Odonis (Axis) vs AldoRaine (Allies) BML19

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Egypt to French Equatorial Africa
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in French Equatorial Africa, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in French Equatorial Africa, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 mech_infantrys moved from 87 Sea Zone to French West Africa
            2 infantry moved from 87 Sea Zone to French West Africa
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from French Equatorial Africa to Egypt
            1 bomber moved from French Equatorial Africa to Egypt
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 submarines and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            2 fighters placed in 101 Sea Zone
            Americans undo move 5.
            2 fighters placed in Eastern United States
            Americans undo move 5.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Algeria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Belgian Congo
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Algeria to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 infantry moved from Eastern Persia to Persia
            3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
            1 fighter moved from Alexandria to Egypt
    
        Place Units - British
            2 armour and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.00
    Americans : -0.83
    Chinese : -0.17
    Neutral_Axis : -0.33
    Japanese : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Syria to Trans-Jordan
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 bomber moved from Southern Italy to Trans-Jordan
            1 armour and 1 mech_infantry moved from Libya to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Trans-Jordan
                Italians attack with 1 bomber and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
            1 bomber moved from Trans-Jordan to Tobruk
            1 fighter moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Romania to Southern Italy
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : 0.67
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 4 fighters and 5 infantry moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 4 fighters and 5 infantry moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Southern Italy
            2 aaGuns, 12 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 2 mech_infantrys moved from Poland to Belarus
            3 artilleries moved from Poland to Eastern Poland
            3 artilleries and 20 infantry moved from Novgorod to Belarus
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Germany to Belarus
            1 mech_infantry moved from Western Germany to Poland
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 bomber placed in Western Germany
            1 infantry placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 8 infantry moved from Vologda to Russia
    
        Place Units - Russians
            3 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to India
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @AldoRaine
    Intercept?

  • 2025 '19

    @Odonis yes intercept

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to India
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 1 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 cruisers in Shan State, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Anhwe to Hopei
            4 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            2 artilleries and 4 infantry moved from Hunan to Yunnan
            2 battleships, 2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 airfield placed in French Indo China
            1 harbour placed in Hainan
            2 artilleries and 1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
            EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    ANZAC : -0.33
    Chinese : -0.67
    Attackers Fire,  : : -0.17
    UK_Pacific : 0.67
    AA fire in India : : -0.17
    Japanese : -3.00
    

    Savegame

  • '20 '19 '18 '15 '13

    Hey - use the second post as it has an edit. I somehow bought 9 land units thinking I had 3 factories on the mainlandโ€ฆ doesnโ€™t affect the outcome of any battles, nor would any outcome have prompted the change in unit choice, but Iโ€™d understand if you disallow.

    Let me know.

  • 2025 '19

    @Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.

  • 2025 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 26 Sea Zone to 16 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 battleship and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone
            EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 16 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone
            1 bomber moved from Egypt to Persia
            1 fighter moved from Egypt to French West Africa
            2 mech_infantrys moved from French West Africa to French Equatorial Africa
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 82 Sea Zone to 87 Sea Zone
            2 transports moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to Midway
            1 bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : -0.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship moved from 26 Sea Zone to 16 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 battleship and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone
            EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from 16 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone
            1 bomber moved from Egypt to Persia
            1 fighter moved from Egypt to French West Africa
            2 mech_infantrys moved from French West Africa to French Equatorial Africa
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 82 Sea Zone to 87 Sea Zone
            2 transports moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to Midway
            1 bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            3 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 tactical_bomber moved from Persia to Iraq
            1 tactical_bomber moved from Persia to Iraq
            2 mech_infantrys moved from India to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 4 infantry and 2 tactical_bombers
                Italians defend with 1 armour and 1 infantry
                    British roll dice for 2 armour, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 2 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 marine
                    British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            2 fighters moved from Persia to India
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 tactical_bombers moved from Iraq to Egypt
            1 armour moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            1 bomber placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
            British undo move 1.
            1 fighter and 1 mech_infantry placed in Persia
            British undo move 2.
            1 fighter placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,3,2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : 0.17
    Americans : 1.33
    Chinese : -0.33
    Japanese : -2.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @AldoRaine said in Odonis (Axis) vs AldoRaine (Allies) BML19:

    @Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.

    not a problem at all

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Archangel
            2 infantry moved from Tunisia to Algeria
            1 bomber moved from Tobruk to Algeria
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Southern Italy
            1 artillery moved from Tobruk to Libya
            1 artillery moved from Alexandria to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 bomber moved from Algeria to Southern Italy
            1 armour moved from Southern France to Northern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Romania to Western Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
            Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    Russians : -0.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 47 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 47 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Southern Italy to Bryansk
            2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery and 2 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Nenetsia
                  Germans take Nenetsia from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/11 hits, 4.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            2 bombers moved from Ukraine to Belarus
            2 bombers moved from Bryansk to Novgorod
            3 artilleries moved from Novgorod to Belarus
            1 infantry moved from Belarus to Smolensk
            3 artilleries and 1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 infantry moved from Western Ukraine to Ukraine
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
            2 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Germans
            3 armour placed in Novgorod
            8 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Bryansk : : -0.33
    British : 0.67
    Russians : -1.00
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Russia to 127 Sea Zone
            1 infantry moved from Russia to Bryansk
            4 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Bryansk
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Bryansk to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Urals
            1 tactical_bomber moved from 127 Sea Zone to Urals
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.17
    

    Savegame

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