@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 4 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Non Combat Move - Japanese 1 artillery and 1 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Japan to Buryatia 1 fighter moved from 35 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Hopei to Chahar 1 armour moved from Chahar to Hopei 1 aaGun, 5 armour, 22 artilleries and 10 infantry moved from Kweichow to Hopei 2 artilleries and 3 infantry moved from Anhwe to Hopei 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from India to West India 2 fighters moved from 42 Sea Zone to India 1 tactical_bomber moved from 42 Sea Zone to India 5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 17 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 carriers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 72 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 82 PUs; Americans buy 6 artilleries, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Americans take Karelia from Germans 1 armour and 1 mech_infantry moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 2 artilleries moved from Archangel to Novgorod 2 bombers moved from Finland to Novgorod 1 fighter moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 marine moved from Archangel to Novgorod 1 mech_infantry moved from Evenkiyskiy to Kansu 1 armour moved from Yenisey to Kansu Combat - Americans Battle in Novgorod Americans attack with 2 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 9 armour, 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 5/15 hits, 5,83 expected hits Germans roll dice for 9 armour and 2 artilleries in Novgorod, round 2 : 5/11 hits, 5,17 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Novgorod Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 5/10 hits, 4,50 expected hits Germans roll dice for 6 armour in Novgorod, round 3 : 2/6 hits, 3,00 expected hits 5 armour owned by the Germans and 2 artilleries owned by the Americans lost in Novgorod 2 armour owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia Germans win with 1 armour remaining. Battle score for attacker is 30 Casualties for Americans: 3 artilleries, 3 infantry and 1 marine Casualties for Germans: 8 armour and 2 artilleries Battle in Kansu Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Novgorod to Karelia 2 bombers moved from Novgorod to Karelia 1 armour, 2 artilleries, 18 infantry and 4 mech_infantrys moved from Finland to Karelia 3 infantry moved from Norway to Finland 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Volgograd to Caucasus 8 infantry moved from Western United States to 10 Sea Zone 8 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 8 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 bombers and 1 fighter moved from Karelia to Finland Place Units - Americans 3 artilleries placed in Finland 3 artilleries placed in Norway 1 destroyer placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1,17 Americans : 1,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries and 22 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 82 PUs; Americans buy 6 artilleries, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Finland to Novgorod Americans take Karelia from Germans 1 armour and 1 mech_infantry moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 2 artilleries moved from Archangel to Novgorod 2 bombers moved from Finland to Novgorod 1 fighter moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 marine moved from Archangel to Novgorod 1 mech_infantry moved from Evenkiyskiy to Kansu 1 armour moved from Yenisey to Kansu Combat - Americans Battle in Novgorod Americans attack with 2 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 9 armour, 2 artilleries, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 5/15 hits, 5,83 expected hits Germans roll dice for 9 armour and 2 artilleries in Novgorod, round 2 : 5/11 hits, 5,17 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Novgorod Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 5/10 hits, 4,50 expected hits Germans roll dice for 6 armour in Novgorod, round 3 : 2/6 hits, 3,00 expected hits 5 armour owned by the Germans and 2 artilleries owned by the Americans lost in Novgorod 2 armour owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia Germans win with 1 armour remaining. Battle score for attacker is 30 Casualties for Americans: 3 artilleries, 3 infantry and 1 marine Casualties for Germans: 8 armour and 2 artilleries Battle in Kansu Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Novgorod to Karelia 2 bombers moved from Novgorod to Karelia 1 armour, 2 artilleries, 18 infantry and 4 mech_infantrys moved from Finland to Karelia 3 infantry moved from Norway to Finland 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Volgograd to Caucasus 8 infantry moved from Western United States to 10 Sea Zone 8 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 8 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 bombers and 1 fighter moved from Karelia to Finland Place Units - Americans 3 artilleries placed in Finland 3 artilleries placed in Norway 1 destroyer placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries and 22 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 armour moved from Ukraine to Romania British take Bessarabia from Germans British take Romania from Germans 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 artilleries moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Syria to Iraq 1 fighter moved from Syria to Iraq Combat - British Battle in Novgorod British attack with 4 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Novgorod British win, taking Novgorod from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 aaGun moved from Archangel to Novgorod 1 aaGun moved from Archangel to Novgorod 3 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 3 artilleries moved from Iraq to Northwest Persia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 49 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Karelia: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 British : 0,33 Americans : 1,00 Japanese : -0,33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - Italians Italians buy 1 bomber and 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 infantry moved from Yugoslavia to Romania 1 bomber moved from Western Germany to Romania 1 mech_infantry moved from Slovakia Hungary to Bessarabia Italians take Bessarabia from British 2 mech_infantrys moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Romania Italians attack with 1 bomber and 5 infantry British defend with 1 armour Italians roll dice for 1 bomber and 5 infantry in Romania, round 2 : 2/6 hits, 1.50 expected hits British roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 fighter moved from Malta to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 infantry placed in Northern Italy 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.50
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Archangel 1 armour moved from Samara to Urals Germans take Novosibirsk from Americans Germans take Urals from Americans 1 armour moved from Samara to Timguska Germans take Timguska from Americans 1 mech_infantry moved from Samara to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Smolensk to Archangel 1 armour moved from Samara to Volgograd Germans take Tambov from Russians Germans take Volgograd from Americans 2 fighters and 2 tactical_bombers moved from Russia to Rostov 1 mech_infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Baltic States to Archangel 1 armour moved from Bryansk to Archangel 1 bomber moved from Western Germany to Norway 1 armour moved from Poland to Novgorod 6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Bryansk to Novgorod 1 mech_infantry moved from Samara to Kazakhstan 2 bombers moved from Russia to Kazakhstan 1 bomber moved from Russia to Rostov 7 mech_infantrys moved from Poland to Novgorod 1 artillery moved from Bryansk to Ukraine Germans take Ukraine from British Combat - Germans Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Novgorod Germans attack with 3 armour, 6 infantry and 9 mech_infantrys British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour, 6 infantry and 9 mech_infantrys in Novgorod, round 2 : 3/18 hits, 4.00 expected hits British roll dice for 2 aaGuns and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 aaGuns owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod Germans roll dice for 3 armour, 5 infantry and 9 mech_infantrys in Novgorod, round 3 : 2/17 hits, 3.83 expected hits British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from British with 3 armour, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for British: 2 aaGuns and 3 infantry Battle in Archangel Germans attack with 1 armour, 2 artilleries and 4 mech_infantrys Russians defend with 2 aaGuns and 1 artillery Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Archangel, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 2 aaGuns and 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Russians lost in Archangel Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Archangel, round 3 : 4/7 hits, 2.17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 2 aaGuns and 1 artillery Battle in Rostov Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from British with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 mech_infantrys moved from Samara to Timguska 1 mech_infantry moved from Samara to Timguska 2 bombers moved from Kazakhstan to Russia 3 armour, 2 artilleries and 3 mech_infantrys moved from Samara to Volgograd 1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Russia 1 armour and 11 mech_infantrys moved from Bryansk to Novgorod 4 armour and 19 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Russia to Tambov 1 bomber moved from Norway to Western Germany 3 artilleries moved from Poland to Baltic States Place Units - Germans 1 artillery and 2 infantry placed in Russia 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 fighter placed in Western Germany 1 airfield and 1 fighter placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : -1.33 AA fire in Norway : : -0.17 Russians : -0.67
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Combat Move - Russians 1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone
Combat Hit Differential Summary :
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scramble all?
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Yep, scramble all 6.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Combat Move - Russians 1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 bomber, 4 fighters and 1 tactical_bomber Germans defend with 6 fighters, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged Russians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Germans roll dice for 6 fighters and 1 transport in 113 Sea Zone, round 2 : 5/6 hits, 4,00 expected hits 1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians and 2 fighters owned by the Germans lost in 113 Sea Zone retreated to 113 Sea Zone Germans win with 4 fighters and 1 transport remaining. Battle score for attacker is -31 Casualties for Russians: 4 fighters and 1 tactical_bomber Casualties for Germans: 2 fighters Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Germany Non Combat Move - Russians 1 bomber moved from 113 Sea Zone to Finland Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00 Russians : -1,33
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 bomber moved from Philippines to New Guinea 1 armour and 1 infantry moved from Dutch New Guinea to New Guinea 6 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 bomber moved from French Indo China to 80 Sea Zone EDIT: 1 fighter moved from Germany to Western Germany Combat - Japanese
Combat Hit Differential Summary :
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Scramble from Iraq?
I re-balanced scramblers between W Germany & Germany.
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@simon33 yes pls
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 bomber moved from Philippines to New Guinea 1 armour and 1 infantry moved from Dutch New Guinea to New Guinea 6 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 bomber moved from French Indo China to 80 Sea Zone EDIT: 1 fighter moved from Germany to Western Germany Combat - Japanese British scrambles 1 units out of Iraq to defend against the attack in 80 Sea Zone Battle in French Madagascar Battle in New Guinea Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Japanese win, taking French Madagascar from British, taking New Guinea from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 25 Sea Zone Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 80 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 2 destroyers and 1 fighter Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 2 destroyers and 1 fighter in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 destroyers owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the British lost in 80 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 2 destroyers and 1 fighter Non Combat Move - Japanese 1 bomber moved from 80 Sea Zone to Eastern Persia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 2 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 aaGun, 6 armour, 24 artilleries and 13 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Amur 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from New Guinea to Dutch New Guinea 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 bombers moved from Philippines to Japan 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in India 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
British : 1.67 ANZAC : -0.67 Americans : 0.67 Japanese : 1.67
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone 4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 2 bombers and 1 fighter moved from Finland to Novgorod 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 2 fighters moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Persia Combat - Americans Battle in Tobruk Americans attack with 4 artilleries, 3 infantry and 2 marines Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Novgorod Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits 5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits 6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits 3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits 3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod 3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia Germans win with 1 armour remaining. Battle score for attacker is 39 Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys Battle in Persia Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Kazakhstan to Iraq 1 fighter moved from Persia to Iraq 3 artilleries and 3 infantry moved from Finland to Karelia 2 bombers and 1 fighter moved from Novgorod to Finland 3 artilleries moved from Norway to Finland 4 fighters moved from Gibraltar to 96 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour moved from Kansu to Tsinghai Place Units - Americans 1 aaGun and 2 infantry placed in Norway 2 armour and 1 artillery placed in Finland 6 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1,33 Italians : 1,17 Americans : -0,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 artilleries and 24 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone 4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 2 bombers and 1 fighter moved from Finland to Novgorod 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 2 fighters moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Persia Combat - Americans Battle in Tobruk Americans attack with 4 artilleries, 3 infantry and 2 marines Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Novgorod Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits 5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits 6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits 3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits 3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod 3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia Germans win with 1 armour remaining. Battle score for attacker is 39 Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys Battle in Persia Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Kazakhstan to Iraq 1 fighter moved from Persia to Iraq 3 artilleries and 3 infantry moved from Finland to Karelia 2 bombers and 1 fighter moved from Novgorod to Finland 3 artilleries moved from Norway to Finland 4 fighters moved from Gibraltar to 96 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour moved from Kansu to Tsinghai Place Units - Americans 1 aaGun and 2 infantry placed in Norway 2 armour and 1 artillery placed in Finland 6 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 artilleries and 24 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Libya Battle in Novgorod British attack with 2 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Novgorod British roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Novgorod Germans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 aaGun moved from Finland to Norway 1 infantry moved from Finland to Norway 5 armour, 8 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia 3 infantry and 2 mech_infantrys moved from Iraq to Persia 2 mech_infantrys moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Northwest Persia to Persia 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Persia Place Units - British 1 aaGun and 6 infantry placed in United Kingdom 3 artilleries placed in Iraq 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 artilleries EDIT: Adding units owned by British to Trans-Jordan: 3 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 Italians : 1,17 British : -1,17 Americans : -0,50 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone 4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 2 bombers and 1 fighter moved from Finland to Novgorod 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 2 fighters moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Persia Combat - Americans Battle in Tobruk Americans attack with 4 artilleries, 3 infantry and 2 marines Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Novgorod Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits 5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits 6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits 3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits 3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod 3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia Germans win with 1 armour remaining. Battle score for attacker is 39 Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys Battle in Persia Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Kazakhstan to Iraq 1 fighter moved from Persia to Iraq 3 artilleries and 3 infantry moved from Finland to Karelia 2 bombers and 1 fighter moved from Novgorod to Finland 3 artilleries moved from Norway to Finland 4 fighters moved from Gibraltar to 96 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour moved from Kansu to Tsinghai Place Units - Americans 1 aaGun and 2 infantry placed in Norway 2 armour and 1 artillery placed in Finland 6 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 artilleries and 24 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Libya Battle in Novgorod British attack with 2 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Novgorod British roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Novgorod Germans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 aaGun moved from Finland to Norway 1 infantry moved from Finland to Norway 5 armour, 8 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia 3 infantry and 2 mech_infantrys moved from Iraq to Persia 2 mech_infantrys moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Northwest Persia to Persia 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Persia Place Units - British 1 aaGun and 6 infantry placed in United Kingdom 3 artilleries placed in Iraq 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 artilleries EDIT: Adding units owned by British to Trans-Jordan: 3 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 Italians : 1,17 British : -1,17 Americans : -0,50 Japanese : 0,67