@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 artilleries in Finland, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Finland to Norway
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 artilleries in Finland, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Finland to Norway
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour moved from West India to Burma
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from West India to Persia
3 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 artilleries and 3 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from India to Burma
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Italians defend with 1 destroyer
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
1 aaGun moved from Persia to Northwest Persia
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 0.17
Italians : -0.33
Americans : 2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber in Morocco, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Morocco, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.33
French : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 41 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to India
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 41 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to India
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers and 1 fighter moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 fighter moved from Western Germany to 125 Sea Zone
4 armour and 1 mech_infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Western Ukraine
6 armour moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from 115 Sea Zone to Archangel
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@Argothair intercept in russia? Sorry for delay in getting to my turn, thought it was your go!
No worries! And no intercept this time. :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers and 1 fighter moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 fighter moved from Western Germany to 125 Sea Zone
4 armour and 1 mech_infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Western Ukraine
6 armour moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from 115 Sea Zone to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Western Ukraine
Germans attack with 6 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour and 1 infantry in Western Ukraine, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Archangel to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -2.67
Americans : -0.50
AA fire in Normandy Bordeaux : : -0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 5x factory_major, 1x factory_minor; Remaining resources: 32 PUs;
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Olgiy to Timguska
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 4 armour in Archangel, round 2 : 0/4 hits, 2.00 expected hits
3 armour owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 4 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries and 8 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 aaGun and 2 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 armour moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Japan to Midway
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Volgograd
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Timguska
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
1 bomber moved from Volgograd to Szechwan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Anhwe to Hunan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Americans : 0.50
Russians : 1.33
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 armour moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Japan to Midway
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Volgograd
Combat - Japanese
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Midway, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Timguska
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
1 bomber moved from Volgograd to Szechwan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Anhwe to Hunan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Americans : 0.50
Russians : 1.33
Japanese : 2.17
@Argothair please use the 2nd file…changed a bit of non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat Hit Differential Summary :
Scramble off Italy?
@Argothair no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 battleships and 1 cruiser in Holland Belgium, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat - British
Battle in Cyprus
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
Casualties for British: 3 submarines
Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Malta
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 artillery moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
2 mech_infantrys moved from Persia to West India
1 aaGun, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour and 7 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
British undo move 2.
2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 1.00
Italians : 0.33
Americans : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,1,1,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :