@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
Yes, actually I agree to that… sadly.
I think that was correct intent.
So, I think a player should post the battle with the odds before, so it meets the rule.
So, yes. I agree.
As for my current move, ho lee, I am not sure… will sadly have to wait until tomorrow…
GOOD NIGHT!
Perfect then!
And yah lol no problem, tomorrow we resume the KILL!
BOOM!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
14 fighters moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
14 fighters moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 transports moved from 101 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from India to West India
1 artillery and 1 marine moved from India to West India
2 mech_infantrys moved from Eastern Persia to Persia
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Burma to Yunnan
4 fighters and 2 tactical_bombers moved from India to Yunnan
3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Shan State, round 2 : 7/28 hits, 7.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 armour moved from India to Shan State
1 artillery and 3 infantry moved from India to Burma
1 armour moved from West India to Persia
1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West Africa
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
4 fighters and 2 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Place Units - British
1 artillery placed in Union of South Africa
3 armour placed in Persia
1 armour and 2 infantry placed in Iraq
2 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.17
Americans : 0.67
Chinese : 0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Caucasus
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Western Ukraine
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 4 : 4/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 3 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 5/8 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun and 3 mech_infantrys moved from Belarus to Smolensk
1 bomber moved from Caucasus to Smolensk
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Western Ukraine to Eastern Poland
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,3,4,3,1
Italians collect 12 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
Russians : -0.67
the pacific brits have been very wicked and will be punished quite accordingly, soon soon SOON!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Persia to Iraq
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 9 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Kazakhstan to Volgograd
2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
1 bomber moved from Germany to Volgograd
2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
7 armour and 11 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Yenisey to Evenkiyskiy
3 armour moved from Novgorod to Smolensk
1 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 aaGuns, 27 artilleries and 16 infantry moved from Belarus to Smolensk
1 marine moved from Belarus to Smolensk
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Western Germany to Germany
1 bomber moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
7 mech_infantrys moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
1 armour and 2 fighters placed in Novgorod
2 armour and 5 mech_infantrys placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,5,3,6
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
slicing and dicing the motherland!!!
gonna give you a little break here: your tps in 64 can get whacked by my sub down south. feel free to edit them to safety
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
14 armour and 7 mech_infantrys moved from Samara to Volgograd
11 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour moved from Samara to Volgograd
2 armour moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 17 armour, 12 infantry and 7 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 17 armour, 12 infantry and 7 mech_infantrys in Volgograd, round 2 : 14/36 hits, 11.67 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 17 armour, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 20 infantry moved from Samara to Russia
13 artilleries and 15 infantry moved from Tambov to Russia
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 cruiser and 1 marine moved from 70 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 1 marine
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese lost in Union of South Africa
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 marine
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 69 Sea Zone to 71 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
13 fighters and 7 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 1 marine moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to French Indo China
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kwangtung to Anhwe
1 armour moved from Szechwan to Anhwe
1 mech_infantry moved from Szechwan to Kweichow
3 fighters moved from Japan to Anhwe
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Guam to Philippines
1 bomber moved from French Indo China to Philippines
Place Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : 0.33
Japanese : 0.17
The Japanese cruiser will reenact the voyage of Magellan!
@Karl7 lmao!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Midway to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Hawaiian Islands
Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 8 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from India to Volgograd
1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 tactical_bomber moved from Yunnan to India
1 fighter moved from India to 80 Sea Zone
1 artillery and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
8 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.83
AA fire in Hawaiian Islands : : 0.50
Americans : 1.50
Chinese : -0.67
AA fire in Kweichow : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Midway to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Hawaiian Islands
Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 8 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from India to Volgograd
1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 tactical_bomber moved from Yunnan to India
1 fighter moved from India to 80 Sea Zone
1 artillery and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
8 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -2.83
AA fire in Hawaiian Islands : : 0.50
Americans : 1.50
Chinese : -0.67
AA fire in Kweichow : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Smolensk to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Ukraine
2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Smolensk to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Ukraine
2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Smolensk: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.50
British : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Queensland to Hawaiian Islands
2 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :