@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 1,33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Finland 1 fighter moved from Western Germany to Finland 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Iraq to Rostov 1 bomber moved from Iraq to Western Ukraine 1 tactical_bomber moved from Germany to Finland 1 armour moved from Tambov to Volgograd 1 armour moved from Samara to Volgograd 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Germans Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Rostov to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 2 artilleries and 2 infantry moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Germany to Western Germany 13 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 armour and 10 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Iraq 3 artilleries placed in Volgograd 7 infantry and 3 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Russia to Urals 1 aaGun, 3 artilleries and 4 infantry moved from Belarus to Novgorod 2 aaGuns, 13 artilleries and 16 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 2 fighters moved from Rostov to Russia 3 mech_infantrys moved from Russia to Rostov 1 infantry moved from Anhwe to Kweichow 6 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 5 infantry moved from Anhwe to Hunan Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Russians : -0,83 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour moved from Yunnan to Shan State Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 bomber moved from Shan State to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from Kiangsu to Shantung 9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 armour moved from Evenkiyskiy to Yenisey Japanese take Timguska from Russians Combat - JapaneseCombat Hit Differential Summary :
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Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
yes scramble please, it’s a gamble
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour moved from Yunnan to Shan State Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 bomber moved from Shan State to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from Kiangsu to Shantung 9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 armour moved from Evenkiyskiy to Yenisey Japanese take Timguska from Russians Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Dutch New Guinea Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shantung Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hitsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : 2.00 Japanese : 1.67 -
Keep DD or Cruiser?
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour moved from Yunnan to Shan State Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 bomber moved from Shan State to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from Kiangsu to Shantung 9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 armour moved from Evenkiyskiy to Yenisey Japanese take Timguska from Russians Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Dutch New Guinea Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shantung Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 5 destroyers and 4 fighters in 54 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits 1 carrier owned by the ANZAC, 5 destroyers owned by the ANZAC, 4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 cruiser owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 4 fighters in 54 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Japanese: 1 destroyer, 4 submarines and 2 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine Non Combat Move - Japanese 1 bomber moved from 55 Sea Zone to Java 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from 54 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 2 tactical_bombers moved from Shan State to Philippines 1 tactical_bomber moved from Shantung to Kiangsu 1 artillery moved from Amur to Manchuria 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Japan to Caroline Islands 2 artilleries and 2 infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from French Indo China to Shan State Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 artilleries, 1 bomber and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Chinese : 2.00 Japanese : 1.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 3 artilleries, 2 infantry and 1 marine moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 63 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Finland Americans attack with 3 artilleries, 4 fighters, 2 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 marine in Finland, round 2 : 3/10 hits, 3,83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to Algeria 4 fighters moved from Finland to Novgorod 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales 1 fighter moved from New Zealand to New South Wales 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from Germany to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Norway Place Units - Americans 3 fighters placed in Norway 1 carrier placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,17 Japanese : 0,67 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 5 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 : 4/8 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Hopei to Kweichow Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 1,67 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 3 artilleries, 2 infantry and 1 marine moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 63 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Finland Americans attack with 3 artilleries, 4 fighters, 2 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 marine in Finland, round 2 : 3/10 hits, 3,83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to Algeria 4 fighters moved from Finland to Novgorod 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales 1 fighter moved from New Zealand to New South Wales 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from Germany to Norway 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Norway Place Units - Americans 3 fighters placed in Norway 1 carrier placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 5 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 : 4/8 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Hopei to Kweichow Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 91 Sea Zone 2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from Norway to Finland Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 3 fighters EDIT: Adding units owned by Americans to 112 Sea Zone: 3 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,17 Chinese : 1,67 Japanese : 0,00 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers and 3 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Eastern Poland to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 2 bombers and 3 fighters British defend with 1 carrier and 2 cruisers; Americans defend with 1 fighter; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 carrier, 2 cruisers and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 cruisers owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 20 Casualties for Italians: 3 fighters Casualties for British: 1 carrier and 2 cruisers Casualties for Americans: 1 fighter Non Combat Move - Italians 2 bombers moved from 92 Sea Zone to Southern Italy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 bomber moved from Baltic States to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 1.67 British : 0.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,3,1,5,3,5,1,6,5,6,4,6,6,6,5,3,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,3,1,3,1,5,3,5,1,6,5,6,4,6,6,6,5,3,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 bombers moved from Eastern Poland to Novgorod 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Poland to Novgorod Germans take Baltic States from Russians 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 artilleries moved from Volgograd to Samara 3 armour and 1 mech_infantry moved from Iraq to Eastern Persia Germans take Eastern Persia from British Combat - Germans Battle in Samara Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Samara, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 4 fighters; Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 6.67 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 4 fighters and 5 infantry in Novgorod, round 2 : 6/12 hits, 5.33 expected hits 5 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits, 5.17 expected hits Russians roll dice for 1 artillery and 4 fighters in Novgorod, round 3 : 2/5 hits, 3.00 expected hits 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Novgorod Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 5/8 hits, 4.33 expected hits Russians roll dice for 1 fighter in Novgorod, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Germans: 3 artilleries and 5 infantry Casualties for Russians: 1 aaGun, 3 artilleries and 5 infantry Casualties for Americans: 4 fighters Battle in Ukraine Germans attack with 3 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Volgograd to Kazakhstan 8 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia 9 mech_infantrys moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Vyborg 3 bombers moved from Novgorod to Eastern Poland 13 infantry moved from Poland to Baltic States 2 aaGuns, 6 artilleries and 11 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 4 artilleries moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Germany to Western Germany 7 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 fighters and 3 mech_infantrys placed in Western Germany 1 armour and 2 artilleries placed in Iraq 3 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -2.00 AA fire in Novgorod : : -0.50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Samara 1 bomber moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3,67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits, 3,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Samara Russians attack with 1 bomber and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 bomber moved from Samara to Russia 1 infantry moved from Hunan to Anhwe 2 aaGuns and 12 infantry moved from Hunan to Yunnan 2 aaGuns, 13 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Bryansk 10 artilleries and 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Urals Place Units - Russians 8 infantry placed in Russia Russians undo move 1. 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,67 Russians : -1,17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from Java to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Kiangsu to Anhwe Japanese take Shantung from Chinese 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Yenisey to Kansu Japanese take Kansu from Chinese 9 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from 54 Sea Zone to New Zealand 2 battleships moved from 54 Sea Zone to 63 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from Caroline Islands to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to New Zealand 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia Combat - Japanese Battle in Western Australia Battle in Queensland Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 9 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 9 infantry and 1 mech_infantry in Kwangsi, round 2 : 6/19 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 9 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 49 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 54 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 bomber moved from Burma to Shan State 1 bomber moved from Shan State to French Indo China 1 aaGun, 4 artilleries and 4 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 2 armour and 1 mech_infantry moved from Shan State to French Indo China 2 artilleries and 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Siberia to Amur Place Units - Japanese 1 airfield placed in Java 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.67 Chinese : 0.33 UK_Pacific : 0.67 Japanese : -3.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg 1 fighter moved from Norway to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 fighter moved from 112 Sea Zone to Vyborg 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Vyborg Americans attack with 3 fighters and 1 infantry Germans defend with 1 fighter Americans roll dice for 3 fighters and 1 infantry in Vyborg, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 fighter in Vyborg, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 fighter Battle in 30 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from Vyborg to Finland 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from Algeria to Morocco 1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 50 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 factory_minor placed in Finland 3 fighters placed in Norway 2 fighters and 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : 0,33 Americans : 2,00 Japanese : -0,33 AA fire in Germany : : -0,17





