TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
2 bombers moved from Philippines to Guam
1 bomber moved from Philippines to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 37 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Western Australia to South Australia
2 fighters moved from Western Australia to South Australia
4 fighters moved from Western Australia to New South Wales
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 mech_infantry moved from Urals to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 0/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 2/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Guam
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Guam, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Guam, round 3 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in New South Wales
Japanese attack with 4 fighters
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters in New South Wales, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in South Australia
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from New South Wales to Western Australia
2 fighters moved from South Australia to Western Australia
1 bomber moved from Borneo to Philippines
4 carriers moved from 37 Sea Zone to 21 Sea Zone
2 submarines moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 bombers moved from Guam to Philippines
1 fighter moved from Burma to French Indo China
1 fighter moved from 37 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Shensi to Olgiy
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Yunnan to Hunan
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
1 mech_infantry placed in Kwangtung
1 destroyer and 1 submarine placed in 20 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0,00
ANZAC : 1,33
UK_Pacific : -0,67
Japanese : 0,33
Savegame