No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wizmark (L) vs AetV (X+3) BM3 19L game II
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@aequitas-et-veritas scrambles in SZ 6 and SZ 35?
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@wizmark no thank you.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 2 bombers, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 6 submarines moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 3 bombers moved from Queensland to 35 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Normandy Bordeaux to 115 Sea Zone 5 bombers moved from United Kingdom to 115 Sea Zone 2 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Northern Italy Combat - Americans Battle in Guam Battle in 6 Sea Zone Americans attack with 2 bombers and 6 submarines Japanese defend with 1 destroyer and 3 submarines 3 submarines owned by the Japanese Submerged Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 6 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 3 bombers, 5 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 5 fighters in 35 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 115 Sea Zone Americans attack with 6 bombers Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 6 bombers in 115 Sea Zone, round 2 : 6/6 hits, 4.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 bombers owned by the Americans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 33 Casualties for Americans: 3 bombers Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports Battle in Western Germany Americans attack with 2 armour, 1 artillery, 3 fighters and 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Western Germany, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 12 infantry in Western Germany, round 2 : 4/12 hits, 4.00 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany Americans roll dice for 2 armour and 2 fighters in Western Germany, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 9 infantry in Western Germany, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Western Germany Germans win with 6 infantry remaining. Battle score for attacker is -22 Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry Casualties for Germans: 1 aaGun and 6 infantry 1 fighter owned by the Americans retreated Battle in Northern Italy Americans attack with 2 artilleries and 2 infantry Germans defend with 5 infantry and 2 mech_infantrys; Italians defend with 1 factory_minor Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 5 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 3 infantry and 2 mech_infantrys in Northern Italy, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy Italians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 3 bombers moved from 115 Sea Zone to Belarus 1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone 1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 armour moved from Northern Territory to Queensland 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 bombers moved from 35 Sea Zone to Caroline Islands 2 bombers moved from 6 Sea Zone to Iwo Jima 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to Caroline Islands 2 submarines moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 armour and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : -1.67 Americans : 2.33 AA fire in Western Germany : : 0.50 Japanese : -0.67
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 9 infantry moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Germans 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from Tobruk to 97 Sea Zone 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Italians 3 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 tactical_bomber moved from Egypt to Northern Italy 1 tactical_bomber moved from 97 Sea Zone to Western Germany
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 2 bombers, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 6 submarines moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 3 bombers moved from Queensland to 35 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Normandy Bordeaux to 115 Sea Zone 5 bombers moved from United Kingdom to 115 Sea Zone 2 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Northern Italy Combat - Americans Battle in Guam Battle in 6 Sea Zone Americans attack with 2 bombers and 6 submarines Japanese defend with 1 destroyer and 3 submarines 3 submarines owned by the Japanese Submerged Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 6 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 3 bombers, 5 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 5 fighters in 35 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 115 Sea Zone Americans attack with 6 bombers Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 6 bombers in 115 Sea Zone, round 2 : 6/6 hits, 4.00 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 bombers owned by the Americans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 33 Casualties for Americans: 3 bombers Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports Battle in Western Germany Americans attack with 2 armour, 1 artillery, 3 fighters and 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Western Germany, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 12 infantry in Western Germany, round 2 : 4/12 hits, 4.00 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany Americans roll dice for 2 armour and 2 fighters in Western Germany, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 9 infantry in Western Germany, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Western Germany Germans win with 6 infantry remaining. Battle score for attacker is -22 Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry Casualties for Germans: 1 aaGun and 6 infantry 1 fighter owned by the Americans retreated Battle in Northern Italy Americans attack with 2 artilleries and 2 infantry Germans defend with 5 infantry and 2 mech_infantrys; Italians defend with 1 factory_minor Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 5 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 3 infantry and 2 mech_infantrys in Northern Italy, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy Italians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 3 bombers moved from 115 Sea Zone to Belarus 1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone 1 aaGun and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 armour moved from Northern Territory to Queensland 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 bombers moved from 35 Sea Zone to Caroline Islands 2 bombers moved from 6 Sea Zone to Iwo Jima 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to Caroline Islands 2 submarines moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 armour and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 9 infantry moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Germans 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from Tobruk to 97 Sea Zone 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Italians 3 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 tactical_bomber moved from Egypt to Northern Italy 1 tactical_bomber moved from 97 Sea Zone to Western Germany Combat - British Battle in Denmark Battle in Western Germany British attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 harbour and 6 infantry British roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/12 hits, 3.17 expected hits Germans roll dice for 6 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany British roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 3 : 1/10 hits, 2.83 expected hits Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Germany British roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Western Germany, round 4 : 3/10 hits, 2.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Denmark from Germans, taking Western Germany from Germans with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 6 infantry Battle in Northern Italy British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys; Italians defend with 1 factory_minor British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/7 hits, 2.67 expected hits Italians roll dice for 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in India British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Egypt to Persia 1 mech_infantry moved from Bryansk to Novgorod 3 aaGuns moved from Holland Belgium to Western Germany Place Units - British 2 transports placed in 81 Sea Zone 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern France 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 59 PUs; end with 59 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 62 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.17 Italians : -0.67 British : 0.33 Americans : 2.33 AA fire in Western Germany : : 0.50 Japanese : -1.33
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@aequitas-et-veritas assumed no scramble on the British turn as I had 100% cahnce of winning with no significant damage to the fleet possible
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@wizmark all good
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Northern Italy 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 fighter moved from Germany to Northern Italy 1 bomber moved from Ukraine to Eastern Poland Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 3 fighters and 3 infantry British defend with 2 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Northern Italy, round 2 : 0/7 hits, 2,50 expected hits British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 3 : 4/6 hits, 2,33 expected hits British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Eastern Poland Italians attack with 1 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,4,2,3,1,5,3,4,3,5 Italians collect 3 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,00 British : -1,00 Russians : -0,33
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TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 2 mech_infantrys moved from Queensland to Western Australia 1 infantry moved from South Australia to Western Australia 2 artilleries and 1 infantry moved from Northern Territory to Western Australia 1 infantry moved from Northern Territory to Western Australia
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 2 mech_infantrys moved from Queensland to Western Australia 1 infantry moved from South Australia to Western Australia 2 artilleries and 1 infantry moved from Northern Territory to Western Australia 1 infantry moved from Northern Territory to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry ANZAC roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/9 hits, 2.83 expected hits Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 2 infantry in Western Australia, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Western Australia ANZAC roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Western Australia, round 3 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Western Australia, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Western Australia, round 4 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 artilleries in Western Australia, round 4 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 armour and 2 artilleries remaining. Battle score for attacker is 8 Casualties for ANZAC: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 aaGun, 8 infantry and 2 marines moved from Northern Territory to Queensland 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.50
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TripleA Move Summary: French round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - French 2 infantry moved from Holland Belgium to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take French Madagascar from British French take Algeria from Americans French take Southern France from British French take Syria from British French take French West Africa from British French take Tunisia from British
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 2 mech_infantrys moved from Queensland to Western Australia 1 infantry moved from South Australia to Western Australia 2 artilleries and 1 infantry moved from Northern Territory to Western Australia 1 infantry moved from Northern Territory to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry ANZAC roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Western Australia, round 2 : 2/9 hits, 2.83 expected hits Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 2 infantry in Western Australia, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Western Australia ANZAC roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Western Australia, round 3 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Western Australia, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Western Australia, round 4 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 artilleries in Western Australia, round 4 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 armour and 2 artilleries remaining. Battle score for attacker is 8 Casualties for ANZAC: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries and 2 infantry Non Combat Move - ANZAC 1 aaGun, 8 infantry and 2 marines moved from Northern Territory to Queensland 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Holland Belgium to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take French Madagascar from British French take Algeria from Americans French take Southern France from British French take Syria from British French take French West Africa from British French take Tunisia from British Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French Turn Complete - French French collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by French from France: 4 infantry EDIT: Adding units owned by French to France: 3 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.50
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Ukraine to Yugoslavia 1 armour moved from Vyborg to Norway Germans take Finland from Russians Germans take Norway from Russians 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 bomber moved from Ukraine to Western Germany Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber British defend with 1 armour Germans roll dice for 1 bomber in Yugoslavia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Germans and 1 armour owned by the British lost in Yugoslavia British win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 bomber Casualties for British: 1 armour Battle in Western Germany Germans attack with 2 armour, 3 bombers, 2 fighters, 2 infantry and 3 mech_infantrys British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry AA fire in Western Germany : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Western Germany Germans roll dice for 2 armour, 3 bombers, 1 fighter, 2 infantry and 3 mech_infantrys in Western Germany, round 2 : 4/11 hits, 4,33 expected hits British roll dice for 3 aaGuns, 1 artillery and 7 infantry in Western Germany, round 2 : 3/8 hits, 2,67 expected hits 3 aaGuns owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers, 1 fighter and 2 mech_infantrys in Western Germany, round 3 : 3/8 hits, 3,83 expected hits British roll dice for 1 artillery and 6 infantry in Western Germany, round 3 : 2/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers and 1 fighter in Western Germany, round 4 : 2/6 hits, 3,50 expected hits British roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Western Germany Germans roll dice for 2 armour, 3 bombers and 1 fighter in Western Germany, round 5 : 3/6 hits, 3,50 expected hits British roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0,67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys Casualties for British: 3 aaGuns, 1 artillery and 7 infantry Non Combat Move - Germans 3 bombers and 1 fighter moved from Western Germany to Germany 2 fighters moved from Ukraine to Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -2,83 British : -0,50 AA fire in Western Germany : : 0,17
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TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 bomber moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 infantry moved from Novosibirsk to Urals 2 armour moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 tactical_bomber moved from Bryansk to Novosibirsk 2 infantry moved from Russia to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 marine, 2 mech_infantrys, 10 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from ANZAC 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Yenisey 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Evenkiyskiy to Yenisey 2 mech_infantrys moved from Burma to India 3 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Marianas Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Marianas from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in India Japanese attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/7 hits, 3,50 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 3 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 submarines Americans defend with 6 submarines Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 30 Casualties for Americans: 6 submarines Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yenisey Japanese attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Timguska 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Malaya to Burma 2 mech_infantrys moved from Malaya to Burma 3 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Burma 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 6 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 aaGun moved from Amur to Buyant-Uhaa 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 marine placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 destroyer and 1 transport placed in 36 Sea Zone 10 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0,17 UK_Pacific : 1,00 Russians : 0,67 Japanese : 2,50
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone Combat - Americans Battle in Soviet Far East Battle in New Guinea Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany Americans attack with 2 bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Germany Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Americans attack with 1 bomber and 1 fighter Germans defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 35 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 35 Sea Zone to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 3 battleships, 3 carriers, 3 destroyers, 5 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 bomber moved from 22 Sea Zone to Wake Island 1 bomber moved from 21 Sea Zone to Iwo Jima 2 bombers moved from Western United States to Queensland 2 submarines moved from 25 Sea Zone to 30 Sea Zone 2 bombers moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 105 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Norway to Finland 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - Americans 1 factory_minor placed in Holland Belgium 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 bombers placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 1.50 Japanese : 0.67
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Denmark to Western Germany British take Western Germany from Germans 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Russia to Karelia 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 mech_infantry moved from Baltic States to Bessarabia Russians take Bessarabia from Italians 1 fighter moved from Bryansk to Karelia 1 fighter moved from Persia to India
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Belarus to Norway 1 fighter moved from 112 Sea Zone to Norway 2 bombers moved from Belarus to Western Germany 1 bomber moved from Iwo Jima to 21 Sea Zone 1 bomber moved from Iwo Jima to 22 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Caroline Islands to 35 Sea Zone Combat - Americans Battle in Soviet Far East Battle in New Guinea Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Soviet Far East from Japanese, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany Americans attack with 2 bombers Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Germany Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Americans attack with 1 bomber and 1 fighter Germans defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 35 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 35 Sea Zone to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 3 battleships, 3 carriers, 3 destroyers, 5 fighters and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 bomber moved from 22 Sea Zone to Wake Island 1 bomber moved from 21 Sea Zone to Iwo Jima 2 bombers moved from Western United States to Queensland 2 submarines moved from 25 Sea Zone to 30 Sea Zone 2 bombers moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 105 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Norway to Finland 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - Americans 1 factory_minor placed in Holland Belgium 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 bombers placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Denmark to Western Germany British take Western Germany from Germans 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Russia to Karelia 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 mech_infantry moved from Baltic States to Bessarabia Russians take Bessarabia from Italians 1 fighter moved from Bryansk to Karelia 1 fighter moved from Persia to India Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Northern Italy, round 3 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Karelia British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Malta British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour British roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in India British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from India to West India 1 armour and 3 mech_infantrys moved from Persia to West India 1 fighter moved from Persia to Bryansk 1 carrier, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to France 1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Malta to 98 Sea Zone 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 fighters moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - British 2 artilleries and 2 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.83 Italians : 1.17 Americans : 1.50 Japanese : 1.33