@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
19L BM3 ll
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Sakha to Siberia 2 fighters moved from Sakha to Siberia 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 artilleries, 2 fighters and 1 infantry Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in British Columbia Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from British Columbia to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 4 transports moved from 89 Sea Zone to 101 Sea Zone 3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Morocco to 89 Sea Zone 1 aaGun moved from Central United States to Western United States 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Siberia to Buryatia Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Eastern Persia to Persia British take Persia from Germans 2 mech_infantrys moved from Eastern Persia to 80 Sea Zone 2 mech_infantrys moved from 80 Sea Zone to Iraq 3 infantry moved from India to Burma Combat - British Battle in Iraq British attack with 2 fighters and 2 mech_infantrys Germans defend with 2 armour, 1 artillery and 1 factory_minor British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 artillery in Iraq, round 2 : 1/1 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Iraq British roll dice for 2 fighters and 1 mech_infantry in Iraq, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour and 1 artillery Battle in Burma British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Iraq to 80 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer and 1 submarine placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 British : -0.67 Americans : -1.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 fighter moved from Syria to Persia 1 bomber moved from Tunisia to Morocco 1 bomber moved from Southern Italy to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Persia, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Northwest Persia 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Ukraine 2 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Morocco to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 98 Sea Zone 1 marine placed in Egypt 1 bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,5,3,2,2 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.67 Americans : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 submarine moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Siam ANZAC attack with 1 armour Japanese defend with 1 bomber ANZAC roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 submarines moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Volgograd to Tambov 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Belarus to Nenetsia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Archangel 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Tambov 1 bomber moved from Volgograd to Samara 1 bomber moved from Trans-Jordan to 91 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara retreated to Samara Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Volgograd 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 marine moved from Southern France to 93 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Tambov to Southern Italy 1 bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Northwest Persia to Volgograd 1 bomber moved from Samara to Greece 1 bomber moved from Smolensk to Western Germany 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Western Germany 3 submarines placed in 93 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17 Russians : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Timguska to Yenisey Russians take Yenisey from Germans 1 armour and 1 mech_infantry moved from Urals to Vologda 1 artillery moved from Samara to Vologda 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 5 infantry moved from Korea to Manchuria 3 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry Battle in Amur Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Korea to Amur Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,5,3,1,1,3,4,3,1,2,3 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.33 Japanese : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Siam 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kazakhstan 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from French Indo China to Kweichow 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Malaya to Yunnan 1 bomber moved from Yunnan to India 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Siberia 2 fighters moved from Philippines to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in 5 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship and 1 carrier ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Siam Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/1 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Siam, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Siberia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 artilleries in Siberia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Americans: 2 artilleries Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter moved from Kwangsi to Java 1 fighter moved from Shensi to 37 Sea Zone 1 tactical_bomber moved from Shensi to 37 Sea Zone 1 fighter moved from Burma to Sumatra 1 tactical_bomber moved from Siam to Borneo 1 tactical_bomber moved from Kwangsi to Celebes 1 bomber moved from Manchuria to Yunnan 1 bomber moved from India to French Indo China 1 tactical_bomber moved from Burma to Shan State 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East 1 tactical_bomber moved from 5 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from 16 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Japan 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Jehol 1 aaGun moved from Chahar to Anhwe Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in Malaya 3 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Shantung 1 destroyer placed in 19 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Japanese collect 67 PUs (1 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : -0.33 Chinese : -0.33 UK_Pacific : -0.67 AA fire in India : : -0.17 Russians : 0.33 Japanese : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from Buryatia to Yakut S.S.R. 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports Germans defend with 2 submarines Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yakut S.S.R. Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in Morocco Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from British Columbia to Western United States 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Yakut S.S.R. to Buryatia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 1.33 Americans : 1.00 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from Buryatia to Yakut S.S.R. 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports Germans defend with 2 submarines Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yakut S.S.R. Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in Morocco Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from British Columbia to Western United States 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Yakut S.S.R. to Buryatia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from India to Burma 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Rhodesia to Kenya 1 infantry moved from Rhodesia to Belgian Congo 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in 81 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Belgian Congo British attack with 2 armour, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Burma British attack with 4 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 3 infantry in Burma, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kenya British attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from 81 Sea Zone to 72 Sea Zone 1 fighter moved from 80 Sea Zone to India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone British undo move 2. 1 fighter placed in United Kingdom 1 infantry placed in Quebec Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.83 Italians : 2.67 British : -0.17 Americans : 1.00 Japanese : 0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 2 bombers moved from Southern Italy to 104 Sea Zone 1 mech_infantry moved from Caucasus to Persia Italians take Persia from British 2 mech_infantrys moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Caucasus to Samara 1 tactical_bomber moved from Northwest Persia to Samara 1 bomber moved from Trans-Jordan to Samara Combat - Italians Battle in Eastern Persia Battle in 104 Sea Zone Italians attack with 2 bombers Americans defend with 1 destroyer Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking Eastern Persia from British with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Ukraine to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 bomber moved from Samara to Volgograd Place Units - Italians 1 artillery and 2 infantry placed in Egypt 3 armour placed in Iraq 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Germans buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Greece to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 mech_infantrys moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 bomber moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Vologda Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 6 submarines British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 3 carriers, 3 destroyers, 5 fighters and 4 transports Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 5 bombers, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 3 carriers, 4 destroyers, 5 fighters and 5 transports in 91 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 5 bombers, 3 destroyers and 2 fighters in 91 Sea Zone, round 3 : 5/1 hits, 5.33 expected hits Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 5 transports in 91 Sea Zone, round 3 : 5/1 hits, 4.67 expected hits 3 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Germans roll dice for 5 bombers and 2 fighters in 91 Sea Zone, round 4 : 4/1 hits, 4.33 expected hits Americans roll dice for 3 fighters and 5 transports in 91 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 75 Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters and 6 submarines Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 4 transports Casualties for British: 1 destroyer, 1 submarine and 1 transport Battle in Vologda Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 armour and 2 artilleries in Vologda, round 3 : 1/1 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Nenetsia 1 mech_infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Szechwan to Novgorod 1 mech_infantry moved from Rostov to Ukraine 1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Volgograd to Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 transport moved from 113 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Finland to Norway 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 91 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Southern France 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 fighter and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 fighter placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 3 infantry moved from Amur to Manchuria 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 fighter moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 artillery and 3 infantry moved from Smolensk to Russia 1 artillery and 3 infantry moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 aaGun moved from Amur to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,3,3 Russians collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : 0.67 Japanese : 0.67
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Greetings. Just curious on how far you like to take games to? Are you a last man standing kind of guy?
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fair question - I generally know when I’m beat, but I’m not too familiar with the low luck game so was dragging it out a bit.
GG and happy for a rematch?
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@Odonis I cant do another game right yet, but for sure in the near future. Thank you for playing low luck.
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…oh I guess I’m not sure if your calling this game or if you wanted me to go ahead and take my turn
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@Odonis said in 19L BM3 ll:
fair question - I generally know when I’m beat, but I’m not too familiar with the low luck game so was dragging it out a bit.
GG and happy for a rematch?
Yes - I’ve called it and posted it