Germany Germans roll dice for 2 armour, 3 bombers, 1 fighter, 2 infantry and 3 mech_infantrys in Western Germany, round 2 : 4/11 hits, 4,33 expected hits British roll dice for 3 aaGuns, 1 artillery and 7 infantry in Western Germany, round 2 : 3/8 hits, 2,67 expected hits 3 aaGuns owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers, 1 fighter and 2 mech_infantrys in Western Germany, round 3 : 3/8 hits, 3,83 expected hits British roll dice for 1 artillery and 6 infantry in Western Germany, round 3 : 2/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers and 1 fighter in Western Germany, round 4 : 2/6 hits, 3,50 expected hits British roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers and 1 fighter in Western Germany, round 5 : 3/6 hits, 3,50 expected hits British roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0,67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys Casualties for British: 3 aaGuns, 1 artillery and 7 infantry Non Combat Move - Germans 3 bombers and 1 fighter moved from Western Germany to Germany 2 fighters moved from Ukraine to Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -2,83 British : -0,50 AA fire in Western Germany : : 0,17
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TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 bomber moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 infantry moved from Novosibirsk to Urals 2 armour moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 tactical_bomber moved from Bryansk to Novosibirsk 2 infantry moved from Russia to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 marine, 2 mech_infantrys, 10 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from ANZAC 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Yenisey 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Evenkiyskiy to Yenisey 2 mech_infantrys moved from Burma to India 3 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Marianas Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Marianas from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in India Japanese attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/7 hits, 3,50 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 3 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 submarines Americans defend with 6 submarines Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 30 Casualties for Americans: 6 submarines Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yenisey Japanese attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Timguska 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Malaya to Burma 2 mech_infantrys moved from Malaya to Burma 3 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Burma 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 aaGun moved from Amur to Buyant-Uhaa 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 marine placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 destroyer and 1 transport placed in 36 Sea Zone 10 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : 1,00 Russians : 0,67 Japanese : 2,50
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone Combat - Americans Battle in Soviet Far East Battle in New Guinea Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany Americans attack with 2 bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Germany Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Americans attack with 1 bomber and 1 fighter Germans defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 35 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 35 Sea Zone to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 3 battleships, 3 carriers, 3 destroyers, 5 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 bomber moved from 22 Sea Zone to Wake Island 1 bomber moved from 21 Sea Zone to Iwo Jima 2 bombers moved from Western United States to Queensland 2 submarines moved from 25 Sea Zone to 30 Sea Zone 2 bombers moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 105 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Norway to Finland 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - Americans 1 factory_minor placed in Holland Belgium 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 bombers placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 1.50 Japanese : 0.67
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Denmark to Western Germany British take Western Germany from Germans 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Russia to Karelia 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 mech_infantry moved from Baltic States to Bessarabia Russians take Bessarabia from Italians 1 fighter moved from Bryansk to Karelia 1 fighter moved from Persia to India
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone Combat - Americans Battle in Soviet Far East Battle in New Guinea Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany Americans attack with 2 bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Germany Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Americans attack with 1 bomber and 1 fighter Germans defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 35 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 35 Sea Zone to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 3 battleships, 3 carriers, 3 destroyers, 5 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 bomber moved from 22 Sea Zone to Wake Island 1 bomber moved from 21 Sea Zone to Iwo Jima 2 bombers moved from Western United States to Queensland 2 submarines moved from 25 Sea Zone to 30 Sea Zone 2 bombers moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 105 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Norway to Finland 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - Americans 1 factory_minor placed in Holland Belgium 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 bombers placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Denmark to Western Germany British take Western Germany from Germans 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Russia to Karelia 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 mech_infantry moved from Baltic States to Bessarabia Russians take Bessarabia from Italians 1 fighter moved from Bryansk to Karelia 1 fighter moved from Persia to India Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Northern Italy, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Karelia British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Malta British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in India British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from India to West India 1 armour and 3 mech_infantrys moved from Persia to West India 1 fighter moved from Persia to Bryansk 1 carrier, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Malta to 98 Sea Zone 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 fighters moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 artilleries and 2 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.83 Italians : 1.17 Americans : 1.50 Japanese : 1.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Bessarabia 1 armour moved from Ukraine to Bessarabia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Bessarabia Italians attack with 1 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Western Germany Italians attack with 1 fighter British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter in Western Germany, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in Western Germany, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Bessarabia to Germany Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,6,4,3,6 Italians collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0,00 British : 0,00 Russians : -0,33
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TripleA Move Summary: ANZAC round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries moved from Western Australia to South Australia 2 armour moved from Western Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries moved from Western Australia to South Australia 2 armour moved from Western Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 artilleries and 2 infantry moved from France to Western Germany Place Units - French 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Romania 21 armour and 37 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 2 fighters moved from Germany to Western Germany 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Germany to Western Ukraine 2 bombers moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Western Germany Combat - Germans Battle in Romania Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Poland Germans attack with 21 armour and 37 mech_infantrys Russians defend with 1 infantry Germans roll dice for 21 armour and 37 mech_infantrys in Eastern Poland, round 2 : 14/58 hits, 16,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 21 armour and 37 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Germany Germans attack with 2 bombers, 3 fighters and 4 mech_infantrys British defend with 1 airfield, 1 factory_minor and 1 harbour; French defend with 3 artilleries and 2 infantry Germans roll dice for 2 bombers, 3 fighters and 4 mech_infantrys in Western Germany, round 2 : 3/9 hits, 3,50 expected hits British roll dice for 3 artilleries and 2 infantry in Western Germany, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the French, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in Western Germany Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Western Germany, round 3 : 3/6 hits, 3,00 expected hits British roll dice for 2 artilleries in Western Germany, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the French lost in Western Germany Germans win, taking Western Germany from British with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for French: 3 artilleries and 2 infantry Non Combat Move - Germans 2 bombers and 3 fighters moved from Western Germany to Germany 1 bomber moved from Western Ukraine to Germany 2 aaGuns, 15 artilleries and 15 infantry moved from Ukraine to Bessarabia Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 29 PUs (3 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 0,33 Russians : -0,67
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TripleA Move Summary: Russians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 mech_infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Rostov to Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Baltic States 2 mech_infantrys moved from Novosibirsk to Timguska 1 fighter and 1 tactical_bomber moved from Novosibirsk to Timguska 1 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine 1 bomber moved from Russia to Baltic States
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 mech_infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Rostov to Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 1 fighter moved from Bryansk to Baltic States 2 mech_infantrys moved from Novosibirsk to Timguska 1 fighter and 1 tactical_bomber moved from Novosibirsk to Timguska 1 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine 1 bomber moved from Russia to Baltic States Combat - Russians Battle in Timguska Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 armour Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Ukraine Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Italians: 1 aaGun and 1 armour Battle in Western Ukraine Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk 2 infantry moved from Russia to Samara 2 mech_infantrys moved from Russia to Novosibirsk 6 aaGuns, 3 armour, 26 artilleries, 53 infantry and 4 mech_infantrys moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 bomber moved from Baltic States to Russia 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 fighter moved from Baltic States to Belarus 1 artillery moved from Russia to Bryansk 1 armour moved from Novgorod to Belarus Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.17 Japanese : -0.33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 marine, 7 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Burma to India 1 tactical_bomber moved from Burma to India 1 bomber moved from French Indo China to 79 Sea Zone 2 bombers moved from French Indo China to India 1 submarine moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Caroline Islands Japanese attack with 2 marines Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 marines in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 2 marines in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 marine Battle in India Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 bomber moved from 79 Sea Zone to Burma 1 tactical_bomber moved from India to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 1 mech_infantry moved from Yenisey to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 aaGun and 1 infantry moved from Buyant-Uhaa to Amur 11 submarines moved from 6 Sea Zone to 33 Sea Zone 7 carriers, 2 destroyers, 12 fighters, 5 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone 2 artilleries and 1 marine placed in Japan 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 0,00 UK_Pacific : -0,33 Japanese : -0,50
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 9 bombers moved from Queensland to 46 Sea Zone 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from Holland Belgium to Northern Italy 1 bomber moved from Finland to Northern Italy 1 fighter moved from 110 Sea Zone to Western Germany 1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Northern Italy
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 9 bombers moved from Queensland to 46 Sea Zone 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from Holland Belgium to Northern Italy 1 bomber moved from Finland to Northern Italy 1 fighter moved from 110 Sea Zone to Western Germany 1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 armour and 3 bombers Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 armour and 3 bombers in Northern Italy, round 2 : 4/4 hits, 2.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 9 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 9 bombers and 1 destroyer in 46 Sea Zone, round 2 : 8/10 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 9 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Western Germany Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Western Germany, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 103 Sea Zone to 101 Sea Zone 2 bombers moved from Northern Italy to France 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Iwo Jima to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 2 submarines moved from 30 Sea Zone to 26 Sea Zone 9 bombers moved from 46 Sea Zone to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 3 battleships, 3 carriers, 6 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Queensland to New South Wales 2 bombers moved from Central United States to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 1 bomber placed in Central United States 2 armour and 1 mech_infantry placed in Holland Belgium Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : 2.67 Japanese : -0.17
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 110 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Americans to 112 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode British buy 2 armour, 4 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from West India to India
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 9 bombers moved from Queensland to 46 Sea Zone 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from Holland Belgium to Northern Italy 1 bomber moved from Finland to Northern Italy 1 fighter moved from 110 Sea Zone to Western Germany 1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 armour and 3 bombers Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 armour and 3 bombers in Northern Italy, round 2 : 4/4 hits, 2.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 9 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 9 bombers and 1 destroyer in 46 Sea Zone, round 2 : 8/10 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 9 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Western Germany Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Western Germany, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 103 Sea Zone to 101 Sea Zone 2 bombers moved from Northern Italy to France 2 artilleries moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Iwo Jima to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 2 submarines moved from 30 Sea Zone to 26 Sea Zone 9 bombers moved from 46 Sea Zone to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 3 battleships, 3 carriers, 6 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Queensland to New South Wales 2 bombers moved from Central United States to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 1 bomber placed in Central United States 2 armour and 1 mech_infantry placed in Holland Belgium Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 110 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Americans to 112 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode British buy 2 armour, 4 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from India to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 6 fighters moved from Bryansk to Eastern Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 2 carriers, 2 destroyers and 3 fighters moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Finland to Western Germany 1 fighter moved from Finland to Northern Italy 1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from France to 97 Sea Zone 1 tactical_bomber moved from France to Northern Italy 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 factory_minor placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 British : 2.50 Americans : 2.67 Japanese : 0.50