@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
3 transports owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5
Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Sure, totally fine!
@Argothair if you edit that in before
@Argothair if you edit that in yr Anzac turn then to save a bit of time that’s fine by me! 👍🏻
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 battleship, 1 carrier and 1 fighter
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 battleship, 1 carrier and 1 fighter
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Novgorod to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 4 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
12 armour and 10 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries moved from Romania to Slovakia Hungary
2 aaGuns moved from Romania to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Germany
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : -0.33
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 2x factory_minor; Remaining resources: 35 PUs;
Russians buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Kazakhstan to India
1 tactical_bomber moved from Kazakhstan to India
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 artillery moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Sikang
2 infantry moved from Kazakhstan to Sikang
1 artillery and 4 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kazakhstan to Novosibirsk
6 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Russia to Samara
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
4 artilleries and 26 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Belarus to Baltic States
1 artillery, 3 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Tsinghai
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 6 infantry in Tsinghai, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 6 artilleries, 34 infantry and 7 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 6 artilleries, 34 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 17/47 hits, 9.83 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits
2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 artilleries, 34 infantry and 7 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
1 aaGun moved from Russia to Samara
1 aaGun moved from Kazakhstan to Tsinghai
1 aaGun moved from Dzavhan to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Russia
2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 6.67
Japanese : 0.33
@Argothair I think that is game…only a slow decline for the japanese now, and a quick one for the germans! Well played…will post the result. Are you happy to swap sides?
Thank you, and well played to you as well – you had me biting my nails the whole way through. :-)
Yes, happy to swap sides. I’ll start a new thread in the next few days.