one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
wizmark(Axis) vs Dawgoneit(Allies) BM 3
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Tambov to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 artillery moved from Tambov to Samara Italians take Samara from Russians 1 bomber moved from Ukraine to Caucasus Combat - Italians Battle in Malta Italians attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.67 -
@dawgoneit yeah I was expecting to get 1, hoping for 2 but all 4 was a bit unlikely! Still, not making too much difference to japans position at the moment!
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 cruiser and 2 destroyers moved from 35 Sea Zone to 32 Sea Zone 2 destroyers moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Borneo to Burma 1 infantry moved from Kwangtung to Kwangsi Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in 32 Sea Zone ANZAC attack with 1 cruiser and 5 destroyers Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 5 destroyers in 32 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Kwangtung 3 armour placed in French Indo China 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 29 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 cruiser and 2 destroyers moved from 35 Sea Zone to 32 Sea Zone 2 destroyers moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Borneo to Burma 1 infantry moved from Kwangtung to Kwangsi Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in 32 Sea Zone ANZAC attack with 1 cruiser and 5 destroyers Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 5 destroyers in 32 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Kwangtung 3 armour placed in French Indo China 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 29 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 107 PUs; Germans buy 6 armour, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Smolensk to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Bryansk to Novosibirsk 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in Novosibirsk Germans attack with 3 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 7 bombers moved from Bryansk to Western Germany 4 aaGuns moved from Bryansk to Rostov 1 armour moved from Smolensk to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 3 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Germany to France 1 tactical_bomber moved from Novosibirsk to Samara Place Units - Germans 1 carrier and 3 transports placed in 112 Sea Zone 2 armour, 1 fighter and 2 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 2 infantry placed in Russia 1 infantry placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.50 Americans : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 armour and 1 fighter moved from Kansu to Suiyuyan 5 infantry moved from Jehol to Chahar 4 infantry moved from Amur to Korea Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 19 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 3 bombers moved from Russia to Persia Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Persia Japanese attack with 3 bombers British defend with 2 fighters and 1 tactical_bomber Japanese roll dice for 3 bombers in Persia, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.83 expected hits 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Persia Japanese win with 2 bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 bomber Casualties for British: 2 fighters and 1 tactical_bomber Non Combat Move - Japanese 2 bombers moved from Persia to Rostov 1 bomber moved from 20 Sea Zone to Japan 1 bomber moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3 Japanese collect 9 PUs (3 lost to blockades); end with 9 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
British : -0.83 Japanese : 1.00 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from Libya to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Amur to Buryatia 1 fighter moved from Korea to Japan 2 bombers moved from Korea to Japan 1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone 1 armour moved from Kiangsi to Kweichow 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone 3 infantry moved from Korea to Amur Combat - Americans Air Battle in JapanCombat Hit Differential Summary :
-
@wizmark intercept with less hits this time in japan. :grimacing: :unamused: :wink:
-
@dawgoneit yes max intercept and max hits please! :joy: :joy:
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from Libya to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Amur to Buryatia 1 fighter moved from Korea to Japan 2 bombers moved from Korea to Japan 1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone 1 armour moved from Kiangsi to Kweichow 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone 3 infantry moved from Korea to Amur Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Japanese launches 3 interceptors out of Japan Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Japan causes 14 damage total. Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Northwest Persia Americans attack with 1 bomber and 3 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Battle in Holland Belgium Battle in Normandy Bordeaux Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to Gibraltar 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to Korea 1 fighter moved from Japan to Korea 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 96 Sea Zone to Gibraltar 1 bomber moved from Northwest Persia to Iraq Place Units - Americans 1 armour, 1 bomber and 1 fighter placed in Korea 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.00 Defenders Fire, : : -1.00 AA fire in Japan : : -0.33 Americans : 1.67 Attackers Fire, : : 0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Shensi 3 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi 1 fighter and 5 infantry moved from Burma to Yunnan 1 fighter moved from Yunnan to Shensi Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from Libya to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Amur to Buryatia 1 fighter moved from Korea to Japan 2 bombers moved from Korea to Japan 1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone 1 armour moved from Kiangsi to Kweichow 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone 3 infantry moved from Korea to Amur Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Japanese launches 3 interceptors out of Japan Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Japan causes 14 damage total. Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Northwest Persia Americans attack with 1 bomber and 3 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Battle in Holland Belgium Battle in Normandy Bordeaux Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to Gibraltar 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to Korea 1 fighter moved from Japan to Korea 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 96 Sea Zone to Gibraltar 1 bomber moved from Northwest Persia to Iraq Place Units - Americans 1 armour, 1 bomber and 1 fighter placed in Korea 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Shensi 3 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi 1 fighter and 5 infantry moved from Burma to Yunnan 1 fighter moved from Yunnan to Shensi Place Units - Chinese 8 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 26 PUs Purchase Units - British British repair damage of 17x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 6 armour, 2 artilleries and 4 mech_infantrys moved from West India to India 3 infantry moved from Burma to India 3 armour and 2 mech_infantrys moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Iraq to Caucasus 2 bombers moved from Iraq to India 1 bomber moved from Iraq to Caucasus 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Syria 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone Combat - British Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 armour and 2 mech_infantrys British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Italians lost in Caucasus British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Cyprus British attack with 1 infantry and 1 mech_infantry Italians defend with 1 marine British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in India British attack with 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys Italians defend with 2 artilleries; Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry British roll dice for 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in India, round 2 : 9/22 hits, 8.33 expected hits Japanese roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 2 : 4/14 hits, 5.50 expected hits 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the British lost in India British roll dice for 9 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in India, round 3 : 10/18 hits, 7.67 expected hits Japanese roll dice for 3 armour, 1 artillery and 1 fighter in India, round 3 : 4/5 hits, 2.50 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in India British win, taking India from Japanese, taking Burma from Chinese, taking Kwangtung from ANZAC with 9 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 32 Casualties for British: 2 artilleries, 3 infantry and 3 mech_infantrys Casualties for Italians: 2 artilleries Casualties for Japanese: 3 armour, 1 fighter, 7 infantry and 1 mech_infantry Non Combat Move - British 2 bombers moved from India to West India 1 tactical_bomber moved from Libya to 98 Sea Zone 1 bomber moved from Caucasus to West India Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.00 Defenders Fire, : : -1.00 British : 5.00 Italians : -2.67 AA fire in Japan : : -0.33 Americans : 1.67 Attackers Fire, : : 0.33 Japanese : 0.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Ukraine to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 battleship owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66 Casualties for Italians: 2 destroyers and 2 submarines Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Crete 3 fighters moved from 98 Sea Zone to Crete 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -1.83 British : -2.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Burma to Persia 1 fighter moved from Burma to Persia 3 armour moved from French Indo China to Burma 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to Yunnan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 3 armour placed in French Indo China 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Burma to Persia 1 fighter moved from Burma to Persia 3 armour moved from French Indo China to Burma 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to Yunnan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 3 armour placed in French Indo China 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@wizmark that was some real crappy dice in the med
-
@dawgoneit yes, wasn’t great…made up a bit for the india battle
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Novosibirsk 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals 2 armour moved from Novosibirsk to Caucasus 1 armour moved from Kazakhstan to Caucasus 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Western Germany to 93 Sea Zone 1 artillery and 1 mech_infantry moved from France to Southern France 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Western Germany to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters and 1 submarine Americans defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Caucasus Germans attack with 11 armour, 5 mech_infantrys and 1 tactical_bomber British defend with 2 armour and 1 mech_infantry Germans roll dice for 11 armour, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/17 hits, 7.00 expected hits British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 11 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Germans 4 aaGuns moved from Rostov to Caucasus 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from 93 Sea Zone to Western Germany 1 bomber moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 2 infantry moved from Russia to Tambov 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Place Units - Germans 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 1 marine placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 1 artillery and 1 infantry placed in Western Germany Germans undo move 7. 1 artillery and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -0.33 Americans : -0.33 AA fire in United Kingdom : : 0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 armour and 1 fighter moved from Suiyuyan to Shensi 5 infantry moved from Chahar to Suiyuyan 4 infantry moved from Amur to Korea Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :





