@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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I love your anti Japan strategies, at least in a J1 DOW.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Non Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 3 armour, 3 infantry and 1 marine placed in Central United States 1 battleship placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Combat Move - British 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India Combat - BritishCombat Hit Differential Summary :
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scramble?
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I love your anti Japan strategies, at least in a J1 DOW.
Thanks
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Yeah, scramble.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Non Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 3 armour, 3 infantry and 1 marine placed in Central United States 1 battleship placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 2 fighters and 1 transport Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 factory_minor placed in Iraq 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0,17 Italians : 1,50 Japanese : -0,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 armour and 1 bomber moved from Western Ukraine to Rostov 1 mech_infantry moved from Baltic States to Archangel Italians take Archangel from Russians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -1.33 Russians : -0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 bomber and 1 mech_infantry moved from Romania to Eastern Poland 1 bomber moved from Romania to Belarus 2 artilleries moved from Western Ukraine to Bryansk 2 armour, 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 4 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun, 1 artillery and 4 infantry Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 aaGun and 1 mech_infantry moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Eastern Poland to Ukraine 2 aaGuns, 3 artilleries and 16 infantry moved from Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Norway to Finland 2 infantry moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun and 4 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 mech_infantrys moved from Rostov to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Western Germany Germans undo move 4. 3 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 0.00 -
oh no! I was thinking of a strafe into Bryansk.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Archangel 2 fighters moved from Russia to Belarus 12 artilleries and 17 infantry moved from Smolensk to Bryansk 4 artilleries and 10 infantry moved from Russia to Bryansk 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 16 infantry moved from Jehol to Chahar Combat - Russians Battle in Bryansk Russians attack with 16 artilleries and 27 infantry Germans defend with 4 armour, 3 artilleries and 1 infantry Russians roll dice for 16 artilleries and 27 infantry in Bryansk, round 2 : 15/43 hits, 12,50 expected hits Germans roll dice for 4 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 4/8 hits, 3,33 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 16 artilleries and 23 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 4 infantry Casualties for Germans: 4 armour, 3 artilleries and 1 infantry Battle in Chahar Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Chahar, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Smolensk to Bryansk 1 armour and 3 infantry moved from Russia to Bryansk 2 aaGuns moved from Jehol to Chahar Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0,00 Italians : -0,33 Russians : 5,83 Japanese : 0,67 -
Miscalculated that… Let’s hope for good dice
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 fighters moved from 38 Sea Zone to India 2 bombers and 1 fighter moved from French Indo China to India 6 tactical_bombers moved from Yunnan to India 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India 1 artillery moved from Shan State to Burma 1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in India Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 6 tactical_bombers British defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 4/19 hits, 9.50 expected hits UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in India, round 2 : 7/19 hits, 7.00 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in India UK_Pacific win with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 3 artilleries, 3 infantry, 1 marine and 1 tactical_bomber Casualties for British: 2 aaGuns and 3 infantry 5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Battle in Burma Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 artillery moved from Manchuria to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Amur 2 fighters moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Shan State 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to Shan State 2 bombers moved from India to French Indo China 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 2 artilleries and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 UK_Pacific : -0.67 AA fire in India : : 0.00 Japanese : -11.33 -
Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?
After the bombard I would have taken one of, after your dissapointing dice result I would have kept the other one
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 3 armour, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone 3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Americans undo move 1. 1 fighter placed in Western United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in France : : 0,83 AA fire in Western Germany : : -0,17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 artilleries and 7 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Hopei, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 2,67 Japanese : 0,33





