Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Odonis (Axis) vs AldoRaine (Allies) BML19
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@AldoRaine
Intercept? -
@Odonis Scramble.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers moved from French Indo China to India 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Java Battle in Sumatra Battle in Dutch New Guinea Battle in Guam Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Guam from Americans, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Hunan 1 bomber moved from India to French Indo China 6 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 ANZAC : -0.33 Chinese : 0.67 Attackers Fire, : : 0.67 AA fire in India : : 0.67 Japanese : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Egypt to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in French Equatorial Africa, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Americans roll dice for 1 armour, 1 bomber and 1 fighter in French Equatorial Africa, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 artillery Casualties for Italians: 1 artillery and 1 infantry Battle in 54 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 mech_infantrys moved from 87 Sea Zone to French West Africa 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from French Equatorial Africa to Egypt 1 bomber moved from French Equatorial Africa to Egypt 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber placed in Eastern United States 2 fighters placed in 101 Sea Zone Americans undo move 5. 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Egypt to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in French Equatorial Africa, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Americans roll dice for 1 armour, 1 bomber and 1 fighter in French Equatorial Africa, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 artillery Casualties for Italians: 1 artillery and 1 infantry Battle in 54 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 mech_infantrys moved from 87 Sea Zone to French West Africa 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from French Equatorial Africa to Egypt 1 bomber moved from French Equatorial Africa to Egypt 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber placed in Eastern United States 2 fighters placed in 101 Sea Zone Americans undo move 5. 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Alexandria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria Combat - British Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Belgian Congo British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria British attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 fighters moved from Algeria to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 3 infantry moved from Eastern Persia to Persia 3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys moved from Burma to India 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia 1 fighter moved from Alexandria to Egypt Place Units - British 2 armour and 1 infantry placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00 Americans : -0.83 Chinese : -0.17 Neutral_Axis : -0.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Trans-Jordan 1 armour and 1 mech_infantry moved from Libya to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Trans-Jordan Italians attack with 1 bomber and 4 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan retreated to Trans-Jordan British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France 1 bomber moved from Trans-Jordan to Tobruk 1 fighter moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Romania to Southern Italy 1 artillery and 1 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 armour moved from Northern Italy to Romania Place Units - Italians 1 armour placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3.50 British : 0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 destroyer moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 5 infantry moved from New South Wales to Queensland 1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 destroyer moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 5 infantry moved from New South Wales to Queensland 1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Southern Italy 2 aaGuns, 12 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Poland to Belarus 3 artilleries moved from Poland to Eastern Poland 3 artilleries and 20 infantry moved from Novgorod to Belarus 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Germany to Belarus 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Greece to Bulgaria Place Units - Germans 3 artilleries placed in Novgorod 1 bomber placed in Western Germany 1 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 8 infantry moved from Vologda to Russia Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to India 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@AldoRaine
Intercept? -
@Odonis yes intercept
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to India 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in New Britain Battle in Solomon Islands Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Shan State, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Hopei to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Hopei 4 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries and 4 infantry moved from Hunan to Yunnan 2 battleships, 2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 airfield placed in French Indo China 1 harbour placed in Hainan 2 artilleries and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 ANZAC : -0.33 Chinese : -0.67 Attackers Fire, : : -0.17 UK_Pacific : 0.67 AA fire in India : : -0.17 Japanese : -3.00
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Hey - use the second post as it has an edit. I somehow bought 9 land units thinking I had 3 factories on the mainland… doesn’t affect the outcome of any battles, nor would any outcome have prompted the change in unit choice, but I’d understand if you disallow.
Let me know.
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@Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 16 Sea Zone Americans take 26 Sea Zone from Japanese 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 battleship and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to French West Africa 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 82 Sea Zone to 87 Sea Zone 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Midway 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 16 Sea Zone Americans take 26 Sea Zone from Japanese 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 battleship and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 battleship and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 16 Sea Zone to 17 Sea Zone EDIT: 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 16 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 17 Sea Zone 1 bomber moved from Egypt to Persia 1 fighter moved from Egypt to French West Africa 2 mech_infantrys moved from French West Africa to French Equatorial Africa 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 82 Sea Zone to 87 Sea Zone 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Midway 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 3 infantry moved from Sikang to Shensi 3 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians Combat - British Battle in Iraq British attack with 2 armour, 4 infantry and 2 tactical_bombers Italians defend with 1 armour and 1 infantry British roll dice for 2 armour, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3.00 expected hits Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 marine British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter moved from Shan State to India 2 fighters moved from Persia to India 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 tactical_bombers moved from Iraq to Egypt 1 armour moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 bomber placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom British undo move 1. 1 fighter and 1 mech_infantry placed in Persia British undo move 2. 1 fighter placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,3,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 0.17 Americans : 1.33 Chinese : -0.33 Japanese : -2.67
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@AldoRaine said in Odonis (Axis) vs AldoRaine (Allies) BML19:
@Odonis It is fine. I really screwed something up myself though. I attacked sz16 with a bb for some stupid reason instead of a sub. Since I got a hit with the two fighters can I edit the fix. I understand if you do not want to. If you do not allow it just edit during the Italian turn.
not a problem at all