Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 armour moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Japan to Midway
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Volgograd
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Timguska
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
1 bomber moved from Volgograd to Szechwan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Anhwe to Hunan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Americans : 0.50
Russians : 1.33
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 armour moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Japan to Midway
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Volgograd
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Timguska
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
1 bomber moved from Volgograd to Szechwan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Anhwe to Hunan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Americans : 0.50
Russians : 1.33
Japanese : 2.17
@Argothair please use the 2nd file…changed a bit of non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat Hit Differential Summary :
Scramble off Italy?
@Argothair no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat - British
Battle in Cyprus
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 3 submarines
Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 artillery moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
2 mech_infantrys moved from Persia to West India
1 aaGun, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour and 7 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 1.00
Italians : 0.33
Americans : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,1,1,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 fighter moved from 115 Sea Zone to Archangel
3 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 5 infantry in Rostov, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
6 armour moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 bombers moved from Rostov to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Poland
1 fighter moved from Archangel to 115 Sea Zone
1 tactical_bomber moved from Archangel to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
2 artilleries, 1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,3,3,4
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : 1.33
Russians : 3.00
@Argothair Germans can’t catch a break with their rolling :white_frowning_face:
True, you’ve had some real tough breaks with the Germans, especially up north! On the other hand, I thought your Battle of Midway last turn was something of a miracle … 6 hits on 6 dice, wasn’t it? You should have been able to win, but not to survive the counter-attack; it set me back a full turn in the Pacific, at least.
But yeah, I’m sure it’s frustrating. :-/
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 tactical_bombers moved from Russia to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Archangel
3 artilleries and 10 infantry moved from Tambov to Bryansk
3 artilleries and 25 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Urals
1 artillery and 3 infantry moved from Vologda to Archangel
1 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Western Ukraine to Bryansk
3 fighters moved from Western Ukraine to Russia
1 aaGun and 2 infantry moved from Yakut S.S.R. to Ulaanbaatar
Place Units - Russians
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from French Indo China to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to Japan
1 artillery moved from 6 Sea Zone to Japan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.33
UK_Pacific : -0.33
Japanese : 1.17
@Argothair Ha ha yeah, its funny how only the bad rolls seem to matter but the good ones are accepted!:sweat_smile:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 12 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
5 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Midway
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Finland to Norway
Place Units - Americans
1 infantry and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
Americans undo move 2.
1 armour, 2 artilleries and 7 infantry placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 artillery placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 12 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
5 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Midway
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Midway, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Finland to Norway
Place Units - Americans
1 infantry and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
Americans undo move 2.
1 armour, 2 artilleries and 7 infantry placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 artillery placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 mech_infantrys moved from West India to India
1 armour and 7 mech_infantrys moved from Caucasus to Bryansk
2 artilleries and 3 infantry moved from Caucasus to Rostov
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
Combat - British
Battle in Crete
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
British win, taking Crete from Italians, taking Greece from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 4 infantry in Burma, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 4 infantry in Burma, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Bryansk
1 fighter moved from Greece to Bryansk
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
Place Units - British
1 transport placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00
British : -2.17
Americans : 0.00
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,1,3,4
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :