Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
3 fighters moved from Norway to Germany
1 tactical_bomber moved from Norway to Germany
1 armour, 2 artilleries and 7 infantry moved from Eastern United States to New Brunswick Nova Scotia
5 transports moved from 107 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Denmark from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Germany
Americans attack with 4 fighters and 2 tactical_bombers
Germans defend with 2 armour, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber
Americans roll dice for 4 fighters and 2 tactical_bombers in Germany, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 2/6 hits, 2.83 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Americans lost in Germany
Americans roll dice for 2 fighters and 2 tactical_bombers in Germany, round 3 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Germany, round 3 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Americans, 1 armour owned by the Germans and 2 fighters owned by the Americans lost in Germany
Americans roll dice for 1 tactical_bomber in Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans and 1 tactical_bomber owned by the Germans lost in Germany
Germans win with 1 fighter remaining. Battle score for attacker is -33
Casualties for Americans: 4 fighters and 2 tactical_bombers
Casualties for Germans: 2 armour, 2 infantry and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 fighters placed in Eastern United States
4 infantry placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x airfield; Remaining resources: 7 PUs;
UK_Pacific buy nothing; Remaining resources: 7 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Germany
2 fighters moved from 97 Sea Zone to Germany
1 artillery and 1 infantry moved from Greece to Albania
British take Albania from Italians
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Germans
1 armour, 2 fighters and 6 mech_infantrys moved from Bryansk to Novgorod
Combat - British
Battle in Novgorod
British attack with 1 armour, 2 fighters and 6 mech_infantrys
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 fighters and 6 mech_infantrys in Novgorod, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 2 armour and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod
British roll dice for 1 armour, 2 fighters and 5 mech_infantrys in Novgorod, round 3 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 2 mech_infantrys
Casualties for Germans: 2 armour and 1 infantry
Battle in Germany
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_major and 1 fighter
British roll dice for 1 cruiser in Germany, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 5 fighters and 2 infantry in Germany, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 fighter in Germany, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Germany
British captures 50PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 carrier and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Germany to Norway
4 fighters moved from Germany to 113 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
3 infantry moved from Iraq to Trans-Jordan
2 artilleries and 3 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Rostov
4 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to West India
2 fighters moved from Novgorod to Belarus
Place Units - British
2 transports placed in 81 Sea Zone
1 artillery placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in Iraq
Turn Complete - British
British collect 42 PUs; end with 92 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 95 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 98 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 101 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -2.17
Americans : -0.50
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,6,2,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Norway to Novgorod
1 infantry moved from Northwest Persia to Caucasus
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 114 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 artillery and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 bombers moved from Western Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
1 fighter moved from Western Germany to Germany
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Battle in Germany
Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Denmark, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 artilleries moved from Bessarabia to Romania
2 aaGuns moved from Bessarabia to Romania
14 armour and 13 mech_infantrys moved from Bessarabia to Poland
2 fighters and 2 tactical_bombers moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
4 artilleries and 3 infantry moved from France to Western Germany
2 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Western Ukraine to Western Germany
2 fighters moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Germany to Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,2,3,4
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : -0.17
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_minor; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 armour moved from Archangel to Karelia
Russians take Karelia from Germans
1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Russia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
4 artilleries and 26 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 4 infantry moved from Samara to Kazakhstan
1 artillery and 5 infantry moved from Volgograd to Kazakhstan
1 artillery and 3 infantry moved from Rostov to Volgograd
8 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Timguska
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 4 artilleries and 26 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries and 26 infantry in Western Ukraine, round 2 : 8/30 hits, 6.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 26 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Timguska to Kazakhstan
1 aaGun moved from Ulaanbaatar to Dzavhan
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/7 hits, 3.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
1 aaGun, 10 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Sikang to Yunnan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Yunnan to Malaya
1 bomber moved from Kiangsu to Malaya
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to Malaya
3 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 bomber placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -1.17
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 artillery moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 2 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -37
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Denmark
Americans attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 2 battleships and 1 cruiser in Denmark, round 2 : 3/3 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 26 Sea Zone to Hawaiian Islands
5 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 tactical_bomber placed in 112 Sea Zone
2 infantry placed in Norway
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 artillery moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 2 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -37
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Denmark
Americans attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 2 battleships and 1 cruiser in Denmark, round 2 : 3/3 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 26 Sea Zone to Hawaiian Islands
5 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 tactical_bomber placed in 112 Sea Zone
2 infantry placed in Norway
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 96 PUs;
British buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Norway to 114 Sea Zone
1 carrier, 1 destroyer and 4 fighters moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Belarus to 114 Sea Zone
1 fighter moved from 97 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Albania to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 artillery and 12 infantry moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Iraq to India
2 artilleries, 3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 4 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from Rostov to Ukraine
Combat - British
Battle in 114 Sea Zone
British attack with 1 carrier, 1 destroyer, 8 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 carrier, 1 destroyer, 8 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 114 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 fighters owned by the British and 1 carrier owned by the British lost in 114 Sea Zone
British roll dice for 5 fighters and 1 tactical_bomber in 114 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 114 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 3 fighters owned by the British lost in 114 Sea Zone
2 transports owned by the Germans lost in 114 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 carrier, 1 destroyer and 6 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Southern France
British attack with 3 artilleries and 16 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
British roll dice for 3 artilleries and 16 infantry in Southern France, round 2 : 4/19 hits, 4.17 expected hits
Italians roll dice for 1 artillery and 9 infantry in Southern France, round 2 : 3/10 hits, 3.33 expected hits
4 infantry owned by the Italians and 3 infantry owned by the British lost in Southern France
British roll dice for 3 artilleries and 13 infantry in Southern France, round 3 : 1/16 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Southern France
British roll dice for 3 artilleries and 11 infantry in Southern France, round 4 : 3/14 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 4 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British roll dice for 3 artilleries and 10 infantry in Southern France, round 5 : 5/13 hits, 3.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 10
Casualties for British: 7 infantry
Casualties for Italians: 1 artillery and 9 infantry
Non Combat Move - British
1 tactical_bomber could not land in 114 Sea Zone and was removed
1 aaGun moved from Normandy Bordeaux to Southern France
2 fighters moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 airfield placed in Gibraltar
2 fighters and 1 tactical_bomber placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 transport placed in 81 Sea Zone
1 destroyer placed in 81 Sea Zone
1 artillery placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 3.00
British : -1.50
Italians : -0.67
Americans : -0.33
Japanese : -3.00
I tried to select the casualties for the sea battle off Java for you in good faith, with an eye toward maximizing your defense against my upcoming ANZAC attack there, but if you’d like to select different casualties, please go ahead and use Edit Mode to do that, as long as you take the same total number of hits.
Or, I guess even that’s not quite the right way to put it, since taking hits on the carriers earlier could have changed how many hits you scored. Heck, maybe you even want to land your planes on the island, I dunno. So if you have a different order of loss for the Java Sea battle, let me know, and we can redo that battle or something like that. I had just wanted to get on with the turn, since I’ll be mostly AFK for the next couple of days.
@Argothair The only change I would like to do is knowing you anzac subs coming at me, to change the loss of a destroyer to a hit on a carrier. This would ahve potentially given me an exrtra roll at 2 but I’m happy to ignore that as the IJN rolled quite well. I would then land the surviving tac on java. Is this ok?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
3 transports owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5
Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Sure, totally fine!
@Argothair if you edit that in before
@Argothair if you edit that in yr Anzac turn then to save a bit of time that’s fine by me! 👍🏻
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 battleship, 1 carrier and 1 fighter
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 battleship, 1 carrier and 1 fighter
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Novgorod to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 4 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
12 armour and 10 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries moved from Romania to Slovakia Hungary
2 aaGuns moved from Romania to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Germany
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : -0.33
Russians : -2.33