Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
@wizmark stand by
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Novgorod
2 armour and 2 infantry moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to 115 Sea Zone
4 bombers moved from Romania to Novgorod
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
@wizmark scramble?
@aequitas-et-veritas no scramble thanks…didn’t see the bomber move coming!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Novgorod
2 armour and 2 infantry moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to 115 Sea Zone
4 bombers moved from Romania to Novgorod
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 fighters and 1 mech_infantry; Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 5,17 expected hits
Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 3,00 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for British: 3 fighters and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Novgorod to Germany
1 fighter moved from 115 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Germany
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
2 fighters placed in Western Germany
3 infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,6
Germans collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1,83
Russians : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Urals
2 armour moved from Vologda to Urals
2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 fighter moved from Russia to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Urals
2 armour moved from Vologda to Urals
2 mech_infantrys moved from Vologda to Urals
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Urals
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Vologda to Bryansk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
Place Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 2.83
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
2 bombers moved from Philippines to 54 Sea Zone
1 armour moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Olgiy
@wizmark scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Philippines to Dutch New Guinea
2 bombers moved from Philippines to 54 Sea Zone
1 armour moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Olgiy
Combat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 transport
Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
ANZAC roll dice for 2 destroyers and 2 transports in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 destroyers and 1 transport
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 bombers moved from 54 Sea Zone to Western Australia
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 46 Sea Zone
5 carriers and 4 submarines moved from 21 Sea Zone to 46 Sea Zone
1 fighter moved from French Indo China to 46 Sea Zone
2 fighters moved from Japan to 46 Sea Zone
1 fighter moved from Western Australia to 46 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
3 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to French Indo China
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Malaya
3 armour placed in French Indo China
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,67
Japanese : 0,67
@wizmark, i continued with assuming No scramble.
Please let me know if i was incorrect on the assumption.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to 45 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to 45 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to 45 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 bombers placed in Eastern United States
2 bombers placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 0.50
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys moved from Bryansk to Baltic States
2 fighters moved from Russia to Baltic States
2 fighters moved from Bryansk to Baltic States
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to Malaya
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 110 Sea Zone to Southern France
@aequitas-et-veritas I couldn’t see the benefit of yr move in W Austrailia at first, but now I see you can stop the ANZAC trsnsport spam to keep the DEI on lock indefinetly…very nice. The Germans are letting the japanese down though…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Queensland to 45 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 3 carriers, 4 destroyers, 1 fighter and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 bombers placed in Eastern United States
2 bombers placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys moved from Bryansk to Baltic States
2 fighters moved from Russia to Baltic States
2 fighters moved from Bryansk to Baltic States
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to Malaya
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 110 Sea Zone to Southern France
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Baltic States
British attack with 1 armour, 4 fighters and 3 mech_infantrys
Germans defend with 3 infantry
British roll dice for 1 armour, 4 fighters and 3 mech_infantrys in Baltic States, round 2 : 5/8 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is -3
Casualties for British: 3 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 armour moved from Libya to Alexandria
2 mech_infantrys moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
4 fighters moved from Baltic States to Bryansk
1 mech_infantry moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Egypt
2 mech_infantrys moved from Persia to Caucasus
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Italians : -0.33
British : 3.00
Americans : 0.50
AA fire in Malaya : : 0.83
Japanese : -1.00
@wizmark please use 2nd file, for got a bit of non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Western Germany to Holland Belgium
1 armour moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Baltic States to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,50
Americans : -0,67
Russians : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone