No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Ukraine to Russia 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 19 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Baltic States to Belarus
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@wizmark , scramble 110?
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@aequitas-et-veritas no scramble thanks
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Ukraine to Russia 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 19 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Baltic States to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Belarus Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 20 armour, 5 artilleries, 16 infantry and 13 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 20 armour, 5 artilleries, 16 infantry and 13 mech_infantrys in Ukraine, round 2 : 13/54 hits, 17,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 20 armour, 5 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from 110 Sea Zone to Southern Italy 1 marine moved from Gibraltar to 92 Sea Zone 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns and 1 infantry moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 cruiser, 1 marine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 marine moved from 95 Sea Zone to Sicily Place Units - Germans 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : -7,67 British : -0,33 Russians : -1,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Ukraine to Russia 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 19 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 mech_infantry moved from Baltic States to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Belarus Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 20 armour, 5 artilleries, 16 infantry and 13 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 20 armour, 5 artilleries, 16 infantry and 13 mech_infantrys in Ukraine, round 2 : 13/54 hits, 17,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 20 armour, 5 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from 110 Sea Zone to Southern Italy 1 marine moved from Gibraltar to 92 Sea Zone 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns and 1 infantry moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 cruiser, 1 marine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 marine moved from 95 Sea Zone to Sicily Place Units - Germans 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : -7,67 British : -0,33 Russians : -1,00
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Novosibirsk to Samara 10 artilleries moved from Russia to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Belarus to Russia 1 fighter moved from Smolensk to Bryansk Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 bomber moved from Philippines to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 cruiser moved from 35 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from French 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to 41 Sea Zone Combat - Japanese Battle in Siberia Battle in Northern Territory Japanese attack with 1 artillery and 1 infantry Americans defend with 1 bomber; ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Northern Territory Japanese roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 3 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 4 : 1/2 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Northern Territory ANZAC win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 aaGun Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 1,33
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@wizmark, Need Ool for sz 41, please.
9 hits. -
@aequitas-et-veritas That was a good round of hits for you! 1 x bb, 4 x cv, 1x sub 2x dd, US cr
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 bomber moved from Philippines to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 cruiser moved from 35 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from French 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Java to 41 Sea Zone Combat - Japanese Battle in Siberia Battle in Northern Territory Japanese attack with 1 artillery and 1 infantry Americans defend with 1 bomber; ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun, 1 bomber and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Northern Territory Japanese roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 3 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber and 1 infantry in Northern Territory, round 4 : 1/2 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Northern Territory ANZAC win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 aaGun Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/11 hits, 5,50 expected hits Units damaged: 2 battleships owned by the Japanese 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 7/10 hits, 5,83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is 30 Casualties for Japanese: 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 infantry British defend with 1 infantry Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kansu to Shensi 2 fighters moved from Caroline Islands to 41 Sea Zone Place Units - Japanese 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung 2 carriers and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6 Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Americans : 4,67 Chinese : 0,67 UK_Pacific : 0,67 Japanese : 2,67
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone Battle in Borneo Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 3 fighters and 1 transport; Italians defend with 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 92 Sea Zone 1 submarine owned by the Americans Submerged Italians win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 41 Sea Zone Americans attack with 6 bombers and 1 destroyer Japanese defend with 2 battleships, 2 carriers, 4 fighters and 1 transport Americans roll dice for 6 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Combat Hit Differential Summary :
Germans : 0.67 Americans : -1.33
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@aequitas-et-veritas Bad rolling for me…3 hits for you to choose in SZ41
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@wizmark tipp two sink one CV.
Thank you. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Italians scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone Battle in Borneo Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 3 fighters and 1 transport; Italians defend with 1 transport Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 92 Sea Zone 1 submarine owned by the Americans Submerged Italians win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in 104 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 41 Sea Zone Americans attack with 6 bombers and 1 destroyer Japanese defend with 2 battleships, 2 carriers, 4 fighters and 1 transport Americans roll dice for 6 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 4 fighters and 1 transport in 41 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 4 bombers owned by the Americans lost in 41 Sea Zone Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 41 Sea Zone, round 3 : 6/7 hits, 4.33 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 41 Sea Zone Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -38 Casualties for Americans: 6 bombers and 1 destroyer Casualties for Japanese: 2 carriers and 1 fighter Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria Moving scrambled unit from 92 Sea Zone back to originating territory: Algeria 3 fighters owned by the Japanese forced to land in Sumatra Non Combat Move - Americans 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 86 Sea Zone 2 bombers moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to 86 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 1 bomber placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.67 Japanese : 2.00
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone